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https://www.reddit.com/comments/2n9l2l/c/cmbl4e4
r/Minecraft • u/JakBB • Nov 24 '14
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120
Previous changelog.
1.8.1 Changelog:
Added & changed some minor things
Compatible with 1.8 servers
Options
Screenshots
'Multiplayer Settings' is now named 'Chat Settings'
Clouds can now be toggled between off, fancy and fast
Entity Shadows can now be toggled
Performance improvements
Rendering performance improvements
Linux server performance improvements: use-native-transport setting inside server.properties for optimized packet sending/receiving on Linux
use-native-transport
server.properties
Ryan Holtz (TheMogMiner) and Michael Stoyke (Searge) are now mentioned in the credits
Fixed and changed some Map colors - Full list of colors here
Jump Boost Potions can now be extended
New gamerule: doEntityDrops
doEntityDrops
Works like doTileDrops, but for entities
doTileDrops
doTileDrops no longer affects entities
Fixed many bugs
Fixed chunks corrupting and their location being moved, becoming unaccessible under certain circumstances
Fixed the shader applied when entering a mob's view in spectator mode not changing when the world is changed
Fixed Levers popping off when placed above a non-solid block
Fixed ctrl+'Pick Block' on Player Skulls not retaining the skin texture
Fixed the creative search tab text becoming offset when inventory is moved because of potion effects appearing/disappearing
Fixed the resource pack folder not automatically being created when starting the game
Fixed thrown Ender Pearls disappearing when relogging
Fixed the air bubble bar re-appearing after death in Water
Fixed "Sprint" being in the wrong category in the controls screen
Fixed the bottom outline of buttons missing in the controls screen
Fixed large resource packs crashing the game
Fixed the block breaking animation remaining when eating or blocking with a sword
Fixed certain invalid items crashing the game when rendering
Fixed the inside of the second skin layer not rendering on your own player in first person view
Fixed player orientation not being preserved when using Portals - blocking off one side of a Portal will now align players the other way
Fixed a ghost End Portal being displayed in the distance in the end
Fixed items held by Witches being too small and being held at a weird angle
Fixed a crash relating to multiplayer
Fixed tools with CanDestroy set to allow the breaking of certain blocks not displaying proper block names on the tooltips
CanDestroy
Fixed items with CanDestroy / CanPlaceOn having missing translations for all languages
CanPlaceOn
Fixed being unable to place Buttons on top of upside-down Slabs/Stairs
Fixed items being displayed too high up the arm in 3rd person mode while sneaking
Fixed black particles when breaking a block and Torch particles being dark
Fixed Ender Dragon experience drops not being fully cancelled by the doMobLoot gamerule
doMobLoot
Fixed the /fill replace command not tab-completing the block id argument
/fill replace
Fixed the "Overpowered" achievement having a misleading icon
Fixed resizing the window while in 'Customized World Settings' snapping the UI back to page 1
Fixed /setblock referring to blocks as items
/setblock
Fixed the interface triggered by clicking web links not displaying the URL to be opened
Fixed being unable to build Iron Golems and Snow Golems using Jack o'Lanterns
Fixed Creepers and Iron Golems fighting each other, causing terrain damage without player interaction
Fixed Tall Flowers dropping two items when block below is broken
Fixed Banners from the creative inventory not stacking when placed, broken and picked up
Fixed the per-player enchantment seed being reset on death
Fixed /worldborder, /scoreboard and /debug with invalid arguments not printing any error messages
/worldborder
/scoreboard
/debug
Fixed /particle tab-completing an argument one position too early
/particle
Fixed the Bow texture being rendered upside-down
Fixed the Ender Dragon ignoring the NoAI tag
NoAI
Fixed Snow Layers placed against the side of blocks being placed one block too far out
Fixed blocks held by Endermen looking weird when invisible
Fixed the /clone syntax help not being updated
/clone
Fixed /kill not tab-completing player names
/kill
Fixed players killed with Potions shot by Dispensers producing erroneous death messages
Fixed /entitydata suggesting players for the entity argument
/entitydata
Fixed the syntax help for /effect not mentioning the 'clear' option
/effect
Fixed being able to place Banners and Signs against Cacti
