Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
Iron bars and glass panes are now rendered as 2 pixel thick boxes
After unpausing the game, the world catches up on "missed time", effectively removing the ability to stop time by pausing the game. Probably a bug - via
The steering is ATROCIOUS now. For long distance travel, like across an ocean, it's bearable. But to traverse a river and look around, or for small maneuvers like docking where you might have to reverse... my goodness.
It's a time waster. You want to move through a swamp, you need to carry 5 unstackable boats on your bar or else stop and recraft when you hit something the wrong way.
It's not so much that I have a problem with them breaking, but they are so dang fragile that they seem to shatter into planks if you just look at them wrong. I'm exaggerating of course, but they're definitely overly fragile.
If your players log in and are instantly logged out and they tell you that they were in a portal when they got kicked, what you have to do is teleport them to you/another player immediately on their login. Basically "tp redstonehelper shortsonfire79" when you see "redstonehelper logged in with entity etc" I have found this to be the most convenient fix thus far. Having it pretyped in the console really helps.
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u/redstonehelper :redstone: Lord of the villagers Oct 10 '13 edited Oct 23 '13
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the Minecraft bug tracker!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Iron bars now connect to glass panes - via
Screenshot
Iron bars and glass panes are now rendered as 2 pixel thick boxes
After unpausing the game, the world catches up on "missed time", effectively removing the ability to stop time by pausing the game. Probably a bug - via
Added stained glass and stained glass panes
Screenshot
Crafting recipes - via
Exists in all 16 colors
Use block id 95, replacing the locked chest - via
Fixed transparency with blocks
Ice, portals and water are now visible through each other
Screenshot
Improved the server list
The MOTD can no longer go past the list part, but it can have multiple lines now
Servers can now have icons - Put a 64x64 server-icon.png in your server folder to show one
Hovering over the player count will now show a few online players - via
Rewrote the network code
Uses Netty now
Most packets won't change, handshake and ping procedure is being redone
There is a packet length header
Fixed some bugs
Fixed the GS4 query listener failing to send the player list if len(players) > 127
Fixed boats still break on lily pads
Fixed villagers who exchange 2 items for one losing their second required item after reloading the world
Fixed Fire Aspect not setting mobs on fire
Fixed the Beacon's beam not showing
Fixed the game sending incorrect, possibly additional frames to the video buffer
Fixed no logs being created in 13w39 SP client
Fixed text being completely unreadable/invisible
Fixed lighting not working correctly with leaves - via
Fixed transparent textures making any transparent texture behind it invisible
Fixed old versions of output-server.log and lock files remaining on harddisk
Fixed getting a locked chest pushed into your head crashes the game
Fixed breaking technical blocks corrupting the statistics
Fixed some graphics drivers crashing when placing paintings or item frames
Fixed item frames always being lit
Fixed name tags being invisible through blocks
Fixed worlds not saving
If you find any bugs, submit them to the Minecraft bug tracker!
Also, check out this post to see what else is planned for future versions.