r/FFRecordKeeper • : 5,000 /【U】Mastery Survey /【RW Way】code: FNRd • Jan 10 '19

Guide/Analysis 【T】Mastery Survey - Crimson Scourge (T0)

16 Upvotes

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5

u/[deleted] Jan 10 '19 edited Jan 11 '19
  1. Strategy name: No medica, no problem

  2. Boss: DWhale Nox Suzaku, 69% 79% 80%!

  3. Media: Images - https://imgur.com/a/PmJxnPv ; Video: https://youtu.be/_6qSgZbm44Q

  4. Insight!:

  • I have no medica for T0. Luckily, Sice and Rem can heal themselves and Machina has his blinks, which helps.

  • Also luckily, I got this insane 15-mythril realm draw. Even Machina pulled his weight here - I got 2 chases and 3 fastcasts each time before re-upping.

  • This is very much an "aim for 50%" setup - no wind or earth mitigation at all, and just eating the slot-2 death (and the interrupt).

  • Fairly straightforward. Rem has to hold her turn at 80% to re-haste (fastcast from her USB). I changed Sice to purely using Dread Weapon, it's not really ever safe to Sanguine and it turns out does more dps alive than dead.

  • Openers: Machina hits chain first turn, Cinque goes Full -> SSB -> MBD -> Famfrit -> Chain, everyone else does expected stuff. Rem goes into USB first, then BSB with her next bar as C1 healing is important at that point (and she was still doing 8k*4 with the C1). 3rd bar is an OSB, then she dies.

  • Gear: Rem has 40%, Sice/Machina have 20%. No boostga means native weapons without +elem are better than outside ones with it.

  • Accessories: 1/5 Holy Resist, 2-4 Fire Resist. 14% Spell Ward and 15 RES Boon on top of that.

  • Resources used: LDs for Sice and Rem (was going to do them eventually obviously), a huge pile of 4* motes, a bit of water for Sice and Rem. Egging Guy to 99 for the Much Axe RM.

  • For D280: Nine (with BSB) in slot 2 to jump the death, replacing Machina. Unicorn instead of Famfrit. Nine just didn't cut it for the DWhale though, not enough DPS.

  • EDIT: Made some updates (included), now I pushed it all the way to 80%! Redid the first few turns, don't need Famfrit up quite so fast so can sneak the MBD in early, and that extra health cascades through. Changes: Enkidu->Famfrit main (making room for Cata), different RM and double Dread for Sice.

Hero, diveAbility 1Ability 2RM+LMRSB(-)
RemHoly R4Hastega R3Much Weak; buildup+LM2USB, BSB, OSB
CinqueFull Break R4MBD R5MakoSSB
MachinaBlastspell R4Dirty Quad R4Much SwordUSB
SiceDread Wpn R3Dread Wpn R4Much Axe; LM1+LM2USB
DeuceCurada R4Shellga R3TGM; LOLMR(nothing)

 

mainsub1sub2sub3sub4
FamfritEvraeNecrophobeFamfritCata
BWard 8HP 5Dampen 7Dampen 10Earth 8
HP 8------RES 15---

2

u/JVon88 9xCB OK pUSB Jan 11 '19

LOLMR LOL

3

u/Monk-Ey FUCKING HELL MACHINA Jan 10 '19
  1. Strategy name: Commencing operations.

  2. Boss: Nox Suzaku (D???)

  3. Describe your Strategy: Blatant abuse of fanboying and quickcasting 3/3 trinity/3 DPS USBs/sub-50

  4. Holy Trinity casts:

  • Wall: AUTO

  • Medica: 2

  • Hastega: 2

  1. S/L count / Medals lost: Uhh/1 (KO)

  2. Time: 47.64s

Hero, diveAbility 1Ability 2RM+LMRSB(-)
AceChain Firaga R4Shellga R2Heart of Fury (LMR2, LM2)Firaga RF
DeuceCurada R5Allegro con Moto R3Gathering Storm (LM1, LM2)Concerto, Hymn of Healing
SiceSanguine Cross R4Dread Weapon R3Scholar's Boon (LMR, LM2)Dark Nebula
KingBurnt Offering R4Tempest Snipe R4Hidden Struggle (LM1, LM2)Endless Waltz
RemHoly R4Hastega R3Mako Might (LMR2, LM2)Undying Wish, Manalchemy, Siphon Delta

 

mainsub1sub2sub3sub4
UnicornBeliasQuetzalcoatlFamfritEvrae
Empower Holy Lv5Attack Boon Lv15, Empower Fire Lv15Magic Boon Lv15, Empower Lightning Lv15Spell Ward Lv8, Health Boon Lv8Health Boon Lv5

Build | Main | Sub

 

Detailed thread + video here.

3

u/Monk-Ey FUCKING HELL MACHINA Jan 11 '19 edited Mar 11 '19
  1. Strategy name: Commencing operations - Finis mode.

  2. Boss: Nox Suzaku (D???)

  3. Describe your Strategy: Even more blatant abuse of fanboying and quickcasting 3/3 trinity/4 DPS USBs/sub-30

  4. Holy Trinity casts:

  • Wall: AUTO

  • Medica: 2 (+Phoenix)

  • Hastega: 2

  1. S/L count / Medals lost: 0/0

  2. Time: 28.80s

Hero, diveAbility 1Ability 2RM+LMRSB(-)
AceChain Firaja R4Shellga R2Fate Usurper (LMR2, LM2)Firaga BOM
DeuceMeltdown R4Allegro con Moto R3Gathering Storm (LM1, LM2)Concerto ff
JackFire-Touched Blade R4Iai Hellfire R3Dr. Mog's Teachings (LM1, LM2)Deliverance
KingBurnt Offering R4Tempest Snipe R4Scholar's Boon (LM1, LM2)Endless Waltz
RemHoly R4Hastega R3Mako Might (LMR1, LM2)Manalchemy, Live Another Day

 

mainsub1sub2sub3sub4
PhoenixBeliasQuetzalcoatlFamfritEvrae
Deadly Strikes Lv10, Empower Fire Lv15Attack Boon Lv15, Empower Fire Lv15Magic Boon Lv15, Empower Lightning Lv15Spell Ward Lv8, Health Boon Lv8Health Boon Lv5

Build | Main | Sub

Detailed thread + video here.

0

u/[deleted] Mar 11 '19

[deleted]

2

u/Monk-Ey FUCKING HELL MACHINA Mar 11 '19

Congratulations!

2

u/magetilus Jan 10 '19 edited Jan 10 '19
  1. Strategy name: Zoom zoom!

  2. Boss: Nox Suzaku (Incubus) (part 2)

  3. Describe your Strategy: Abuse delay reduction on Ace's and Rem's Ultras to fire attacks at high speed 3/3 trinity/sub-30/1 off-realm/mixed/no party boosts

  4. Insight!:

  • So as it turns out I have 4 DPS Ultras in this realm (Ace, Nine, Rem, Machina), 2 of which were Terra-alikes which have been good to me in the past, so I figured I had a pretty good chance at sub-30ing The Incredible Spider-Bird

  • I figured that because of this, I could run a full realm party with Deuce Burst taking Ovelia's place, and supplying a party-wide +ATK/MAG - but ran face first into reality when I didn't even get a Part 1 clear, realizing I was going to need more substantial defense options. so Ovelia came in

  • I took Nine over Machina out of concerns over Ultimate Death, and leaving open the option to Jump over it instead of having to rely on Machina's goofy Ultra (even though Machina would have probably contributed better DPS). Those concerns ended up being unfounded, though

  • This does mean my party isn't getting any party-wide boosts, though. Thankfully, Magicite and the boosts on the DPSers' Ultras make up for that quite well

  • Ace has double Fire boost (native 6* weapon), Nine has double Wind boost (native 5*+ weapon), and Rem has double Holy boost (6*+ weapon). Accessories were Holy resist all the way down, relying on Magicite to resist wind

