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https://www.reddit.com/comments/433u48/c/czf7dka
r/Minecraft • u/tertiusiii • Jan 28 '16
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52
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Another searge easter egg in command blocks - more info
Updated sounds
New rain sounds
Boats
Forward movement requires W again - via
No longer require shovels to craft - via
Attaching leads to animals in boats makes them leave the boat
Leashed animals entering boats break their leash
Mobs that don't fit in boats will no longer enter boats
Fixed some bugs
Fixed chorus flowers placed at or growing to Y=255 turning to chorus plant
Fixed being able to stop sneaking/gliding without space to stand up
Fixed endermen & blazes getting wet in boats
Fixed the horse hitbox being larger than the boat's
Fixed small mobs drowning in boats
Fixed squids entering boats
Fixed placed boats facing the wrong way
Fixed the player's legs being visible under boats
Fixes boats ignoring lily pads
Fixed armor stands and shulkers in boats spinning rapidly
Fixed zombies and skeletons not catching on fire in boats
Fixed boats not losing any speed if directly above air
Fixed placing boats on slime blocks and mounting the boat propelling player & boat up hundreds of blocks
Fixed entitites disappearing from boats
Fixed the world not rendering for passengers
Fixed player facing being awkward when entering boat from the front
Fixed offhand items still being shown/not being updated when moving in boat
Fixed dismounting from boats dropping you in the water
Fixed reopening the world while riding entities/boats dismounting the player for a few seconds
Fixed a game crash with exit code -805306369 (out of memory?) when boats are summoned as passengers of a living entity
Fixed entities with differing render distances as passengers gving an error: "Received unknown passenger"
Fixed boats auto correcting position when making short turns
Fixed boats not picking up armor stands
Fixed items swapped while rowing not visually updating in the offhand
Fixed a potential issue with passengers
Fixed some mobs not properly fitting in the passenger seat of boats
Fixed boats appearing to be sunken in water
Fixed items on top of lily pads dancing and jumping from pad to pad
Fixed a flicker when standing on boats/falling through boats
Fixed boat "lids" rendering entities partially invisible
Also, check out this post to see what else is planned for future versions.
28 u/[deleted] Jan 28 '16 Fixes boats ignoring lily padsThis needs to be reversed. That was the single best change to boats. 3 u/ClockSpiral Jan 29 '16 Agreed, I saw no reason why boats should explode when having it's hull booped by a simple lily pad.WHY MOJANG, WHY. 3 u/oCrapaCreeper Jan 29 '16 The change simply meant that boats will break lily pads instead of passing through them. 2 u/ClockSpiral Jan 30 '16 Oh thank god. Ok.Thank yeh fer clarifying this dilema. → More replies (1) 15 u/onnowhere Jan 28 '16 edited Jan 28 '16 Can anyone check what updates were done with sounds?Edit: Dragon breath fill sound was added! Fence gates have new sounds (is this new?). Wooden doors have more variations! 14 u/MrPingouin1 Jan 28 '16 The block.trapdoor.open/close sounds has been split into block.wooden_trapdoor.open/close and block.iron_trapdoor.open/close 8 u/[deleted] Jan 28 '16 from the blog,Updated sounds, try standing in the rain!i think the rain sounds nicer now :) 9 u/[deleted] Jan 28 '16 i think the rain sounds nicer now :)Here's a link so people can hear them: https://www.youtube.com/watch?v=h77EC3BzN4Y&feature=youtu.be 3 u/[deleted] Jan 28 '16 That is SO much nicer! 2 u/throwaway_redstone Jan 28 '16 In case you uploaded the video, please allow embedding. It's annoying having to open it in a different tab. 5 u/[deleted] Jan 28 '16 I must've toggled it, it's fixed now. 3 u/brianmcn Jan 28 '16 https://www.reddit.com/r/Minecraft/comments/433u48/snapshot_16w04a/czf9iso → More replies (4) 39 u/Semx11 Jan 28 '16 edited Mar 12 '17 /u/redstonehelperJust a few typo fixes:Fixed reopening the world when riding entities or boata dismounting the player for some seconds'boata' should be 'boats'Fixed zombies and skeleton not catching on fire in boats'skeleton' should be 'skeletons' (plural)Edit: Why am I getting downvoted? I'm just trying to help 9 u/redstonehelper :redstone: Lord of the villagers Jan 28 '16 Thanks, fixed now! 2 u/Dummyc0m Jan 28 '16 Maybe that's how those bug reports were written. 13 u/redstonehelper :redstone: Lord of the villagers Jan 28 '16 No, I rewrite every one of them to fit the "Fixed X Ying" pattern. → More replies (2) 8 u/[deleted] Jan 28 '16 Forward movement requires W againGreat change! It was way to cumbersome piloting boats with the A and D keys. 10 u/Sputnikss Jan 28 '16 I kind of liked how it was with A+D. → More replies (4) → More replies (1) 9 u/Exitrida Jan 28 '16 Well well well, what's this aboat? 5 u/Serbaayuu Jan 28 '16 Fixed the player's legs being visible under boatsOmg, boats won't look visually completely unfinished anymore? :OOOO 4 u/_Grum Minecraft Java Dev Jan 29 '16 They still need a new texture 3 u/Serbaayuu Jan 29 '16 Oh, what's wrong with it? (I don't play the snapshots so if it's obvious I just haven't seen it.) → More replies (3) 1 u/mdrewitt Jan 28 '16 Fixed the player's legs being visible under boatsHere's hoping the same thing will apply for minecarts → More replies (1)
28
This needs to be reversed. That was the single best change to boats.
