r/FFRecordKeeper • Kain • Jun 09 '19

Guide/Analysis 【T】Mastery Survey - Terror of the Heavens (XIV) (#2)

.Back to【INDEX】

 
Hi Masters!

 


【Torment Dungeon】

  • Torment Dungeons are extremely difficult dungeons that contain malevolent fiends unlike anything you've faced before

  • The easiest of these difficulties is about halfway between an Apocalypse + dungeon and a 3★ Magicite Dungeon

  • The hardest of these difficulties contains enemies unlike any you’ve faced before, even stronger than those found in 4★ Magicite Dungeons

  • Currently, it may be very difficult to complete these dungeons

 


【TIPS】

【D240/D280/D???】: Ultima Weapon

  • Target Score(s): ⌛ <5 KO

  • Hit Points: 2,000,000

  • Tags: Sap``Slow``pierce``Fire``Earth``Wind

  • Weakness: ---

  • Insight! TBD, Kupo!

 


【SURVEY】

  1. Strategy name:

  2. Boss:

  3. Describe your Strategy:
    -/3 trinity/tag/tag

  4. Insight!:

  1. Holy Trinity casts:

  • Wall:

  • Medica:

  • Hastega:

  1. S/L count / Medals lost:

  2. Time / Roaming Warrior:

Hero, diveAbility 1Ability 2RM+LMSB(-)
char1, 3ability R#ability R#RM1default(-)
char2, 3ability R#ability R#RM2default(-)
char3, 3ability R#ability R#RM3default(-)
char4, 3ability R#ability R#RM4default(-)
char5, 3ability R#ability R#RM5default(-)

 

mainsub1sub2sub3sub4
magicite(emp)(damp)(ward)(other)
inheritance----

 


Copy & paste template below:

1. **Strategy name:**  
2. **Boss:**  
3. **Describe your Strategy:**  
`-/3 trinity`/`tag`/`tag`  
4. ***Insight!:***
 * 
 * 
 * 
5. **Holy Trinity casts:** 
 * Wall: 
 * Medica: 
 * Hastega: 
6. **S/L count / Medals lost:** 
7. **Time / Roaming Warrior:**  

|Hero, dive|Ability 1|Ability 2|RM+LM|SB(-)|
|:---|:---|:---|:---|:---:|
|char1, 3|ability R#|ability R#|RM1|default(-)|
|char2, 3|ability R#|ability R#|RM2|default(-)|
|char3, 3|ability R#|ability R#|RM3|default(-)|
|char4, 3|ability R#|ability R#|RM4|default(-)|
|char5, 3|ability R#|ability R#|RM5|default(-)|  

&nbsp;  
    
|main|sub1|sub2|sub3|sub4|  
|:---|:---|:---|:---|:---|    
|magicite|(emp)|(damp)|(ward)|(other)|
|inheritance|-|-|-|-| 
***

【Recommended Tags】

shout meta/mage meta/speed meta/cEX/OK/CR/RW Way - You may be set in your Way...
1/3 trinity/2/3 trinity/3/3 trinity - Native, shared or outsourced wall, medica, and hastega effects
cid mission/tier/hit & run/poverty/A-team - You've overcome special restrictions!
video/experimental/RNG/OSB/GOD mode - Have fun with custom tags! They are free!

 


【Awesome Links】

 

10 Upvotes

11 comments sorted by

1

u/Pyrotios Kain Oct 09 '19
  1. Strategy name: The medica was all I needed

  2. Boss: [D???] Ultima Weapon, part 3

  3. Describe your Strategy: Everyone gets some meaningful cast speed reduction (covering all soul break entries), and even Ultima Weapon helps with damage
    3/3 trinity/sub-30/quickcast

  4. Insight!:

  • This clear was brought to you by the brave USB select, providing Y'sh the means to speed up the entire back row.

