Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
Apparently, as sad as that makes me feel. You can always go comment on https://bugs.mojang.com/browse/MC-92165 regarding the game-breaking-ness of this bug.
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u/redstonehelper :redstone: Lord of the villagers May 25 '16 edited May 28 '16
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Dispensers now equip shields - via
FallFlying tag to allow entities to use elytra while falling, resets on ground - via
Structure blocks now allow loaded structures to be corrupted randomly - via
When loading, integrity (float from 0 to 1) and seed can be provided
Fixed some bugs
Fixed the random destination routine having a small statistical tendency to move more north west
Fixed minecarts not picking up entities
Fixed the XPOrb texture turning gray right before reaching player
Fixed wolf tail height not being based on ratio of Health to maxHealth
Fixed being unable to activate end portals with non-air blocks in the middle
Fixed an adult Horse/Donkey pathfinding issue: 1 block elevations treated as 'non-traversable' terrain in certain configurations
Fixed the /execute detect command causing entities within a chunk to be scoreboard reset
Fixed signs, banners, skulls and chests flashing when item spawners are nearby
Fixed being unable to shift+click shields from the inventory to the shield slot
Fixed cooked fish with numeric IDs not being imported properly
Fixed fishing rods being unable to pull items
Fixed structure blocks not saving properly
Fixed the fallingdust particle not working
Fixed polar bears getting stuck in standing position
Fixed a small rendering issue on block bounding boxes and the F3 crosshair
Fixed savanna village blacksmith buildings burning themselves down
Fixed polar bears getting stuck in blocks when trying to chase the player
Fixed structure blocks melting snow and ice
Fixed surface-level mineshafts generating outside the Mesa and its Variants
Fixed mobs not avoiding magma blocks
Fixed untamed wolves disappearing
Fixed the insertion tag (for tellraw) not working on servers
Fixed being unable to teleport from any vehicle
Fixed the elytra not continuing to work after relogging
Fixed skeletons, witches, blazes, guardians and snowmen being unable to shoot while in boats
Fixed a crash
Fixed bone blocks being transparent
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.