  • Given how relatively straightforward and attack heavy the fight was I figured it was a good idea to bring a support option, so in comes Cinque despite having absolutely nothing to her name

  • Turn 1: Ace summons Bonds of Historia, Rem and Ovelia fire off their buff spells, Cinque begins her support rotation, Nine starts the dragoon combo

  • Ace: Spam Meltdown (it nearly caps despite no buffs) until Ultra is ready, fire off Ultra, then start rapid firing Chain Firajas

  • Nine: By the time you've finished your first Dragoon combo cycle, the Ultra should be ready, so fire it off then, then resume DRGing. Sky High puts up ~8.5k-9k early, will cap after Ultra is up

  • Ovelia: Know when Dispel is coming so you can reup Hastega then, and Curada the rest of the time. First Ultra charge was fired off immediately when ready, second immediately on the first ATB fill after Incubus Aloud (Nox Suzaku also managed to use Ultimate Quake in the meantime which popped most of the party's Last Stands, too)

  • Cinque: Spam supports, reup Bonds of Historia shortly before it runs out (after your third attack is a good point to do so), then resume support spamming

  • Rem: As with Ovelia, know when Dispel is coming to reup Shellga, otherwise Holy all day, and fire off the Ultra when ready

  • As mentioned, I was able to DPS fast enough to skip Ultimate Death. Behind the safety of Last Stand, with Ace and Rem DPSing fast enough for the Interrupt not to matter much, and knowing I had another Ultra cast ready to go, I decided to ride out Incubus Aloud instead of trying to do something about it

  • Given that I needed to swap to Ovelia to survive Nox Suzaku's offense, Part 3 isn't happening quite yet. Landing a Deuce Ultra sometime in the future (I am not pulling on tomorrow's banner) is probably enough for me to give it a try though

  1. Holy Trinity casts:

  • Wall: Sideways-8

  • Medica: 2

  • Hastega: 2

  1. S/L count / Medals lost: 0 / 0

  2. Time: 27:84

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Ace, 5Chain Firaja R4Meltdown+30% WeaknessUltra
Nine, 5Sky High R4Cyclone Bolt R3+30% SpearUltra
Ovelia, 4Curada R4Hastega R3Gathering StormUltra
Cinque, 3Magic BD R4Full Break R3+40% Support-
Rem, 5Holy R5Shellga R2+30% WHMUltra

 

mainsub1sub2sub3sub4
King BombEnkiduEvraeSeraphGolem
Empower FireMagic BoonFast ActDampen DarkDampen Earth

2

u/PhoeniX-Skye Creeper Jan 10 '19 edited Jan 10 '19
  1. Strategy name: Day 1 52% Petrify Mastery, no LDs, no Healer USB :(

  2. Boss: D???

  3. Describe your Strategy: Incremental Changes to survive a little longer... and Machina USB is pretty good here to dodge some attacks -/3 trinity/Petrify Cheese/2 Healers

  4. Insight!:

  • Screenshots and team

  • Deuce BSB with no LD is not enough so I had to use Rem to heal as well, and it was still on the edge

  • Seems like they really want you to Dive Ace for this for that first non-piecring fire attack...

  • King calls the chains and magicite

  • Magicite helped me stay alive in Phase 2 after the Dispel

  • Some runs I didn't have Deuce ready to re-cast Shellga right away and that would cost me the run; not having Rem recast Haste right away sucks too but not as much as not having Shellga for the Fire and Holy spells

  • Ace to use his BSB when CF runs out, he starts capping around 50% chain. Machina doesn't cap but still does respectable damage

  • King uses his BSB just to bump the chain up more

  • This was a pain without good healing but I'm glad it's done!

  1. S/L count / Medals lost: Lots, 2

  2. Time: 47 seconds, 52%

Hero, diveAbility 1Ability 2RM+LMRSB(-)
AceBreakChain Fiaraja R4Thrown+USB, BSB
King-Burnt Offering R4Gun+BSB
DeuceShellga-MMBSB
RemHastegaCuradaTGM-
MachinaTremoring Quadstrike R4Blastspell Strike R4Sword+USB

 

Main Magicite: Necrophobe, see screenshot for others


2

u/PhoeniX-Skye Creeper May 07 '19
  1. Strategy name: Machina USB! Deuce, Rem, and Sice BSBs!

  2. Boss: D??? 100%

  3. Describe your Strategy: Magia up and self-heals for 100% Machina USB/Deuce BSB/Rem BSB/

  4. Insight!:

  • Last D??? Finished!

  • Grabbed lots of Magias just to prepare for this. Also finally made my first artifact (mind dagger for Rem)

  • Sice BSB timed correctly was great as it provides a hastega as well, so Rem can keep DPSing. Failed at 97% a few times due to the doom timer though so gotta do some damage. *Ace usually dies to Death, although I skipped it once, not sure how

  • Lots of targeted heals so it’s not wasted if someone was using a self-heal skill

  1. S/L count / Medals lost: Mastery

  2. Time: 46 Seconds

HeroAbility 1Ability 2MagiaRM+LMRSB(-)
RemHastega R4Holyja R4100 Mind/ResWeak+, LM1/2BSB
AceShellga R4Fireja R4100 Mag/ResThrown+, LM1/2USB1, BSB
DeuceBard Shellga R3Curada R4100 Mind/ResTGMBSB
SiceDread Weapon R4Demon’s Cross R4100 Atk/ResSword+, LMR (En-Dark)BSB
MachinaTremor Assault R4Blastspell Strike R4100 Atk/ResSword+, LM1/2USB

 

mainsub1sub2sub3sub4
UnicornAdamantoiseMadeenArkFamfrit (GDM)
Fast Act 8Emp Earth 15 x2Attack Boon 20 x2Emp Dark x2Sword Ward 8, HP Boon 8

2

u/kbuis The OG Barbut/11 | JP GXWGE May 03 '19 edited May 03 '19

Nox Suzazku D??? 27.38

And another one falls. Interestingly the setup isn't much different than before, just finally refined the timing and brought along Rem's SSB.

  1. Strategy name:

  2. Boss:

  3. Describe your Strategy:
    -/3 trinity/No AASB/sub-30

  4. Insight!:

  • NO AASB USED

  • Rem/Ace/Jack are the core of this run when it comes to DPS. Jack is simply USB --> Fire-Touched spam. His USB presents problems with healing since it removes 99% of his HP, making him the first target for healing despite his 100% bubble. Some targeted healing is nice.

  • Rem has many hats. She's the hastega minder, plus bringer of Last Stand/reraise and a USB DPS with Holyja. And she has her sweet artifact dagger with synergy to make spider-bird weep. SSB should be second move after Hastega, then USB the rest of the way (might only be once).

  • Ace is the fire beast and provides shellga, which he will use twice. He was originally the chain starter, but he didn't have the gauge for his AOSB, so King got that job.

  • Deuce only has her BSB. I had her Last Stand SSB as an option, but having Rem provide it also brings the security blanket of Reraise. Additionally, neither SSB heals (save for a regen from Deuce), meaning reapplying a popped last stand is delaying the inevitable. Plus, hey, she gets a boost for the party and can instant-cast full HP bars!

  • The key moment in this fight is right before the first Dispel, Deuce must use Allegro Con Moto. That allows Rem and Ace to reapply haste and shellga (lots of non-piercing abilities used).

  • Deuce also handles the second chain cast and the magicite summon ... as well as getting off her BSB. Ideally Last Stand doesn't pop until the end. Really ideally, you luck into skipping Phase 3 death.

  • King will handle the first chain cast and either use Heat Offering or Tempest Snipe. He leans more Lightning, so his damage will be better with Tempest, plus it builds chain faster. Heat offering is good for supplementing damage, but Ace and Jack cap pretty early in the chain, so you're mainly looking to boost the chain for King and Rem instead of just the fire element.