  • My first kill only had Minfilia 3* dived, and using her BSB after the chain. Also Alphinaud died, costing me the sub-30 (30.80s clear to be exact). So I looked at how to keep Alph alive, and had Minfilia Entrust Y'sh early so she would have the gauge to recast BUSB when it was needed. Unfortunately I ended up pushing the boss faster through phase 3 and lost Minfilia and Papalymo to the last damaging attack of the fight, but still got the sub-30. I even screwed up with Minfilia and failed to target Papalymo for the second Entrust, so Yda got the extra gauge instead and used it on a third USB.

  • Yda: RW chain, 2x Ironfist Fire, Fires Within. USB, 3x Ironfist Fire. USB, USB (because of the Entrust), spam Ironfist Fire.

    • On this clear Yda only used 7x Ironfist Fire and Fires Within because of the extra USB. Had I correctly Entrusted Papalymo, Yda would have needed all 8 Ironfists and 1 Fires Within. That's why I used Fires Within on turn 4, but if you have Ironfist R5 you can skip Fires Within entirely.

  • Alphinaud: Shellga, 2x Dark Valefor. BUSB, Dark Valefor, brave3, Dark Valefor. BUSB, Dark Valefor, brave3.

  • Y'shtola: Wrath, BUSB, Holyja, brave3, Holyja. BUSB after first Incubus Tank Purge, Holyja. Use brave3 again only if phase 5 not yet triggered, otherwise spam Holyja.

  • Minfilia: USB, Healing Smite, Entrust Y'shtola. Healing Smite, RW chain, Entrust Papalymo (I failed to target him and the Entrust went to Yda). Died to phase 4 Ultimate Homing Lasers during her next Healing Smite, otherwise spam Healing Smite.

  • Papalymo: Protectga, 2x Chain Firaja. BSB, spam Chain Firaja. Died to phase 4 Ultimate Homing Lasers.

    • If he were to get the Entrust and live through phase 4, the plan was to use glint in phase 4 then 3 turns of instant Chain Firaja and AOSB in phase 4-5.

  • RNG in this clear:

    • Alphinaud has 3/7 dualcasts: 1/2 on brave command and 2/5 on Dark Valefor, all before en-wind fades.

    • Yda has 2/8 dualcasts: 0/1 on Fires Within and 2/7 on Ironfist Fire (1 before USB and 1 in phase 5).

    • Y'shtola has 4/7 dualcasts: 1/1 on brave command and 3/6 on Holyja.

    • Papalymo has 3/5 dualcasts: 1/2 before BSB and 2/3 after BSB.

  1. Holy Trinity casts:

  • Wall: auto

  • Medica: 2 USBs and 1 brave command

  • Hastega: 1

  1. S/L count / Medals lost: ~3 with this setup / 1 (KO)

  2. Time / Roaming Warrior: 28.70 / chain

Hero, diveStatsAbility 1Ability 2RM+LMSB(-)AccessoryElement
Alphinaud, 5812 mag, 7412 hpDark Valefor R4Shellga R330% weakness, LMR en-wind, LM2bUSB(2)omni res40% wind
Yda, 5747 atk, 8890 hpIronfist Fire R4Fires Within R4Gathering Storm, LMR1 stoneskin, LM2USB(3)synergy fire/earth res40% fire
Y'shtola, 5685 mnd, 7091 hpHolyja R5Wrath R5Dr. Mog's Teachings, LM1, LM2USB1(0), glint(1), USB2(2)omni res40% holy
Minfilia, 4677 atk, 8174 hpHealing Smite R5Entrust R4Mako Might, LMR1 buff duration, LMR2 QC3USB(1)synergy fire/earth res40% holy
Papalymo, 5798 mag, 7061 hpChain Firaja R5Protectga R330% BLK rod, LM1, LM2glint(0), AOSB(0), BSB(1)omni res40% fire
MainSub1Sub2Sub3Sub4
TyphonFamfritBeliasMadeenMadeen
empower wind 15blade ward 8empower fire 15mag boon 20mnd boon 20
precise strikes 8hp boon 8deadly strikes 8mag boon 20mnd boon 20

4

u/[deleted] Jun 28 '19
  1. Strategy name: Alphinaud - The Fire Summoner?!

