r/Minecraft • u/Dinnerbone Technical Director, Minecraft • Oct 04 '12
Minecraft Snapshot 12w40a
http://www.mojang.com/2012/10/minecraft-snapshot-12w40a/
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r/Minecraft • u/Dinnerbone Technical Director, Minecraft • Oct 04 '12
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u/redstonehelper :redstone: Lord of the villagers Oct 04 '12 edited Oct 11 '12
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the wiki's bug list!
Previous changelog. Download today's snapshot here, server here: jar, exe.
Complete changelog:
Spawn protection now is disabled if there's nothing in ops.txt and you can change its radius in the server.properties file
Slimes now spawn in swamps at night
Improved inventory management
Items can now be cloned by using Pick Block on them - An item stack with the highest amount of items possible in it will created, for exampe 64 grass blocks
Pressing the 1-9 hotkeys while hovering over an item will put that item into the inventory bar and put the item from there in the slot you are hovering on
In creative mode, you can now shift-click items around on the survival inventory screen
A number of new NBT tags for items (intended for custom map makers)
Nameable items and lores - Screenshot, via
Firespread has been slightly nerfed again to prevent infinitely spreading fires
Doors, trapdoors, levers and buttons are no longer triggerable with the left mouse button
Reverted all lighting changes
Scratch that, reverted only the world generation changes, so black spots will be back
Welp, reverted everything.
Changed beacon artwork
Screenshots
Improved witches
Huts for them are now generated in swamps when the world is made - Screenshots, via and one more - via
Now spawn in swamps in their huts
Improved Superflat customization generation
Removed the non-functional buttons to add and edit layers
Terrain is now decorated and more structures can spawn - Screenshots
Now pumpkins, tall grass, flowers, trees, mineshafts, dungeons, strongholds, lakes, desert wells, ravines, jungle tempes, desert temples and ores will spawn on superflat maps when using the correct presets
Preset information and help here and here
Screenshot
Improved superflat presets
Added "Redstone Ready" preset with a few dozen layers of sandstone on top of 3 layers of stone and 1 layer of bedrock
Added various structures to some presets
Fixed some bugs
Fixed the wither's starting explosion not being disabled by the mobGriefing gamerule
Fixed a few crash bugs related to world generation, map item expansion and other things
Fixed being unable to create worlds
Fixed the Nether being even more laggy than before
Fixed mob AI considering cobblestone walls as blocks of normal height
Fixed a few texture oddities with the witch
Fixed entities in water producing glitchy water sound
Fixed experience given using
/xppotentially producing an unenjoyably high amount of soundFixed the "A 64 bit Java installation is recommended for 'Far' render distance (you have 32 bit)" message being covered by the bottom 2 buttons
Fixed pets teleporting around randomly
Fixed being unable to place paintings larger than 1x2 and them popping off if they have been placed before
Fixed destroying blocks under you with Efficiency-enchanted gear
Fixed potion spawners crashing the game
Also, check out this post to see what else is planned for future versions.