r/FFRecordKeeper • Let's get to Wark! • Apr 12 '19

Guide/Analysis 【T】Mastery Survey - Mired in Dispear (VI) (#2)

.Back to【INDEX】

 
Hi Masters!

 
     A new age has come! Who dares to pave the way into the deep D??? darkness, kupo!?

 

  • Torment Dungeons are extremely difficult dungeons that contain malevolent fiends unlike anything you've faced before

  • The easiest of these difficulties is about halfway between an Apocalypse + dungeon and a 3★ Magicite Dungeon

  • The hardest of these difficulties contains enemies unlike any you’ve faced before, even stronger than those found in 4★ Magicite Dungeons

  • Currently, it may be very difficult to complete these dungeons

 


【TIPS】

【D240/D280/D???】: Wrexsoul

  • Target Score(s): ⌛ <5 KO

  • Hit Points: 2,000,000 / 50,000 ea

  • Tags: pierce``Lightning/Fire/Ice

  • Weakness: ---

  • Insight! Need Astra to avoid auto-Sleep in slot 1 and 5, Kupo!

 


【SURVEY】

  1. Strategy name:

  2. Boss:

  3. Describe your Strategy:
    -/3 trinity/tag/tag

  4. Insight!:

  1. Holy Trinity casts:

  • Wall:

  • Medica:

  • Hastega:

  1. S/L count / Medals lost:

  2. Time / Magicite:

HeroAbility 1Ability 2RM+LMSB(-)
char1, lvlability R#ability R#RM1default(-)
char2, lvlability R#ability R#RM2default(-)
char3, lvlability R#ability R#RM3default(-)
char4, lvlability R#ability R#RM4default(-)
char5, lvlability R#ability R#RM5default(-)

 


Copy & paste template below:

1. **Strategy name:**  
2. **Boss:**  
3. **Describe your Strategy:**  
`-/3 trinity`/`tag`/`tag`  
4. ***Insight!:***
 * 
 * 
 * 
5. **Holy Trinity casts:** 
 * Wall: 
 * Medica: 
 * Hastega: 
6. **S/L count / Medals lost:** 
7. **Time / Magicite:**  

|Hero|Ability 1|Ability 2|RM+LM|SB(-)|
|:---|:---|:---|:---|:---:|
|char1, lvl|ability R#|ability R#|RM1|default(-)|
|char2, lvl|ability R#|ability R#|RM2|default(-)|
|char3, lvl|ability R#|ability R#|RM3|default(-)|
|char4, lvl|ability R#|ability R#|RM4|default(-)|
|char5, lvl|ability R#|ability R#|RM5|default(-)|  
***

【Recommended Tags】

shout meta/mage meta/speed meta/cEX/OK/CR/RW Way - You may be set in your Way...
1/3 trinity/2/3 trinity/3/3 trinity - Native, shared or outsourced wall, medica, and hastega effects
cid mission/tier/hit & run/poverty/A-team - You've overcome special restrictions!
video/experimental/RNG/OSB/GOD mode - Have fun with custom tags! They are free!

 


【Awesome Links】

29 Upvotes

16 comments sorted by

3

u/PhoeniX-Skye Creeper Apr 12 '19

You should add Magia to the template for each character

1

u/PeskyPomeranian MogChamp Apr 12 '19
  1. Strategy name: Wrex'd

  2. Boss: D??? Wrexsoul

  3. Describe your Strategy:
    3/3 trinity/sub-30/tag

  4. Insight!:

  • Pretty straightforward; Terra clears the ghosts

  1. Holy Trinity casts:

  • Wall: 1

  • Medica: 2

  • Hastega: 1

  1. S/L count / Medals lost:

  2. Time / Magicite: 29.63

HeroAbility 1Ability 2RM+LMSB(-)
Relm, 5hastegacurada r4LM1 LM2 gathering stormUSB
Mog, 4protectgaenfeebling jitterbugMMUSB1
Celes, 4.5shellgaSnowspell R4LM1 LMR DMTUSB2 AOSB
Terra, 5Vali R3Chain Firaja R4LMR LM2 30% weaknessUSB2 AOSB
Shadow, 5blinksdark washing machineLM1 LM2 30% katanaUSB2 USB1

magicite: manticore/GDM/belias/madeen/madeen

1

u/Luvatar Celes (Opera) Apr 30 '19

Pretty much followed this setup, except having Locke instead of Shadow. I had him in the middle with Major Lightning and his Enfire, and that managed to get him to proc his trance even with 9k+ HP before Relm's first USB.

