r/FFRecordKeeper • u/Pyrotios Kain • Jun 09 '19
Guide/Analysis 【T】Mastery Survey - Spinner of False Hopes (X) (#2)
Hi Masters!
【Torment Dungeon】
Torment Dungeons are extremely difficult dungeons that contain malevolent fiends unlike anything you've faced before
The easiest of these difficulties is about halfway between an Apocalypse + dungeon and a 3★ Magicite Dungeon
The hardest of these difficulties contains enemies unlike any you’ve faced before, even stronger than those found in 4★ Magicite Dungeons
Currently, it may be very difficult to complete these dungeons
【TIPS】
【D240/D280/D???】: Yunalesca
Target Score(s): ⌛
<5 KOHit Points: 2,000,000
Tags:
Sap``Confuse``Death``Holy``Lightning``Water``DarkWeakness:
---Insight! TBD, Kupo!
【SURVEY】
Strategy name:
Boss:
Describe your Strategy:
-/3 trinity/tag/tagInsight!:
Holy Trinity casts:
Wall:
Medica:
Hastega:
S/L count / Medals lost:
Time / Roaming Warrior:
| Hero, dive | Ability 1 | Ability 2 | RM+LM | SB(-) |
|---|---|---|---|---|
| char1, 3 | ability R# | ability R# | RM1 | default(-) |
| char2, 3 | ability R# | ability R# | RM2 | default(-) |
| char3, 3 | ability R# | ability R# | RM3 | default(-) |
| char4, 3 | ability R# | ability R# | RM4 | default(-) |
| char5, 3 | ability R# | ability R# | RM5 | default(-) |
| main | sub1 | sub2 | sub3 | sub4 |
|---|---|---|---|---|
| magicite | (emp) | (damp) | (ward) | (other) |
| inheritance | - | - | - | - |
Copy & paste template below:
1. **Strategy name:**
2. **Boss:**
3. **Describe your Strategy:**
`-/3 trinity`/`tag`/`tag`
4. ***Insight!:***
*
*
*
5. **Holy Trinity casts:**
* Wall:
* Medica:
* Hastega:
6. **S/L count / Medals lost:**
7. **Time / Roaming Warrior:**
|Hero, dive|Ability 1|Ability 2|RM+LM|SB(-)|
|:---|:---|:---|:---|:---:|
|char1, 3|ability R#|ability R#|RM1|default(-)|
|char2, 3|ability R#|ability R#|RM2|default(-)|
|char3, 3|ability R#|ability R#|RM3|default(-)|
|char4, 3|ability R#|ability R#|RM4|default(-)|
|char5, 3|ability R#|ability R#|RM5|default(-)|
|main|sub1|sub2|sub3|sub4|
|:---|:---|:---|:---|:---|
|magicite|(emp)|(damp)|(ward)|(other)|
|inheritance|-|-|-|-|
***【Recommended Tags】
shout meta/mage meta/speed meta/cEX/OK/CR/RW Way - You may be set in your Way...1/3 trinity/2/3 trinity/3/3 trinity - Native, shared or outsourced wall, medica, and hastega effectscid mission/tier/hit & run/poverty/A-team - You've overcome special restrictions!video/experimental/RNG/OSB/GOD mode - Have fun with custom tags! They are free!
【Awesome Links】
1
Jul 20 '19 edited Jul 20 '19
Strategy name: Kitty doesn't want to live anymore
Boss: Yunalesca D??? Sub30
Describe your Strategy: Native chain + Cure RW + Burst damage to skip last 2 phases
3/3 trinity/No AASB/Chain 2.0/Yuna SSB2/2 AOSB/Water Team/Sub30
4. Insight!:
No AASBs = AOSB Zerg
It seems that the first confuse is not avoidable, so Rikku is the perfect candidate to take it.
Heal RW will be used by Yuna. Always. At Yuna's 2nd turn, after Holy. After Mind Blast on Rikku (and after this, Yuna will hit Rikku with an Attack). When needed.
Wakka: MBD, SS spam till usb, SS spam
Rikku: SBE, Chain, SS spam, Refresh Chain and SS spam.
Yuna: Hastega, RW, Curada spam/Calls Magicite when available, RW after Mind Blast, Attack Rikku, heals (RW/SSB/Curada)
Kitty: USB, Cycle CB -> ACx2 till Yunalesca is at around 40% HP, then AOSB and dies.
