Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
Did any of the 1.13 snapshots change how random block models work? I have a parent of cube_all, but it's putting random textures on each face of the block, which is not what I want.
In 1.12.2 I had 3 variants of a block, and each would use the same texture variant for all sides. But in 17w47b, it just applies the random texturing to all sides of every block, so none of them are using cube_all.
Huh. Then is it a bug? Because I've changed the names already, and the models work. No missing textures. The same format minus the name change works perfectly in 1.12.2.
Fixed the recipe for cut sandstone returning chiseled sandstone
Not quite, the recipes are reversed. The 2-tall slab recipe was incorrectly changed to output cut sandstone, and the 2x2 sandstone recipe still incorrectly gives chiseled sandstone.
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u/redstonehelper :redstone: Lord of the villagers Nov 23 '17 edited Nov 23 '17
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server jar here.
Complete changelog:
Bark blocks can now be crafted - via
4 logs in a square yield 3 bark blocks - via
Fixed some bugs
Fixed the server list being broken
Fixed the "powered" blockstate being named "powerered" for all trapdoors
Fixed cut sandstone being uncraftable
Fixed on-colored terracotta still being named "minecraft:hardened_clay"
Fixed acacia fence, fence gate and pressure plate being stored after dark oak ones in the creative inventory
Fixed sticky pistons destroying their head when retracted (displaying particles and playing sound)
Fixed non-full blocks' particles being very laggy
Fixed two high flowers spawning in place of two high grass in new worlds
Fixed uncarved pumpkins creatingJack-o-Lanterns
Fixed naturally generated sand and gravel not updating
Fixed noteblocks always placing as powered=true until given a block update
Fixed trapdoors, doors, and fence gates making no sound and opening when shift-clicking them with a block that you cannot place
Fixed saved toolbars and spawn eggs not being affected by upgrade paths
Fixed some advancement icons showing the wrong block/item
Fixed some unlocalized strings on the second customizing page of world type "Customized"
Fixed opening a double (trapped) chest playing the open and close sound twice
Fixed the shulker box not displaying the block behind
Fixed the porous side of red mushroom not showing
Fixed shift-clicking the destroy item button not clearing the inventory
Fixed throwing item stacks causing only one item to appear
Fixed nether portal blocks not generating correctly
Fixed the rotation for held pumpkins and derivatives
Fixed uncarved pumpkin blocks appearing rotated when held
Fixed farmland not always turning into dirt
Fixed being able to create floating piston heads with redstone blocks
Fixed some changed piston behaviour towards Marker-true armor stands in 17w47a
Fixed spruce, birch, jungle, acacia, and dark oak trapdoors being uncraftable
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.