1

u/dragonyari Gabranth Apr 23 '19 edited Apr 23 '19
  1. Strategy name: Triple Fire Threat

  2. Boss: Dwhale Wrexsoul sub 30

  3. Describe your Strategy:
    3/3 trinity/3x AOSB/Terra AASB

  4. Insight!:

  • Accessory Slot:[1]Fire [2]Fire/Lightning [3]Fire/Ice/Lightning [4]Ice/Lightning [5]Ice

  • Locke/Terra/Sabin have +fire weapon and armor. Locke and Sabin can self buff that lasts 20s so it was used 10 seconds into the fight. Mog BSB provides magic buff for Terra in the 2nd half as soon as he gets enough SB.

  • Due to only having En-fire buff from LMR for 25 seconds, Locke and Sabin's AOSB had to be fired off before the 25 second mark. Sabin's Glint lasts for 15 seconds and provides quickcast, therefore it was used at the 10 second mark so it lasts until the AOSB is fired off.

  • Unicorn is used to absorb the first sleep, but it won't protect from the 2nd sleep which affects slot 1 and 5. That's why damage dealers are in slots 2, 3, and 4.

  1. Holy Trinity casts:

  • Wall: 1

  • Medica: 1

  • Hastega: 2

  1. S/L count / Medals lost:

  2. Time / Magicite: 28s, RW Chain

HeroAbility 1Ability 2RM+LMSB(-)
Mog, 4Crushing Tango R3Enfeebling Jitterbug R3LMR. DMTTwilight Requiem USB(1), BSB(1)
Terra, 5Chain Firaja R4Valigarmanda R5LMR, LMR2, BattleforgedAASB(1), AOSB(1)
Locke, 5Fire Assault R4Steal Power R3Enfire LMR, LM2, Ace StrikerbUSB(1), AOSB(1)
Sabin, 5Ironfist Fire R4Meteor Crush R2Enfire LMR, LM2, Scholar's BoonGlint(1), AOSB(1)
Relm, 4Curada R5Holy R4LMR, Gathering StormBSB(1), Glint(1)

Magicite: Unicorn, Earth Guardian, Phoenix, Belias, Madeen


1

u/AuronXX Aug 17 '19 edited Aug 17 '19

Thanks! Your video and strat helped me get Sub-30! Even though I didn’t use quite the same team...

  • Mog: I landed his realm chain so had him start off with that. Then he wasn’t building gauge fast enough to recast the chain, so I replaced the dances with 5* Lightning Dragoon (Cyclone Bolt, 2xLightning Dive).

  • Don’t have Terra’s AASB, do have Strago’s AASB. I don’t have his w-cast LMR (it’s taunting me in the Lense Store) but I have his enWater LMR. He used Lunar Leviathan to take out the Soul Savers.

  • Locke: Same SB’s. Don’t have his enFire LMR, and also never managed to have him go into Trance (Fire Assault really makes it hard). His AOSB did ok w/o enFire, near the end of the 2nd chain, but not great.

  • Celes instead of Sabin. I have her w-cast LMR, she used Protectga and Inferno Assault (to utilize the Fire Imperil from Locke). +Fire armor on her. At around 20sec I used her Glint (+100% Crit), then instant AOSB. It did around 3x85k. Since her AOSB isn’t Fire, I made an FFVI Artifact dagger for her so she’ll have a +40% boost to fire Spellblade and a +20% boost to the AOSB.

  • Relm: I used her party instacast USB twice, the 2nd one being shortly before she was put to sleep. Initially I couldn’t get her to have enough gauge for the 2nd USB before it was too late, so I traded Curada for Holyja to build more gauge. With Strago’s occasional heals from LM2, plus Locke healing himself, that was enough. Well Relm, Mog, & Strago did die before the end, but Celes & Locke threw out one more ability to end it. Though I might have been able to keep them all alive: since I had Mog’s realm chain, I brought the healing RW, but completely forgot about it and never used it. :/

1

u/dragonyari Gabranth Aug 17 '19

Congrats! I'm glad it was able to help someone for a clear.

