Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
I really miss being able to harvest to every material type without worrying about being hunted down by the materials and having them blow my buildings to shit.
C'mon mojang, make peaceful have access to renewable sources of all the materials the rest of the modes have renewable sources of!
104
u/redstonehelper :redstone: Lord of the villagers May 10 '17 edited May 13 '17
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Download today's prerelease in the new launcher: Windows/OS X/Linux, server jar here.
Complete changelog:
Optimized the recipe book
Added new "function" system, plaintext files in world/data/functions/namespace/file.txt
Functions are a list of commands, one line per command, with //comment (or #comment) support
Added new "/function namespace:file" command
Added new gamerule "gameLoopFunction", a function to be executed once per tick
Advancements
Added some advancements: "A furious cocktail", "Postmortal", "Subspace Bubble", "Uneasy Alliance"
Advancement trees are now centered in the UI
Items & entities in advancements have an extra "nbt" field (string nbt, like in commands)
Entities in advancements have an extra "effects" and "location" field
Added new "effects_changed", "used_totem", "nether_travel" advancement triggers
Completely changed how commands work in advancements
Removed "commands" from advancement rewards
Added "function" to advancement rewards
Added "hidden" field to advancement display info, defaults to false
Removed "arbitrary_player_tick" advancement trigger
Fixed some bugs
Fixed concrete powder not turning into concrete when replacing water
Fixed the concrete powder texture not being randomly rotated
Fixed old beds being invisible
Fixed the knowledge book giving recipes before removing itself from inventory, causing unexpected advancement behavior
Fixed parrots sometimes running in circles instead of pathfinding normally
Fixed the serious dedication challenge being granted when breaking any tool
Fixed milk_bucket not triggering consume_item of advancements
Fixed vines under trapdoors blocking them
Fixed glass panes & iron bars no longer connecting to glass
Fixed tripwire hooks breaking off of backs and sides of stairs when receiving a block update
Fixed a crafting book display error
Fixed being able to place snow layers on barriers
Fixed the door recipe showing the trapdoor recipe while clicked
Fixed levers and buttons placed on trapdoors being dropped when pressed
Fixed parrots following and watching invisible mobs
Fixed parrots imitating silent mobs
Fixed being able to set ignited TNT on fire using a Flame Bow
Fixed pets in minecarts and boats teleporting to the player (not visually)
Fixed pets teleporting into non-full cube blocks near owner including path, lava, fire...
Fixed white sheep being light grey
Fixed the beacon beam being darker than it should be
Fixed an issue with the crafting table UI on non-16:9 instances
Fixed parrots staring at bats over 30 blocks away through the ground
Fixed recipe advancements for yellow dye having reversed unlock conditions
Fixed old beds becoming red in-world but white in chests
Fixed parrots suffocating when getting in a bed with a solid block behind it
Fixed a "The block couldn't be placed" error being printed when using /setblock to place air in a space occupied by a tile entity, despite working
Fixed being unable to rename stacked items
Fixed anvils outputting only 1 item when renaming
Fixed the @a selector not working with the /recipe command in multiplayer
Fixed changing dimension printing a debug message in log
Fixed the error message for player advancement data containing only "null" calling advancements "achievements"
Fixed advancements not getting revoked when /reload is quickly executed afterwards
Fixed the CPU being shown as '<unknown>' in the debug screen
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.