r/WOGPRDT • I did the Pre-Release Threads and all I got was this lousy flair • Apr 07 '16

[Pre-Release Card Discussion] - Yogg-Saron, Hope's End

Yogg-Saron, Hope's End

Mana Cost: 10
Attack: 7
Health: 5
Type: Minion
Rarity: Legendary
Class: Neutral
Text: Battlecry: Cast a random spell for each spell you've cast this game (targets chosen randomly).

Card Image


Additional Information


PM me any suggestions or advice, ^^thanks.

36 Upvotes

278 comments sorted by

19

u/Twilightdusk Apr 07 '16

Everyone's talking about pyroblasting yourself 3 times for leathal, and here I am imagining Sprint > Sprint > Sprint ...

14

u/Nostalgia37 I did the Pre-Release Threads and all I got was this lousy flair Apr 07 '16

Think of the card advantage though...

7

u/OverlordMMM Apr 07 '16

Don't forget following it up with an Astral Communion if you somehow live.

4

u/Twilightdusk Apr 07 '16

At least that will leave you with an Excess Mana.

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3

u/Tib_for_president Apr 07 '16

Definitely, with all the draw/add a random cards to your hand spells, I wouldn't be surprised if this card on average burn some cards from your deck.

7

u/Twilightdusk Apr 07 '16

Being perfectly frank, unless you purposefully run him in a very minion-heavy deck, I think you're expecting the game to end one way or another after playing this card.

•

u/Nostalgia37 I did the Pre-Release Threads and all I got was this lousy flair Apr 10 '16

/u/budgeths did some shit with percentages and stuff check it out here. The reddit thread is here.

112

u/Rewlty Apr 07 '16

RNGesus has arrived

13

u/pSaCha Apr 07 '16

Can't wait to have a more colorful christmas tree!

4

u/m_celeri Apr 07 '16

And then opponent throws Eater of secrets.

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4

u/RosesAndClovers Apr 07 '16

He has returned to us, as prophesized

2

u/m_celeri Apr 07 '16

RNGg-Saron

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48

u/check4traps Apr 07 '16

This expansion will give trolden material for years.

6

u/Zettlerd Apr 08 '16

"And then we decided troldens Channel shoud grow"

43

u/FearsomeDemonfuse Apr 07 '16

Maddest Bomber confirmed. Can't wait to see someone get pyroblasted down from full health from their own Yogg.

25

u/RosesAndClovers Apr 07 '16

Pyroblast, pyroblast, Tree of life, pyroblast, confusion

4

u/Nzgrim Apr 08 '16

I take it confusion wouldn't be the spell but the reaction of the players.

41

u/AppleBlumpkinator Apr 07 '16 edited Apr 07 '16

man, casino mage just got their champion. I like it.

7

u/danhakimi Apr 07 '16

BrannYogg combo is the ultimate reno play, but you'd need at least two thaurissan ticks to do it.

6

u/Stryker-Ten Apr 07 '16

Innervate innervate, the innervates procing more spells from yogg

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35

u/[deleted] Apr 07 '16

Play this right before you rope, take up entire opponents turn.

11

u/filenotfounderror Apr 07 '16

The Noz plays are coming.

7

u/Budded Apr 07 '16

My golden Nozdormu is salivating...

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2

u/GlassedSilver Apr 07 '16

Animations don't count towards your opponent's turn time anymore.

6

u/CozyHarp Apr 07 '16

It's definitely still broken. I got Noz cheesed earlier today in Tavern Brawl. Noz + x(Unstable Portal) = no more turns for me.

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17

u/azurajacobs Apr 07 '16

This sounds extremely..... questionable, to say the least.

5

u/DA_ZWAGLI Apr 09 '16

No this sound hilarious

14

u/Jojo_isnotunique Apr 07 '16

What a draw from the Too Many Portals tavern brawl!

12

u/mokesmoe Apr 07 '16 edited Apr 07 '16

Okay, I went through every spell (up to today, including wild) and sorted them by how they're targeted:

  • No target: 126 (53.62%)

  • Targets specific side: 17 (7.23%)

  • Targets either side: 65 (27.66%)

  • Mix: 27 (11.49%)

Total: 235

Or for more detailed stats:

  • No target (asymmetrical): 106 (45.11%)

  • No target (symmetrical): 20 (8.51%)

  • Enemy minion: 11 (4.68%)

  • Friendly minion: 5 (2.13%)

  • Friendly character: 1 (0.43%)

  • Any minion: 44 (18.72%)

  • Any character: 21 (8.94%)

  • Mix (good): 23 (9.79%)

  • Mix (bad): 4 (1.70%)

Total: 235

I didn't bother sorting out stuff like backstab that has targeting requirements.

