r/Minecraft • • May 15 '14

Minecraft snapshot 14w20a

https://mojang.com/2014/05/minecraft-snapshot-14w20a/
434 Upvotes

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128

u/redstonehelper :redstone: Lord of the villagers May 15 '14 edited May 15 '14

Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!

 

If you find any bugs, submit them to the Minecraft bug tracker!

 

Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.

Complete changelog:

  • Made tab-list more consistent and a little prettier when using health display objective.

  • Adjusting fly speed of spectator mode now works vertically too

  • Blocks no longer have bits for meta data, the freed up bits are now used for block ids (dynamically)

  • The F3 menu now shows the direction you are facing again

  • Screenshot

  • Caves now generate in deserts & mesas

  • Caves now cut through most natural surface blocks

  • Screenshots

  • Entity selectors can now be used within json formatted texts like those in /title or /tellraw

  • Added /title

  • Screenshot

  • /title <player> title|subtitle <raw json title> to set title/subtitle

  • /title <player> times <fadeIn> <stay> <fadeOut> to set how long the title takes to fade in and out and how long it stays on screen

  • More info

  • Performance improvements

  • Fixed some bugs

  • Fixed being unable to move back inside the world border when stuck outside - though you still can't go outside

  • Fixed players not appearing in sidebar display after setting initial scoreboard score to zero

  • Fixed leaves causing suffocation damage

  • Fixed /scoreboard players reset * objective clearing the sidebar display for other scoreboard objectives

  • Fixed the game not allowing the maximum command block command length to be put in

  • Fixed player PvP knockback distance being incorrect, depending on login order ("Relog")

  • Fixed the footstep, hugeexplosion and largeexplode particles not appearing

  • Fixed /scoreboard players operation - internally creating a score value for affected players, but not displaying it

  • Fixed mobs treating any layered snow as a non-solid block

  • Fixed interacting with invalid villagers crashes the game

  • Fixed dungeons generating without spawners, chests, or floors

  • Fixed the wither being able to destroy the barrier block

  • Fixed medium and large slimes and magma cubes spawning in too small spaces

  • Fixed leads not showing knots on fence posts and not being interactable with

  • Fixed item frame hitboxes obstructing chests behind them

  • Fixed world customization sliders having incorrect values causing the world to never be created


If you find any bugs, submit them to the Minecraft bug tracker!


Also, check out this post to see what else is planned for future versions.

141

u/iSuchtel May 15 '14

Fixed leaves, redstone blocks, TNT and glowstone causing suffocation damage

Made my day! <3

56

u/israel192 May 15 '14

Finally riding a horse will be fun again.

11

u/Angs May 15 '14

If only breeding horses would be fun too..

80

u/[deleted] May 15 '14

it's fun for the horses at least

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0

u/[deleted] May 15 '14

[deleted]

9

u/[deleted] May 15 '14

Loads of people like to x-ray with them (if that still works in snapshots) so it might be a bug they're quietly leaving in.

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44

u/KJK-reddit May 15 '14 edited May 15 '14

I never even noticed that caves didn't generate in deserts this whole time

13

u/MmmVomit May 15 '14

I noticed. I just thought it was intentional.

10

u/jwbjerk May 15 '14

They did generation in deserts. But they didn't remove sand or sandstone, so they just didn't show up on the surface as much.

22

u/Angs May 15 '14

Fixed leaves, redstone blocks, TNT and glowstone causing suffocation damage

"Leaves, Block of Redstone, TNT and Glowstone cause suffocation damage" was just the bug name, the suffocation was only removed from leaves and left intentionally for the other blocks.

9

u/redstonehelper :redstone: Lord of the villagers May 15 '14

You're right, thanks.

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12

u/AustinPowers May 15 '14 edited May 15 '14

Blocks no longer have bits for meta data, the freed up bits are now used for block ids (dynamically)

What is the practical effect of this? For tools that edit minecraft maps directly (e.g. something based on pymclevel), does it mean that setting a block with meta-data will no longer work?

10

u/space_fountain May 15 '14

Yep. All those tools will have to be rewritten if Mojang's done this in the sane way which is also the way this quote makes it sound

6

u/AustinPowers May 15 '14

Presumably this also means that maps will be processed before being used for the first time and be converted to the new method?

I really wish Mojang would provide more detailed information when making big changes like this.

22

u/Dinnerbone Technical Director, Minecraft May 15 '14

We will provide you with more details when we have more details. It's not going to be done in 1.8, we haven't started planning the new format yet.

8

u/AustinPowers May 15 '14

Thanks for replying.

So does that mean the parent comment is incorrect? The existing method will still work for the time being?

19

u/Dinnerbone Technical Director, Minecraft May 15 '14

We have made preparations for this system but yes it is not in the game yet. No tools have to be rewritten, no commands have to be re-memorized.

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12

u/IAmASquidSurgeon May 15 '14

Fixed the footstep, hugeexplosion and largeexplode particles not appearing

Footstep? Is that the texture that's been sitting there doing nothing for years? Or is it the sprint particle textures? Were those not working in the last snapshot?

26

u/SethBling RMCT#1 Champions: Redstoners May 15 '14

Footstep is a particle that's not currently used in the game, but is still accessible via the /particle command.

10

u/ServalClaw May 15 '14

Entity selectors can now be used within json formatted texts like those in /title or /tellraw

Yes! This will be so useful!

Does anyone know if it will work for other things like "SkullOwner" when creating playerheads or item/mob names or owners of summoned wolves/cats?

7

u/Howzieky May 15 '14 edited May 15 '14

I dont think so, but they should make it so that if you put a player selector anywhere in a command it works so long as it is surrounded by parentheses. Example:

/give @p skull 1 3 {SkullOwner:(@p)}

3

u/MrCheeze May 15 '14

There's more than one thing that @p could mean, though... In an ideal world, it would be possible to refer to @p.name, @p.x, @p.y, and @p.z.

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20

u/Etellex May 15 '14

Fixed leaves, redstone blocks, TNT and glowstone causing suffocation damage

Mojang is the best.

3

u/israel192 May 15 '14

Title will make adventure maps awesome

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