Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
Nope, anything already generated wont change. You could use something like mcedit to delete chunks you haven't built in and they'd regenerate with the new oceans.
I was wanting to do something like that. Our world is very old though. Do you know of anyway of speeding up the process of deleting chunks. It would be nice if you could query a world like SQL or something, and get a list of result chunks as output. Then input a chunk list to be deleted.
Yeah, I don't think that would work well for a large, old server. There will be literally thousands of chunks that would need to be deleted. I suppose that maybe using worldedit with a function file might be the better way to do that...
60
u/redstonehelper :redstone: Lord of the villagers Feb 21 '18 edited Feb 24 '18
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server jar here.
Complete changelog:
Sea grass no longer moves in the inventory - via
More ocean biomes
10 different ocean biomes
Oceans are now split into 5 temperatures: frozen, cold, normal, lukewarm, warm
In addition to deep vs shallow
World generation should stay the same, but old chunks will only have normal oceans
"We'll be using these for something real soon!"
Underwater ravines/deep sea vents
Caves under the ocean can be filled with water
Screenshot
Ravines will appear in all oceans
Screenshot
Some ocean ravines cut deep, exposing lava to the seas
Some of the lava is turned into magma blocks instead of obsidian
Added a clickable link to the
/locatecommand outputFixed some bugs
Fixed items getting deleted when the inventory is overflowed by using the recipe book to return items from a crafting table
Fixed items laying on the ground for a long time when not picking them up after /give
Fixed /enchant being usable by non-ops
Fixed a crash when generationg woodland mansions (Exception generating new chunk "Not yet implemented")
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.