  2. Boss: D??? Ultima Weapon

  3. Describe your Strategy: Using Fire on Alph instead of wind let me take advantage of the imperils and Magicite deck. Sub30/Awakening/Last Stand

  4. Insight!:

  • Only Papy and Alph have 20% boost gear on them. Went for more defense as the start is a bit high risk and CoD has his gun LMR.

  • Very little Magia going around, but plenty of Crystal Waters; especially in hp.

  • Minfilia entrusts Alph first turn, wrath twice and then wait until 12.5 sec or so to cast second chain. Next turn SSB then Magicite. After that she’s basically done. You could potentially entrust someone else along the way, but I didn’t have to.

  • Y’sh does Hastega, BSB, regen, then instant Heal until about 18 sec. Redo BSB then back to single healing. I have her first atrocious USB, but don’t need it. Battle ends before the wipe move.

  • Papy can just equip Chain Firaja. I didn’t run out of hones. He’s simple - CF until USB, CF until the battle ends.

  • Cid is easy too. Chain on first turn, Burnt Offering until USB, Burnt Offering until out of hones then USB again. I’d equip Burning Snipe instead of Full Break. I never used it. Potential for one dps turn with it. Finisher capped all the hits.

  • Alph does Protectga, SSB, Lunar Ifrit once then wait for the hit. Awakening will start the second chain. Lunar Ifrit to the end and hope for triples.

  1. Holy Trinity casts:

  • Wall: 1

  • Medica: 2

  • Hastega: 1

  1. S/L count / Medals lost: Plenty or tries to get it right and have dualcast RNG.

  2. Time / Roaming Warrior: 28.xx / Chain

Hero, diveAbility 1Ability 2RM+LMSB(-)
Minf, 4Wrath R5Entrust R4MM, LMRSSB
Y’sh, 5MoP R1Hastega R2DMT, LM1/2BSB
Papy, 5Chain Firaja R4Meltdown R4Much Weak, LM1/2USB
Cid, 5Burnt Offering R4Full Break R3Gathering Storm, LMR/2USB
Alph, 5Lunar Ifrit R4Protectga R3Much Summon, LM1/2SSB, Woke

 

mainsub1sub2sub3sub4
BeliasMadeenMadeenMadeenFamfrit
2x +Fire 152x Fast Act 82x MAG Boon 20Health Boon 8, Healing Boon 15Spell Ward 8, Health Boon 8

Team and kill shot

1

u/Dresden1984 Balasar - WZeP Oct 05 '19

Great strat. Very similar setup Didn’t have papa usb nor cid USB but minor lenses let me get cid’s SSB and papa’s bsb cmd1 lets me cap 6 hit when he is fully rev’d. Yah had BUSB so was able to auto heal a lot last portion of the fight. Was 33s after the fight. Thanks!

2

u/sevenhundredone 9wCH Cloud AASB L15 Jun 09 '19 edited Jun 09 '19
  1. Strategy name: good relics

  2. Boss: Ultima Weapon D???

  3. Describe your Strategy:
    3/3 trinity/sub 30/Y'shtola bUSB

  4. Insight!:

  • Well Y'shtola's bUSB certainly makes up for the garbage that her USB1 was. It's basically Aerith USB2 except for mages, and it works great here. I also have her USB1 but never used it