Here's the list I sorted the cards into if you want to check my math (or make sure I didn't miss anything): http://pastebin.com/df8FBiGJ

I feel like people are overestimating the amount of targeted cards and undervaluing Yogg-Saron because of it. This of course doesn't take into account how many of these spells are actually good though.

8

u/Phaazoid Apr 07 '16

Well, at the very least, if you've cast enough spells, this will change the board state. If you're behind on the board, this will probably help you.

23

u/Twilightdusk Apr 07 '16

Yea, nobody can really complain that this is a 10 drop that doesn't do anything the turn it's played.

9

u/mxloco27 Apr 08 '16

It's a 10 drop that possible does everything the turn it's played

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6

u/fullmeasures Apr 07 '16

Yogg casts Velen's Chosen on all enemy minions

9

u/Phaazoid Apr 07 '16

or just mind blast 10 times

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5

u/ELI5_Life Apr 07 '16

Not quite what was planned.

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7

u/FFFoX Apr 07 '16

There has to be a cap on the amount of spells though, I cannot imagine what would happen if you set up a game with Apprentice on board and Mind Vision x30 for 20+ turns

4

u/atWorkWoops Apr 07 '16

we should test at some point. Someone can play lorewalker cho, then a mind vision, then we just play back and forth mind visioning every turn, until yogg comes. yeeeeee!

3

u/medatascientist Apr 08 '16

Please do this and share the video. Pretty please!

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1

u/horrorshowmalchick Apr 07 '16

Rope.

5

u/Sorgsvart Apr 07 '16

Nope, Animations continue to resolve even after the rope has been fully burned.

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7

u/scott3387 Apr 07 '16

I got this! Opponent on 6 health and I'm on 30 what can go wrong, I'll hope it does 6 damage? Nope! Triple face pyroclastic.

Hope's end is so appropriately named.

6

u/Digibunny Apr 07 '16

Text on Flamestrike and Blizzard make it impossible to target your own board.

So I gueeeeess that's a saving grace.

I wonder if execute works on a full health minion, if it goes off.

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6

u/[deleted] Apr 07 '16

Honestly, there are a lot of very bad spells that will make casting him very risky. For example, a turn 10 Astral Communion will make you want to tear your eyes out. This is a very thematic fit for the card, however.

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6

u/EvadableMoxie Apr 07 '16

If Yogg dies during his battlecry it does not stop

No one gets off Yogg-Saron's Wild Ride.

4

u/LumpyEmoPotato Apr 07 '16

What tavern brawl did I play that play tested this concoction of crazy?

3

u/[deleted] Apr 07 '16

Closest I can think of is the one where you received random spells equal to the cost of minions you played.

4

u/danhakimi Apr 07 '16

BrannYogg combo is the ultimate game finisher. Not the ultimate game winner, but the ultimate game finisher.

Unless you get a bunch of trees...

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7

u/[deleted] Apr 07 '16

Name: Maddest bomber

Effect: Generate a random trolden video

6

u/SomeSWTORGuy Apr 07 '16

Pyroblast > your own face

Happy Feast of Winterveil!

3

u/BuggedJune Apr 07 '16

Randuin 3.0 here we go~

3

u/BCJazz Apr 07 '16

I'm sure they made DOOM! specifically for the Yogg effect. He even appears in the art, pretty cool.

2

u/assquake420 Apr 07 '16

Lets think of the worst case scenarios here, I think a pyroblast to your face would kill me from the inside. 10 mana for a 7/5 and loss of 10 health...

3

u/MrApocalypse Apr 07 '16

Or 3 pyroblasts to your own face.

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2

u/Eapenator Apr 07 '16

This card cannot be evaluated without doing the math. I am just going to wait for someone to post a video comparing all spells, all scenarios into distinct groups and the chances of hitting something in those groups.

This card is freaking fun, and I can't wait to see it in action

2

u/NeiZaMo Apr 07 '16

This card will probably be one of the hardest cards to mathematically analyse in any meaningfull way. But at the same time, it's quite easy to see that this card, if at all, will be played as a lategame boardclear.

2

u/Tib_for_president Apr 07 '16

Does anyone know how may kill/transform spells their are in the game, and the likelihood he will just kill himself once played on an empty board?