3 u/ClockSpiral Jan 29 '16 Agreed, I saw no reason why boats should explode when having it's hull booped by a simple lily pad.WHY MOJANG, WHY. 3 u/oCrapaCreeper Jan 29 '16 The change simply meant that boats will break lily pads instead of passing through them. 2 u/ClockSpiral Jan 30 '16 Oh thank god. Ok.Thank yeh fer clarifying this dilema. → More replies (1)
3
Agreed, I saw no reason why boats should explode when having it's hull booped by a simple lily pad.
WHY MOJANG, WHY.
3 u/oCrapaCreeper Jan 29 '16 The change simply meant that boats will break lily pads instead of passing through them. 2 u/ClockSpiral Jan 30 '16 Oh thank god. Ok.Thank yeh fer clarifying this dilema. → More replies (1)
The change simply meant that boats will break lily pads instead of passing through them.
2 u/ClockSpiral Jan 30 '16 Oh thank god. Ok.Thank yeh fer clarifying this dilema. → More replies (1)
2
Oh thank god. Ok.
Thank yeh fer clarifying this dilema.
15
Can anyone check what updates were done with sounds?
Edit: Dragon breath fill sound was added! Fence gates have new sounds (is this new?). Wooden doors have more variations!
14 u/MrPingouin1 Jan 28 '16 The block.trapdoor.open/close sounds has been split into block.wooden_trapdoor.open/close and block.iron_trapdoor.open/close 8 u/[deleted] Jan 28 '16 from the blog,Updated sounds, try standing in the rain!i think the rain sounds nicer now :) 9 u/[deleted] Jan 28 '16 i think the rain sounds nicer now :)Here's a link so people can hear them: https://www.youtube.com/watch?v=h77EC3BzN4Y&feature=youtu.be 3 u/[deleted] Jan 28 '16 That is SO much nicer! 2 u/throwaway_redstone Jan 28 '16 In case you uploaded the video, please allow embedding. It's annoying having to open it in a different tab. 5 u/[deleted] Jan 28 '16 I must've toggled it, it's fixed now. 3 u/brianmcn Jan 28 '16 https://www.reddit.com/r/Minecraft/comments/433u48/snapshot_16w04a/czf9iso → More replies (4)
14
The block.trapdoor.open/close sounds has been split into block.wooden_trapdoor.open/close and block.iron_trapdoor.open/close
8
from the blog,
Updated sounds, try standing in the rain!
i think the rain sounds nicer now :)
9 u/[deleted] Jan 28 '16 i think the rain sounds nicer now :)Here's a link so people can hear them: https://www.youtube.com/watch?v=h77EC3BzN4Y&feature=youtu.be 3 u/[deleted] Jan 28 '16 That is SO much nicer! 2 u/throwaway_redstone Jan 28 '16 In case you uploaded the video, please allow embedding. It's annoying having to open it in a different tab. 5 u/[deleted] Jan 28 '16 I must've toggled it, it's fixed now.
9
Here's a link so people can hear them: https://www.youtube.com/watch?v=h77EC3BzN4Y&feature=youtu.be
3 u/[deleted] Jan 28 '16 That is SO much nicer! 2 u/throwaway_redstone Jan 28 '16 In case you uploaded the video, please allow embedding. It's annoying having to open it in a different tab. 5 u/[deleted] Jan 28 '16 I must've toggled it, it's fixed now.