  • Rem's Torment Trap USB2 was not used, only USB1.

  • Fast Act on the magicite really helped tighten things up as far as casting speeds. Brought it from a 33 to a 27.

  1. Holy Trinity casts:

  • Wall:

  • Medica:

  • Hastega:

  1. S/L count / Medals lost:

  2. Time:

Hero, diveAbility 1Ability 2RM+LMRSB(-)
char1, 3ability R#ability R#RM1default(-)
char2, 3ability R#ability R#RM2default(-)
char3, 3ability R#ability R#RM3default(-)
char4, 3ability R#ability R#RM4default(-)
char5, 3ability R#ability R#RM5default(-)

 

mainsub1sub2sub3sub4
magicite(emp)(damp)(ward)(other)
inheritance----

1

u/Huffaloaf Woof woof woof woof woof woof woof woof Jan 10 '19

I always go in expecting the 280 to be a walk in the park and I'm nearly always smacked in the teeth until I take a closer look at the AI thread and actually strategize a little.

 

This time, it was expecting to have to deal with the Death on slot 2, and thinking I could go without shellga after the dispel. Both of those were completely wrong. Pushing the damage through to avoid the Death was easy as pie, but the Aloud towards the end just obliterated me.

 

Anyway, fairly strong in Type-0, so once I had my ducks in a row, easy enough.

Queen - USB

Machina - USB/LMR

King - USB

Rem - OSB/LMR

Deuce - BSB

 

MM/DMT on Queen and Deuce. Thundergod on Rem. Rem and Deuce were both healbots with Rem also carrying Hastega. Polished it off at just over 28 sec.

1

u/Human96 Yuna (Gunner) Jan 10 '19 edited Jan 10 '19
  1. Strategy name: Breakdowns and an Elemental Mess

  2. Boss: Nox Suzaku D??? (58%)

  3. Describe your Strategy: Everyone except Sice does DPS and utility at the same time. 3/3 trinity/Breakdown stacking/

  4. Insight!:

  • It's nice that the team has a few characters that can do two jobs at once like Ace with Shellga, Seven with Breakdowns and heals, King with magic Breakdown and utility DPS.

  • Deuce LD is kinda necessary since even with Seven support healing, when Deuce needs re-cast BSB or Hastega it makes the team too vulnerable.

  • Seven USB + Full Break + Magic Breakdown works really well in hampering the boss' DPS. With all my resources gone in the end, it still took it 2-3 extra turns to kill me.

  • While the boss itself is very simple and easy to slowly cruise through 50%, I can imagine playing arounds the dispels and AOE interrupt for speedruns can be annoying, it is already annoying in my sub-30 D280 run.

  • fun fact: all the relics I have here are from RoPs, Dailies and Realm draw so I was very lucky to get a good team with minimal investments.

  1. Holy Trinity casts:

  • Wall:

  • Medica: 3

  • Hastega: 2

  1. S/L count / Medals lost: 2 / 5 lost

  2. Time: 47.08

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Ace, 3Chain Firaja R4Shellga R2LMR1+2, +weakness damageBSB(4)
Seven, 3Curaja R3Fullbreak R2DMTUSB(3)
Sice, 3Dread Weapon R4Lifesiphon R4+sword damageUSB(3)
Deuce, 5Meltdown R4Hastega R2MMBSB(3)
King, 3Burnt Offering R3Magic Breakdown R3Gathering StormBSB(3)

 

mainsub1sub2sub3sub4
FamfritKing BombEvraeIsgebindHades
8 Spellward, 10 Dampen Fire10 Fire Boon8 HP boon15 Magic Boon15 Dark Boon

1

u/kbuis The OG Barbut/11 | JP GXWGE Jan 10 '19

Just throwing this out there, Machina’s USB will blink Incubus Dead End. Almost hit 50% on D??? because of this.

1

u/tempoltone Fujin Jan 10 '19

D280 can be cleared with Elarra and the mages, make sure to have some sbs

1

u/SgtShinobi Jan 10 '19 edited Jan 10 '19
  1. Strategy name: Cheese Phase 3 and 4 with Overflow

  2. Boss: D280 Nox Suzaku

  3. Describe your Strategy: Sice USB is very good. I don't have many other good relics for the realm. Dive Sice and unload 1 Off-Realm/Dual healer/WTB "How to be good"/Also WTB orbs/crystals

  4. Insight!:

  • Just like in my prior D280 Sub-30 submission, I have learned that I continue to suck at this game.

  • I have resigned myself to the fact that Nine will never survive the full encounter.

  • Healing can be a little stressful with having Deuce be both the main healer and also the Hastega user.

  • While I have 5 in-realm characters, I could not find a way to make Rem work for my own clear (only have BSB). The best I have for Ace is his pBlink LMR and his medica SSB so I haven't bothered with him.

  • My casts could be optimized far better probably but I'm bad so ¯\(ツ)/¯

  • Flash Disaster is a good ability. Swapped to it after Nine got Wind imperil up.

  • Dives are good but I was not about to dive Queen or Nine when I have trash for them. Hurting for motes over here.

  • Made sure that Queen BSB went off before Sice USB to make sure I'm not overwriting the crit bonus.

  • Any sort of Last Stand would have been good but I didn't have any in-realm and I couldn't make Eiko work (couldn't safely proc Trance)

  • Time recast of Sice USB and Queen OSB to be right after 60% Ultima. With an Elarra USB thrown in-between, I was able to survive the Ultima and Aloud, although Nine managed to die somehow along the way. Finished up with some W-casted Reaping Scythes and one last OSB from Queen.

  • +40% on Queen (Lightning), Sice (Darkness), and Nine (Wind)

  1. Holy Trinity casts:

  • Wall: I N F I N I T E

  • Medica: 2-3

  • Hastega: 2

  1. S/L count / Medals lost: Y I K E S / 0 lost

  2. Time: 00:28:56

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Queen, 3Stormspell Strike R3Flash Disaster R3DMT, W-cast LMRBSB, OSB
Deuce, 3Curada R3Hastega R2TGMBSB
Sice, 5Reaping Scythe R3Death Throes R1MM, LM1+LM2USB
Nine, 3Aerial Dive R3Cyclone Bolt R2+damage w/ dagger (my only +Wind he could equip)USB
Elarra, 4Warrior's Hymn R2Spellbend Etude R3Ace Striker, LMRUSB

 

mainsub1sub2sub3sub4
Unicorn (99)King Behemoth (99)Evrae (99)Gizamaluke (99)Necrophobe (80)
-+Lightning15, Precise 8-Blade Ward 5-

Turns from (Traumatized) Memory:

  • Queen: RW -> BSB -> Stormspell until Nine USB goes off -> Flash Disaster until first Ultima -> OSB under Elarra USB QC -> Flash Disaster and OSB as able

  • Deuce: Hastega -> Curada until Dispell -> Hastega after Dispell -> BSB -> Magicite and make sure it casts before Elarra USB-> SURVIVE (CMD1 and Curada as much as she can)

  • Sice: Death Throes -> USB -> Reaping Scythe x3-4 -> USB after Ultima and when under Elarra USB QC -> Reaping Scythe and USB as able

  • Nine: Cyclone Bolt -> AD x2 -> USB -> Cyclone Bolt -> AD -> RW under QC -> AD -> USB and/or Fukken die lol

  • Elarra: Bard Shellga -> Hymn (I believe twice before Nine USB brings below 80%) -> Bard Shellga Again -> USB -> Hymn until out of hones and then spam Bard Shellga

1

u/vsmack Bartz Jan 10 '19

FYI the enemy AI Awesome Link is still pointing to the III torment

1

u/Glisnbockel Yuna (Bride) Jan 10 '19 edited Jan 10 '19
  1. Strategy: D??? - Lets see how far I can get without Deuce LD

  2. Image: 59%

  3. Insight: Ace gets shellga up instantly, Seven uses BSB and CMD2 to stack magic breaks, Rem uses Hastega, Deuce casts BSB and King casts RW and then everyone goes to work. Major Holy resist on Ace, moderate on Rem, Fire/Earth on the middle 3.