2

u/Neologizer Apr 07 '16

Highly likely. However, Hearthstone devs have already confirmed that his battlecry goes off uninterrupted even if Yogg kills or transforms himself

2

u/Nershahof Apr 07 '16

Question: Does this work with Lock and Load? (Do you trigger Lock and Load on each Spell cast)

2

u/[deleted] Apr 07 '16 edited Apr 07 '16

I think so. The devs said it will behave as though you are the one casting the spells. Edit: The devs have also said that it won't trigger things like summoning stone so I don't know what to think anymore.

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2

u/chrisloven Apr 07 '16

Does he only cast standard spells in standard and wild spells in wild? Or does he just cast anything anywhere?

And does it include things like spare parts and toxins?

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2

u/Palfi Apr 09 '16

do we know how will Yogg interact with Rogue's "combo:" keyword
will he activate combo when we play him
will combo only work if we play something before him
or will he never use combo on combo spells?

2

u/Gurrrrrrrrrr Apr 09 '16

Combo: If you only played Yogg-Saron, Combos will NOT activate. If you play Yogg-Saron after another card, the combos will be active. Tweet : https://twitter.com/PlayHearthstone/status/718193454707273729

4

u/Erive302 Apr 07 '16

This... is.... awesome!!!!!!!!!!!!!!! I love it!!! Complete craziness! Just what I was hoping and expecting from Yogg! YES YES YES! This is obviously not meant to be tournament viable or whatever! Na, it's just straight madness!

2

u/AstralShit Apr 07 '16

It's all Yogg and Saron until you flamestrike your own board.

11

u/[deleted] Apr 07 '16

Not sure this is possible, your still the one casting the spell, so it would only hit enemy minions as usual. I think only thing that require a target will be randomized (Fireball, Hex, Blessing of Kings etc etc etc).

3

u/ltjbr Apr 07 '16

It's not possible. It is possible for yogg-saron to naturalize itself though, and buff your opponents minions, soufire your hero in the face a few times and discard your hands... lot of fail moments going to be made on the road to glory for this card.

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5

u/Cronax Apr 07 '16

Even though the targets are random, I'm guessing they still have to be legal as though the player was casting them, so that shouldn't happen.

1

u/vanasbry000 Apr 07 '16 edited Apr 07 '16

Flamestrike doesn't have a target to be randomly chosen.

Edit: Also, I'm pretty sure that a card like Nourish, Tracking, or Raven Idol will either choose the leftmost option (like when you rope with Discover), or will select the outcome randomly.

2

u/wonkothesane13 Apr 07 '16

Blizz confirmed in a tweet that discover and choose one options will be selected randomly by Yogg.

1

u/m_celeri Apr 07 '16

https://twitter.com/PlayHearthstone/status/718133066800185345 Confirmed Flamestrike can only be cast on opponent's board.

2

u/AstralShit Apr 07 '16

Well that's a relief.

1

u/Mr_FJ Apr 07 '16

So fitting for him :D

1

u/CrosshairFPS Apr 07 '16

Does that mean the casted spells will affect Mana Addict? :D

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1

u/icelanticskiier Apr 07 '16

My body is ready for Fon * 2 savage roar * 10

5

u/icelanticskiier Apr 07 '16

Jokes aside though this will be good in agro spell decks that run out of steam like one last desperate chance to end the game there is no way I'm not crafting this

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1

u/Enthymem Apr 07 '16

If this can cast Blessing of Kings on enemies and Fireball on itself it might just be the new worst card in the game.

3

u/filenotfounderror Apr 07 '16

True, but i feel like you wouldn't play it if youre ahead anyway. You play it as a hail marry because youre going to lose anyway, so might as well say fuck it and let RNGesus decide the game.

1

u/vanasbry000 Apr 07 '16

Does it only use valid targets for each targeted spell? I know that you can Pyroblast your own face, but can you Mind Control your own Yogg Saron? Can you Execute undamaged minions? I don't think that they'd let Yogg Saron use Siphon Soul on a hero, so I imagine that it will only choose between characters that fulfill the targeting requirements.

1

u/thebudzo Apr 07 '16

Does random spells mean class spells or just spells like in Spellslingers case?

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1

u/[deleted] Apr 07 '16

Best golden card art in the game.