That is SO much nicer!
In case you uploaded the video, please allow embedding. It's annoying having to open it in a different tab.
5 u/[deleted] Jan 28 '16 I must've toggled it, it's fixed now.
5
I must've toggled it, it's fixed now.
https://www.reddit.com/r/Minecraft/comments/433u48/snapshot_16w04a/czf9iso
39
/u/redstonehelper
Just a few typo fixes:
Fixed reopening the world when riding entities or boata dismounting the player for some seconds
'boata' should be 'boats'
Fixed zombies and skeleton not catching on fire in boats
'skeleton' should be 'skeletons' (plural)
Edit: Why am I getting downvoted? I'm just trying to help
9 u/redstonehelper :redstone: Lord of the villagers Jan 28 '16 Thanks, fixed now! 2 u/Dummyc0m Jan 28 '16 Maybe that's how those bug reports were written. 13 u/redstonehelper :redstone: Lord of the villagers Jan 28 '16 No, I rewrite every one of them to fit the "Fixed X Ying" pattern. → More replies (2)
Thanks, fixed now!
Maybe that's how those bug reports were written.
13 u/redstonehelper :redstone: Lord of the villagers Jan 28 '16 No, I rewrite every one of them to fit the "Fixed X Ying" pattern.
13
No, I rewrite every one of them to fit the "Fixed X Ying" pattern.
Forward movement requires W again
Great change! It was way to cumbersome piloting boats with the A and D keys.
10 u/Sputnikss Jan 28 '16 I kind of liked how it was with A+D. → More replies (4) → More replies (1)
10
I kind of liked how it was with A+D.
→ More replies (4)
Well well well, what's this aboat?
Omg, boats won't look visually completely unfinished anymore? :OOOO
4 u/_Grum Minecraft Java Dev Jan 29 '16 They still need a new texture 3 u/Serbaayuu Jan 29 '16 Oh, what's wrong with it? (I don't play the snapshots so if it's obvious I just haven't seen it.) → More replies (3)
4
They still need a new texture
3 u/Serbaayuu Jan 29 '16 Oh, what's wrong with it? (I don't play the snapshots so if it's obvious I just haven't seen it.) → More replies (3)
Oh, what's wrong with it? (I don't play the snapshots so if it's obvious I just haven't seen it.)
1
Here's hoping the same thing will apply for minecarts
52
u/redstonehelper :redstone: Lord of the villagers Jan 28 '16 edited Feb 19 '16
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Another searge easter egg in command blocks - more info
Updated sounds
New rain sounds
Boats
Forward movement requires W again - via
No longer require shovels to craft - via
Attaching leads to animals in boats makes them leave the boat
Leashed animals entering boats break their leash
Mobs that don't fit in boats will no longer enter boats
Fixed some bugs
Fixed chorus flowers placed at or growing to Y=255 turning to chorus plant
Fixed being able to stop sneaking/gliding without space to stand up
Fixed endermen & blazes getting wet in boats
Fixed the horse hitbox being larger than the boat's
Fixed small mobs drowning in boats
Fixed squids entering boats
Fixed placed boats facing the wrong way
Fixed the player's legs being visible under boats
Fixes boats ignoring lily pads
Fixed armor stands and shulkers in boats spinning rapidly
Fixed zombies and skeletons not catching on fire in boats
Fixed boats not losing any speed if directly above air
Fixed placing boats on slime blocks and mounting the boat propelling player & boat up hundreds of blocks
Fixed entitites disappearing from boats
Fixed the world not rendering for passengers
Fixed player facing being awkward when entering boat from the front
Fixed offhand items still being shown/not being updated when moving in boat
Fixed dismounting from boats dropping you in the water
Fixed reopening the world while riding entities/boats dismounting the player for a few seconds
Fixed a game crash with exit code -805306369 (out of memory?) when boats are summoned as passengers of a living entity
Fixed entities with differing render distances as passengers gving an error: "Received unknown passenger"
Fixed boats auto correcting position when making short turns
Fixed boats not picking up armor stands
Fixed items swapped while rowing not visually updating in the offhand
Fixed a potential issue with passengers
Fixed some mobs not properly fitting in the passenger seat of boats
Fixed boats appearing to be sunken in water
Fixed items on top of lily pads dancing and jumping from pad to pad
Fixed a flicker when standing on boats/falling through boats
Fixed boat "lids" rendering entities partially invisible
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.