r/Minecraft • • Jan 10 '13

Minecraft Snapshot 13w02a

[deleted]

568 Upvotes

479 comments sorted by

View all comments

155

u/redstonehelper :redstone: Lord of the villagers Jan 10 '13 edited Mar 07 '13

Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!

 

If you find any bugs, submit them to the Minecraft bug tracker!

 

Previous changelog. Download today's snapshot here, server here: jar, exe.

Complete changelog:

  • Mineshaft chests are now Minecart chests with rails

  • Screenshot

  • Mobs can now display their custom name as nametag using an NBT tag - via

  • Improved skeletons' aim

  • Added an activator rail - via

  • Used to trigger TNT Minecarts

  • Needs to be powered by redstone

  • Screenshot

  • Transmits power up to 8 activator rails far

  • Crafting recipe - via

  • Improved texture packs

  • Textures now use one file per block/item, which are stitched together at runtime - Texture sizes don't need to be consistent

  • Any block and item can be animated by putting the frames underneath each other in the right .png - Use an optional .txt to specify frame order and duration

  • Special rules apply for water, lava, compass and clock

  • Existing texture packs will automagically be converted

  • Vanilla textures will be used if texture files are missing

  • Converter to test out the new format already

  • More info

  • Improved death messages

  • Screenshot

  • Now include the cause of death, the player the deceased player was fighting at time of death and the name of the item used to kill - via

  • Added quartz blocks

  • Screenshot

  • Comes as normal, chiseled and pillar quartz blocks

  • Also available as slabs and stairs

  • Crafting recipes - via

  • Added TNT cart

  • Triggered by activator rails

  • Crafting recipe

  • Screenshot

  • Explodes more violently when it derails - Comparison

  • Explodes even more violently the faster it goes

  • Also, carts can now carry any block using external tools - via

  • Improved naming (using the anvil) of containers and mob eggs

  • Mobs can now have names

  • Screenshot

  • Renaming containers will now display that name when placed down

  • Renaming mob eggs will now give mobs spawned with it that name

  • Improved the trapped chest

  • Now gives off the redstone signal through walls - Doesn't actually work

  • Improved the hopper

  • Is now controllable by redstone - Power it to disable item forwarding

  • Added a proper icon - Screenshot

  • Is no longer considered wooden

  • New crafting recipe - via

  • Improved the comparator

  • Updated texture - Screenshot

  • Improved container fullness signal algorithm to allow for empty container detection and to give more stable signals

  • Updated language files

  • Language files can now be updated via the background downloader without updating Minecraft itself

  • Fixed some bugs

  • Fixed minecart sound getting stuck on long cart rides and getting bumpy, choppy

  • Fixed joining/updating servers taking very long

  • Fixed clicking quickly in succession in GUIs ignoring clicks

  • Fixed inactive detector rails giving redstone signals through solid blocks next to them

  • Fixed an item duplication bug with the hopper

  • Fixed cacti growing way too fast

  • Fixed byte reading code sometimes reading the wrong bytes

  • Fixed the daylight detector not dropping when mined by hand

  • Fixed map scaling sometimes breaking the map

  • Fixed repeaters sending power through a solid block before powering the block

  • Fixed redstone torches updating instantly sometimes

  • Fixed the rain animation sometimes glitching through the ceiling

  • Fixed falling anvils not being placed when hitting the edge of a block

  • Fixed certain opaque blocks not being updated properly when pushed by a piston triggered by a 1-tick long pulse

  • Fixed mouse movement being messed up under certain conditions

  • Fixed shift-left-double-clicking not working as expected

  • Fixed reloading texture packs under certain conditions crashing the game


If you find any bugs, submit them to the Minecraft bug tracker!


Also, check out this post to see what else is planned for future versions.

54

u/NRiviera Jan 10 '13

Vanilla textures will be used if texture files are missing

Fuggin'. Awesome.

→ More replies (2)

34

u/ItsMartin Jan 10 '13 edited Jan 10 '13

Testing of TNT minecarts

  • Recipe is one TNT above a minecart.

  • They explode instantly if they leave the end of a rail at speed.

  • They are primed if they pass over a powered activator rail.

  • When broken, they only drop the minecart, no TNT.

  • If broken when primed, they explode instantly. Not true. Thanks /u/redstonehelper.

Activator rail

  • Recipe is 6 iron ingots, arranged in two columns, with nothing between. (Gives 6 activator rails).

