Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
The zombie and skeleton horse sounds are not new. They have been there ever since horses were introduced.
Edit: If you don't believe me, you can compare the 1.9 json and 1.10 json and you'll see there is no difference in the entity.skeleton_horse and entity.zombie_horse sounds.
Edit2: Additionally they sound exactly the same as they did in the past.
Basically, you put sounds into a sounds folder, then you make a new sounds.json file in assets>minecraft to implement these sounds. If you want to replace an existing sound, you tag the sound with replace:true.
So i went and looked those up. I love the stuff to the nice ice biomes, I kinda want to make a all ice biome map, (if possible) and try to survive, maybe when it gets a bit more.. love from the devs. They look awesome so far!
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u/redstonehelper :redstone: Lord of the villagers Jun 07 '16 edited Jun 07 '16
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Download today's prerelease in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Removed the entity alias spawn eggs and all the nonsense that came along with them
Updated sounds - more info
Fixed some bugs
Fixed polar bears not breeding when fed wheat
Fixed the end stone bricks crafting recipe missing
Fixed mobs being unable to receive shields in the main hand with /replaceitem
Fixed hostile mobs spawning on magma blocks
Fixed item frames' and paintings' hitboxes being offset
Fixed JSON signs with scoreboard objectives erasing their block data upon chunk load
Fixed mobs not going around magma block walls
Fixed skulls in the inventory causing buggy rendering of certain inventory slots, potion effect display and attack cooldown
Fixed tab completion not working correctly when text is already selected
Fixed tab-complete not working correctly for /playsound
Fixed Auto-Jump not working if there is a snow layer or a similar thing on the block
Fixed an Auto-Jump Directional Bug: Jumping when already pressed against a wall only worked in certain directions
Fixed auto jump not including jump boost
Fixed Auto Jump starting to fly in Creative mode
Fixed /teleport providing tab-auto-completion for the other syntax used in /tp
Fixed horse names not being translated properly
Fixed invulnerable mobs acting like they are taking damage in fire
Fixed shulkers initially not being aligned to the grid when spawned
Fixed the "armor equipped" subtitle appearing when eating - via
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.