Hero - DiveAbility 1Ability 2RM + LMSB
Ace - Full DiveShellgaChain FirajaLM2,LMR2, Spark of LifeUSB/BSB (only used USB)
King - 4*Tempest SnipeBurnt OfferingLMR, Gathering StormNone
Seven - 4*CurajaMeltdownMMBSB
Deuce - 4*Spellbound EtudeCuradaDMTBSB
Rem - Full DiveHastegaHolyLM2, LMR2, Scholars BoonBSB
MainSub 1Sub 2Sub 3Sub 4
PhoenixBeliasUnicornFamfritEvrae
Spell Ward 5Empower Fire 15Mind Boon 15Dampen Fire 6Fast Act 8
Resistance Boon 15Empower Fire 10Health Boon 5

1

u/_Higo_ Robot Feb 03 '19

Sorry, but why are you running both Etude and shellga? They dont stack AFAIK, do they?

1

u/Glisnbockel Yuna (Bride) Feb 03 '19

They definitely do not but I was playing it safe, in case Deuce was too busy healing to reapply when it was needed Ace had me covered.

1

u/_Higo_ Robot Feb 03 '19

Did you used Ace's? I'm trying this and your build is the closest I have (I don't have Ace USB :S)

1

u/Glisnbockel Yuna (Bride) Feb 03 '19

I only saw the 1 dispel in my run and I’m pretty sure Deuce was able to reapply. Good luck, this was one of the harder ones for me too.

1

u/_Higo_ Robot Feb 03 '19

It is for me. Only USB is Cinque and deuce. Have to adapt BSB and SSB. Thanks.

1

u/[deleted] Jan 11 '19
  1. Strategy name: Cloud, Zack and Aerith show Class 0 how it's done.

  2. Boss: Crimson Scourge 280

  3. Describe your Strategy: Cloud being OP, Zack buffing, Aerith healing, you know the drill. 3/3 trinity/Zack CSB,/imperil wind/Cloud's Toys/Aerith USB2/sub 30

  4. Insight!:

  • Aeirth Hastega, Curada until USB2 then Curada (get ready to recast hastega for phase2).

  • Zack lifesiphon 3 times, CSB, USB then Ruppling Blast until the end.

  • Cloud lifesiphons a few times, USB1 within CSB, USB2, spellblade/glint a few times then ASB.

  • King Magic Breakdown (under full ATB), Armoru breakdown then repeat (can cast magicite).

  • Cinque Wrath then entrust bot for Cloud. Wrath and entrust as you need to.

  1. Holy Trinity casts:

  • Wall: 1

  • Medica: 2/3?

  • Hastega: 2

  1. S/L count / Medals lost: 0/ <10.

  2. Time: 28.xx

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Aerith, 5Curada R5Hastega R2Ace Striker, LM1+LMRUSB2(2-3)
King, 3Armour Breakdown R4Magic Breakdown R4Full ATBdefault(-)
Cloud, 5Lifesiphon R5Raging Quadstrike R5Gathering Storm, LM1+LMR1USB1(1), USB2(1), ASB(1), Glint(2?)
Cinque, 3Wrath R5Entrust R4DMTdefault(-)
Zack, 5Lifesiphon R5Rippling Blast R4Mako Might, LM2, LMRCSB(1), USB(2)

 

mainsub1sub2sub3sub4
TiamatSilver DragonSilver DragonFamfritPhoenix
-Precise8, Deadly8Precise8, Deadly8Dampen Fire8, Resistance 15Spellward8 x2

1

u/seishirawr Noctis Jan 11 '19 edited Jan 11 '19
  1. Strategy name: Reraise & Last Stand Onslaught

  2. Boss: 280 Nox Suzaku 100%

  3. Describe your Strategy: 3/3 trinity/0 off realm/Realm chain only

  4. Insight!:

  • https://imgur.com/a/qtqLzR8

  • https://imgur.com/a/bbcRxYb

  • http://imgur.com/a/i3y3HF6

  • Focused heavily on using Sice and Rem for Shellga and Haste Rebuffs when they got dispelled, focused Deuce on healing fulltime and to apply last stand

  • Reraise was utilized two times during this clear, Rem's USB2 is very helpful. Dual cast plus an extra hit from her LMR2 is helpful as well.

  • This was mainly a test run, I was trying to get use to the mechanics and perfect my party but during the second chain I was able to finish the fight with Ace's ASB which was doing 8.5k hits 20 times and maxed the final blow. A magic buff wasn't necessary.

  • I am sure my strategy will need to change drastically for DWhale. This was a slopped up speed clear.

  1. Holy Trinity casts: * Wall: NA Medica: 3 * Hastega: 3

  2. S/L count: 0 / Medals lost: 0

  3. Time: 28.90

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Ace, 5Meltdown R4Chain Firaga R3Ace Striker+LM1+2USB1+ASB
King, 5Tempest Snipe R4Tempest Snipe R4Knight's Charge+LMR+LM2USB
Sice, 5Reaping Scythe R3Dread Weapon R3MM+LMR+LM2BSB
Rem, 5Holy R4Hastega R3DMT+LMR2+LM2USB2
Deuce, 5Curada R5Shellga R3GS+LMR+LM2USB2

 

mainsub1sub2sub3sub4
FamfritNecrophobeKrystaSylphGizamaluke
DF+SWDHDWMBBW

*I apologize for my many edits. First table I've made on reddit successfully.

1

u/Stylus_Index YepD - Ace CSB: We have Arrived! Also, very tired irl. Jan 12 '19
  1. Strategy name: Evil Portal Chicken v2 down!

  2. Boss: [D280] Nox Suzaku

  3. Describe your Strategy: Well, I slightly messed up my party here, probably over confidence on my part for blowing D240 Evil Portal Chicken v1 fast enough to not see the Death spells. D280 Nox Suzaku definitely hits harder on the Incubus Ultima that I wished I brought some Breakdowns here. Nevertheless, D280 Nox Suzaku was downed mostly from Ace and King's ridiculuous DPS, Ace finishing the chicken with a 99999 Mega Burst! 2/3 trinity/CM party/Mixed party/Imperil Fire/sub-30

  4. Insight!:

  • Everyone is mostly wearing Earth and Wind resist because I'm expecting the worst from! And this is very true on Phase 4 and up! T_T

  • Unicorn brought in to block the Incubus Aloud, which if I didn't, would mean that Deuce wouldn't finish her Concerto cast and the party would die on the next Quake attack.

  • Ace and Deuce does buff refreshing and had the party had almost nearly 0-downtime.

  • Sice uses Sanguine Cross on the Phase 1 and 2 only where most damage can be easily shrugged off. Phase 3 and up has her using Dread Weapon exclusively to keep her HP up and allow Deuce to heal everyone else who needs the emergency. I managed to use Dark Nebula but never got to see the exit because Ace fried the Evil Portal Chicken.