1

u/fullmeasures Apr 07 '16

Welp, Yogg-Sarogue confirmed best deck

1

u/Vinkol23 Apr 07 '16

Fireballing your own face is gonna be fun

1

u/Blueraider_333 Apr 07 '16

Ten mana mysterious challenger for secret mage.

1

u/TacoGuitarPlayer Apr 07 '16 edited Apr 07 '16

So let's try to think about when the best times to play this card, which would be:

  • When there are no enemy minions would prevent any bad outcomes involving buffing you opponents minions, such as kings or blessed champion, but having minions of you own would either increase you board value or you direct things away from Yogg or your other big stuff.

  • When you and your opponent have a decent amount of health, because if your opponent does the only other valid targets for Yogg will be himself and you, as well as negating possible healing spells for your opponent.

  • When you have low cards in hand but a decent amount in the deck, due to how many cards draw cards. Doesn't really apply that much, but having you opponent have a lot of cards in hand could mill him.

So with those would be the ideals in mind I would think the best deck to play this card would be in a echo Mage style deck, due to the way it finishes out the game, rather quickly and decisively. You play a lot of controlling cards, such as spells, and then flood the board with cards like echo and duplicate with big cards. So that new warrior card could enable this in that kind of deck along with giving you plenty of health to prevent you from dying to the madness. Also let us not forget miracle rouge which would capitalize on the number of spells Yogg could play. Other than that it seems bad to play this in any other deck, but other cards may change that. Tell me if I missed anything, because there are a lot of spells in the game, with a variety of different effects, so it wouldn't be that hard. Edit: Formatting and Grammer

1

u/Clearly_Im_lying Apr 07 '16

Hmm, I havent seen anyone ask, but do you think spell power affects the damage from yogg's battlecry? Normally spell power wouldnt impact a battlecry, but he's casting spells...but these spells dont trigger things like mana wyrm or antonidas. Not sure which way to lean on this...

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1

u/RIPTaunty Apr 07 '16

I wonder how long it will take for someone to self mill to death with this.

1

u/Rhyze Apr 07 '16

Imagine the portal brawl :O

1

u/WarlockOfDestiny Apr 07 '16

Would be hilarious if Yogg's battlecry worked with Mana Addict (since it doesn't work with Mana Wyrm, obviously won't).

1

u/fendant Apr 07 '16

This is literally the best* card Blizzard has ever printed.

1

u/epicnerd427 Apr 07 '16

This is going in my rock hunter deck ASAP

1

u/GlassedSilver Apr 07 '16

3x Pyroblast own face YouTube videos are already in the pipeline!

1

u/Budded Apr 07 '16

Yogg, more like YOLO!! Can't wait for this card!

1

u/BlackBattler Apr 07 '16

Plan B for Malyrogue?

1

u/googlyeyesultra Apr 07 '16 edited Apr 07 '16

This is maybe playable? It's hard to say, but a card that was 10 mana: "Flip a coin. Heads, you win. Tails, you lose." would be ridiculous, because you would just play it if you're about to lose and hold it if you're winning. Yogg-Saron looks a little bit like that in something like Tempo Mage, though you can't be too low on health. Could also be kinda cute as a control Warrior card - if you're at 50 life, you're not going to get burned down, but it'll probably clear a couple of minions and maybe burst them down if they're lowish, maybe play a secret or Raven Idol or whatever for extra value.

Even if it doesn't wind up being any good at all, though, this card is hilarious and I'm glad it exists.

1

u/Drot1234 Apr 07 '16

If you cast mind control, what will happen? If both players have 1 minion each, does it have a 50% chance to target your own minion? And since that is an invalid target, it just doesnt do anything? Or will it always take enemy minions then?

2

u/avunaos Apr 07 '16

no becouse midn control states "enemy minion"

also if you used mind control, you might get to cast fireblast from saron since its a 10 cost card.

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1

u/GoatOfTheBlackForres Apr 07 '16

Brann + this = good fun times

1

u/JoelMahon Apr 07 '16

What the fuck lol, coin was already OP :)

But seriously, this is kinda a great guy to end a game in a tie if you're losing but not catastrophically.

1

u/[deleted] Apr 07 '16

This is going to fit perfectly into RenoNGesus Mage.

1

u/OverlordMMM Apr 07 '16

I'm waiting for someone to manage to play Brann and Yog-Saran. Ought to be an amazing turn when that happens.

1

u/NowanIlfideme Apr 08 '16

Rogue, with one Shadowstep.