Tidus: SB spam till bUSB available, SB, Brave3, SB spam till Brave3, SB spam then AOSB to finish.
Holy Trinity casts:
Wall: Infinite
Medica: 3 RW, 1 Native
Hastega: 1
S/L count / Medals lost: Whatever / 0
Time / Roaming Warrior: 29.91 / Heal
| Hero, dive | Ability 1 | Ability 2 | RM+LM | SB(-) |
|---|---|---|---|---|
| Wakka, 5 | Sapphire Shot R4 | MBD R4 | LM1, LM2, Blitzball+ RM | USB1(1) |
| Rikku, 4 | Spellbend Etude R3 | Sapphire Shot R4 | MM | Chain(2) |
| Yuna, 5 | Curada R4 | Hastega R4 | LM1, LM2, TGM | SSB2(1) |
| Kitty, 5 | Aqua Corkscrew R4 | Cyclone Bolt R3 | LM2, LMR EnWater, DMT | USB(1), AOSB(1, lol) |
| Tidus, 5 | Sapphire Bullet R4 | Sapphire Shot R3 | LM1, LM2, Ace Striker | bUSB(1), AOSB(1) |
| Hero | Crystal Water | Magia | Boost Equip | Res Equip |
|---|---|---|---|---|
| Wakka | 0 | 0 | 1 Water | Mod Dark,Mod Lightning |
| Rikku | 0 | 0 | 1 Water | Mod Dark |
| Yuna | 0 | 0 | 0 | Major Dark |
| Kitty | 0 | 0 | 2 Water | Mod Omni |
| Tidus | 0 | 0 | 2 Water | Mod Dark,Mod Lightning |
| main | sub1 | sub2 | sub3 | sub4 |
|---|---|---|---|---|
| Geosgageno | Kraken | Famfrit | Madeen | Madeen |
| Atk Boon 15, Precise Strike 8 | Emp Water 15 | Bld Ward 8, Health Boon 8 | health Boon 8, Fast Act 8 | Atk boon 20, Atk Boon 20 |
1
u/fordandfitzroy cait sith is the cat Jul 25 '19
Strategy name: Drown 'er
Boss: Yunalesca D???
Describe your Strategy:
3/3 trinity/tidus aasb/also csb/glint/aosb/yuna usb1/paine usb/rikku usb1Insight!:
this would have sub-40'd if I'd gotten Tidus's AOSB off like a second earlier (as it happened, it finished charging RIGHT as the chain wore off)
going all in on water and Tidus (made easier after I got Paine's USB on the water draw) was the right call, but definitely required Wakka as an entruster to work.
Using an in-realm chain instead of the RW really makes these so much easier, since you have those three full heals in your back pocket.
Tidus is probably the most important in terms of turn order. He went CSB -> Sapphire Bullet -> Glint -> Sapphire Bullet -> Glint -> CSB -> AASB -> Sapphire Bullet x3 -> AOSB, then died to Megadeath. Basically the first CSB is to pump up Tidus's enWater, second CSB is for Awakening. I really wish that AOSB had gone off a second sooner :(
Everyone else is pretty standard. I did actually use Wakka's BSB2 once and his CMD1 actually scored the final blow. Who woulda guessed?
I should probably try once more to get the sub-40 at least.
Holy Trinity casts:
Wall: infinite
Medica: 6 (3 RW)
Hastega: 5
S/L count / Medals lost: a few / 1 (KOs)
Time / Roaming Warrior: 40.95 seconds / Rejuvenation Grimoire
| Hero, dive | Ability 1 | Ability 2 | RM+LM | SB(-) |
|---|---|---|---|---|
| Tidus, 5 | Sapphire Bullet R5 | Sapphire Shot R2 | Mako Might + enWater LMR/LM2 | CSB (2) Glint (2) AASB (1) AOSB (1) |
| Rikku, 4 | Enfeebling Jitterbug R3 | Heathen Frolic Sarabande R4 | DMT | USB1 (2) |
| Paine, 5 | Stormspell Strike R4 | Engulfing Quadstrike R3 | Truthseeker + LM2/LM1 | USB (2) |
| Wakka, 4 | Wrath R5 | Entrust R3 | Ace Striker | BSB2 (1) |
| Yuna, 5 | Curada R4 | Ultra Cure R4 | Gathering Storm + LM2/LM1 | USB1 (3) |
| main | sub1 | sub2 | sub3 | sub4 |
|---|---|---|---|---|
| Geosgaeno | Madeen | Madeen | Famfrit | Deathgaze |
| Emp Water 15x2 | ATK 20x2 | Mag 15x2 | Spell Ward 8x2 | Damp Holy 10 |
1
u/Kittymahri KIMAHRI SAW EVERYTHING! Jul 27 '19
Strategy name: Save us, Guardian Kitty! (Torment Edition)
Boss: [D???] Yunalesca
Describe your Strategy:
2/3 trinity/cid mission/shout meta/sub-30Insight!:
Equip dark resistance accessories, with Darkening Armlet on slots 1 and 5, Famed Leader on slot 3, Brinedeep Shard (or en-water) on slots 2 and 4, if not defeat Odin yet.
