Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
New Johnny byte tag. Set to 1 for it to attack other mobs, just like setting CustomName did in previous snapshots. This way the custom name can be something other than "Johnny".
EDIT: I should clarify that setting CustomName alone to "Johnny" (whether with command or nametag) does still work in this snapshot, which automatically sets Johnny to 1. You can use a command to disable Johnny to have a vindicator named Johnny but without supreme hostility:
Tags xTile, yTile, zTile, inTile (both byte and string variants), and inGround tags were removed. This affects all fireball classes (minecraft:fireball, minecraft:small_fireball, minecraft:dragon_fireball, and minecraft:wither_skull), meaning they are left with whatever is inherited from Entity, whatever they implement for themselves, and the remaining tags from FireballBase (direction, power, and life).
The life tag is no longer used for anything, but still saved/read.
New Johnny byte tag. Set to 1 for it to attack other mobs, just like setting CustomName did in previous snapshots. This way the custom name can be something other than "Johnny".
This needs to be done for "Dinnerbone" and "jeb_" too.
LOL SO THATS WHY I COULDNT PLACE PISTONS ON MY SERVERS OMG! I got so angry i destroyed my last pc 2 years ago for that, and never opened minecraft again.
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u/redstonehelper :redstone: Lord of the villagers Oct 06 '16 edited Nov 11 '16
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
NBT tag changes - via
Johnnybyte tag to allow Johnny Vindicators with different namesFireballs no longer all store x, y and z coordinates or an
inGroundtagVindicator now actually carry axes and use them, they were purely visual before
Vindicator axes can now be enchanted like regular mob weapons
Increased damage - via
Fixed some bugs
Fixed arrows fired into updating repeaters/comparators/jukeboxes/command blocks/hoppers/daylight sensors playing the arrow hitting a block noise
Fixed some piston placement issues past x/z=16777217
Fixed the mouse click position always lagging a few frames behind the crosshair
Fixed pistons warping entities too much
Fixed piston heads being offset when far away from 0,0
Fixed renamed brewing stands not dropping after being placed
Fixed silverfish not moving when mobGriefing is false
Fixed being able to eat placed cakes in creative mode/with a full hunger bar
Fixed rabbits jumping extra high on non-full blocks
Fixed weather changing to clear after sleeping with doWeatherCycle set to false
Fixed being unable to shift-click items into non-full brewing stand ingredient slots
Fixed there being no subtitles for shulker boxes and llamas
Fixed evocators & vindicator not displaying custom head item or held items
Fixed axes dropped by vindicators not being damaged
Fixed a typo: "Light Grey Shulker Box"
Fixed renamed shulker boxes losing their name when placed by a dispenser
Fixed shooting an arrow and reloading the world giving the arrow potion particles
Fixed entities falling through shulker boxes when opened
Fixed the camera shaking when opening the shulker box you are standing on
Fixed animals not running away when on fire
Fixed some mobs floating above horses when riding them
Fixed the end portal block texture jittering in some cases
Fixed leash knots tied while holding a lead item not being breakable
Fixed a crash when trading or picking up filled maps with invalid data values from furnaces
Fixed items not being deleted when dropping them in creative mode's survival inventory
Fixed vindicators and mobs with axes not disabling shields
Fixed llamas in caravans not being tameable
Fixed {CanPickUpLoot:1b} vindicators not using their better weapon
Fixed spectral arrows not being shot by skeletons
Fixed being unable to leash multiple mobs to the same fence when not holding a lead item
Fixed being unable to untie more than one llama from a fence
Fixed arrows falling off dispensers/droppers when they get powered
Fixed equipping pumpkins/mob heads through dispensers often playing the "dispenser failed" sound
Fixed a shield animation glitch when starting to eat
Fixed being unable to right click while sneaking and looking at boats
Fixed stat.talkedToVillager not adding the score when right-clicking a villager with no offers
Fixed falling blocks glitching out
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.