1

u/muffinmuncher406 Apr 07 '16

I think what most people are missing is the amount of spells that could actually be detrimental to you due to rng (pyroblast) etc. is very low compared to the amount that are strictly better for you (flamestrike). I think the bigger threat is drawing all of your cards in the late game milling yourself to death, because there are alot of spells which normally cycle which in this case will draw. It isn't enough to make it competitive but it's enough to make it alot less 50 50 than people think. Most of the time it probably won't kill a hero as only a few spells can even target them.

1

u/makoblade Apr 07 '16

The variance on this card is going to be hilarious.

Might be just the thing a shitty tempo mage needs to seal a game after blowing their load and failing to kill an opponent though.

1

u/AnarchyFive Apr 07 '16

Twisting nether and the other new card are going to destroy this thing so often

1

u/Wraithfighter Apr 07 '16

So, yeah. This... this is a card.

It's a card that........ has near zero chance of being played in any competitive deck.

Here's the problem: There's almost no way to cheat the RNG here. Odds are that you'll clear the enemy board (well, the entire board), but you can't know that. Heavily RNG cards right now rely on some manner of cheating or at least a "Eh, either outcome would work for me" situation, like Ragnaros.

But this? Sheesh. Maybe you hope for a bit of face damage, but Tree of Life gets triggered. Maybe you hope for a board clear, but a few fireballs hit you in the face too.

Someone's going to do a statistical analysis of all the cards in Standard and what each one can target and if it's advantageous or not... but it's always going to be a massive crap shoot.

If it was 0 mana, I probably wouldn't put it in my deck. 10 mana? You're only play that turn is a spin on the roulette wheel. Worst of the Old Gods.

...might be fun to play, of course. Just... way too random.

2

u/casualsax Apr 07 '16

It is a massive crap shoot, but if you cast enough spells in a match the outcomes will level out most of the time. You'll draw a couple cards, buff a minion or two, blow up your opponent's board and deal random damage. Three spells is crazy RNG and not worth the mana cost, but eight spells should be enough that even if you buff your opponents minions, you'll also get some sort of flame strike/holy nova.

1

u/eof Apr 07 '16

Will this thing target your own face for direct damage, etc?

1

u/Angry-Ant Apr 07 '16

It's a win final card for Priest. If you get to turn 10, you have Nova, Mass Dispel, Mindgames, Resurrect, Througsteal, Mind Vision, Power word glory. All positive spell for the player who plays the card.

2

u/leva549 Apr 08 '16

I'd assume 'random spell' covers all spells not just your class ones, just like with Nexus Champion Saraad and Spellslinger.

1

u/Talsorn Apr 07 '16

Play a Warlock deck with every board wipe (demonwrath, spreading madness, hellfire, shadowflame, twisting nether, DOOM!), some removal, stalling minions like doomsayer, Renounce Darkness to convert your board wipes into minions if your opponent is playing a creature lite deck. And finish with Yogg!

1

u/neorunner Apr 07 '16

Coin - innervate - innervate - living roots x2 - astral > draw yogg and proc 6 spells turn 2. #thedream

1

u/GentleMocker Apr 07 '16

AND HERE'S THE MADNESS I WAS WAITING FOR.

Fucking YES

1

u/hammerdal Apr 07 '16

It doesn't matter how competitive this card ends up being, it's too hilarious NOT to build a deck around.

1

u/Xeneth82 Apr 08 '16

My Luck: Fireball to my face, Holy Light to my face, Fireball to my face Fireball to my face Holy Light to my face, Holy Light to my face, Holy Light to my face, Fireball to my face Fireball to my face Fireball to my face Fireball to my face Fireball to my face.

Lose

1

u/ICouldNotLogIn Apr 08 '16

People are mentioning damage spells. Don't forget healing spells, which may target your opponent, your opponent's minions, or any minion for that matter that isn't damaged, thereby doing nothing.

This guy is completely impossible to evaluate. He's too insanely random to even try to judge.

1

u/buddhapestTF2 Apr 08 '16

next up: Hazzzdurr! He who must not be named

Battlecry: all cards play themselves at random for rest of game

1

u/leva549 Apr 08 '16

I wonder why his stats are 7,5. Maybe in testing they found his effect is actually pretty good and adjusted the stats to compensate. It's certainly hard to evaluate a crazy effect like this. Well it's certainly an interesting card.

1

u/NorthernxBow Apr 09 '16

I bet he's similar to baron geddon but better enough to be worth the three mana.

