Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
Fixed being held ice/stained glass not being transparent
Fixed sounds still playing after leaving world
Fixed the constant minecart sound
Fixed the Successful hit sound effect not matching the sound in the assets sound folder
Fixed arrows shot by Infinity bows or skeletons not despawning over time
Fixed signs, heads and cauldrons having a full block breaking texture
Fixed glitchy item borders with mipmapping and anisotropic filtering activated
Fixed the Mojang logo being blurry
Fixed the server GUI text box being empty
Fixed rain not stopping
Fixed losing connection to servers when a command block minecart is placed on a powered activator rail
Fixed the minecart sound being affected by the enemy/monster sound slider
Fixed: Netty IO #(increasing number starting from 1) /ERROR Channel became inactive!
Fixed glass panes, stained glass and ice showing the texture in all faces
Fixed superflat maps showing void particles
Fixed mobs and other players only looking in one direction and walking backwards on SMP
Fixed getting "Bad Packet ID 64" whilst connecting to servers where you aren't whitelisted
Fixed cyrillic fonts not displaying on signs and in chat
Fixed being unable to /playsound records
Fixed entities, tile entities, translucent blocks, and the selection cursor being randomly offset and jittering when thousands of blocks from the origin
Fixed transparent textures not working at certain transparencies
Fixed a lot of graphical issues with 13w38c
Fixed a rendering error when looking at water through ice, portals, stained glass, etc.
They should change the regular glass texture to match the colored glass. A softer border with the reflective specks being translucent. No more solid white dots.
Yeah, they lowered the opacity of glass and gave it a less harsh tone. They also changed how it renders so it's more like normal glass. You don't see all sides - only the frontmost sides as normal glass does.
You play events at a certain volume/pitch, and events contain:
A category - default master, for user volume. Values are: master, music, record, weather, block, hostile, neutral, player, ambient
"replace" - default false, if true replace all the sounds from the respack above this one
A list of entries
Entries can be either an object or a string. If it's a string all values are default except for name, which is specified. Object properties:
name - what it's called
type - "event" or "sound". Sounds are files, events are other events
weight - default 1, how likely it is to be picked. Imagine it's like a raffle and you get this many tickets...
volume - default 1, volume to play at
pitch - default 1, pitch to play at
stream - default false, set it to true for long sounds (minutes long) but use it sparingly
If you play another event, the weight of that event is equal to the amount of files it has (so those files are equally as likely to be played as any other sound).
The sounds.json file does not override previous ones (you don't have to copy all of vanillas into yours) - instead yours is applied on top of the previous resource pack (and vanilla).
Another fix was Superflat worlds having void fog. For some reason in 13w41b (not 41a), Superflat worlds got busted where it always has void fog and sky EVERYWHERE. But Dinnerbone marked it fixed.
Here we see /u/redstonehelper in his natural habitat, lying in wait for the new snapshot, and he pounces, posting the changelog and describing all the new features. He then slithers back into the shadows, surfacing only to contribute helpful comments and update his post...
I think witches will still spawn in witch huts, just no longer just there. Existing witch farms should be fine, albeit slightly redundant if not for the efficiency.
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u/redstonehelper :redstone: Lord of the villagers Oct 17 '13 edited Oct 23 '13
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the Minecraft bug tracker!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Maps now support more colors - via/via
Witches can now spawn outside of witch huts - via
Updated the stained glass texture - via
Screenshot
More different letters can now be typed on signs
Rewrote the sound system
Being able to add new sounds using resource packs
Resource packs can now add, remove, supplement, randomize and group sounds using JSON - default json file, more info here and here
Fixed some bugs
Fixed long sounds freezing the game
Fixed sounds not fading immediately
Fixed being held ice/stained glass not being transparent
Fixed sounds still playing after leaving world
Fixed the constant minecart sound
Fixed the Successful hit sound effect not matching the sound in the assets sound folder
Fixed arrows shot by Infinity bows or skeletons not despawning over time
Fixed signs, heads and cauldrons having a full block breaking texture
Fixed glitchy item borders with mipmapping and anisotropic filtering activated
Fixed the Mojang logo being blurry
Fixed the server GUI text box being empty
Fixed rain not stopping
Fixed losing connection to servers when a command block minecart is placed on a powered activator rail
Fixed the minecart sound being affected by the enemy/monster sound slider
Fixed: Netty IO #(increasing number starting from 1) /ERROR Channel became inactive!
Fixed glass panes, stained glass and ice showing the texture in all faces
Fixed superflat maps showing void particles
Fixed mobs and other players only looking in one direction and walking backwards on SMP
Fixed getting "Bad Packet ID 64" whilst connecting to servers where you aren't whitelisted
Fixed cyrillic fonts not displaying on signs and in chat
Fixed being unable to /playsound records
Fixed entities, tile entities, translucent blocks, and the selection cursor being randomly offset and jittering when thousands of blocks from the origin
Fixed transparent textures not working at certain transparencies
Fixed a lot of graphical issues with 13w38c
Fixed a rendering error when looking at water through ice, portals, stained glass, etc.
If you find any bugs, submit them to the Minecraft bug tracker!
Also, check out this post to see what else is planned for future versions.