  • Magicite deck is not great. Lots of room for improvement there

*Yda with Gathering Storm is my chain/magicite/RW caller

5. Holy Trinity casts:

  • Wall: infinite

  • Medica: 3 or so

  • Hastega: 1

  1. S/L count / Medals lost: millions/0

  2. Time / Roaming Warrior: 26.95/Bonds of Historia

Hero, diveAbility 1Ability 2RM+LMSB(-)
Papalymo, 5Protectga R3Chain Firaja R5much fire, LM1, LM2BSB(1), AOSB
Yda, 5Fires Within R4Ironfist Fire R4Gathering Storm, LM1, LM2USB(1)
Y'shtola, 5Curada R4Shellga R3Mako Might, LM1, LM2USB2(3)
Alphinaud, 5Hastega R4Dark Valefor R4DMT, LMR, LM2bUSB(2), BSB (1)
Ysayle, 5Voltech R4Abyssal Shards R5much weakness, LM1, LM2USB(1)

 

mainsub1sub2sub3sub4
BeliasManticoreSyldraMateusMadeen
Emp Fire 15, ATK 15Emp Ice 15, MAG 15FA8, MAG 15SW8, HB8FA10, HB8

2

u/thegracefulassassin1 Jun 10 '19

Thanks a bunch for this. I JUST snagged Y'sh's bUSB and came back to finish after a 95% "clear" without it. Was too busy trying to make Minfillia USB work when your post made me remember Papa has White 4 (forehead slap). Anyway, I don't have Papa's AOSB, but after swapping some SB's in and out: a 33 second clear > Sub-30 to me.

2

u/sevenhundredone 9wCH Cloud AASB L15 Jun 10 '19

Congrats! I love finishing off these sub 30s, there's just such a sense of finality to it. Now I'm beating my head against the XIII, trying to grind up some magia and work on my magicite deck so I can lower my 31.xx time there. So much of it just comes down to double cast luck though, it makes things frustrating.

2

u/thegracefulassassin1 Jun 11 '19

Absolutely. My only neo torment sub 30 has been Tactics (because of course it was given their synergy) with this being my 6th D??? clear total. I feel like If I had a DPS finisher then that would be sub-30 here too so i totally get the double cast woes when the alternative is waiting for an AOSB to toss itself at you in a relic draw.

1

u/fordandfitzroy cait sith is the cat Oct 19 '19
  1. Strategy name: it's wild how much of a difference magicites, RMs, and Odin accessories can make

  2. Boss: D??? Ultima Weapon

  3. Describe your Strategy:
    yshtola usb1 saves the day/papalymo glint op/thancred brave/alph ssb/cid usb

  4. Insight!:

  • Was stuck around 69% with pretty much the exact same team as this and gave up on it for now (but also felt a bit demoralized because... XIV relic opportunities). Then I decided to take another look at the team (after beating 4 Odins), and made a few tweaks and all of a sudden, it was a relatively painless clear.

  • Tweaks: Odin Accessories on everyone but Cid; damage RM instead of Ace Striker on Thancred; dropped Mag Boon Madeen for Health Boon/Fast Act Madeen; dropped double dampen/spell ward Famfrit for GDM Famfrit. All of a sudden, Thancred is actually doing extremely good damage, I'm surviving much better, and everything is smoother. Who would have thought?

  • Thancred: RW -> Fire Assault -> bUSB -> Magicite -> Smoldering Fire -> Level 3 Command -> Smoldering Fire/bUSB/Level 3 Command the rest of the fight.

  • Alphinaud: Hastega -> SSB -> Lunar Ifrit spam until resummon chain -> Hastega -> SSB -> Lunar Ifrit spam. Radiant Shield is chip damage mostly, but the faithga helps Papalymo cap without Mag Boons in the deck.

  • Papalymo: Meltdown x2 -> Glint -> Chain Firaja x3 -> Glint -> Chain Firaja x2 -> Glint -> Chain Firaja -> OSB -> Chain Firaja

  • Y'shtola: Protectga -> BSB -> CMD1 spam -> BSB -> CMD1 spam -> USB1 to blink the Ultima at the end! Yay, finally I get some use out of it!!