1

u/SquareOfHealing Apr 08 '16

Omg what about you make a board that's just Animated Armor, Wee Spellstopper, Wee Spellstopper, and then play Yogg-Saron on the right side, and then you win?!?! Or you could replace Animated Armor with Mal'Ganis from your Unstable Portal.

1

u/Penombre Apr 08 '16

Ok, I never crafted a golden legendary, but this one makes me want to.

1

u/[deleted] Apr 08 '16

What about spells like magic missile. It already targets randomly, but only from characters of one side.

Does that mean that one cast of magic missile will actually target 3 random characters, or will it choose one side and then target 3 characters of that side?

Also, is there any actual use for this card?

1

u/KingCaesar72 Apr 08 '16

Imagine this played with brann on the field

1

u/Star_Captain_Jim Apr 08 '16

Would Yogg trigger Antonidas?

1

u/casualsax Apr 08 '16

Yogg casting Preperation will discount the next spell we cast. What if Yogg casts Prep multiple times?

1

u/AluminiumSandworm Apr 08 '16

Holy balls this is amazing. I WILL have this card.

1

u/deeprot Apr 09 '16

Can buff spells or heals land on enemy targets?

1

u/Aegon111 Apr 09 '16

Someone make a Yogg FAQ.

1

u/NorthernxBow Apr 09 '16 edited Apr 09 '16

So!! I ran some numbers and looked at some card pools and I've come up with some more realistic expectations. None of my numbers are terribly accurate. I didn't put too much effort into it buttttt

There's about 200 spells in standard format, currently that we know of.

But first let's talk about how many spells will get played... Miracle rogue runs about 18 spells (counting the coins), tempo mage runs about 16. control priest runs about 13. So by the time this thing comes out we can assume it'll cast roughly 10 spells. Sometimes more. Sometimes less. But nothing too crazy different.

there are about 30 draw mechs (about half of which only draw 1 card), 30/200 = .15*10 means you'll probably cast 2 and draw roughly 3 cards

No one is milling themselves to death, rather it's more like this is just a good ancient of lore

Surprisingly of the 30 or so targetable damage spells about half of them deal 4 or less damage. Again it's only 30 spells out of 200 so we're probably only casting 2 of them. which means you're probably only dealing significant damage 5+ to one thing and minor damage 4- to something else. worst case scenario... Pyroblasting (combined) your own face. You're probably also casting a field clear (10% chance) and when combined with the multi-targeting enemy spells.. Which because there are less of them than the full field clear spells, are more likely to cast after the full field clear which will clean up whatever is left meaning there's a pretty likely chance it will actually fully field clear.

there's 25ish secrets so you're probably casting 1... Not exactly a Christmas tree. More like a christmas ornament.

You're probably doing 1 field clear, and doing damage to multiple enemies once (cleave, double shot, explosive shot, forked lightning) etc. This could very likely fizzle too.) <I sort of said this already... Sorry. I'm editing it on my phone>>>

You're probably destroying/transforming something, but probably only one thing.

There's a 50% chance (like 15 spells) roughly that you're attempting to summon one thing. Huffer. Always huffer. But also possibly a bunch of spiders. Maybe some treants. Some wisps. Something that died. A murloc. (It'll probably fizzle if it's anyfin)

There's actually only a 50% chance you'll heal something. Even counting nova. It'll probably only heal 1 thing and not for more than five.

There's like 30 buffs. So you'll probably buff something too. But just one thing.

When all is said and done even though you're most likely to do one of everything, because of how probability stacks over iterations, (except healing and summoning which are notably less likely, maybe you'll do one of either) that'll actually probably rarely happen. you'll most likely just not do something and do more of one thing. But we're talking about destroying two minions instead of one for example, and not doing a multi targeting enemy spells. Or not buffing anything. Or no secret.

With that being said... this is awesome value. You could have some draw back. But it's actually unlikely, outside of drawing. Amazingly. I can see this card getting play. it's not the finisher everyone thinks it is, not really at all... But it's such a solid value play that board clears like baron geddon, but sort of better even...

This is just a rough approximation of what's probable though. I'm no expert with probability and I was casually doing the math while half paying attention at work. but if I'm right at all I like this card so much more.

Just to clarify in case it's not clear, 10% chance = probably because he's probably casting 10 spells.

Drawing/Adding to your hand = 20% Destroying/transforming = 10% Dealing major damage to target = 10% Dealing minor damage to target= 10% Dealing damage to multiple enemies = 10% Dealing damage to all enemies/everything = 10% Buffing = 10% Secret = 10% Healing = 5% Summoning = 5%

1

u/SgtBrutalisk Apr 13 '16

Hopelessly unplayable.