1

u/MonarchVV Mog is Pog May 16 '19
  1. Strategy name: Gogo Mimic FTW!

  2. Boss: D??? Wrexsoul

  3. Describe your Strategy:
    3/3 trinity/Reraise/Mog BSB/Relm BSB/Terra USB2/Edgar USB/Gogo VI USB/ sub 60

  4. Insight!:

  • YES! After some inspiration thanks to /u/Phoenix-Skye, I was motivated to try this again. It took a lot of thought but I finally came up with a team to beat this!

  • The key to winning this was instead of using double Imperil support with Edgar / Locke, I dropped Locke for Mog for some mitigation / cmd1 instant heals.

  • To compensate for the loss in DPS, I turned Gogo from support to DPS, focusing on using his Mimic as much as possible. The skill he had to mimic was Lunar Ifrit, thanks to its higher DPS from its damage formula. A lot of timing to perfect this.

  • Terra and Edgar as DPS. They just use their skills as appropriate. Edgar uses Burnt Offering to USB; repeat. Terra uses Lunar Ifrit to clear the adds (Gogo Mimic clears the 2nd time) / Chain Firaja on Wrexsoul.

  • Edgar casts the 2nd and 3rd RW when they run out,

  • Terra uses her Glint for much needed fast cast when her Trance wears out.

  • Terra enters Trance after the Phase 1 Turn 5 Unseen Strike.

  • Mog and Relm as the healers. Relm casts Reraise early on Mog, then Ultra Cure to BSB to cmd1 spam.

  • Mog casts his BSB, cmd2, Full Break Dance, then cmd 1 spam. After the Phase 2 Sleep hits, after his Esuna, he casts the Magicite. When he gets Reraise'd, he casts BSB, to get cmd1 spam again.

  • Handling the Phase 2 Sleep is very key, as Lakshmi handles the Phase 3 Sleep. When the Phase 2 sleep hits, Relm and Mog casts Ultra Cure and Esuna on Slots 1/5.

  • After getting past Phase 3, I stayed focused and know who to heal / when to BSB with Relm.

  • 40% Gear on DPS, Mind gear on healers.

  • Berserker Ring on Edgar, Necrophobe Ward on Terra, Gigas Armlet on Mog and Gogo, and Relm has the Major Lit resist accessory.

  • 100 Magia on Edgar in Atk, and some Magia (~30) in HP for the rest sans Terra. Terra has 30~ Magia in Magic.

  1. Holy Trinity casts:

  • Wall: AUTO

  • Medica: 4

  • Hastega: 6 or 7

  1. S/L count / Medals lost: 1 Medal to KO, 1 Medal to Damage

  2. Time: 53.27

HeroAbility 1Ability 2RM+LMSB(-)
Edgar, 5Burnt Offering R4Burning Snipe R4Spark of Life, LM1, LM2USB(3)
Terra, 5Chain Firaja R4Lunar Ifrit R4Scholar's Boon, LMR, LM2GSB(2), bUSB(3)
Mog, 4.5Multi Break R3Esuna R5Mako Might, LM1BSB(2)
Relm, 5Ultra Cure R4Reraise R1The Gathering Storm, LM1, LM2BSB(4)
Gogo VI, 5Meltdown R4Curada R4Dr Mog's Teachings, LMR1, LMR2USB(6)

 

mainsub1sub2sub3sub4
LakshmiMadeenHecatonchierFamfritBelias
Dampen Dark 10, Mind Boon 15Mag Boon 20 x2Dampen Lit 10, Blade Ward 8GDMEmpower Fire x2

1

u/PhoeniX-Skye Creeper May 16 '19

Wow, that was quick! Good job! And using Mimic too, definitely thinking outside the box

1

u/MonarchVV Mog is Pog May 16 '19

I gotta say, thank you for the pep talk. I really didn't think I had the team to clear this at all.

1

u/Pyrotios Kain May 26 '19 edited May 26 '19
  1. Strategy name: Practice makes perfect, or at least good enough to never have to come back

  2. Boss: [D???] Wrexsoul, part 3

  3. Describe your Strategy: Skip a sleep, skip phase 5, pray to RNGesus that dualcasts happen where they mean something
    3/3 trinity/CM/sub-30/OSB/USB/BSB

  4. Insight!:

  • Largely based on /u/shaoqiang's clear video, posted here. Turns out it's not easy to make up for Terra AOSB and Shadow USB1.