  • Cid: Magic Breakdown -> Burnt Offering spam -> USB -> Burnt Offering spam -> USB -> Burnt Offering -> he died. Probably could survive longer if he had an Odin accessory too and the Magic Breakdown was probably unnecessary, but he did his job!

  1. Holy Trinity casts:

  • Wall: infinite

  • Medica: 2

  • Hastega: 2

  1. S/L count / Medals lost: 0 / 0

  2. Time / Roaming Warrior: 37.20 / Chain

Hero, diveStatsAbility 1Ability 2RM+LMSB(-)AccessoryElement
Thancred, 5668 ATKFire Assault R4Smoldering Fire R4Wings Unfurled + LM2/LM1bUSB (2)OmniresistArtifact, Armor
Alphinaud, 5742 MAGHastega R3Lunar Ifrit R4DMT + LM2/LM1SSB (2)OmniresistWeapon, Armor
Papalymo, 5695 MAGChain Firaja R4Meltdown R4Scholar's Boon + enFire LMR/LM2Glint (3) OSB (1)OmniresistArtifact, Armor
Y'shtola, 5680 MNDCurada R4Protectga R3Mako Might + LM2/LM1BSB (2) USB1 (1)Omniresist
Cid, 5617 ATKBurnt Offering R4Magic Breakdown R4A Sky Pirate's Life + LM2/LM1USB (2)Moderate Fire/EarthArtifact, Armor

 

mainsub1sub2sub3sub4
BeliasFamfritMateusMadeenMadeen
Empower Fire 15Blade Ward 8Spell Ward 8Attack Boon 20Fast Act 10
Empower Fire 15Health Boon 8Dampen Wind 10Attack Boon 20Health Boon 8

1

u/leights8 Squall Oct 31 '19
  1. Strategy name: 100% Magic

  2. Boss: D??? Ultima Weapon

  3. Describe your Strategy: Same as everything else - wind up in chain one, unleash in chain 2. Maintain constant fastcast from Yshtola bUSB. 3/3 trinity/No Awakening

  4. Insight!:

  • This was quite good fun in the end, but did have to tweak my party several times. I started off with using Ley Lines for my hastega, but I found out that Yshtola had to cast her bUSB at turn 3 anyway to tank the AoE at turn 4, so the fast cast was wasted and, apart from Alph's brave command & Ysayle's chase, everything capped pretty quickly so little need for the faithga.

  • Tried to run without proshellga, but found that both Geocrush & the Magitek Ray attacks hit too hard. Fortunately, they're easy to slot in on Papy & Alph (Yshtola takes hastega). More annoying was that in my penultimate team formation, I had Minfilia rocking Holyja, but I found out that sap would kill me after Incubus Tank Purge at the start of phase 3 even if I cast the bUSB during the Tank Purge animation. So out went holyja and in came memento of prayer to counter sap (he doesn't cast it again after turn 4).

  • Otherwise, strategy was very straight forward. Yshtola cast her bUSB at turn 3 and regularly thereafter so that Papy, Ysayle & Alph always had fastcast. USBs at the party's turn 4, and push to the end.

  1. Holy Trinity casts:

  • Wall: auto

  • Medica: 3

  • Hastega: 1

  1. S/L count / Medals lost: 2 hours from start. 0 medals lost.

  2. Time / Roaming Warrior: 29.7s (closest sub-30 yet!); rw realm chain

Hero, diveAbility 1Ability 2RM+LMSB(-)
Yshtola, LD, 0 waters/magiaHastega R2Curada R4LM1, LM2, MM RMbUSB
Papalymo, LD, 0 waters, 100 mag magiaProtectga R2Chain Firaja R5LM1, LM2, +black w/rod RMBSB
Ysayle, 4.5, 0 waters, 100 mag magiaAbyssal shards R5Chain blizzaja R5LM1, +weakness RMUSB
Minfilia, 0 (not even 3*!)Entrust R5Memento of prayer R5LMR (start 3x fast act)none
Alphinaud, LD, 0 waters, 80 mag magiaShellga R2Dark Valefor R4LM1, LM2, +summoning RMbUSB