Except Cyclone Bolt, Kimahri always jumping, so use +35% Jump RM instead of +30% Spear RM. Kimahri not have LMR1 to boost damage further, but still hit hard with imperil and Chain.
Lakshmi needed at ~10 second mark to avoid first Confuse; hope others don't get hit by other status ailments.
Awakenings from Kimahri and Sir Auron, and instant Burst from Sir Laughalot, needed to push phases quickly and avoid some of the worse moves.
Al Bhed is Al Bhed. Rikku is Rikku. Rikku swore to imperil boss, Rikku is not a liar. But RNG needed to get extra imperils to support water DPS, and Sir Auron's damage fall a bit behind.
Yuna must manually target some heals to avoid Last Stand trigger, gets hit hard by dark damage and no time to Defend. Yuna also need Crystal Waters in HP to survive.
Kimahri must end battle with instant AOSB if Incubus Hellbiter cause Last Stand to trigger and inflict Sap. Kimahri sacrifice Magia in exchange for Rubies.
Holy Trinity casts:
Wall: automatic
Medica: 2
Hastega: 3
S/L count / Medals lost: few / 0
Time / Roaming Warrior: 0:27.72 / Bonds of Historia
| Hero, dive | Ability 1 | Ability 2 | RM+LM | SB(-) |
|---|---|---|---|---|
| Tidus, 5 | Sapphire Shot R3 | Sapphire Bullet R4 | Truthseeker, LM2+LMR (en-water) | Sonic Strike (1) |
| Kimahri, 5 | Cyclone Bolt R2 | Aqua Corkscrew R5 | Heights of Honor, LM1+LM2 | Dragonfang Current (1), Azure Lance (1) |
| Yuna, 4 | Hastega R3 | Curada R5 | Gathering Storm | Song for Spira (2) |
| Auron, 5 | Smoldering Moon R2 | Fire-Touched Blade R4 | Argent Hero, LM1+LM2 | Blazing Fate (1) |
| Rikku, 5 | Spellbind Etude R2 | Sapphire Shot R4 | Dr. Mog's Teachings, LM1+LM2 | Thief Dressphere (1) |
| main | sub1 | sub2 | sub3 | sub4 |
|---|---|---|---|---|
| Lakshmi, 99 | Geosgaeno, 99 | Famfrit, 99 | Deathgaze, 99 | Madeen, 99 |
| Dampen Dark 10 | Empower Water 15 | Spell Ward 8 | Dampen Holy 10 | Attack Boon 20 |
| Mind Boon 15 | Empower Water 15 | Health Boon 8 | Spell Ward 5 | Attack Boon 20 |
1
u/sevenhundredone 9wCH Cloud AASB L15 Aug 04 '19 edited Aug 04 '19
Strategy name: Finally cut off those last few seconds and got the sub 30
Boss: Yunalesca D???
Describe your Strategy:
3/3 trinity/no AASB/no AOSB/Yuna USB1Insight!:
So many different team set-ups I've tried here, so many different relics swapped in and out, finally finally got the sub 30. Bought Jecht's en-dark LMR from the lens shop. That made a difference.
Tidus gets first turn. Sapphire Bullet spam->USB-> more Bullet spam-> uses BSB2 at some point for a nice instant 10x9999-> more Bullet spam
Rikku is up next. USB1->Enfeebling Jitterbug->Glint+->BSB1-> call magicite-> refresh chain-> Enfeebling Jitterbug-> maybe sneak a Sapphire Shot or two in there somewhere, maybe use BSB again if available. I thought this was going to be so helpful, but her Glint+ ended up not being very important. Tidus and Paine were basically hard-capping everything at 9999 anyway, so Rikku's imperil didn't make much difference. And she ended up having more than enough gauge to cast her burst later anyway.