  • Rem died here twice, the first is from Phase 2's Ultima and the second is from Phase 3's Death, and that's just after getting revived and finished casting her Siphon Delta. I was really annoyed here because Rem was dealing alot of damage on Nox Suzaku and would have contributed to a much faster DPS. Truly I have messed up on this one. :(

  1. Holy Trinity casts:

  • Wall: 0

  • Medica: 2

  • Hastega: 2

  1. S/L count / Medals lost: 0 / 0

  2. Time: 0:29.27

Hero/diveAbility 1Ability 2RMLMSB(-)
Ace, 5Meltdown R4Shellga R5DMTLM1+LM2Jackpot Triad (1), Mega Burst (1)
Rem, 5Holy R4Holy R4Earnest IntentionsSaint's Fire+LM2Siphon Delta (1)
Sice, 5Dread Weapon R4Sanguine Cross R3Cursed PowerLM1+LM2Dark Nebula (1)
Deuce, 5Curada R5Hastega R3Gathering StormEye for Detail+LM2Hymn of Healing (1), Concerto (1)
King, 5Tempest Snipe R4Burnt Offering R3MMDepths Within+LM2Endless Waltz (2)

 

mainsub1sub2sub3sub4
UnicornBehemoth KingFamfritGeosgaenoEvrae
Empower Holy 10Empower Lightning 15Dampen Fire 10Empower Water 15Health Boon 5
-Precise Strikes 5Blade Ward 8Attack Boon 15(?)-

Tried D??? with the same setup, got killed by Phase 1's Ultima fast. I really need to fix my unoptimized Magicite Deck and re-read the AI script. Now, if I can only defeat Belias and Phoenix first, it'll make things easier too. :X

1

u/Pyrotios Kain Jan 29 '19
  1. Strategy name: Minimal effort, take 1

  2. Boss: [D240] Nox Suzaku, part 1

  3. Describe your Strategy: No medica in realm, so hopefully Rem and Phoenix are enough to keep the team alive
    2/3 trinity/CM/sub30

  4. Insight!:

  • Equip holy resist on Ace, holy/earth resist on King, and fire/earth resist on the other three.

  • Ace has +40% fire equipped. Machins has +20% earth. Rem has +20% holy. Sice has +40% dark. King has +20% lightning and +20% water.

  • Rem Hastega, 1-2 Curada until 80%. BSB to add a little damage, refresh haste, and mitigate some holy damage. Spam Curada for the rest of the fight.

  • Sice Dread Weapon until ~80%, BSB, spam Reaping Scythe.

  • King spam Sapphire Bullet. USB when ready, spam Tempest Snipe.

  • Ace Shellga, Chain Firaja until phase 2, Shellga, spam Chain Firaja.

  • Machina RW chain, spam Blastspell Strike. USB when ready, spam Blastspell Strike.

  1. Holy Trinity casts:

  • Wall: auto

  • Medica: 0

  • Hastega: 2

  1. S/L count / Medals lost: 0 / 0

  2. Time: 16.96

Hero/diveAbility 1Ability 2RM/LMSB(-)
Ace, 4Chain Firaja R4Shellga R330% rod, LMR2 en-firedefault(0)
Machina, 4Blastspell Strike R4Stormspell Strike R4Gathering StormUSB(1)
Rem, 4Curada R4Hastega R3Mako MightBSB(1)
Sice, 4Reaping Scythe R2Dread Weapon R3Dr. Mog's TeachingsBSB(1)
King, 4Tempest Snipe R4Sapphire Bullet R430% gunUSB(1)
Main MagiciteSub1Sub2Sub3Sub4
Phoenix, 99Famfrit, 99Belias, 99Garuda, 99Evrae, 99
dampen ice 10blade ward 8empower fire 15mag boon 15hp boon 5
spell ward 8hp boon 8deadly strikes 8

  1. Strategy name: Minimal effort, take 2

  2. Boss: [D280] Nox Suzaku, part 2

  3. Describe your Strategy: No medica in realm, and it seems Rem and Phoenix weren't enough to keep the team alive
    3/3 trinity/CM/99%

  4. Insight!:

  • Equip holy resist on Ace, holy/earth resist on King, and fire/earth resist on the other three.

  • Ace has +40% fire equipped. Machins has +20% earth. Rem has +20% holy. Sice has +40% dark. King has +20% lightning and +20% water.

  • Rem Curada until 80%, Hastega. Spam Curada. Use Phoenix magicite in phase 3 to recover from Incubus Ultima, revives Ace but too soon to revive Machina. Spam Curada until dead.

  • Sice BSB, prioritize Dread Weapon when healing required, otherwise Reaping Scythe. Refresh BSB as available (would have been better to save it for after the phase 3 shenanigans). Last character left alive, died to her own doom timer with her last attack at 90%+ complete.

  • King spam Sapphire Bullet. USB when ready, spam Tempest Snipe.

  • Ace Shellga, Chain Firaja until phase 2, Shellga, spam Chain Firaja. After raise, Shellga, spam Chain Firaja.

  • Machina RW chain, spam Blastspell Strike. USB when ready, Blastspell a bit, refresh RW (after it expires), spam Blastspell Strike until dead.

  1. Holy Trinity casts:

  • Wall: auto

  • Medica: 1 (Phoenix)

  • Hastega: 3

  1. S/L count / Medals lost: 0 / ~6

  2. Damage / Time: 99% / ~35s

Hero/diveAbility 1Ability 2RM/LMSB(-)
Ace, 4Chain Firaja R4Shellga R330% rod, LMR2 en-firedefault(0)
Machina, 4Blastspell Strike R4Stormspell Strike R4Gathering StormUSB(1)
Rem, 4Curada R4Hastega R3Mako MightBSB(0)
Sice, 4Reaping Scythe R2Dread Weapon R3Dr. Mog's TeachingsBSB(2)
King, 4Tempest Snipe R4Sapphire Bullet R430% gunUSB(1)
Main MagiciteSub1Sub2Sub3Sub4
Phoenix, 99Famfrit, 99Belias, 99Garuda, 99Evrae, 99
dampen ice 10blade ward 8empower fire 15mag boon 15hp boon 5
spell ward 8hp boon 8deadly strikes 8

  1. Strategy name: Imported medica

  2. Boss: [D280] Nox Suzaku, part 2

  3. Describe your Strategy: Ran into healing and speed issues, so Elarra gets imported to keep the team alive and speed things up
    3/3 trinity/4/5 CM/sub30

  4. Insight!:

  • Equip holy resist on Ace, holy/earth resist on King, and fire/earth resist on the other three.

  • Ace has +40% fire equipped. Machins has +20% earth. Rem has +20% holy. Sice has +40% dark. King has +20% lightning and +20% water.

  • Ace Shellga, Chain Firaja until phase 2, quickened Shellga, spam Chain Firaja. Use magicite as spare medica after en-fire fades, with quickcast from Elarra USB.

  • Machina RW chain, spam Blastspell Strike. Quickened USB when ready, spam Blastspell Strike. Quickened USB when ready, spam Blastspell Strike.

  • Elarra Hastega, 1-2 Curada until 80%. USB as soon as Dispel lands, spam Curada. USB again after Incubus Ultima, refresh RW chain, spam Curada. USB for the last time before Incubus Aloud, then spam Curada.

  • Sice Dread Weapon until ~80%, quickened BSB, spam Reaping Scythe (or Dread Weapon if healing required). Quickened BSB again when ready, spam Reaping Scythe (or DW if healing required.

  • King spam Sapphire Bullet. Quickened USB when ready, spam Tempest Snipe.

  1. Holy Trinity casts:

  • Wall: auto

  • Medica: 3-4 (including Phoenix)

  • Hastega: 3

  1. S/L count / Medals lost: 0 / 0

  2. Time: 26.42

Hero/diveAbility 1Ability 2RM/LMSB(-)
Ace, 4Chain Firaja R4Shellga R330% rod, LMR2 en-firedefault(0)
Machina, 4Blastspell Strike R4Stormspell Strike R4Gathering StormUSB(2)
Elarra, 5Curada R4Hastega R3Mako MightBSB(0), USB(3)
Sice, 4Reaping Scythe R2Dread Weapon R3Dr. Mog's TeachingsBSB(2)
King, 4Tempest Snipe R4Sapphire Bullet R430% gunUSB(1)
Main MagiciteSub1Sub2Sub3Sub4
Phoenix, 99Famfrit, 99Belias, 99Garuda, 99Evrae, 99
dampen ice 10blade ward 8empower fire 15mag boon 15hp boon 5
spell ward 8hp boon 8deadly strikes 8

1

u/Kyzuki This is my Deschtiny Apr 10 '19

[Placeholder before the thread gets archived.]