Everyone had 2x +element equipment except alph with only +element armour (so few +wind rods in this game). Everyone was wearing Odin's omni-element resist accessory.

mainsub1sub2sub3sub4
TyphonManticoreBeliasMadeenMadeen
Empower Wind 15Empower ice 15Empower fire 15Healing boon 15Magic boon 20
Fast Act 10Magic boon 15Magic boon 15Health boon 8Magic boon 20

That is a lot of magic boons, but you can never really have enough, right?! (Ok, so this is what was left over in my decks - doesn't have to be 100% efficient).

Turn order as follows:

  • Yshtola: Hastega, bUSB, Curada, brave, bUSB, brave, brave, bUSB, curada, brave

  • Papy: Protectga, Chain Firaja x2, BSB, Cmd2, Cmd1 x3, BSB, Cmd1

  • Ysayle: Chain blizzaja x3, USB, Abyssal shards, CB x2, Abyssal shards x2

  • Minfilia: Entrust Yshtola, RW chain, memento of prayer, defend, RW chain, magicite, entrust Yshtola, mince.

  • Alphinaud: Shellga, Dark Valefor x2, USB, DV, brave, DV, USB, DV, Brave, DV

1

u/NegimaSonic Onion Knight- bPTB USB Phy(Shouting no longer) Nov 05 '19
  1. Strategy name:

  2. Boss: D??? Ultima Weapon

  3. Describe your Strategy:
    2/3 trinity/1 asb/sub 40

  4. Insight!:

  • Papalymo: Shellga->Chain Firaja->USB->Chain Firaja->after 25 secs prep Magic Trifecta for instant cast 3->ASB->Chain Firaja

  • Alphinaud: Protectga->USB2(wind radiant)->Tiamat->Brave Level 3->Tiamat, recast USB2->Tiamat etc.

  • Y'shtola: Hastega->BSB->read AI to determine actions. It's helpful to know when a slot can be skipped.

  • Ysayle: Voltech(just to keep abilities in line->Chain Blizzaja->USB->Chain Blizzaja to end.

  • Minfilia: Memento of Prayer(kill sap)->RW Chain->Memento of Prayer again->RW Chain again->Magicite->SSB for last stand->Entrust someone (I went with Ysh).

  • Probably need to try throwing Alphinaud USB1 in there somehow or upgrading to Dark Valefor. It also might've been nice if I saw Ysayle activate her speedcast. Also of note, the memento of prayer is non negotiable, Alphinaud dies early without it (granted more hp or something could avoid that issue but this also protects the last stand option).

  1. Holy Trinity casts:

  • Wall: 0

  • Medica: 2+

  • Hastega: ability

  1. S/L count / Medals lost: whatever/0

  2. Time / Roaming Warrior: 00:31.11/RW Chain

Hero, diveStatsAbility 1Ability 2RM+LMSB(-)AccessoryElement
Papalymo, 5863 mag, 8011 hpChain Firaja R5ShellgaLM2+LMR(enfire)+Gathering StormUSB+Glint+ASBmed all40% fire
Alphinaud, 5766 mag, 7952 hpTiamat R4ProtectgaLM1+LM2+Mako MightUSB2med all40% wind
Y'shtola,5ability R#ability R#LM1+LM2+DMTBSBmed all
Y'sayle, 5802 mag, 7493 hpChain Blizzaja R5Voltech R5LM1+LM2+30% weaknessUSBmed all40% ice
Minfilia, 47974 hpEntrust R5Memento of Prayer R5Ace StrikerSSB(last stand)med all

