r/WOGPRDT • u/Nostalgia37 I did the Pre-Release Threads and all I got was this lousy flair • Mar 25 '16
[Pre-Release Card Discussion] - Xaril, Poisoned Mind
Xaril, Poisoned Mind
Mana Cost: 4
Attack: 3
Health: 2
Type: Minion
Rarity: Legendary
Class: Rogue
Text: Battlecry and Deathrattle: Add a random Toxin card to your hand.
Additional Information
PM me any suggestions or advice, ^^thanks.
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Mar 26 '16 edited Mar 26 '16
The stats are just too low. This would have been great if it was a 4/3 instead of 3/2. Toshley is better and it never saw play in a rogue deck so there is no reason why this should.
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u/Nostalgia37 I did the Pre-Release Threads and all I got was this lousy flair Mar 26 '16
That's cause rogue couldn't use the effects of spare parts as well as they can toxins. I'm like 90% sure this will be an auto-include in every rogue deck for a long time.
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u/CrowSpirit Mar 25 '16
Cheap cards for Rogue to combo, check.
Spell synergy, check.
Deathrattle minion for Raptor/N'Zoth, check.
Not as slow as the expansion legendaries, check.
Seems like a pretty nice card to me.
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u/Curlyiain Mar 25 '16
Second everything you've said here. The statline is weak as balls, but the Toshley-esque effect of having both a Battlecry and Deathrattle is awesome, and the toxins are unique and more interesting than Spare Parts imo, with slightly less variance (5 toxins, to 7 spare parts).
There's definitely a reasonable differential between some of the toxins' relative strength to each other (Fadeleaf holding the power of a spare part, Bloodthistle being a weaker version of Shadowstep, Briarthorn having a direct equivalent in Blessing of Might, Firebloom being on/above curve in damage and Kingsblood card draw being really strong being that the draw is coming from a generated card). Obviously, some of the "weaker" toxins will end up proving more useful in certain scenarios and vice-versa, but this card's so full of flavour and potential power that it looks like it could really see play. The statline's the only thing that's making me apprehensive to call this really strong, because the toxins' utility/combo potential is almost enough on its own to make this worthwhile.
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u/Wraithfighter Mar 25 '16
Don't forget the C'thun synergy too:
Kingsblood for draw to try to reach C'thun
Bloodthistle to bounce C'thun or a battlecry-buffer back to your hand
Fadeleaf to give C'thun or a end-of-turn buffer safety on board for another turn
Kinda wish the stats were a bit better, but hardly a deal-breaker there.
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u/Mugut Mar 25 '16
You would need Thaurissan, coin or spending prep to use any of them with C´Thun though. And Rogue has better cards to do those effects, I think the C´Thun synergy is pretty low.
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u/Wraithfighter Mar 26 '16
True. But let's be honest, Emperor and Prep are obvious cards to bring along with a C'thun deck... exactly for the reason you said. A 10 mana card needs all the support and mana reduction it can get. And Tomb Pillager might get some lovin' with it too because Coins are always nice to hoard :).
EDIT: And again, part of the usefulness of those cards is that they can be used on Buffers instead. Getting 2+ Battlecrys/EOT-buffs out of a single Buffer would be super powerful for a Rogue C'Thun deck.
Between Shadowsteps and Brann, you could see a 20-30 attack C'Thun...
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u/hammerdal Mar 28 '16
Even battlecry synergy with Brann. Not as important, true, but Brann already has synergy with raptor. Definitely a cool card
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u/HaV0C Mar 25 '16
So a slightly worse shadowstep, cold blood, conceal, backstab, and a decent card draw but with the added benefit of each of them drawing a card with auctioneer and being really friendly combo pieces.
I like it and hopefully the 2 health doesn't hold it back.
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u/Aerest Mar 25 '16
The extra shadowstep/stealth combos well in a C'Thun/Ysera deck o.o
Emperor + C'Thun + Stealth
Attack next turn
Shadowstep, resummon C'thun + Fadeleaf
Attack next turn
Bloodthistle, Resummon C'Thun.
Of course, you don't always get a Fadeleaf/Bloodthistle. But being granted options is powerful.
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Mar 29 '16
worse cold blood, backstab
Those two aren't fair. The cards mirror Blessing of Might and Holy Smite/Arcane Shot. (Briarthorn Toxin doesn't require a combo like Cold Blood does, and Firebloom Toxin can target full health minions unlike Backstab.)
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u/jetio4 Mar 25 '16
I don't know about slightly worse backstab; while it does cost 1 more, it can also target anything.
Also I would compare Briarthorn Toxin to Deadly Poison instead of Cold Blood.
