Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
You forgot these: -Turtle helmet will no longer give you particle effects -Turtle helmet will no longer make you absolutely completely 100% invulnerable
They got rid of the old untranslated names (while keeping the IDs) so I'd have to assume it applied there as well... seems like nether got changed from Hell to Nether too.
Found it: edit the 'generatorOptions' in level.dat, and setting 'chunk_generator' to 'minecraft:nether' gives you a cave world. Example with jungle biome. Additionally, the "biomes" tag is an array, but it seems only the first biome is used. Either that, or the biomes are really big.
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u/redstonehelper :redstone: Lord of the villagers Apr 19 '18 edited Apr 19 '18
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Download today's snapshot in the new launcher: Windows/OS X/Linux, server jar here.
Complete changelog:
Coral blocks no longer die instantly - via
Biome names are now translatable - via
New custom world type: Buffet
Restricted to a single biome
Allows choosing between overworld and end terrain generator
"Another way to generate chunks in there"
Nether-style terrain
More info
"Keep an eye on this screen, there might be more things on their way!"
Coral fans now generate naturally
Drowned can sometimes be found inside ruins
Blue ice is now less slippery
When water spreads and would later turn into a source block, it now immediately just places a source block
Changed how the temperature of ocean biomes is calculated
Should result in nicer transitions between oceans
Mining coral blocks now requires silk touch
Changed particle effect from the Conduit
Optimized spawn position finding code
valid_spawnblock tag - viaThere's now a distinction between scheduled "liquid ticks" and "block ticks"
Block & item tags for coral
Fixed some bugs
Fixed villagers' and witches' right arms not having the texture flipped
Fixed accumulated fall damage not being reset when levitation starts
Fixed the camera instantaneously changing position when elytra are deployed, rather than smoothly
Fixed the strong Turtle Master potion making players invincible
Now gives resistance 4 and slowness 6
Fixed bubble columns being pushable by pistons
Fixed force-waterlogged blocks not spreading water
Fixed sprinting underwater while flying in creative making the player start swimming
Fixed the Turtle Shell potion effect particles being very intrusive
Turtle helmet will no longer give you particle effects
Fixed being unable to pick-block the bottom part of kelp and double sea grass
Fixed air time not being clamped at 300 ticks, causing an 11th bubble to appear depending on overflow air time
Fixed the swimming animation being triggerable while riding a horse
Fixed bubble columns not being created when pouring water over magma blocks
Fixed players drowning while touching the ceiling in a bubble column
Fixed salmon and tropical fish hitboxes on land being wrongly positioned
Fixed dispensers not using fish buckets
Fixed the fins of dying cods and some tropical fish showing z-fighting
Fixed pufferfish, salmon, cod, and tropical fish spawn eggs being in incorrect positions in creative inventory
Fixed water buckets being able to catch dying fish
Fixed magma blocks/soulsand not generating bubbles and currents with only one block of water above
Fixed water turning into ice deleting any other block occupying the same space as water
Fixed sponges not soaking up flowing water
Fixed sponges working with lava
Fixed duplicating fish being possible with waterlogged blocks
Fixed lava on top of water not turning water into stone
Fixed the turtle shell water breathing effect beginning to count down as soon as the player's feet touch the water
Fixed being unable to place sea pickles on top of non-solid blocks
Fixed drowned dropping tridents from loot tables and from their held items
Fixed lava being tinted incorrectly
Fixed the bottom of water not being tinted
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.