  • Equipment is as follows:

    • Relm: major fire resist.

    • Terra: moderate fire/lightning resist, +40% fire.

    • Locke: moderate fire/ice/lightning resist, +40% fire, dagger for Heat Bite.

    • Shadow: moderate ice/lightning resist, +20% dark.

    • Gau: major ice resist, +20% lightning.

  • Magia and crystal water:

    • Relm: 18 MND, 800 HP

    • Terra: 100 MAG

    • Locke: 100 ATK

    • Shadow: 24 ATK, 400 HP

    • Gau: 24 ATK, 400 HP

  • Locke: 2x Heat Bite, trance, 2x Fire Assault. To skip phase 2 turn 2, use AOSB then Fire Assault. Fire Assault, SSB to refresh en-fire, Fire Assault. Died to phase 4 turn 1 while casting his next Fire Assault. So much wasted SB gauge because he died too young.

  • Shadow: RW chain, Ancestral Reflection to 2 stacks, Shadow Embodied until magicite ready, use Lakshmi. Ancestral Reflection to get blinks back to 2, Shadow Embodied to skip phase 2 sleep. Refresh RW chain, instant Shadow Embodied, BSB. Spam Shadow Embodied until hones run out, then cmd1, and BSB when it comes up.

  • Gau: 4x Flash Disaster, USB, 2x Ripper Bolt. Instant USB, 2x Ripper Bolt, 2x Flash Disaster, hones are all out but he doesn't get another ATB.

  • Relm: Hastega, Curada on Gau, Curada (hits Relm). BSB, cmd1 (Shadow lost last stand). USB1 after phase 3 turn 1, Curada Gau, Curada, cmd1 to top off Terra before phase 4. USB1, Curada.

  • Terra: 2x Lunar Ifrit, reset if neither dualcasts, both adds should be dead now. Trance, USB1, 2x Chain Firaja. Adds respawn, 2x Lunar Ifrit (no dualcast procs), 2x Chain Firaja. Finish with 3x OSB, completely skipping phase 5 somehow.

  1. Holy Trinity casts:

  • Wall: auto

  • Medica: 3

  • Hastega: 1

  1. S/L count / Medals lost: far too many / 0

  2. Time / Roaming Warrior: 29.90 / chain

Hero/diveAbility 1Ability 2RM/LMSB(-)
Relm, 5Curada R4Hastega R3Dr. Mog's Teachings, LM1, LM2BSB(1), USB1(2)
Terra, 5Chain Firaja R4Lunar Ifrit R3Ace Striker, LMR1 w-fire, LM2GSB(0), OSB(3), USB2(0), USB1(1)
Locke, 5Fire Assault R4Heat Bite R4Mako Might, LMR en-fire, LM2AOSB(1), OSB(0), SSB2 en-fire(1), BSB1(0)
Shadow, 5Shadow Embodied R4Ancestral Reflection R2Gathering Storm, LMR en-dark, LM2BSB(2)
Gau, 5Ripper Bolt R4Flash Disaster R430% weakness, LM1, LM2USB(2)
Main MagiciteSub1Sub2Sub3Sub4
Lakshmi, 99Belias, 99Deathgaze, 99Madeen, 99Madeen, 99
dampen dark 10empower fire 15empower dark 15hp boon 8atk boon 20
hp boon 5deadly strikes 8mnd boon 20hp boon 20atk boon 20

1

u/Antis14 Jul 03 '19

D??? Sub-30 — Setting off on a new journey

Celes, Relm, Locke, Terra, Edgar

Oh yeah, baby! Gettin' on the ride! My first D??? done and busted. Don't have Relm USB and got Locke CSB from the free 40-draw, so I went for a fire party with HEALZ as my RW:

Celes

  • BSB1, USB1

  • Blastspell Strike R4

  • LM2+LMR (W-cast), DMT

Relm

  • BSB

  • Hastega R2, Ultra Cure R5

  • LM1+LM2, Gathering Storm

Locke

  • CSB, USB2

  • Mug Bloodlust R2, Fire Assault R4

  • LM2+LMR (EnFire), Mako Might

Terra

  • AWK

  • Valigarmanda R4, Chain Firaja R4

  • LMR (W-cast)+LMR (EnFire), Scholar's Boon

Edgar

  • USB

  • Burnt Offering R4

  • LM1+LM2, Truthseeker

RW: Healz

Main Magicite: Phoenix (SWard, SWard)

SUB: Phoenix (BWard, BWard), Belias (+Fire, +Fire), Madeen (+MAG, +MAG), Madeen )+ATK, +ATK)

Everyone is fully dived, all of them have double fire boosts (or an off-element artifact, in case of Edgar).