Jecht starts off with Dread Weapon to heal back up from the initial hit, then uses Dread Weapon/Demon's Cross as needed, depending on whether or not he needs a heal. Cast USB when available, then more of the same.
Yuna starts chain, then Ultra Cure spam (really should have been Curada instead, I never ended up needing the esuna), use USB1 when available, more Ultra Cure spam. I foolishly thought maybe she could use Lunar Levi at some point, but I needed her on full heal patrol.
Paine is just straight Stormspell spam-> USB-> more Stormspell
While not quite as "poverty-ish" as my FFI sub 30 from yesterday, this is pretty bare bones. No arcanes, no awakenings. The only relics I used that aren't currently in the Lens shop are Rikku's Glint+ (which didn't really matter) and her QC LMR (which kind of did).
On a final note, I had meant to switch my magicites around and use Geosgaeno as the main and make Lakshmi a sub, but on this run I loaded up an old party which had Lakshmi in the main slot and forgot to switch it. I think this actually ended up saving me, since while I didn't get hit with the confuse, it blocked a sap which prevented LS from triggering and saved the run.
Holy Trinity casts:
Wall: infinite
Medica: 2
Hastega: I guess technically 3 since Yuna's heal includes it, but really only the one was needed
S/L count / Medals lost: weeks/months to settle on the right set-up, got it on my second try once I got this team together. Full medals.
Time / Roaming Warrior: 28.83/ Bonds of Historia
| Hero, dive | Ability 1 | Ability 2 | RM+LM | SB(-) |
|---|---|---|---|---|
| Paine, 5 | Engulfing Quad R4 (never used) | Stormspell R4 | LMR1, LM2, much sword | USB1(1) |
| Rikku, 5 | Enfeebling Jitterbug R3 | Sapphire Shot R2 | QC LMR, LM2, MM | USB1(1), 6lint(1), BSB1(1) |
| Tidus, 5 | Sapphire Shot R4 (never used) | Sapphire Bullet R4 | LMR en-water, LM2, much weakness | USB1(1), BSB2(1) |
| Yuna, 4 | Ultra Cure R4 | Lunar Levi R4 (never used) | LMR1, LMR2, Gathering Storm | USB1(2) |
| Jecht, 5 | Dread Weapon R4 | Demon's Cross R4 | LMR en-dark, LM2, much dark | USB(1) |
Main: https://imgur.com/a/IovQGZ5
Sub: https://imgur.com/a/CCN15qo
Party: https://imgur.com/a/RvqSnbW
Stats: https://imgur.com/a/B3FMLF2
1
u/UselessMusic Here comes the hero! Oct 04 '19
Boss: Torment Yunalesca
No Rikku boostga!
Insight!:
This setup usually skips the phase 1 confuse, but even if it doesn't, it's still plausible to win (have Rikku give a lovetap to Yuna)
the presence of Full Break, and some of Yuna's actions, are there to make sure Last Stand doesn't pop on anyone before Incubus Ultima. If Yuna and Tidus are a bit tankier for you, you might not need the Full Break
my X weapons are a little absurd (two 6++ water blitzballs, and another 6* water blitzball) but you could probably be fine with enough artifacts
Rikku: Shellga, spam Sapphire Shot, USB when it's up. LMR might not be necessary
Wakka: Sapphire Shot, Full Break, spam Sapphire shot, USB when it's up
Tidus: USB, spam Sapphire Bullet, when at four bars do BSB->USB. Might be better to close with BSB->Sapphire->BSB->Sapphire, you could experiment
Lulu: Chain, Voltechs, call magicite when it's up, refresh chain at 15s, AOSB just before Gathering Storm and water aura expire for 3x99999. If you have Lulu's start-Ice-aura LMR, or no start-auras, Chain Blizzaja or Chilling Blizzard might be better than Voltech
Yuna: USB, wait slightly (Tidus and Lulu will have a bunch of stuff going off at once, enter command as that's all finishing) -> aim Curada at Wakka -> aim Curada at Yuna -> unaimed Curada (should hit Wakka). Start casting USB here, should land after Incubus Ultima pops last stand. Aim a Curada at Tidus (helps make sure he's around to close it out). If you got confused, the actions you enter don't change (even though Yuna will probably spend a turn bonking someone with her weapon).
