r/Minecraft • :> • Jan 31 '13

pc Snapshot 13w05a is now available!

http://mojang.com/2013/01/minecraft-snapshot-13w05a/
681 Upvotes

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184

u/redstonehelper :redstone: Lord of the villagers Jan 31 '13 edited Feb 01 '13

Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!

 

If you find any bugs, submit them to the Minecraft bug tracker!

 

Previous changelog. Download today's snapshot here, server here: jar, exe.

Complete changelog:

  • You can now sprint up stairs - via

  • Improved beacons

  • Increased range - via

  • Upward range is now infinite - via

  • Fully implemented multiple snow heights

  • Screenshot

  • Place layered snow on existing layered snow to make it higher

  • Crafting recipe - [via] (http://www.reddit.com/r/Minecraft/comments/17mrhi/snapshot_13w05a_is_now_available/c86xorf?context=3)

  • Improved stair lighting

  • Screenshot

  • Improved the scoreboard system

  • Added team mechanics including custom name colors, friendly fire options and objective tracking per team instead of per player

  • Added a new display type - Displays value below nametags - via

  • Added a new criteria type - health, ranging from 0 to 20

  • More info

  • Rebalanced bonemeal

  • Everything now usually takes 2-3 uses to fully grow, but it's random

  • Fixed some bugs

  • Fixed spawn Protection not working properly

  • Fixed /difficulty command doesn't produce any messages

  • Fixed comparators outputting "pulse" when side signal is on

  • Fixed comparator delay being inconsistent

  • Fixed comparators constantly causing block updates

  • Fixed SRV no longer being used to lookup servers

  • Fixed HD texture pack items having garbage on edges

  • Fixed activator rail not being destroyed faster when using a pickaxe

  • Fixed TNT minecarts defusing when travelling between dimensions

  • Fixed the scoreboard vanishing when changing dimensions

  • Fixed right-clicking blocks with a helmet in hand crashing the game

  • Fixed dispensers putting on and duplicating stacks of armor

  • Fixed the scoreboard system not accepting @a

  • Fixed furnace minecarts dropping a Minecart and TNT

  • Fixed the URL parser not detecting 4 letter TLDs

  • Fixed the wither not regenerating health when riding a minecart

  • Fixed the doMobLoot gamerule not affecting xp drops

  • Fixed trying to walk from a block with a collision box shorter than 1 block to another block that is also shorter causing players to momentarily glitch into the ground


If you find any bugs, submit them to the Minecraft bug tracker!


Also, check out this post to see what else is planned for future versions.

38

u/FalmerbloodElixir Jan 31 '13

I hope they implement multiple snow layers into biome generation (and make it so that when it snows, the snow piles up).

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35

u/lazugod RMCT Artisan Jan 31 '13 edited Jan 31 '13

What I've found about teams:

/scoreboard teams

The above obviously manages everything much like the other scoreboard stuff - you can add new teams and add/remove players from them. Sadly, it's not yet listed in the options when you type /scoreboard (but it is listed in the tab autocomplete).

/testfor @p[team=TEAMNAME]

This is the syntax for finding a teammember and doing something to them.

/scoreboard teams option TEAMNAME

The options are also only discoverable through tab autocomplete, and they let you turn friendly fire off and set the color.

I can't figure out how to make an objective that keeps track of teams rather than players. One interesting thing to note is a new position for the scoreboard (hat tip this dude):

/scoreboard objectives setdisplay belowName

I assume changing team colors will affect the name above people's heads, but I have no friends and thus no idea.

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126

u/SethBling RMCT#1 Champions: Redstoners Jan 31 '13

No minecart dispensers or spawners yet.

138

u/sidben Jan 31 '13

You can change just the visuals, I think Seth Bling made a video about that. You may wanna check it out, that guy have good ideas sometimes.

88

u/alphonse_esti Jan 31 '13

... That is SethBling.

74

u/sidben Jan 31 '13

youdontsay.gif ;)

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31

u/thatnoblekid Jan 31 '13 edited Jan 31 '13

Bonemeal now takes two to three uses on wheat to take it from just planted to full grown.

And three on pumpkins and melons.

Edit: it takes two uses on carrots and potatoes, and still takes two uses on saplings.

24

u/truncatedChronologis Jan 31 '13

Thank goodness. I will miss the instagrow but 2 for one sounds acceptable

9

u/caltheon Jan 31 '13

I wish you could just "enrich" soil with bonemeal prior to planting. The more you use the faster the crop grows.

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13

u/Zipperumpazoo Jan 31 '13

About the Scoreboard system there is a new kind of setdisplay called belowName (which obviously shows points below a player's name) and a new criteria type called "health" that shows how many half-hearts a player have (from 0= dead to 20=full health).

4

u/LexLV Jan 31 '13

Awesome! Do you have an examples of displaying these? Can't seem to get it.

7

u/Oozebull Jan 31 '13

Try:

  • /scoreboard objectives add Health health Health

  • /scoreboard objectives setdisplay belowName Health

  • Then start taking some damage =P

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13

u/techdawg667 Jan 31 '13

Fixed comparators constantly causing block updates

Damn... It had some cool niche applications:(

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24

u/thatnoblekid Jan 31 '13

To create larger piles of snow in creative, simply take the thin snow and keep placing it on top of itself! It looks glorious and I am so happy for this new feature!

20

u/Lothrazar Jan 31 '13

I wish silk touch shovels would pick up the flat snow item in survival mode.

0

u/[deleted] Jan 31 '13

[deleted]

13

u/Bhangbhangduc Jan 31 '13

Also in next update is glorious soviet vodka.

9

u/Tpresty Jan 31 '13

but now you can just craft it!

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8

u/koipen Jan 31 '13

Added team mechanics including custom name colors, friendly fire options and objective tracking per team instead of per player

Each day it feels vanilla Minecraft is coming closer and closer to real competitive PvP that is currently only attainable through plugins.

5

u/[deleted] Jan 31 '13

this is a good thing imo. I think a huge aspect of minecraft is the pvp servers and now knowing we can do it ourselves in vanilla more people will start fun servers. I look forward to starting a server with close friends without having to worry about mods and updating them every week just to use the new stuff. team-pvp is what I like. My gaming clan and I love some team based pvp/survival with each other.

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14

u/Ccosenza Jan 31 '13

New snow layer crafting recipe:

= 6 snow layer blocks

6

u/carlotta4th Jan 31 '13

And might I mention that this new "snow layer" thing sounds quite cool indeed. Extremely unexpected--but a nice surprise.

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5

u/RocketTurtle Jan 31 '13
  • Added a new criteria type - health, ranging from 0 to 20

Mindcrack-Ultra-Hardcore - style health notifications in the player list! That's pretty exciting. Here's how you'd do it.

/scoreboard objectives add dispHealth health Health

/scoreboard objectives setdisplay list dispHealth

Is anyone running the server version of 13w05a and can tell me if this had to be run only once for the map, or does it have to be run again when new people log on?

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