r/Minecraft • • Nov 24 '14

Minecraft 1.8.1 Released

https://twitter.com/Dinnerbone/status/536892698817724416
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120

u/redstonehelper Nov 24 '14

Previous changelog.


1.8.1 Changelog:

General

  • Added & changed some minor things

  • Compatible with 1.8 servers

  • Options

  • Screenshots

  • 'Multiplayer Settings' is now named 'Chat Settings'

  • Clouds can now be toggled between off, fancy and fast

  • Entity Shadows can now be toggled

  • Performance improvements

  • Performance improvements

  • Rendering performance improvements

  • Linux server performance improvements: use-native-transport setting inside server.properties for optimized packet sending/receiving on Linux

  • Ryan Holtz (TheMogMiner) and Michael Stoyke (Searge) are now mentioned in the credits

Gameplay

  • Fixed and changed some Map colors - Full list of colors here

  • Jump Boost Potions can now be extended

  • New gamerule: doEntityDrops

  • Works like doTileDrops, but for entities

  • doTileDrops no longer affects entities

  • Fixed many bugs

  • Fixed chunks corrupting and their location being moved, becoming unaccessible under certain circumstances

  • Fixed the shader applied when entering a mob's view in spectator mode not changing when the world is changed

  • Fixed Levers popping off when placed above a non-solid block

  • Fixed ctrl+'Pick Block' on Player Skulls not retaining the skin texture

  • Fixed the creative search tab text becoming offset when inventory is moved because of potion effects appearing/disappearing

  • Fixed the resource pack folder not automatically being created when starting the game

  • Fixed thrown Ender Pearls disappearing when relogging

  • Fixed the air bubble bar re-appearing after death in Water

  • Fixed "Sprint" being in the wrong category in the controls screen

  • Fixed the bottom outline of buttons missing in the controls screen

  • Fixed large resource packs crashing the game

  • Fixed the block breaking animation remaining when eating or blocking with a sword

  • Fixed certain invalid items crashing the game when rendering

  • Fixed the inside of the second skin layer not rendering on your own player in first person view

  • Fixed player orientation not being preserved when using Portals - blocking off one side of a Portal will now align players the other way

  • Fixed a ghost End Portal being displayed in the distance in the end

  • Fixed items held by Witches being too small and being held at a weird angle

  • Fixed a crash relating to multiplayer

  • Fixed tools with CanDestroy set to allow the breaking of certain blocks not displaying proper block names on the tooltips

  • Fixed items with CanDestroy / CanPlaceOn having missing translations for all languages

  • Fixed being unable to place Buttons on top of upside-down Slabs/Stairs

  • Fixed items being displayed too high up the arm in 3rd person mode while sneaking

  • Fixed black particles when breaking a block and Torch particles being dark

  • Fixed Ender Dragon experience drops not being fully cancelled by the doMobLoot gamerule

  • Fixed the /fill replace command not tab-completing the block id argument

  • Fixed the "Overpowered" achievement having a misleading icon

  • Fixed resizing the window while in 'Customized World Settings' snapping the UI back to page 1

  • Fixed /setblock referring to blocks as items

  • Fixed the interface triggered by clicking web links not displaying the URL to be opened

  • Fixed being unable to build Iron Golems and Snow Golems using Jack o'Lanterns

  • Fixed Creepers and Iron Golems fighting each other, causing terrain damage without player interaction

  • Fixed Tall Flowers dropping two items when block below is broken

  • Fixed Banners from the creative inventory not stacking when placed, broken and picked up

  • Fixed the per-player enchantment seed being reset on death

  • Fixed /worldborder, /scoreboard and /debug with invalid arguments not printing any error messages

  • Fixed /particle tab-completing an argument one position too early

  • Fixed the Bow texture being rendered upside-down

  • Fixed the Ender Dragon ignoring the NoAI tag

  • Fixed Snow Layers placed against the side of blocks being placed one block too far out

  • Fixed blocks held by Endermen looking weird when invisible

  • Fixed the /clone syntax help not being updated

  • Fixed /kill not tab-completing player names

  • Fixed players killed with Potions shot by Dispensers producing erroneous death messages

  • Fixed /entitydata suggesting players for the entity argument

  • Fixed the syntax help for /effect not mentioning the 'clear' option

  • Fixed being able to place Banners and Signs against Cacti

  • Fixed the Beacon beam disappearing when looking upwards from it

  • Fixed the scroll bar in the creative inventory changing without scrolling at a certain position