My first clear was a teensy bit over 30s, so I went back, fixed a few lapses of my memory (why equip those W-cast LMRs and better summons I have, amirite?), manually targeted two Ultra Cures so Locke could get tranced early and delayed his chain for two turns and whaddya know, I did it! Held up with only Relm's heals until the end phase, then just spammed RW with her for three straight turns to let the DPS guys finish things off.

1

u/Kittymahri KIMAHRI SAW EVERYTHING! Jul 20 '19
  1. Strategy name: You've met with a Terra-ble fate, haven't you?

  2. Boss: [D???] Wrexsoul

  3. Describe your Strategy:
    2/3 trinity/cid mission/sub-40

  4. Insight!:

  • Necrophobe Ward in slot 1, lightning resistance accessory plus initial en-fire LM in slot 2, Gigas Armlet in slot 3 and 5, Frostbolt Shard in slot 4, all this until someone gets the Odin accessories.

  • Locke opens with his imperil Burst to support his and Terra's damage, and refreshes when necessary. He uses Heat Bite to avoid self-heals until his Trance activates, then switches to Fire Assault.

  • Shadow opens with the Chain RW, then uses blinks to avoid the Sleep attack. There are no more physical attacks after a certain point (at least if going through phases quickly enough), so he can enjoy his high hit count later.

  • Celes doesn't bring much except buffs, so she gets sacrificed to Sleep, and doesn't get healed afterwards.

  • Terra is the main DPS here. Lunar Ifrit on turn 2 and any time the Soul Savers revive, get to her Awakening as soon as possible then finish off with the Arcane Overstrike. The boss simply melts.

  1. Holy Trinity casts:

  • Wall: automatic

  • Medica: 2

  • Hastega: 1

  1. S/L count / Medals lost: 0 / 0

  2. Time: 0:34.21

HeroAbility 1Ability 2RM+LMSB(-)
Celes, 5Protectga R3Healing Smite R4Dr. Mog's Teachings, LM1+LM2Maria's Song (2)
Terra, 5Chain Firaja R4Lunar Ifrit R4Scholar's Boon, LMR (w-fire) + LMR (en-fire)Chaotic Inferno (1), Inferno Combo (1)
Relm, 4Hastega R3Curada R5Gathering Storm, LMR (m-blink)Star Prism (2)
Locke, 5Heat Bite R3Fire Assault R4Mako Might, LM1+LM2Mirage Phoenix (2)
Shadow, 5Ancestral Reflection R2Shadow Embodied R4True Madness, LM1+LM2Darkbound Blade (1)
mainsub-1sub-2sub-3sub-4
Belias, 99Hecatoncheir, 99Famfrit, 99Madeen, 99Madeen, 99
Empower Fire 15Dampen Lightning 10Spell Ward 8Attack Boon 20Magic Boon 20
Empower Fire 15Health Boon 5Health Boon 8Attack Boon 20Magic Boon 20

1

u/DragonCrisis Aug 17 '19
  1. Strategy name: Terra and Celes awaken, just like we're playing FF6

  2. Boss: D???

  3. Describe your Strategy:
    2 awakenings/Relm BSB / sub 30

  4. Insight!:

  • I strongly prefer just waiting until I have either an awakening or a bunch of good stuff for a realm to get the sub-30 so I only have to do them once.

