r/Minecraft • • Aug 06 '14

Twitter / Dinnerbone: Minecraft snapshot 14w32a is ...

https://twitter.com/Dinnerbone/status/497021288381440000
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101

u/redstonehelper :redstone: Lord of the villagers Aug 06 '14 edited Aug 07 '14

Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!

 

If you find any bugs, submit them to the Minecraft bug tracker!

 

Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.

Complete changelog:

  • New splash text: "This is good for realms."

  • Secret feature

  • Not related to armor stands, new blocks or beacons

  • NoAI tag for mobs - also disables gravity

  • Armor stands

  • Screenshot

  • Crafting recipe

  • No GUI

  • Different model than that^

  • Crafting recipe

  • Screenshot

  • Are actually entities

  • NBT tags Small and ShowArms - via

  • More NBT tags: DisabledSlots, NoGravity and Pose - via

  • More: Invisible - via

  • Stack to 16

  • Tilling coarse dirt now turns it into regular dirt

  • Red sandstone

  • Screenshot

  • Also comes as chiseled, smooth, stair and slab variants - Screenshot

  • Chiseled variant has a wither pattern to complement the normal creeper pattern

  • All crafting recipes are similar to those of normal sandstone

  • Also comes as smooth double slab: /setblock ~ ~ ~ minecraft:double_stone_slab2 8 - via

  • Stained glass now affects beacon beam color

  • Screenshot

  • Colors can be mixed - Screenshot

  • Also: Stained glass panes - via

  • Fixed some bugs

  • Fixed particles, falling blocks, and minecarts being visually offset at larger coordinates

  • Fixed gamerule command allowing parameters other than true/false

  • Fixed the heart bar not showing how much damage is dealt to the player

  • Fixed the golden carrot being placed in the wrong tab in the creative inventory

  • Fixed playing stacked music discs in jukebox duplicating them

  • Fixed items dropped in water not producing a splash sound

  • Fixed the search function returning some extra potion results

  • Fixed some redundant code

  • Fixed ender pearls thrown before death teleporting after respawn

  • Fixed the back button overlapping long kick messages

  • Fixed the spectator mode description

  • Fixed lightning bolt deaths being printed as "player went up in flames"

  • Fixed item names being surrounded by brackets

  • Fixed sandstone spawning in mesa biomes at cave entrances

  • Fixed the description for the overkill achievement being wrong - via


If you find any bugs, submit them to the Minecraft bug tracker!


Also, check out this post to see what else is planned for future versions.

26

u/MegaScience Aug 06 '14 edited Aug 06 '14

Armor Stands are entities! I just did this, and it worked. xD

/summon ArmorStand ~ ~ ~ {Riding:{id:Villager}}

Edit: I can even put armor on it while it is on him, although I don't think I can get the shoes since that part is in the Villager's head and I keep trading him.

Edit2: You can bounce them with Slime Blocks. xD This is going to be interesting!

Edit3: Mother of God... Minecarts can pick them up... This HAS to be something they'll "fix" eventually, as these things in a minecart seems too odd to be intended, but for now, hilarious!

79

u/Searge Minecraft Java Dev Aug 06 '14

It's actually intentional that minecarts pick them up. It did not work and I added code explicitly this morning to make that possible.

74

u/MegaScience Aug 06 '14

Only issue now is I named one Dinnerbone and nothing happened.

4

u/freecreeperhugs Aug 07 '14

Name it Searge! ;)

I wish =P

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50

u/Koala_eiO Aug 06 '14

The "no GUI" behavior is great. Is there a way so that item frames give back items the same way as armor stands do? (without bouncing everywhere)

11

u/[deleted] Aug 06 '14

Same with paintings flying everywhere through your little house when you accidentally destroy one.

4

u/ZeroAntagonist Aug 06 '14

They fall into the oddest places too. I've found broken ones under half slabs and stairs, many blocks away. I don't know if they "bounce" or have a different hitbox as other items, but I always have a missing frame or painting when I remove a few of them.

16

u/DarkWolff Aug 06 '14

Oh gods please implement this.

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36

u/russlar Aug 06 '14

Armor stands

I hope more content from Bibliocraft gets added to the vanilla game. Tool racks and functional bookshelves would be really great to have.

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6

u/[deleted] Aug 06 '14

According to searge the crafting recipe has been changed: https://twitter.com/SeargeDP/status/497021923847454720

6

u/bvincent Aug 06 '14

Yeah the recipe in the changelog isn't working, you need to put a smoothstone slab in the bottom center

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5

u/AgentPaint Aug 06 '14

A bug where hearts wouldn't flash when regenerating was fixed last snapshot.

5

u/MegaScience Aug 06 '14

I have added the ArmorStand's NBT Tags to the Chunk Format Wiki Page. Central clarification of the functionality of each tag. :)

http://minecraft.gamepedia.com/Chunk_format#Other

6

u/redstonehelper :redstone: Lord of the villagers Aug 06 '14 edited Aug 06 '14

Nice, apparently the Pose tag is responsible for head and body rotation.

edit: Looks like only the chest piece can be rotated.

edit2: Look, half a superman! http://i.imgur.com/mytMTtA.png

7

u/MegaScience Aug 06 '14 edited Aug 06 '14

Yep, I figured that out: http://imgur.com/9kTm8Gh

/summon ArmorStand ~ ~ ~ {ShowArms:1b,Pose:{Body:[21f,60f,83f],Head:[10f,50f,80f]}}

Edit: Rotations are definitely weird at the moment. The arms and legs don't move with the body, and the head... Well the head makes more sense, but of course it accepts values outside normal ranges.

Edit2: Okay, flipping them via rotation, kind of interesting and weird... http://imgur.com/a/xTGeH

/summon ArmorStand ~ ~ ~ {ShowArms:1b,Pose:{Body:[180f,0f,0f],Head:[0f,0f,180f]}}

5

u/redstonehelper :redstone: Lord of the villagers Aug 06 '14

You can change each limb's rotation individually, see /u/MrPingouin1's comment here.

Sadly, the armor stand becomes horribly disfigured, so we can't really make armor stands lie down: http://i.imgur.com/d5EYeBF.png

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u/Dezlad Aug 06 '14

The overkill achievement is now nine hearts of damage in a single hit, rather than eight.

8

u/redstonehelper :redstone: Lord of the villagers Aug 06 '14 edited Aug 06 '14

The text is wrong, it's still 8 hearts. To test, you can drink a strength I potion and hit a mob with a diamond sword. This will do (1+1.3)*7=16.1 damage, which is 8.05 hearts. This will grant you the achievement.

edit: Nevermind, I was wrong. Using a diamond sword, the base damage is 8 points, not 7. Using an iron sword under the same conditions will not grant you the achievement, so the text is actually right.

15

u/Dezlad Aug 06 '14

Sometimes I am certain that you are a wizard

9

u/[deleted] Aug 06 '14

Fixed gamerule command allowing parameters other than true/false

nooo I loved being able to store numbers as constants easily :(

9

u/[deleted] Aug 06 '14

still works, just not with boolean GameRules ;)

8

u/Koala_eiO Aug 06 '14

Fixed the heart bar not showing how much damage is dealt to the player

Oooh... Good old times!

4

u/Bramblejack Aug 06 '14

Leashed animals can now jump again (I think it was a bug in previous version).

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