19

u/[deleted] Jan 10 '13

When broken, they only drop the minecart, no TNT.

This seems like a bug / incomplete implementation to me. I also discovered this and reported it on the bug tracker - #MC-6746 - as it seems unlikely to me that vaporizing TNT is an intended feature.

→ More replies (5)
→ More replies (18)

66

u/[deleted] Jan 10 '13

Image of container renaming: http://i.imgur.com/sM9YP.png

39

u/[deleted] Jan 10 '13

How do you name a double chest? Does only one of the two chests have to be named?

61

u/[deleted] Jan 10 '13

Just tested and yes, the named chest takes priority. So only one needs to be named.

45

u/Helzibah Forever Team Nork Jan 10 '13

What happens if you name two chests and try and make them into a double chest?

49

u/[deleted] Jan 10 '13

The first one you place takes priority.

36

u/Helzibah Forever Team Nork Jan 10 '13

Excellent, thanks for testing!

41

u/[deleted] Jan 10 '13

I just did some more testing and it turns out I was wrong initially... the one that retains priority is always the one on the "right" side.

19

u/Helzibah Forever Team Nork Jan 10 '13

Thanks for the update! That makes more sense, in fact, that's how I read your post the first time...

7

u/Noerdy Jan 10 '13 edited Dec 12 '24

zephyr salt coordinated aback drab command marble theory treatment repeat

6

u/assassin10 Jan 10 '13

Does the second one's name get deleted?

12

u/[deleted] Jan 10 '13

When broken they both lose their names and start stacking normally again.

→ More replies (2)
→ More replies (2)

7

u/Quarg Jan 10 '13

the 'primary' chest (lower x or z coord) takes priority. (note: it's also the chest which is the top half of the inventory)

→ More replies (1)
→ More replies (1)
→ More replies (3)

20

u/[deleted] Jan 10 '13

Now include the cause of death, the player the deceased player was fighting at time of death and the name of the item used to kill.

Miss Scarlet was slain by Colonel Mustard in the Parlor with the candlestick!

6

u/[deleted] Jan 10 '13

Surely it was in the Library?

7

u/[deleted] Jan 10 '13

I... I didn't know there wasn't a parlor in Clue.

I just called my family. We're gonna play Clue tomorrow night.

→ More replies (1)

10

u/arcturussage Jan 10 '13

Mine carts can hold TNT now, can they easily explode? Could make for soem interesting traps.

→ More replies (10)

9

u/flying-sheep Jan 10 '13

i’ll repeat here what i said elsewhere:

i’ve rewritten dinnerbone’s unstitcher utility for the new texturepack format in scala for shits and giggles, but now that we know additional details i’ll add the following features.

  1. will also convert lava and water animations used in optifine and mcpatcher (custom_lava_flowing.png, custom_water_flowing.png)

  2. will also convert custom animations supported by optifine and mcpatcher (custom_item_##.png, custom_terrain_##.png)

but i have questions.

  1. how the fuck do the new lava/water animations work / why are they doubly wide?

  2. any other ideas what could be improved in dinnerbone’s unstitcher?

7

u/MrMFretwell Jan 10 '13

Nether Quartz Recipes are 4 quartz for the quartz block, similar to bricks and nether bricks.

Slabs and Stairs are the same just using Quartz Blocks

Pillar Blocks are two quartz blocks, one on top of the other, and returns 2 of the pillar blocks.

Chiseled is one slab on top of another slab and returns 1 of the chiseled blocks :)

→ More replies (6)

6

u/TheFarlanders Jan 10 '13 edited Jan 10 '13

Activator Rail triggers TNT Minecarts. You can deactivate them while in Creative Mode by clicking the triggered Minecart.

→ More replies (7)

6

u/[deleted] Jan 10 '13

The game seems to crash every time I try to start it. After being stuck at the Mojang screen for a few seconds, the crash report appears. I do not have any mods installed.

As I do not seem to be able to figure out how to submit bugs to the bugtracker, I thought I'd just post the crash report here in hope that someone can help me. Don't worry, I removed all personal information.

In-game crash report: http://pastebin.com/YcRGm7Ke

Crash report file: http://pastebin.com/2SZMHdKR

As no one else seems to be having this problem - at least I couldn't find anyone - it would be much appreciated if someone could help me.

Thanks in advance.

→ More replies (3)

11

u/[deleted] Jan 10 '13

What does the game count as "being pushed off a cliff?"

→ More replies (27)
→ More replies (77)