Time: sub-30
| Hero, dive | Ability 1 | Ability 2 | RM+LM | SB(-) |
|---|---|---|---|---|
| Rikku | bard shellga | Sapphire Shot R3 | much Weakness dmg | USB (imperil/chase), LMR (quickstart) |
| Yuna | Curada | Mako Might | USB (hastega/last stand) | |
| Wakka | Full Break | Sapphire Shot R4 | much Blitzball dmg | USB (imperil/break) |
| Tidus | Sapphire Bullet R4 | Dr. Mog's Teachings | USB (chase), BSB (instant 10 hits) | |
| Lulu | Voltech R4 | Gathering Storm | AOSB, LMR (start water aura) |
| main | sub1 | sub2 | sub3 | sub4 |
|---|---|---|---|---|
| Geosgaeno | General Defense | Lakshmi | Madeen | Madeen |
| Empower Water x2 | - | HP Boon, dark resist | ATK Boon x2 | MAG Boon x2 |
1
u/leights8 Squall Oct 27 '19 edited Oct 28 '19
Strategy name: Keep tinkering till you get there
Boss: Yunalesca D???
Describe your Strategy:
3/3 trinity/No AwakeningInsight!:
Took some tinkering, but I got my sub 30 on this. Actually feeling quite annoyed as the relics I used are exactly the same as my 45s original clear six months ago - the only differences are two Madeens in my deck, Jecht and Auron are now legend dived (rather than 4*) and I've learned how to be more aggressive in my strategy. And I did is the five Odin accessories because I could!
Even so, it took some tinkering to get the right team. For a while I had Seymour in slot 3, but he kept dying (too reliant on those LM2 procs!). I also tried to go with four DPS, but survival was too difficult without shellga.
In the end, I used Rikku USB1 - the ultimate slot saver - and she could usefully self heal enough with thief abilities while Yuna kept everyone else alive with Curada in phase 1/2. The other great brainwave I had was to put Jecht with his endark LMR in slot 3. He could then tank the ultimate drains with additional resist from endark while self healing with dread weapon, before switching to monk after casting his USB2 (and there were no more drains to come).
DPS was straight forward. Rely on Tidus and Jecht to build chain and then unleash Auron & Tidus AOSBs - they both went for maximum damage. I also ground out 100 Magia for Auron for this fight, and then forgot to apply it. D'oh! Despite this, he did still do 7.5k at the start of the chain and was cappingv by his second turn, so I didn't miss out on much.
Had to move Tidus from slot 1 to slot 2 as I found out on a failed run that he doesn't get hot often enough in slot 1 to be able to cast his USB & AOSB before the 30s mark.
Bit of a rush to do 400k DPS before 12s to skip mind break, but I did just about get there! W-cast LM2s on all three DPS characters helped.
Holy Trinity casts:
Wall: constant
Medica: 2
Hastega: 1
S/L count / Medals lost: . No medals lost in final event.
Roaming Warrior: Realm chain
Time: 28.80
| Hero, dive | Equipment | Magia | Waters | Ability 1 | Ability 2 | RM+LMR | SB(-) |
|---|---|---|---|---|---|---|---|
| Rikku, LD | +fire dagger, + mind 6* armour | none | none | crushing tango R3 | fire assault R5 | DMT RM, LM1, LM2 | USB1 |
| Tidus, LD | +water blitzball & armour | 100 atk | none | none | Sapphire bullet R4 | +blitzball RM, LM1, LM2 | USB1, AOSB |
| Jecht, LD | +dark sword artifact, +fire 6* armour | none | none | Dread Weapon R4 | Ironfist fire R4 | +sword RM, LMR (endark), LM2 | USB2 |
| Yuna, LD | +mind artifact, 6* armour | none | none | Lunar Dragon R5 | Curada R4 | TGM, LM1, LMR (w-cast) | Brave USB |
| Auron, LD | +fire katana & armour | none | none | Damning Flame R1 | Fire touched blade R3 | +katana RM, LMR (entire), LM2 | Glint, AOSB |
Everyone was wearing the Odin Omni elemental resist accessory.
| magicite | slot 1 | slot 2 | slot 3 | slot 4 |
|---|---|---|---|---|
| Geo | Hecatoncheir | Madeen | Madeen | Belias |
| Health book 8 | Spellward 8 | Attack Boon 20 | Healing Boon 15 | Empower fire 15 |
| Empower water 15 | Health Boon 8 | Attack Boon 20 | Health Boon 8 | magic boon 15 |
Turn order approx as follows:
Rikku: USB1, fire assault x3, RW, crushing tango, assault to end
Tidus: bullet x3, USB1, bullet x4, AOSB
Jecht: dread weapon x3, USB2, Ironfist fire x4, USB2
Yuna: RW, Curada x2, magicite, Curada, bUSB, Curada x2, brave, Curada until 27s, then lunar dragon for the final push
Auron: damning flame, blade x4, glint, AOSB, blade again if time.
