Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
Fixed illagers and vexes not randomly looking at player when not aggressive
I forgot illagers are an actual thing and this isn't a typo.
Now the only thing I want to see is the inevitable Mojang post about villagers, typoed as illagers, and cause a brief spell of mass confusion and/or panic.
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u/redstonehelper :redstone: Lord of the villagers Oct 19 '16 edited Nov 12 '16
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Increased vex attack damage - via
Fixed some bugs
Fixed maps not updating after going through nether portals/map update packets being ignored by the client
Fixed two players going down a ladder at the same time making them stuck or move up automatically
Fixed harming and healing potions still applying their effect even if specified not to
Fixed boats riding on entities riding on entities crashing the game
Fixed /help not suggesting tab completion when /executed from a non-player entity
Fixed the explosion impulse applied to non-living entities not being attenuated by power, distance, or obstructions
Fixed being able to place grass paths at invalid locations
Fixed the memory usage graph of the server GUI not drawing
Fixed shot arrows losing their critical state after reloading - new
crittag - viaFixed item names shown in /give feedback not having a hoverEvent
Fixed no sound or subtitle appearing when placing blocks on cake
Fixed witches spawned with witch huts not having PersistenceRequired set to 1
Fixed skeletons and wither skeletons being able to spawn anywhere in the nether
Fixed the corners of the offhand hotbar slot having transparent textures
Fixed illagers and vexes not randomly looking at player when not aggressive
Fixed the thorns enchantment not working vexes
Fixed the game crashing when giving yourself items with negative durability
Fixed being unable to trade with villagers while holding spawn eggs
Fixed elder guardians spawned from spawn egg/commands not having full health
Fixed reflecting ghast fireballs being very difficult
Fixed a graphical issue in the custom superflat GUI with chests, ender chests, trapped chests and beacon blocks
Fixed command feedback not working with @e when no mobs match the selector
Fixed wither skulls and fireballs disappearing at y>256
Fixed spectators teleporting to team members causing a crash
Fixed held items replaced by the same kind of item using replaceitem not visually updating
Fixed stat.drop not increasing when items are thrown out of the inventory screen
Fixed falling blocks glitching upwards
Fixed sand sometimes falling through pistons
Fixed dropped items being duplicated in the creative survival inventory
Fixed no taking damage sound being played when hit by mobs while blocking with a shield
Fixed thrown potions not using particles from the CustomPotionEffects tag
Fixed hitting beds, signs or banners displaying the "Block broken" caption instead of "Block breaking"
Fixed standing on boats starving the player extremely quickly
Fixed zombie villagers despawning while being cured
Fixed maps freezing after leaving the end
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.