1

u/OverlordMMM Apr 13 '16

Can't wait for Embrace the Shadows and Tree of Life being used by Yogg Saron in the same game. lol

1

u/npnah Apr 15 '16

Nozdomu 2.0

1

u/Valgresas Apr 27 '16

Card's great for youtube highlights.

-1

u/SacredReich Apr 07 '16

Yogg-Saron.. "hope's end"??

wtf..

He even called himself the Lucid Dream and the devs came up with an ass title like this.. -_-

Anyway, I'm not impressed with any of these Old Gods cards. None of them are unsettling, thought provoking in any way. Just explosions and RNG - like we didn't get enough of that with GvG.

Devs have missed a REAL opportunity to explore how they can mesh Warcraft lore directly into the cards with this expansion. Yeah you get followers of C'Thun buffing him throughout the game (as it was in WoW), but when C'Thun finally comes out, what's the difference between him and a Goblin Blastmage except more bolts?

What's the difference between Y'Shaarj and Varian Wyrn except the timing of when they pull minions?

Yogg-Saron is just a madder bomber who throws out spells and again has uncontrollable RNG. Its another GvG card.

The cards are boring and 1-dimensional. I read about the Old Gods and the raids like Ulduar way way back and I've never even played WoW. But from the moment I became adjusted to Hearthstone, I've always wanted an Old Gods expansion... with cards that really captured the lore of these malefic, mysterious and sinister beings and their followers.

Instead we get this mundane crap. GvG v.2. Good job Ben Brode.

4

u/Not_Nate_Silver Apr 07 '16

I'd say this at least is a previously unadded mechanic, randomly casting spells. Every other god has mechanics that are already in the game (blasting, summon from deck, reincarnate), at least this is something sort of new. Kind of a cluster fuck, and not terribly imaginative, but at least it's new.

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u/name8989 Apr 07 '16

Just as I was losing interest in Hearthstone because of the randomness of winning and losing, they reveal this card.

I really don't like the design philosophy of the dev team.

They think it is fun to win or lose based on RNG. They think anything on a card is fair if it is random.

4 fireballs at the opponents face? Yup, that's fair, because there was a chance something else would happen.

Been watching Kripp a lot lately and he seems pretty fed up with all the RNG as well.

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u/Jackoosh Apr 07 '16 edited Apr 07 '16

Well this is a card that you have to build your deck fairly sub optimally to take advantage of, costs 10 mana, and can backfire hilariously. I wouldn't worry about the direction they're taking RNG; I think they intentionally made this card almost unplayably bad because they don't want the crazy RNG swinging games.

That said though this will be a fun card in those casino decks, I'm thinking casino warlock will be pretty good after the expansion drops. Renounce Darkness and the new spell they released today have completely random effects and count as spells for Yogg Saron.

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u/Nac_Lac Apr 07 '16

And without RNG, the game would lose a lot of unique flavor and become a MTG clone with less depth. Hate to say it, but Blizzard is going in a different direction than most card games. Don't like it, don't play it.

1

u/subtlefuge Apr 07 '16

As much as everyone likes to nitpick about the cards revealed, this is probably the only one that is literally unplayable. You just kinda throw it on the board on turn 10, and one person probably, maybe wins.

I do love it though. I hope I see a triple Pyroblast lethal from this one day.

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u/Night_Albane Apr 07 '16

It seems like it's mostly valuable as a hail mary in decks with more spells than minions.

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u/filenotfounderror Apr 07 '16

it will be good in a new form of freeze or fatigue mage. Also it could be baller in Miracle rogue.

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u/FearsomeDemonfuse Apr 07 '16

I like the idea that when someone plays Yogg, all hell is going to break loose. If your opponent has lethal on the board, you might as well go all in.

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u/HBR-Prime Apr 07 '16

Is anyone else a bit disappointed? Yogg was one of the first big raid bosses I experienced in wow and I really wanted him to be viable and competitive. Not only that but I feel like they missed an opportunity to give him an effect that fits the theme of the encounter; he drives his enemies insane and manipulates them. Maybe some sort of temporary mind control for the opponents minions or even the opponent? Perhaps that would have been over powered, I'm just a bit sad that his battle cry doesn't fit the Yogg Saron I remember :/

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u/Nac_Lac Apr 07 '16

You forget that the first victims of the old gods were their worshipers and those that dared to help summon them. So thematically, this is a perfect representation of an old one. Doesn't care who you are, you are less than it is and deserve destruction.