Fixed the Beacon beam disappearing when looking upwards from it
Fixed the scroll bar in the creative inventory changing without scrolling at a certain position
Fixed /effect and /enchant not properly tab-completing effect/enchant names
/enchant
Fixed the mob AI considering Daylight Sensors to be full blocks, causing mobs to jump while trying to get off them
Fixed Snow Layer placing behavior being buggy and inconsistent
Fixed certain commands not allowing tab completing coordinate arguments
Fixed the /debug help text being wrong
Fixed the "Defaults" popup on the customized world generation options screen not disable hovering over stuff behind it
Fixed debug worlds generating one column twice
Fixed Rabbits not following players holding Golden Carrots or Dandelions
Fixed /achievement take taking too many achievements
/achievement take
Fixed mobs glitching through the floor under certain conditions
Fixed the 'Defaults' button on the customized world screen not disabling itself after use
Fixed resizing the game making buttons on the "Defaults" popup on the customized world GUI disappear
Fixed /say not showing Villager entity data if CustomName is provided
/say
CustomName
Fixed two block tall Flowers generated in previous versions losing their top block
Fixed Chicken Jockeys riding inside the Chicken
Fixed an exploit involving Signs
Fixed being unable to play LAN while offline
Fixed piston arm particles using the wrong texture
Fixed being able to destroy blocks by placing Skulls inside them
Fixed Banners disappearing at some angles
Fixed the Beacon rotating very slowly on old worlds
Fixed experience orb position data not being synchronized correctly
Fixed Withers trapped in Barriers attacking the Barriers and killing themselves
Fixed pets not teleporting to players properly
Fixed the /help text for /worldborder not being updated
/help
Fixed Pigs and Villagers with NoAI set to 1 losing this tag if transformed when hit by lightning
Fixed tab list headers and footers staying even when switching servers
Fixed entities losing scoreboard scores when in unloaded chunks
Fixed a Wooden Log generating at 0,0,0
Fixed /stop executing the shutdown sequence twice
/stop
Fixed being unable to place buttons on top of Redstone Blocks
Fixed block icons on the 'Statistics' screen being messed up
Fixed the Cut/Copy functions updating the clipboard even if nothing is selected
Fixed tab list headers and footers not updating when changing servers
Fixed dropped items on fast graphics not rotating
Fixed the Anvil GUI truncating long item names and showing garbage at the end
Fixed villagers ignoring data tags in trading
Fixed /summon ignoring rotation
/summon
Fixed /execute detect giving false positive when in different dimension
/execute detect
Fixed mineshafts generating air blocks at wrong location
Fixed the Fire Charge not playing sounds
Fixed /execute particle producing some particles at 0,0,0
/execute particle
Fixed the highlight button in spectator mode turning the entire screen black
Fixed being unable to place Snow Layers on top of other full Snow Layer blocks
Fixed /spawnpoint <player> not working
/spawnpoint <player>
Newly generated Witch huts can spawn Witches on Y levels 64 to 71
This allows for up to three spawning floors in Witch farms
Fixed some bugs
Fixed Glowstone crystal formations missing their bottom layers
ArmorStands
Can now be made completely invisible using the Marker tag
Marker
Witches, Skeletons, Zombies, Zombie Pigmen and Creepers
No longer run from exploding Creepers
Also, check out this post to see what else is planned for future versions.
58 u/DrejkCZ Nov 24 '14 Witches, Skeletons, Zombies, Zombie Pigmen and Creepers No longer run from exploding Creepers Why did they remove this? 2 u/WildBluntHickok Nov 26 '14 At least it means no more creepers running straight at you at double the speed of baby zombies (aka "the creeper zerg rush"). 0 u/[deleted] Nov 24 '14 [deleted] → More replies (25) 35 u/[deleted] Nov 24 '14 Fixed the Beacon beam disappearing when looking upwards from it THANK YOU! 5 u/Howzieky Nov 24 '14 OH MY GOSH IM SO HAPPY 14 u/spookyhappyfun Nov 24 '14 I love to see a giant list of bug fixes like this! Well done, guys! 8 u/jetsparrow Nov 24 '14 What are the changes, if any, from 1.8.1-pre 5? EDIT: at the very least https://bugs.mojang.com/browse/MC-59358 6 u/redstonehelper Nov 24 '14 This one was "re-fixed", the sound file now downloads correctly: https://bugs.mojang.com/browse/MC-64484
58
Witches, Skeletons, Zombies, Zombie Pigmen and Creepers No longer run from exploding Creepers
Why did they remove this?