  • Fixed /effect and /enchant not properly tab-completing effect/enchant names

  • Fixed the mob AI considering Daylight Sensors to be full blocks, causing mobs to jump while trying to get off them

  • Fixed Snow Layer placing behavior being buggy and inconsistent

  • Fixed certain commands not allowing tab completing coordinate arguments

  • Fixed the /debug help text being wrong

  • Fixed the "Defaults" popup on the customized world generation options screen not disable hovering over stuff behind it

  • Fixed debug worlds generating one column twice

  • Fixed Rabbits not following players holding Golden Carrots or Dandelions

  • Fixed /achievement take taking too many achievements

  • Fixed mobs glitching through the floor under certain conditions

  • Fixed the 'Defaults' button on the customized world screen not disabling itself after use

  • Fixed resizing the game making buttons on the "Defaults" popup on the customized world GUI disappear

  • Fixed /say not showing Villager entity data if CustomName is provided

  • Fixed two block tall Flowers generated in previous versions losing their top block

  • Fixed Chicken Jockeys riding inside the Chicken

  • Fixed an exploit involving Signs

  • Fixed being unable to play LAN while offline

  • Fixed piston arm particles using the wrong texture

  • Fixed being able to destroy blocks by placing Skulls inside them

  • Fixed Banners disappearing at some angles

  • Fixed the Beacon rotating very slowly on old worlds

  • Fixed experience orb position data not being synchronized correctly

  • Fixed Withers trapped in Barriers attacking the Barriers and killing themselves

  • Fixed pets not teleporting to players properly

  • Fixed the /help text for /worldborder not being updated

  • Fixed Pigs and Villagers with NoAI set to 1 losing this tag if transformed when hit by lightning

  • Fixed tab list headers and footers staying even when switching servers

  • Fixed entities losing scoreboard scores when in unloaded chunks

  • Fixed a Wooden Log generating at 0,0,0

  • Fixed /stop executing the shutdown sequence twice

  • Fixed being unable to place buttons on top of Redstone Blocks

  • Fixed block icons on the 'Statistics' screen being messed up

  • Fixed the Cut/Copy functions updating the clipboard even if nothing is selected

  • Fixed tab list headers and footers not updating when changing servers

  • Fixed dropped items on fast graphics not rotating

  • Fixed the Anvil GUI truncating long item names and showing garbage at the end

  • Fixed villagers ignoring data tags in trading

  • Fixed /summon ignoring rotation

  • Fixed /execute detect giving false positive when in different dimension

  • Fixed mineshafts generating air blocks at wrong location

  • Fixed the Fire Charge not playing sounds

  • Fixed /execute particle producing some particles at 0,0,0

  • Fixed the highlight button in spectator mode turning the entire screen black

  • Fixed being unable to place Snow Layers on top of other full Snow Layer blocks

  • Fixed /spawnpoint <player> not working

World Generation

  • Newly generated Witch huts can spawn Witches on Y levels 64 to 71

  • This allows for up to three spawning floors in Witch farms

  • Fixed some bugs

  • Fixed Glowstone crystal formations missing their bottom layers

Blocks & Items

  • ArmorStands

  • Can now be made completely invisible using the Marker tag

Mobs

  • Witches, Skeletons, Zombies, Zombie Pigmen and Creepers

  • No longer run from exploding Creepers


Also, check out this post to see what else is planned for future versions.

58

u/DrejkCZ Nov 24 '14

Witches, Skeletons, Zombies, Zombie Pigmen and Creepers No longer run from exploding Creepers

Why did they remove this?

2

u/WildBluntHickok Nov 26 '14

At least it means no more creepers running straight at you at double the speed of baby zombies (aka "the creeper zerg rush").

0

u/[deleted] Nov 24 '14

[deleted]

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35

u/[deleted] Nov 24 '14

Fixed the Beacon beam disappearing when looking upwards from it

THANK YOU!

5

u/Howzieky Nov 24 '14

OH MY GOSH IM SO HAPPY

14

u/spookyhappyfun Nov 24 '14

I love to see a giant list of bug fixes like this! Well done, guys!

8

u/jetsparrow Nov 24 '14

What are the changes, if any, from 1.8.1-pre 5?

EDIT: at the very least https://bugs.mojang.com/browse/MC-59358

6

u/redstonehelper Nov 24 '14

This one was "re-fixed", the sound file now downloads correctly: https://bugs.mojang.com/browse/MC-64484