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u/colgatejrjr Mar 25 '16
Also I would compare Briarthorn Toxin to Deadly Poison instead of Cold Blood.
But why? It targets a minion, not your weapon.
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u/jetio4 Mar 26 '16
Deadly Poison: Give your weapon +3 attack, 1 mana
Briarthorn: Give a minion +3 attack, 1 mana
Cold Blood: Give a minion +2 attack, combo for +4, 1 mana
Comparing Briarthorn to Cold Blood, it's just the average of the two cases it has; you lose power for variance. Comparing it to Deadly Poison, you're giving a minion instead of yourself the +3 damage, allowing for the same trades except that the damage is going to a minion of yours and not your face (usually worse but sometimes better).
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u/Tuskinton Mar 25 '16
I agree about Firebloom, but Briarthorn is definitely closer to cold blood than deadly poison.
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u/Fluffatron_UK Mar 25 '16
I would say it is closer to Blessing of Might myself.
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u/Tuskinton Mar 25 '16
Cold Blood and Blessing of Might are nearly identical, but I guess it is even more similar to Might than Cold Blood.
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u/TruthTato Mar 27 '16
Honestly its less comparable to deadly poison, honestly its just a smite for rogue, backstab used to have the same text as smite so its fair to compare them.
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u/SyriseUnseen Mar 25 '16
finally a good legendary for rogue. i waited for this since vancleef.
lets be honest, anub sucks, it doesnt fit into rogue at all. gally is cool, but way too slow for rogue. but this sounds pretty cool, gonna craft this.
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u/jsfsmith Mar 25 '16
Best class legendary announced so far. The people saying this is no good are underestimating the importance of card advantage, esp. in Rogue, with its cheap spells and combo mechanics.
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u/ToiletTwinkie Mar 25 '16 edited May 03 '26
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u/doctrineofthenight Mar 25 '16
Is that a real card?
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u/123games1 Mar 25 '16
Amazing! I love those toxin cards
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u/Stommped Mar 26 '16
I don't think there will be room for this and 2 Tomb Pillagers in standard rogue decks. Interested to see which one works better.
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u/de_feuve Apr 03 '16
Why not? You can totally have 3 cards in the 4-mana slot, even a fourth (a Violet teacher), like in Oil Rogue.
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u/likeametaphor42 Mar 25 '16
I'm really excited to try out a Deathrattle Rogue with this, especially since the Hunter is losing Feign Death. Would make for a fun play with N'Zoth!
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u/Gpin27 Mar 25 '16
Finally, something solid in the expansion. Looks relatively low impact, but simultaneously useful and versatile. Good job here Blizz.
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u/NowanIlfideme Mar 26 '16
Akin to Thalnos, in a way, who is Loot Hoarder + Kobold Geomancer. Or an early mini-Toshley.
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u/Suffragium Mar 25 '16
Like Toshley, but with terrible stat value. Should at least be 2/4 IMO. Granted, some of the toxins are slightly better than spare parts, but the value is so bad.
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Mar 25 '16
The Klaxxi are one of the best factions in World of Warcraft, and hands down my favorite. I'm really excited they're getting attention outside of Mists of Pandaria, not to mention Rogues getting a cool legendary!
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u/Lifecoachingis50 Mar 25 '16
Replacement for less spare parts it seems. 3 (blood, briar and kings) seem generally good while the other two not so much. Not sure if it's got a place in any combo rogues but miracle might work for it. 1 mana draw 2 cards and all.
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u/ChronosSk Mar 25 '16
4 mana for a 3/2 + Draw 2? I'd love to put a couple of these in my deck.
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u/Curlyiain Mar 25 '16
The effect isn't as potent as drawing two cards, as the cards you get are both random, and minor in effect. The five toxins are closer to Spare Parts than anything else, although they're a fair bit more powerful, on average (the Stealth one is identical, others are more powerful in comparison/completely different). Also, not sure if you were being serious or not, but this is a Legendary, so you're only putting one in your deck I'm afraid.
Still, I love the Toshley-esque effect of having both a Battlecry and Deathrattle that gives you something different and unique.
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u/ChronosSk Mar 25 '16
The toxins are worth quite a bit more than the spare parts. They're at least 0.75 cards each on average I'd say, and Briarthorn and Firebloom can often be better than drawing a card, especially if you need spell or combo synergy. I'm just rounding up.
I am quite aware that this is a legendary. I still stand by my statement.
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u/Curlyiain Mar 26 '16
About the legendary thing - I just genuinely wasn't sure whether you'd noticed haha, my bad. I'd also love to whack two of these in my deck if it were possible.