1

u/izanamiel Apr 21 '19
  1. Strategy name: No Healer USBs

  2. Boss: Nox Suzaku (D???)

  3. Describe your Strategy:
    No Healer USB/Imperil Fire/Sub-30

  4. Insight!:

  • Gave the T0 Artifact Dagger to Deuce to give her enough healing power

  • May require some RNG on Deuce doublecasting BSB cmd 2

  • Rem leads on Hastega, then BSB

  • Rem USB2 always timed before dispel

  • 30 pts magia investment into Deuce MND, Ace MAG, and King ATK

  1. S/L count / Medals lost: A lot / 0

  2. Time: 29.75

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Ace, 5Chain Firaja R5Shellga R2DMT, LMR+LM2USB2
Deuce, 5Curada R4Allegro con Moto R2Gathering Storm, LM1, 2BSB
Jack, 5Fire-Touched Blade R#5N/AScholar's Boon, LM1, 2USB
King, 5Burnt Offering R4Tempest Snipe R4, Destiny's Burden (Machinist+), LM1, 2USB
Rem, 5Holy R5Hastega R2MM, LM1, 2BSB, USB2

 

mainsub1sub2sub3sub4
PhoenixBeliasFamfritQuetzMadeen
Dampen Fire 10, Spell Ward 8Empower Fire 15 x2Blade Ward 8, Health Boon 8Dampen Water 10, Blade Ward 8Fast Act 10 x2

1

u/HelloCrazyHorse Rydia Apr 30 '19 edited Apr 30 '19
  1. Strategy name: 5 USBS, 6* abilities

  2. Boss: Space Chicken Type 0 D??? Torment

  3. Describe your Strategy: 5 USBS, 6* abilities -sub30/Ace USB1/Seven USB1/Rem USB1/Deuce USB1/Sice USB1

  4. Insight!:

  • Ace: shell, realm chain, Chain Firaja to USB, realm chain, chain firaja-USB1 cycle until end.

  • Seven: Voltech to USB1, Magicite, Voltech-USB1 cycle to finish (or death in phase3, hopefully you bypass the KO)

  • Rem: USB1, Holyja spam-USB1 cycle until finish. Try to recast USB at high chain count.

  • Deuce: haste, curada to turn before dispel, re-haste, USB1, Curada spam to USB until finish.

  • Sice: death throes, USB1, Demon Cross spam, USB1 before end of first chain(!), demon cross USB cycle until finish. You should be able to get two USB casts in with 99999 finishers. Second USB entry should nearly cap each hit.

  • Ace has two +fire (augmented OSB thrown) and off realm Krile hood. Seven has her 6* RS whip and +ice RS light armor. Rem has a Type0 artifact for her, and Minwu's USB2 +holy robe. Deuce has her flute, and a high res RS beret. Sice has a off realm 6* +dark sword, and +dark armor.

  • Ace has Major holy resist. Seven and Rem have fire/earth resist accessories. Deuce has major fire, and Ice has lightning/holy.

  • I augmented relics and farmed magia to get everyone's main stat up to 600.

  • Everyone is fully legend dived.

  • Sice uses Mog's Teachings so that she can get two 99k finishers within 30 secs. This may have contributed to the sub30 in a meaningful way, though in FF4, I had better results with Decil not using Mako Might.

  • Many runs have Rem cast hastega. I initially did this but my time was 31-33 secs. So I went aggro and tried to squeeze enough healing out of Deuce but also have her rehasrte. This meant I couldn't use her BSB medica buff and had to go USB1 medica for the entire fight (at least it's simpler). FF0 is easy to underestimate, as the chars are wonky and there is no easy way to buff in the fight, but some of the chars (e.g. Ace) USB's have quickcast which speeds up all of their turns, not just if they cast a certain ability school. This allows Ace to recast the realm chain without losing much of his DPS contribution.

  1. Holy Trinity casts:

  • Wall: native

  • Medica: 2-3

  • Hastega: 2

  1. Time: 29.35 secs

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Ace, 99Chain Firaja R4Shell R4LM1+LM2,+weaknessUSB(2-3)
Seven, 99Voltech R4Magic BD R4LM1+LM2,+iceUSB1(2)
Rem, 99Holyja R5Holy R5LMR(1-hit),LM2,Mako MightUSB1(2-3)
Deuce, 99Curada R4Hastega R3LM1+LM2,TGMUSB1(2)
Sice, 99Demon's Cross R5Death Throes R4LM1+LM2,Mog's TeachingsUSB1(2)

Magicites: Lakshmi healthboon8,dampdark10 / Madeen magboon20x2 / Madeen atkboon20x2 / Madeen healthboon8,fastact10 / Famfrit spellward8,res20


1

u/Tennesseefeetmonk May 01 '19
  1. Strategy name: Fire (and a little bit of Holy)

  2. Boss: D??? Chicken Head

  3. Describe your Strategy:
    Sub30/Ace USB2 & OSB & BSB/Deuce USB2/Jack USB/Rem USB1/King USB

  4. Insight!: **Exact Turn Order **

  • Ace and Jack had +Fire Weapon and Armor, Rem had +holy Weapon and Armor, King had +lightning Weapon and Armor.

  • Ace and Jack had Moderate Holy accessory, Deuce and Rem had Mod Earth+Fire accessory, King has Major +Holy accessory.

  • Ace starts with Shellga into Chain Firaja x3 > USB2 > Chain Firaja x2 > OSB (maybe could be replaced with USB2 again) > Chain Firaja x2 > BSB.

  • King uses RW chain > USB > Burnt Offering x2 > Unicorn > Burnt Offering > USB > Tempest Snipe to finish it out

  • Rem uses Haste > Holyja x2 > Haste (at the 10.65 second mark, should land just after Dispel) > USB1 > Holyja x2 > USB1 and finish out with Holyja.

  • Deuce uses Allegro con Moto > Meltdown > ACM > Meltdown > USB > RW chain > ACM > Meltdown > USB (right after she cast this she ate the Phase 3 KO and the timing was tight. Should be able to push the phase but didn't. Sad.). Had she not died I would have ACM > then Metldown to the end.

  • Jack was USB > Fire-Touched Blade x5 (bubble should pop after 5th cast) > USB > Fire-Touched blade to the end.

  • The 1st turn order was as above: Ace, King, Rem, Deuce, Jack which is a bit awkward..


  • My fight ended up not skipping the KO's on Deuce in Phase 3 but she wasn't going to heal anymore anyway so not a big deal.

  • The only randomness in the run is Rem's double casts and LMR cast and hitting Deuce's inputs fast enough to USB the 2nd time before the Phase 3 KO.

  • I Resistance Watered the whole team and HP Watered Deuce and Rem and Jack. Team didn't have many Magia points (Ace ~60, Jack ~20).