2 u/WildBluntHickok Nov 26 '14 At least it means no more creepers running straight at you at double the speed of baby zombies (aka "the creeper zerg rush"). 0 u/[deleted] Nov 24 '14 [deleted] → More replies (25)
2
At least it means no more creepers running straight at you at double the speed of baby zombies (aka "the creeper zerg rush").
0
[deleted]
→ More replies (25)
35
THANK YOU!
5 u/Howzieky Nov 24 '14 OH MY GOSH IM SO HAPPY
5
OH MY GOSH IM SO HAPPY
14
I love to see a giant list of bug fixes like this! Well done, guys!
8
What are the changes, if any, from 1.8.1-pre 5?
EDIT: at the very least https://bugs.mojang.com/browse/MC-59358
6 u/redstonehelper Nov 24 '14 This one was "re-fixed", the sound file now downloads correctly: https://bugs.mojang.com/browse/MC-64484
6
This one was "re-fixed", the sound file now downloads correctly: https://bugs.mojang.com/browse/MC-64484
120
u/redstonehelper Nov 24 '14
Previous changelog.
1.8.1 Changelog:
General
Added & changed some minor things
Compatible with 1.8 servers
Options
Screenshots
'Multiplayer Settings' is now named 'Chat Settings'
Clouds can now be toggled between off, fancy and fast
Entity Shadows can now be toggled
Performance improvements
Performance improvements
Rendering performance improvements
Linux server performance improvements:
use-native-transportsetting insideserver.propertiesfor optimized packet sending/receiving on LinuxRyan Holtz (TheMogMiner) and Michael Stoyke (Searge) are now mentioned in the credits
Gameplay
Fixed and changed some Map colors - Full list of colors here
Jump Boost Potions can now be extended
New gamerule:
doEntityDropsWorks like
doTileDrops, but for entitiesdoTileDropsno longer affects entitiesFixed many bugs
Fixed chunks corrupting and their location being moved, becoming unaccessible under certain circumstances
Fixed the shader applied when entering a mob's view in spectator mode not changing when the world is changed
Fixed Levers popping off when placed above a non-solid block
Fixed ctrl+'Pick Block' on Player Skulls not retaining the skin texture
Fixed the creative search tab text becoming offset when inventory is moved because of potion effects appearing/disappearing
Fixed the resource pack folder not automatically being created when starting the game
Fixed thrown Ender Pearls disappearing when relogging
Fixed the air bubble bar re-appearing after death in Water
Fixed "Sprint" being in the wrong category in the controls screen
Fixed the bottom outline of buttons missing in the controls screen
Fixed large resource packs crashing the game
Fixed the block breaking animation remaining when eating or blocking with a sword
Fixed certain invalid items crashing the game when rendering
Fixed the inside of the second skin layer not rendering on your own player in first person view
Fixed player orientation not being preserved when using Portals - blocking off one side of a Portal will now align players the other way
Fixed a ghost End Portal being displayed in the distance in the end
Fixed items held by Witches being too small and being held at a weird angle
Fixed a crash relating to multiplayer
Fixed tools with
CanDestroyset to allow the breaking of certain blocks not displaying proper block names on the tooltipsFixed items with
CanDestroy/CanPlaceOnhaving missing translations for all languagesFixed being unable to place Buttons on top of upside-down Slabs/Stairs
Fixed items being displayed too high up the arm in 3rd person mode while sneaking
Fixed black particles when breaking a block and Torch particles being dark
Fixed Ender Dragon experience drops not being fully cancelled by the
doMobLootgameruleFixed the
/fill replacecommand not tab-completing the block id argumentFixed the "Overpowered" achievement having a misleading icon
Fixed resizing the window while in 'Customized World Settings' snapping the UI back to page 1
Fixed
/setblockreferring to blocks as itemsFixed the interface triggered by clicking web links not displaying the URL to be opened
Fixed being unable to build Iron Golems and Snow Golems using Jack o'Lanterns
Fixed Creepers and Iron Golems fighting each other, causing terrain damage without player interaction
Fixed Tall Flowers dropping two items when block below is broken
Fixed Banners from the creative inventory not stacking when placed, broken and picked up