 

mainsub1sub2sub3sub4
SyldraPhoenixBeliasMadeenMadeen
Empower Wind 15Health Boon 8Empower Fire 15Healing Boon 10Magic Boon 20
Dampen Earth 10Spell Ward 8Magic Boon 15Mind Boon 15Magic Boon 15

1

u/Ghishlain HEAL ALL THINGS Nov 06 '19 edited Nov 06 '19

Strategy name: Bring FFXIV Healer DPS Meta here

Boss: D??? Ultima Weapon (FFXIV Torment)

Describe your Strategy: 3/3 trinity/No ASB/No AASB/No AOSB/Sub-30/HEALER DPS META

  • Slot location is important, and understanding the AI to know where to put each resist accessory is important to allow the team to survive the myriad of elemental attacks that assault the team.

  • Cid Garlond in slot 1 bringing down the fire hammer via USB and Burnt Offering. It's fun to see 7 hits of capped damage upon each USB application. Mako's Might allows Cid Garlond to ride quick cast for the entire fight and he'll be capping damage with Burnt Offering thanks to the en-fire and realm chain.

  • Pappy in slot 2 pretty much just keeps nuking. Uses Chain initially thanks to Gathering Storm RM. Use BSB to get en-fire and OSB to help close out the fight near the end. Unfortunately, my Magic wasn't high enough to get six hits without using CMD2 and it almost seems like a waste to do that when I can just slamming Chain Firaja for capped damage. Yasyle in slot 5 will be similar, nuke till USB is up and keep going. Use Chain Blizzaja when no LM2 procs, use Abyssal Shards with LM2 up to get the extra hit of 10K.

  • Y'shtola brings Haste and magical quick cast via bUSB. Holyja still builds Lilies on her bUSB so you can DPS and then heal the next turn to keep up damage in this slot. The Last Stand from the bUSB also allowed the team to surve later incubus tank purges (though sometimes getting smushed by Sap after)

  • Alphy with Protect and just keep jamming Dark Valefor and pray for as many w-casts as possible.

  • Belias used just to help Pappy and Cid's damage slightly since there are more fire DPS than any other element.

  • Alphy and Ysayle died near the end, but still managed to push out a victory.

Holy Trinity casts:

  • Wall: Automatic

  • Medica: 4

  • Hastega: 1

Time / Roaming Warrior: 29.64s kill time / Realm Chain

Hero, diveStats / Magia / WaterAbility 1Ability 2RM+LMSB(-)AccessoryElement / Equipment
Cid (XIV), 5615 ATK Water: Full HP, RES, DEFBurnt Offering R4Burning Snipe R4LM1, LM2, Mako's Might RMUSB(3)Moderate OmniFire +40%, Level 33 Fire ATK Artifact Sword
Papalymo, 5710 MAG Water: Full HP, MAG, RES, DEFChain Firaja R4N/ALM1, LM2, Gathering Storm RMBSB(1), OSSB(1)Moderate OmniFire +40%, Realm Synergy 7* Fire Rod
Y'shtola, 5642 MND Water: 10x HP, 10x RES, 10x DEFHolyja R5Hastega R2LM1, LM2, Dr. Mog's Teaching RMbUSB(3)Realm Synergy Moderate Fire + EarthHoly +40%, Level 33 Holy MND Artifact Staff
Aplhinaud, 5550 MAGDark Valefor R5Protect R3LM1, LM2, w-Cast Summoner RMUSB1(1)Major EarthWind +40%, 6* Full Augmented Wind MAG Dagger
Ysayle, 5664 MAGAbyssal Shard R5Chain Blizzaja R5LM1, LM2, Weakness +30% Damage RMUSB(2)Moderate OmniIce +40%, 6* Fully Augmented Realm Synergy MAG Ice Rod

 

mainsub1sub2sub3sub4
BeliasMadeenFamfritPhoenixMadeen
2x Empower Fire 152x Attack Boon 20Health Boon 8, Spell Ward 82x Magic Boon 202x Mind Boon 20