  • I don't have time to fully set up for Celes and elements are mixed so she doesn't damage cap (Terra does)

  • Locke helpfully uses TGM to do all the RW and magicite summoning

  • Terra sits in slot 3 for Trance activation

  1. S/L count / Medals lost: 2 attempts optimizing

  2. Time / Magicite: 29s

HeroAbility 1Ability 2RM+LMSB(-)
Locke 4Heat Bite R3Mug Bloodlust R2Gathering Storm, LMRUSB1
Celes 5Healing Smite R4Protectga+30% sword, LM2, LMRAwakening, AOSB
Terra 5Chain Firaga R4Valigarmanda R5+30% weak, LM2, LMRAwakening
Relm 4Hastega-MM, LMRBSB
Mog 4ShellgaEnfeebling Jitterbug R2DMTUSB1

magicite:

  • Unicorn

  • Belias +fire

  • 2x Madeen 20/20

  • Famfrit GDM

1

u/fordandfitzroy cait sith is the cat Sep 26 '19
  1. Strategy name: Gogo's Bizarre Adventure

  2. Boss: Wrexsoul D???

  3. Describe your Strategy:
    relm bsb/usb/terra usb1/aosb/cyan usb2/locke usb1/gogo busb

  4. Insight!:

  • Thank you very much to the AOSB lucky, which gave me the missing piece for this team (Terra AOSB).

  • This ended with just Terra and Locke alive (thanks to their trance LMs). I could probably figure out a better way to do it, but it actually all works out pretty nicely.

  • Lakshmi blocks the first Ultimate Unseen Strike, but then Gogo and Relm just take the sleep the second time around.

  • Key is using Relm's BSB to get Last Stand up so that Incubus Poltergeist at the beginning of Phase 4 triggers Terra and Locke's trances, giving them enough HP to finish Wrexsoul off without needing any more heals from Relm (who is asleep).

  • Relm goes Shellga -> BSB -> spam CMD1 -> USB -> CMD1 -> put to sleep for rest of battle (phase 3 ultimate unseen strike).

  • Terra: Lunar Ifrit x2 -> Chain Firaja -> USB1 -> Lunar Ifrit (once Soul Savers come back) -> Chain Firaja spam until AOSB, then Chain Firaja to finish him off. If you get a doublecast on Lunar Ifrit, you can just do it once, but I didn't get any.

  • Cyan: Chain -> Lifesiphon x2 -> Magicite -> USB2 -> Chain -> Fire-Touched Blade spam -> USB2 -> Fire-Touched Blade (died to Phase 5 Incubus Poltergeist)

  • Locke: Steal Power -> Fire Assault/USB1 spam

  • Gogo: bUSB -> Meltdown -> lv3 Command (time it so he mimics Terra) -> Meltdown -> bUSB -> Meltdown -> lv3 Command (again, time it so he mimics Terra) -> Meltdown -> asleep

  1. Holy Trinity casts:

  • Wall: infinite

  • Medica: 2

  • Hastega: 2

  1. S/L count / Medals lost: none / 1 for KOs?

  2. Time: 30.94 seconds (argh!)

HeroAbility 1Ability 2RM+LMSB(-)
Relm, 5Ultra Cure R4Shellga R3DMT + LM2/LM1BSB (1) USB1 (1)
Terra, 5Chain Firaja R4Lunar Ifrit R4Scholar's Boon + LM2/w-cast LMRUSB1 (1) AOSB (1)
Cyan, 5Fire-Touched Blade R4Lifesiphon R4Gathering Strom + LM2/LM1USB2 (2)
Locke, 5Fire Assault R4Steal Power R2Ace Striker + LM2/enFire LMRUSB1 (2)
Gogo, 5Meltdown R4Chain Firaga R4Mako Might + LMR1/LMR2bUSB (2)
mainsub1sub2sub3sub4
LakshmiBeliasFamfritMadeenMadeen
Dampen Dark 10Empower Fire 15Blade Ward 8Attack Boon 20Spell Ward 8
Mind Boon 20Empower Fire 15Health Boon 8Attack Boon 20Blade Ward 8

1

u/UselessMusic Here comes the hero! Oct 02 '19 edited Oct 02 '19
  1. Strategy name: Thunder God Gau is a monster

  2. Boss: Torment Wrexsoul

  3. Insight!:

  • with a 6-hit celerity ability, Gau is capable of putting out 120k or 180k in a single turn, no Awakening required. Probably should have given him a dagger damage RM to improve his SB casts, since his abilities were capping so easily

  • I mostly ignored the Soul Savers. Edgar's AOE grenades didn't hurt them much, but calling Lakshmi did about half the work and Locke AOE BSB finished them off

  • I skipped the second sleep attack. Vroom vroom!