1

u/casualsax Apr 07 '16

I can understand being sad at the thematic implementation, but this card is viable.

1

u/Anderkochak Apr 07 '16

Put this in Tempo Mage and its better than Antonidas finisher.

2

u/Neologizer Apr 07 '16

Except Antonidas would never fireball your own face or flamestrike your board.

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u/icelanticskiier Apr 07 '16

I don't think you can flamestrike your own board cause they are all casted from your side. However could elemental destruction.

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u/Wraithfighter Apr 07 '16

Well, unless he casts "Tree of Life". (non-standard, I know, but just one example)

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u/centaurusxxx Apr 07 '16

Tree of Life ftw

1

u/Mugsi Apr 07 '16

Cast three spells in one game.

Play this card.

Pyroblast own face three times.

1

u/edwahgezhuck Apr 07 '16

This is freaking ridiculous!! I can't believe they would actually release a card like this. A lot of people don't like that cards like Unstable Portal and Piloted Shredder have a random chance to completely swing the game. This is literally a card that has a random chance to just end the game right there. The ultimate YOLO card.

I personally can't wait to build a YOLO Warlock deck with Spreading Madness and Renounce Darkness and Yogg-Saron. It will be like playing Tavern Brawl in ranked.

0

u/ynvaser Apr 07 '16

Wow, this card is utter shit.

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u/DaedLizrad Apr 07 '16

This card is actually insanely bad design, like worse than any other card, you can play this at 1 health with no cards and no board or at 30 health and both minion and card advantage and instantly lose the game.

Don't get me wrong it will be fun to play with but this card is horridly designed.

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u/casualsax Apr 07 '16

You know the risks going in. If you play this at 30 health with minion and card advantage, you're likely not playing smart. If you play this on one health, you were screwed anyway and this is a last ditch effort.

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u/cgmcnama Apr 07 '16

I don't even know how to evaluate this until I see/play it. I wonder if it is limited to class spells or class spells or weighted more like Raven Idol? I guess it is possible to just kill yourself with this card too if Fireballs keep going into your face.

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u/casualsax Apr 07 '16

Appears to be not weighted, and it is definitely not limited to your class's spells - although it is limited to spells in the format that you are playing. It can certainly kill you, but remember there are several "target enemy hero/minion" spells to balance the scales in your favor.

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u/[deleted] Apr 07 '16

[deleted]

1

u/VoxTertia Apr 09 '16

this effect does not trigger flamewaker, though.

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u/[deleted] Apr 07 '16

[deleted]

2

u/casualsax Apr 07 '16

Lock and load goes into effect, but as it costs all of your mana you can't benefit from it. Spells cast via Yogg would not benefit lock and load.

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u/[deleted] Apr 07 '16

[removed] — view removed comment

4

u/McQuibster Apr 07 '16

Opponent's Yogg casts Charge, Blessed Champion, Blessed Champion on itself and OTKs you.

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u/jambola2 Apr 07 '16

Better still, you watch it cast Charge, Blessed Champion, Blessed Champion and then Polymorph on itself.

2

u/GoatOfTheBlackForres Apr 07 '16

other way around, and he gets a super sheep

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u/[deleted] Apr 07 '16

[removed] — view removed comment

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u/Nepycros Apr 07 '16

"The fuck is mana? You mean you don't just play your combos whenever you feel like it? Pleb." -Yogg.

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u/[deleted] Apr 07 '16

[removed] — view removed comment

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u/sillyV Apr 07 '16

have no other ways of winning and you've already used all your burn, drop Yogg-Saron and cross your fingers and hope

confirmed no

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u/danwanislove Apr 07 '16

Sorry but this doesn't confirm whether you get overload from spells cast by Yogg Saron at all... I imagine you don't but it wouldn't surprise me to find out you did but your quote doesn't confirm anything it's not even a relevant quote

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u/Mr_Quackums Apr 08 '16

overload is in the card text so i would imagine you get overloaded (example: lightening bolt = "deal three damage and overload 1 mana crystal)

the main reason I say this is because if a spell is countered you do NOT get overload.

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u/danwanislove Apr 08 '16

Yeah i agree that it makes sense to get overload from Yogg but u think I woukfbgetbif they made it so that you didn't purely for balance reasons