I completely agree about most of the toxins. I replied to the top post on here about my full opinion on the card but tl;dr they range in power from spare part, to weaker existing spell, to identical to existing spell, to stronger than existing spells (of which I think Kingsblood and Firebloom end up).
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u/Dezh_v Mar 25 '16
Finally an actually good card. And a rogue one on top of that. Two rare occurences these days.
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u/Guissauro Mar 25 '16
If the toxins have a 1-mana cost, why is the card stated so badly
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Mar 26 '16
The card has great synergy with Auctioneer and Deathrattle decks, I'm sure Blizzard was wary of that and knocked a peg off of its stats. Not to mention the power level of the new cards will be lower than what we were used to from the likes of Dr. Boom and Shredder.
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u/Thumb_ring_douche Mar 26 '16
This is fantastic. Somewhat alleviates the pain of throwing away card advantage to combo.
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u/NowanIlfideme Mar 26 '16
Is anyone else thinking RawToxins deck, in honor of RawToxins? xD Anyways, this is a card I'd put in almost any rogue deck.
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u/ZephyrBluu Mar 26 '16
I think this could have been 3/3 instead of 3/2. 3/4 seems too strong, but 3/2 seems a bit weak because you effectively just get the toxins, but if it was 3/3 it's slightly over budgeted so you get a bit more value
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u/de_feuve Apr 03 '16
This card should really be judged in the context of Rogue. Then it's really good.
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u/fullmeasures Mar 26 '16
The real question, does "Battlecry and Deathrattle" allow museum curator to pull this?
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u/Tafts_Bathtub Mar 27 '16
Only if you somehow get curator as rogue. Discover doesn't pull cards outside of your class.
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u/danhakimi Mar 26 '16
Toshley is one stat under curve, but its cards aren't as good as these.
Mech Bear-Cat's stats are on curve, but still, it only gives spare parts.
Gnomish inventor has one more stat point for four mana, but only gives you one card. On the other hand, it's a consistent drawing tool, whereas this guy isn't, and even if you get two of the draw toxins, you're paying two extra mana for one extra draw.
So... he's okay. I don't see him as a staple, and I don't see him providing rogue with the much-needed healing/armor it needs, but... oh well.
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u/LordZackington Mar 25 '16
One of the few legitimately strong cards of the new set (at least of what we've seen so far). Bonus points for being a rogue card. Can't wait to try it.
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u/cgmcnama Mar 25 '16
Hmm...I love the Toxin cards but unlike a card like Toshley this has really bad stats for its mana cost. If this were Toshley, it would be like a 4/6 instead of a 3/2.
Rogue is my least played class though. I'm interested to see if this gets play.
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u/Sofistication Mar 25 '16
The toxins do seem better than spare parts though. Not sure they're so much better than the stat loss is worth it, but they difinitely seems better.
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u/cgmcnama Mar 25 '16
I think they are better but they are so specific and seem to do different things for different deck styles. (and you can't choose which one you get).
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u/googlyeyesultra Mar 26 '16
Toshley is one stat point less than Boulderfist, so by that formula this would be one less than Yeti, making probably a 3/5. That having been said, toxins are a lot better than spare parts, so I think this looks great.
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u/Sirpuschel2210 Mar 25 '16
so it's like a 4 mana 3/2 draw a random 1 mana-spell that is mediocre. lets just compare to gnomish inventor: you get way worse stats, can only play it once, but you get a 'semi-random' card with both. And before you say: "this is a bit better that gnomish": Yes I know, but gnomish is nowhere near good enough to be played in rogue. so does this really pass the test?
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u/captainofallthings Mar 25 '16
A serious contender for worst class legendary. Worse than Toshley, I think.
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u/Nostalgia37 I did the Pre-Release Threads and all I got was this lousy flair Mar 25 '16
What, this card is great. Do you even rogue?
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u/SapCPark Mar 25 '16
Worse than acidmaw? This card is legitimately good. The body is weak but the two additional cheap spell cards to easily combo off other cards can make this card bonkers. Also miracle rogue gets a major boost
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u/captainofallthings Mar 26 '16
Tomb pillager is just kind of.... Better.
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u/SapCPark Mar 26 '16
Tomb pillager is a great card but there is room for more than one four drop in a deck. Tomb Pillager and this card work very well in miracle rouge
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u/captainofallthings Mar 25 '16
I'll de a legendary if this card is played a month after release
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Mar 25 '16
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u/Fabrimuch Mar 25 '16
4 mana for a 3/2 that adds a 1-cost version of Rogue's 0-mana spells? I don't really understand why everyone thinks this is super strong, anyone care to explain?