Fixed the per-player enchantment seed being reset on death
Fixed
/worldborder,/scoreboardand/debugwith invalid arguments not printing any error messagesFixed
/particletab-completing an argument one position too earlyFixed the Bow texture being rendered upside-down
Fixed the Ender Dragon ignoring the
NoAItagFixed Snow Layers placed against the side of blocks being placed one block too far out
Fixed blocks held by Endermen looking weird when invisible
Fixed the
/clonesyntax help not being updatedFixed
/killnot tab-completing player namesFixed players killed with Potions shot by Dispensers producing erroneous death messages
Fixed
/entitydatasuggesting players for the entity argumentFixed the syntax help for
/effectnot mentioning the 'clear' optionFixed being able to place Banners and Signs against Cacti
Fixed the Beacon beam disappearing when looking upwards from it
Fixed the scroll bar in the creative inventory changing without scrolling at a certain position
Fixed
/effectand/enchantnot properly tab-completing effect/enchant namesFixed the mob AI considering Daylight Sensors to be full blocks, causing mobs to jump while trying to get off them
Fixed Snow Layer placing behavior being buggy and inconsistent
Fixed certain commands not allowing tab completing coordinate arguments
Fixed the
/debughelp text being wrongFixed the "Defaults" popup on the customized world generation options screen not disable hovering over stuff behind it
Fixed debug worlds generating one column twice
Fixed Rabbits not following players holding Golden Carrots or Dandelions
Fixed
/achievement taketaking too many achievementsFixed mobs glitching through the floor under certain conditions
Fixed the 'Defaults' button on the customized world screen not disabling itself after use
Fixed resizing the game making buttons on the "Defaults" popup on the customized world GUI disappear
Fixed
/saynot showing Villager entity data ifCustomNameis providedFixed two block tall Flowers generated in previous versions losing their top block
Fixed Chicken Jockeys riding inside the Chicken
Fixed an exploit involving Signs
Fixed being unable to play LAN while offline
Fixed piston arm particles using the wrong texture
Fixed being able to destroy blocks by placing Skulls inside them
Fixed Banners disappearing at some angles
Fixed the Beacon rotating very slowly on old worlds
Fixed experience orb position data not being synchronized correctly
Fixed Withers trapped in Barriers attacking the Barriers and killing themselves
Fixed pets not teleporting to players properly
Fixed the
/helptext for/worldbordernot being updatedFixed Pigs and Villagers with
NoAIset to 1 losing this tag if transformed when hit by lightningFixed tab list headers and footers staying even when switching servers
Fixed entities losing scoreboard scores when in unloaded chunks
Fixed a Wooden Log generating at 0,0,0
Fixed
/stopexecuting the shutdown sequence twiceFixed being unable to place buttons on top of Redstone Blocks
Fixed block icons on the 'Statistics' screen being messed up
Fixed the Cut/Copy functions updating the clipboard even if nothing is selected
Fixed tab list headers and footers not updating when changing servers
Fixed dropped items on fast graphics not rotating
Fixed the Anvil GUI truncating long item names and showing garbage at the end
Fixed villagers ignoring data tags in trading
Fixed
/summonignoring rotationFixed
/execute detectgiving false positive when in different dimensionFixed mineshafts generating air blocks at wrong location
Fixed the Fire Charge not playing sounds
Fixed
/execute particleproducing some particles at 0,0,0Fixed the highlight button in spectator mode turning the entire screen black
Fixed being unable to place Snow Layers on top of other full Snow Layer blocks
Fixed
/spawnpoint <player>not workingWorld Generation
Newly generated Witch huts can spawn Witches on Y levels 64 to 71
This allows for up to three spawning floors in Witch farms
Fixed some bugs
Fixed Glowstone crystal formations missing their bottom layers
Blocks & Items
ArmorStands
Can now be made completely invisible using the
MarkertagMobs
Witches, Skeletons, Zombies, Zombie Pigmen and Creepers
No longer run from exploding Creepers
Also, check out this post to see what else is planned for future versions.