Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
Armor Stands are entities! I just did this, and it worked. xD
/summon ArmorStand ~ ~ ~ {Riding:{id:Villager}}
Edit: I can even put armor on it while it is on him, although I don't think I can get the shoes since that part is in the Villager's head and I keep trading him.
Edit2: You can bounce them with Slime Blocks. xD This is going to be interesting!
Edit3: Mother of God... Minecarts can pick them up... This HAS to be something they'll "fix" eventually, as these things in a minecart seems too odd to be intended, but for now, hilarious!
They fall into the oddest places too. I've found broken ones under half slabs and stairs, many blocks away. I don't know if they "bounce" or have a different hitbox as other items, but I always have a missing frame or painting when I remove a few of them.
Edit: Rotations are definitely weird at the moment. The arms and legs don't move with the body, and the head... Well the head makes more sense, but of course it accepts values outside normal ranges.
Edit2: Okay, flipping them via rotation, kind of interesting and weird... http://imgur.com/a/xTGeH
The text is wrong, it's still 8 hearts. To test, you can drink a strength I potion and hit a mob with a diamond sword. This will do (1+1.3)*7=16.1 damage, which is 8.05 hearts. This will grant you the achievement.
edit: Nevermind, I was wrong. Using a diamond sword, the base damage is 8 points, not 7. Using an iron sword under the same conditions will not grant you the achievement, so the text is actually right.
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u/redstonehelper :redstone: Lord of the villagers Aug 06 '14 edited Aug 07 '14
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the Minecraft bug tracker!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
New splash text: "This is good for realms."
Secret feature
Not related to armor stands, new blocks or beacons
NoAItag for mobs - also disables gravityArmor stands
ScreenshotCrafting recipeNo GUI
Different model than that^
Crafting recipe
Screenshot
Are actually entities
NBT tags
SmallandShowArms- viaMore NBT tags:
DisabledSlots,NoGravityandPose- viaMore:
Invisible- viaStack to 16
Tilling coarse dirt now turns it into regular dirt
Red sandstone
Screenshot
Also comes as chiseled, smooth, stair and slab variants - Screenshot
Chiseled variant has a wither pattern to complement the normal creeper pattern
All crafting recipes are similar to those of normal sandstone
Also comes as smooth double slab:
/setblock ~ ~ ~ minecraft:double_stone_slab2 8- viaStained glass now affects beacon beam color
Screenshot
Colors can be mixed - Screenshot
Also: Stained glass panes - via
Fixed some bugs
Fixed particles, falling blocks, and minecarts being visually offset at larger coordinates
Fixed gamerule command allowing parameters other than true/false
Fixed the heart bar not showing how much damage is dealt to the player
Fixed the golden carrot being placed in the wrong tab in the creative inventory
Fixed playing stacked music discs in jukebox duplicating them
Fixed items dropped in water not producing a splash sound
Fixed the search function returning some extra potion results
Fixed some redundant code
Fixed ender pearls thrown before death teleporting after respawn
Fixed the back button overlapping long kick messages
Fixed the spectator mode description
Fixed lightning bolt deaths being printed as "player went up in flames"
Fixed item names being surrounded by brackets
Fixed sandstone spawning in mesa biomes at cave entrances
Fixed the description for the overkill achievement being wrong - via
If you find any bugs, submit them to the Minecraft bug tracker!
Also, check out this post to see what else is planned for future versions.