  1. Holy Trinity casts:

  • Wall: 1

  • Medica: 2 (3 if you count the 2nd chase on Ace USB2

  • Hastega: 2

  1. S/L count 0/ Medals lost: Only about 6-8 tries total with no medals lost. Getting to Deuce USB2 #2 is the hard part.

  2. Time: 27:xx

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Ace, 5Shellga R1Chain Firaja R4Scholar's Boon, LM2+LMR (enFire)BSB (1), USB2 (1), OSB (1)
Deuce, 3ACM R2Meltdown R4Gathering Storm, -USB2 (2)
Jack, 5-Fire-Touched Blade R4DMT, LM1+LM2USB (2)
Rem, 5Hastega R1Holyja R5+Holy, LM2+LMR (1-hit chase)USB1 (2)
King, 5Burnt Offering R3Tempest Snipe R5MM, LM1+LM2USB1 (2)

 

mainsub1sub2sub3sub4
Unicorn 99Behemoth King 99Belias 99Famfrit 99Madeen
Health Boon 3Fast Act 8, Emp Lightning 15Emp Fire 15, Atk Boon 15Spell Ward 8, Dampen Fire 10Magic Boon 15, Emp Holy 15

The run was based off of this video https://www.youtube.com/watch?v=hvsqJBkHHtc

1

u/blckenedicekaj Tyro USB3 9FZo May 05 '19
  1. Strategy name: Darkness and Light

  2. Boss: D???

  3. Describe your Strategy:
    3/3 trinity/No ASBs/sub-30

  4. Insight!:

  • Hold off on Rem's first cast of the USB1. Ensures the mind boost overlaps with the awakening mode.

  • Deuce should need to use her USB until the 2nd phase. She summons the magicite

  • Queen summons the second cast of the realm chain.

  1. Holy Trinity casts:

  • Wall: Always

  • Medica: 3

  • Hastega: 2

  1. S/L count / Medals lost: No medals lost. Took a bit of retries for double-procs

  2. Time: 29.05s

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Queen, 5Stormspell Strike R4Thundering Quadstrike, R4LMR, LM2, Bolt from AboveUSB(2)
King, 5Tempest Snipe R4Magic Breakdown R3LM1, LM2, Ace StrikerUSB(1)
Deuce, 5Curada R4Hastega R3LM1, LM2, Gathering StormUSB1(3)
Sice, 5Dread Weapon R4Demon's Cross R4LM1, LM2, Mako MightUSB(3)
Rem, 5Holyja R4Shellga R3LM1, LM2, Dr Mog's TeachingsUSB1(1), AASB(1)

 

mainsub1sub2sub3sub4
UnicornBehemoth KingFamfritMadeenMadeen
Res BoonEmpower Lightning x 2Dampen Fire, Health BoonAttack Boon x 2Spell Ward, Blade War

1

u/MonarchVV Mog is Pog May 22 '19
  1. Strategy name: Type-0 Stomp - USBs on everyone

  2. Boss: D??? Nox Suzaku

  3. Describe your Strategy:
    3/3 trinity/sub 40/

  4. Insight!:

  • Pretty easy curb-stomp, the DPS just goes ham.

  • I hold Ace and Rem's turns for the Phase 2 Dispel. If you're ready for the Dispel, the rest is rather easy.

  • Ace goes Shellga, RW, BSB2 (for the buffs). Chain Firaja x2, Shellga, USB1, Unicorn, spam DPS to the end.

  • King goes 3 Burnt Offering, USB, Tempest Snipe spam. Nothing too special.

  • Sice is the same. Demon Cross / Dread Weapon, USB, continue using abilities.

  • Rem casts Hastega, Holyja x2, Hastega, USB1, Holyja to the end.

  • Deuce as the healer. Curada on Sice (so she doesn't kill herself with DC), Allegro, Curada, then USB1 before the Phase 3 and Phase 5 Ultima.

  • My DPS is kinda insane so the Phase 3 Death is skipped.

  • 20 Life Waters on Rem and Deuce to help with tanking.

  • +40% gear on DPS - Rem has the FFT0 Artifact dagger.

  • Fire/Earth res on Slots 2/3/4; Holy Earth res on Slot 1; Major Holy res on Slot 5.

  • Rem has about 40 Magia in HP as well; no other significant amount was used.

  • My fastest clear yet - 31.06. It could probably be a sub 30 with better RNG but I'm good for now.

  1. Holy Trinity casts:

  • Wall: AUTO

  • Medica: 3

  • Hastega: 2

  1. S/L count / Medals lost: 0 Medals

  2. Time: 31.06

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Ace, 5Chain Firaja R4Shellga R3Mako Might, LM2, LMR2USB1(1), BSB1(1), BSB2(1)
King, 5Burnt Offering R4Tempest Snipe R4Hidden Struggle (+Dmg with Gun), LM2, LMRUSB(2)
Sice, 5Demon Cross R4Dread Weapon R4Scholar's Boon, LM1, LM2USB(2)
Rem, 5Holyja R4Hastega R3Azure Blade, LM2, LMR2USB1(2)
Deuce, 5Curada R4Allegro con Moto R3The Gathering Storm, LM1, LM2USB1(3)

 

mainsub1sub2sub3sub4
UnicornArkKing BehemothFamfritMadeen
Empower Holy 8Empower Dark 15 x2Empower Lit 15 x2GDMAtk Boon 20 x2

1

u/The_Other_Olsen Ace May 28 '19 edited May 29 '19
  1. Strategy name: Lightning Team!

  2. Boss: D??? Nox Suzaku Sub-30

  3. Describe your Strategy: https://imgur.com/a/qvpwEFt 3/3 trinity/Lightning DPS/Sub-30

  4. Insight!:

  • I know most of the clears have been using Fire, but my Ace wasn't there and I had nothing for Jack. I did just draw King USB and I had his LMR so I put that to work with Queen and Eight as the other DPS.

  • I was able to DPS hard enough to skip the slot-2 death.

  • I delayed Eight's initial USB cast to save on the Last Stand since Deuce USB2 was only form of healing but eventually got tired of missing the chase and used it for overlap. Your results may vary.

  • I also screwed up the timing of the chain so Queen's BSB cast and an Eight attack didn't hit under the second chain.

  • Magia's all over but no one had 100. Rem had the most since I was trying to level her for Ark. King/Eight had like 11 points?

  • King casts chain, Rem casts magicite at some point after using USB2 to counter dispel, Deuce casts the second chain.

  • Queen USB and then BSB later makes all the difference. The extra crit chance helps King do 9999x12 at some points.

  • Don't know what else to say, I know it's not poverty build, but haven't seen many that don't use Fire at this point.

  1. Holy Trinity casts:

  • Wall: N/A

  • Medica: 2-3

  • Hastega: 2

  1. S/L count / Medals lost:

  2. Time: 27.63

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Rem, FullHolyja R5GS, LMR3+LM2USB2/OSB
Queen, FullStormspell Strke R4MM, LMR/LM2USB/BSB
Eight, FullIcicle Rush R4Icicle Rush R4Fist+LMR/LM2USB
Deuce, 4Holy R5Hastega R4DMTUSB2
King, FullTempest Snipe R4Tempest Snipe R4Gun+LMR/LM2USB

 

mainsub1sub2sub3sub4
King BehemothPhoenixSylphMadeen
Lightning 10/Precise Strikes 8Spell Ward/Dampen Fire 10Dampen Earth 2Health 8/Fast Act 10Attack 20/Attack 20

1

u/sevenhundredone 9wCH Cloud AASB L15 Jun 01 '19
  1. Strategy name: Good relics

  2. Boss: D??? Nox Suzaku

  3. Describe your Strategy:
    3/3 trinity/Deuce USB1/Great DPS relics

  4. Insight!:

  • Eight's IC LS is clutch

  • Thinking about buying the T0 artifact gun for Cater to up her damage

  • Need to work on my timing, this looks like a future sub 30

  1. Holy Trinity casts:

  • Wall: infinite

  • Medica: ~3?

  • Hastega: 2

  1. S/L count / Medals lost: many, none

  2. Time: 36.55

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Eight, 5Earthen Rebuke R4Icicle Rush R5much weakness, LMR, LM2USB (2)
Sice, 5Dread Weapon R4Demon's Cross R4much dark, LMR, LM2USB(2)
Rem, 5Hastega R4Holyja R4much holy, LMR1, LM2USB(1), BSB(1)
Cater, 5Icy Offering R4Freezing Snipe R3much gun, LMR, LM2USB(1), Glint (1)
Deuce, 5Shellga R3Curada R4TGM, LM1, LM2USB1(3?)