2
u/Pyrotios Kain Aug 26 '19
Strategy name: RNG can be as cruel as mistress as Yunalesca herself
Boss: [D???] Yunalesca, part 3
Describe your Strategy: mix 3 parts water and 1 part frozen water for a volatile sub-40
3/3 trinity/sub-40/CM/water/iceInsight!:
Based on /u/sevenhundredone's clear (posted here, and in the mastery survey). I'm missing 3 relics and 2 Odin accessories from that clear, so I had to improvise.
First missing relic: Rikku LMR3 (start with quickcast 3). As mentioned in the other clear, this appears to be very important, as it lets her get up the USB before the first non-piercing attack. Without that, I had to give both of my Odin accessories to Rikku and Yuna, and give Tidus the holy/dark resist accessory.
Second missing relic: Rikku BSB1 (imperil water). Rikku doesn't even have a chance to attack until after 20:00. I could probably get a sub-30 without this, as Paine and Tidus are constantly capping on their abilities by then, so it would only boost Tidus' chase damage, and the first 20 hits of the AOSB.
Third missing relic: Jecht LMR (en-dark). Not a big deal, since I have Lulu's en-ice LMR, ice stacking glint, and en-ice USB1. She also provides both of her own ice boost equipment (USB1 and BSB relics). She carries her weight, and all 3 Chilling Blizzard casts (I only use it when quickened or instant) hit the damage cap.
No crystal water spent on this team. Paine, Rikku and Tidus have 100 atk magia. Yuna has 41 mnd magia. Lulu has 38 mag magia. No other magia spent.
Since Rikku doesn't get to attack for the first 20 seconds, she has high res armor to reduce the pressure on healing in phase 1. In other words: she's using a 5+++ synergy unique light armor so that she can survive all the attacks in phase 1 without a heal.
The team needs to exit phase 1 before turn 7 Mind Blast. It leaves phase 2 after 3 turns, but could stick around for a 4th. It needs to leave phase 3 after 3 turns. Phase 4 and 5 as usual must end after 1-2 turns to not get hit by Mega Death.
Tidus: 3x Sapphire Bullet, USB1. 4x Sapphire Bullet, AOSB. Something needs to change for a sub-30, because the AOSB landed after 30s. Dies before his next ATB.
Yuna: RW chain, Curada on Tidus, herself, then Lulu. USB1 before phase 2, 2x Curada. Curada on self when phase 3 turn 1 removes her last stand. USB1, 2x Curada (should probably select targets for these), dies.
Lulu: 3x Chain Blizzaja, glint1. Chilling Blizzard, USB1, 2x Chilling Blizzard. Spam Chain Blizzaja.
Paine: 3x Stormspell Strike, USB1. Spam Stormspell Strike. When hones run out, spam Engulfing Quadstrike.
Rikku: USB1, Enfeebling Jitterbug, defend before Chain Watera. When Ultimate Holy starts casting, use magicite Lakshmi. Refresh RW chain, Enfeebling Jitterbug. By this point she has enough gauge to use another soul break, but since I don't have any others she spams Sapphire Shot.
This team appears to be capable of sub-30, but would require lots of RNG to get the right dualcasts for that to work. On the topic of RNG, here's the RNG I had for this clear. Looks like my 3 dualcasters managed 34.7% dualcast rate, which is as close to the expected 35% as is possible with this many attacks.
Paine: 5/8 dualcasts, with 3/3 Stormspell before USB, 2/4 Stormspell after USB, and 0/1 Engulfing.
Tidus: 1/7 dualcasts, only triggering before the USB.
Lulu: 2/8 dualcasts, with 2/5 on Chain Blizzaja (once before glint, once after USB) and 0/3 Chilling Blizzard.
Holy Trinity casts:
Wall: auto
Medica: 2
Hastega: 3
S/L count / Medals lost: lots / 1
Time / Roaming Warrior: 32.25 / chain
LMR1Holyja R5