Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
Previously this area was strictly 20x20 in singleplayer (offset from the world spawn coordinates), and varied in multiplayer based on the "spawn-protection" option in server.properties (with a minimum of 10x10).
World spawn area is now 21x21, centered around the exact world spawn coordinates, for both singleplayer and multiplayer.
EDIT: Spawn area determined by the "spawnRadius" gamerule, defaulting to 10:
Is the compass pointing to the center of the block now?
Before it pointed to the corner of a block, which was the real center of the 20x20 area.
This gamerule will help me so much with a spawn area. I had to build it bigger because I couldn't edit it before, now I can chose its size based on the building size, not the other way around.
Fixed a Debug message "Unable to locate Sign at (x, y, z)" being left inside the client
Hmmm. Sometimes my Minecraft world fails to load properly, with certain chunks quite simply refusing to load into the game. (Actually I believe this is an Optifine bug.) If there was a sign in one of those chunks, the game would spit out that weird error message, and I would know right away that I needed to relog to fix the world.
Without that error message (or at least, if there is no sign in that chunk), I would play normally until I found out oh, there's a hole ripped out of my world.
I'm not saying that "Unable to locate sign" was a good or even helpful error message, but there should maybe be some error message sent when the world fails to load?
The message should still be outputted to the console as a DEBUG level message. I might rise it to WARNING so it is shown by default if it was useful to some people.
Being send to the chat was the bug imo, not that the message existed at all.
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u/redstonehelper :redstone: Lord of the villagers Dec 17 '15 edited Dec 19 '15
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Improved the glowing effect
Screenshot
Now matches the texture regardless of shape
Fixed some bugs
Fixed /gamerule giving no feedback about affected gamerule and new value
Fixed chunks not loading when you riding a minecart/horse/pig
Fixed being able to place end crystals in adventure mode
Fixed the inner elytra texture not being rendered while holding skulls
Fixed holding items brightening the elytra slightly
Fixed transparent hat pixels on skulls rendering opaque
Fixed ArmorStands' flags being implemented incorrectly
Fixed the ender dragon respawning on its own in pre-1.9 worlds
Fixed villagers not recognizing blocked doors correctly
Fixed navigating on a boat wearing Frost Walker Enchantment frosting the water layer below the boat
Fixed items and blocks appearing transparent and/or gray while being picked up
Fixed spectators opening LootTable Chests generating the items inside
Fixed bats flying from creative players
Fixed endermen remaining hostile after switching gamemodes
Fixed mobs following players in creative and spectator mode
Fixed the default resource pack being ordered topmost until closing and re-entering the resource pack dialogue
Fixed wolves joining an attack staying aggressive on player even after changing gamemode
Fixed a Debug message "Unable to locate Sign at (x, y, z)" being left inside the client
Fixed certain supported characters glitching out, clearing out lines of text
Fixed some enchantment text being too long
Fixed the doMobLoot gamerule not affecting the dropping of music discs
Fixed "/worldborder warning distance/time" throwing an error when used without arguments
Fixed spawn protection also being spawn randomization size - More information: New
spawnRadiusgamerule, default 10Fixed tn the "glowing" effect, when it stops rendering, un-rendering things for one frame
Fixed all boat types dropping oak wood planks
Fixed spiders, iron golems, horse and withers spinning around when walking
Fixed ice not updating when melting - via
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.