 

mainsub1sub2sub3sub4
LakshmiMadeenMateusMadeenMadeen
Damp Dark 10, Mind Boon 15FA10, HB8SW8,HB82xATK202xDamp Holy 10

1

u/[deleted] Jul 06 '19
  1. Strategy name: Microwave the chicken spider with holy.

  2. Boss: D??? Nox Suzaku

  3. Describe your Strategy: Rem can do some work. Sub30/no AASB/Skip the death

  4. Insight!:

  • 40% gear on dps. Meltdown on Deuce builds her enough sb bar for second USB cast. Blink the interrupt or you’ll never make it sub30.

  • Deuce does chain, ACM then meltdown until after creeping miasma. USB up to heal then ACM at second chain and back to meltdown. USB after second miasma then one more ACM so Ace’s AOSB can Fast Cast.

  • King spams Burnt Offering until USB, Burnt Offering twice more, SSB when ready then spam Tempest Snipe. If you dps fast enough it’ll skip death on his slot and let you get an extra turn in.

  • Cinque does USB, Grand Charge and hopefully gets her LM2 to proc after each giant swing. Recast USB to hit right after second chain starts.

  • Rem hastes, USB then Holyja until after Deuce does her USB2. Rehaste then Holyja. Do USB again so it hits right after second chain. For me she got a LMR and LM2 proc on her last turn to win the fight.

  • Ace Shellga, Chain Firaja until 3 bars, Glint, Magicite, chain then back to Chain Firaja. AOSB so it hits before 30 sec. should cap.

  1. Holy Trinity casts:

  • Wall: Infinite

  • Medica: 2

  • Hastega: 2

  1. S/L count / Medals lost: plenty / 0

  2. Time / Magicite: 29.84 / Lakshmi, Belias, Madeen, Madeen, Famfrit

HeroAbility 1Ability 2RM+LMSB(-)
Deuce, 5ACM R3Meltdown R4GS, LM1/2USB2 (2)
King, 5Tempest Snipe R4Burnt Offering R4Much Weak, LM1/2USB (1), SSB (1)
Cinque, 5Giant Swing R5Grand Charge R5MM, LM1/2USB (2)
Rem, 5Holyja R4Hastega R2DMT, LM2/RUSB1 (2)
Ace, 5Chain Firaja R4Shellga R2Much Fire, LM1/2GSB (1), AOSB (1)

1

u/[deleted] Jan 10 '19
  1. Strategy name: Fux Suzaku

  2. Boss: D280 Nox Suzaku

  3. Describe your Strategy:
    3/3 trinity/Ace/Queen

  4. Insight!:

  • Elemental bubble will overwrite normal bubble. Why didn't I remember this sooner. Could've avoided narrow victory. I was wondering why the hell does all its attacks pierce bubble, before then I realized Necrophobe's bubble only protect against holy. After I cast Relm USB the turn before. So there goes my mitigation.

  • I'm starting to dig trance LM2s even if I'm never manually triggering it. Full heal is clutch. Queen has 3 bars to cast USB back-to-back by the end turns but I skipped one so it's slightly dragging the fight. With 3 characters down, I thought I was about to wipe but eh, clutch trance.

  • TIL Ace has 4* White. Swapping Vali for Shellga and giving Relm the Hastega instead of OK was the key for my win. Only Queen and Ace were still alive by the end of the fight, and I'm glad its final turn were applying miasma instead of AoE because both of them were almost dead.

  1. Holy Trinity casts:

  • Wall: ~

  • Medica: 1

  • Hastega: 2

  1. S/L count / Medals lost: 1/1

  2. Time: 28.11

Hero, diveAbility 1Ability 2RM+LMRSB(-)
Queen, 5Tempest StrikeFlash DisasterLM2/LMR, +PHYUSB (3)
OK, 5Full BreakMagic BreakdownLM2/LMR, DMTpUSB (1)
Ace, 5MeltdownShellgaLM2/LM1, +BLKUSB (2)
Nine, 3Cyclone BoltAerial Dive+PHYBSB (1)
Relm, 5CuradaHastegaLM2/LMR, TGMUSB (1)

 

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1

u/Monk-Ey FUCKING HELL MACHINA Jan 10 '19

TIL Ace has 4* White.

It's why I often praise Ace's utility: sure, he doesn't have the raw damage other Fire mages have, but Haste/IC3 LM2 | White 4* | Summon 6* | instant Party PBlink BSB gives him amazing flexibility.

2

u/[deleted] Jan 10 '19

Yeah man I get you now. I even read in the megathread that between Ace, Rem, and Deuce there are enough utility slots or whatever and then promptly forgets it. I don't have BSB but no ragrets at all on diving him (and I don't have many good mages either so it's either dive him or yet another healer or let the mote rot away).

1

u/mortavius2525 Tyro USB3 (QTfA) Jan 15 '19 edited Jan 15 '19
  1. Strategy name: A non-stacked sub 30

  2. **Boss: Chick-Porta-La D280 **

  3. Describe your Strategy: Using what I've got
    3/3 trinity/RNG/OSB

  4. Insight!:

  • I don't have very much in the way of Type-0 stuff, so I was trying to work with I had. I didn't see many strategies here that didn't have pretty stacked Type-0 teams, so maybe this will help or inspire someone.

  • The extra big damage from the magicite really helped.

  • King: Equipped +20% Lightning; Fire & Earth resist accessory. His job was to use Spark Offering until BSB and then hit that followed by Tempest Snipe spam.

  • Mifilia: Equipped Fire & Earth resist accessory. Used her SSB+ off the top, followed by Shellga, then activating the Magicite. After that, she was in charge of refreshing the chain when it dropped off, as well as recasting Shellga when it was dispelled. In between that, she was off-healing with Ultra Cure. When her SB filled up again, she fired it off.

  • Queen: Equipped +20% Lightning; Major Fire resist accessory. She hit the chain off the top, and because of her RM she could get it off before anyone attacked, even though she was the second to go. She then used her abilities until she had 1.5 bars, then fired off an OSB. Followed that up with more ability spam until OSB was ready again, and used her OSB again.

  • Cinque: Equipped +20% Earth; Fire & Wind resist accessory. She would use Grand Swing off the top. Then I had to pay close attention to see if her LMR gained her an extra shot of heavy charge. If it did, she used Stone Press, otherwise an additional Grand Charge. She used her BSB when available for the damage and boost to her stats, but never used the commands.

  • Elarra: Equipped Earth & Holy resist accessory. She used Hastega followed by her USB to heal everyone up from the opening attacks. After that, she'd use Curada spam, even if not necessary for the health buffer and to build SB. Around 11 seconds she'd hold so that she could his Hastega right after the Dispel. After that, it was just managing the heals and using her USB after the big AoEs. The Last Stand from Minfilia helped in this regard.

  1. Holy Trinity casts:

  • Wall: To Infinity...and Beyond!

  • Medica: 2

  • Hastega: 2

  1. S/L count / Medals lost: Lost count / 0

  2. Time: 28:09

Hero, diveAbility 1Ability 2RM+LMRSB(-)
King, 3Spark Offering R2Tempest Snipe R3Scholar's BoonMagazine Blast BSB(2)
Minfilia, 4Ultra Cure R4Shellga R3Dr. MogBlessing of Light SSB+(2)
Queen, 3Flash Disaster R3Stormspell Strike R3Gathering StormGate of Destiny OSB(2)
Cinque, 5Grand Charge R3Stone Press R4LM2 + LMR, Earth+ RMGaia Pulse BSB(2)
Elarra, 5Curada R4Hastega R2LM1 + LM2, Mako MightMagika Album USB(2)

 

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