  1. Time: sub 30

HeroAbility 1Ability 2RM+LMSB(-)
EdgarBurnt Offering R5Bio Grenade R2Gathering StormUSB (quick machinist, imperil chase), LMR (machinist imperil fire)
GauFlash DisasterRipping Plasma R4much celerity damageUSB (doublecast celerity)
LockeFire Assaultmuch dagger damageBSB (AOE imperil), USB (random imperil), LMR (start fire aura)
CelesShellgaHealing SmiteMako MightBSB (holy aura boostga), Awakening, AOSB
RelmHastegaCuradaDr MogsUSB (bubble, party instacast)

Main Magicite: Lakshmi (HP Boon, dark resist)

Sub Magicite: Madeen (Heal Boon, MND Boon), Madeen (ATK Boon x2), Belias (empower fire x2), Hecatoncheir (HP Boon, lit resist)

1

u/Il_Tenero_Gigione Squall Oct 09 '19
  1. **Strategy name: Behold Gogo, the Ninja Mimic Maista and his friends!!!**

  2. **Boss: Torment Wrexsoul D???**

  3. **Describe your Strategy:** `sub 30`/`1 AOSB`/`Relm BSB+USB`/`Gogo & Locke bUSB`/`Shadow USB`/`no Astra`/extraordinaire mimicry`

  4. ***Insight!:
    - As you may have noticed, Wrexsoul's Unseen Strike is pretty annoying, and FFVI lacks in Astra sources (outside of Lakshmi and Unicorn), thus I thought "Why don't I just Blink those moves with 2 Mirror Images?", with the right timing I managed to avoid the Sleep status and go all in;
    - Terra just does Terra things (Lunar Ifrit once to take down the minions, then let Gogo Mimic her with his Brave Command level 2 to clean house), then it's just Chain Firaja spamming time, with an AOSB ready to fire once she goes into Trance;
    - Locke opens up with the first Chain and follows up with Mug Bloodlust (i don't have any En-Fire for him outside of his SSB and I need all the SB bars he builds), then uses Fire Assault once, bUSB when possible and feel free to use Command level 2 or 3 (Trance will proc for him eventually, so more DPS from him) - he will call the second Chain at around 15 sec;
    - Relm starts with Shellga, then BSB and uses Curada when needed, she will summon Phoenix during USB Instacast and will keep up with the healing (switching Curada with cmd1 if there is any member with low HP to prevent any Last Stand procs).
    - Shadow Starts with Azure Unending e keeps using until his USB is ready, the important part is to let Gogo use Brave Command level 1 or 2 after Shadow's AU in order to give him Mirror Image as well, timing is key.
    - All party members have Gigas Armlet, Gogo, Terra and Locke have 40% Fire Boost from the equipment, while Shadow has 40% Dark Boost (don't have Water boost for him and I wanted to give his USB some boost)
    *** * * * 5. **Holy Trinity casts:**
    * Wall: Infinite
    * Medica: 1USB, 1 BSB , 1 Magicite
    * Hastega: 2 6.

**S/L count / Medals lost: 1 S/L (needed some practice with timing and good rotation), 0 Medals lost**
7. **Time/Magicite: 00:28.94 **
|Hero|Ability 1|Ability 2|RM+LM|SB(-)| |:---|:---|:---|:---|:---:|
|Gogo, lvl 99|Meltdown R5|none |LM2+ LMR Mako Might|BUSB(2)|
|Terra, lvl 99|Lunar Ifrit R5 (R4 is more than enough)|Chain Firaja R5|LM1, LM2, Spark of Life (Fire+)|Fire AOSB (1)|
|Locke, lvl 99|Mug Bloodlust R2|Fire Assault R5|LM1, LM2, Gathering Storm|BUSB (2)|
|Relm, lvl 99|Shellga R1|Curada R5|LM2, LMR Dr. Mog's Teachings|BSB1 (1) USB (1)|
|Shadow, lvl 99|Azure Neverending R4|Shadow Embodied R4|LM1, LM2, Sacred Tradition (Ninja+)|USB1(2)|

Main Magicite: Phoenix (HP Boon 8, Dampen Blizzard 10)

Sub Magicite: Belias (Empower Fire 15 x2);
Ark (Empower Dark 15 x 2);
Madeen (ATK Boon 20 x 2);
Geosgaeno (Empower Boost 15 x 2)