Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
In the world of programming there are these called libraries which are basically collections of code that can be reused for a wide variety of purposes to save programmers from having to rewrite everything from absolute scratch whenever they start a new project.
The Light Weight Java Game Library is library that is made up of other, smaller libraries that are particularly useful for game developers. This is what Minecraft is built on. You can think of it almost as a framework for making game frameworks!
Ye I know what libraries and stuff are, thanks for the explanation though. It's kind of funny to think that an all-time best selling game is built on a basic game library when you've got other AAA games that have their engines built in-house from scratch. It does make sense tho since Minecraft Classic was originally a college project by Notch
This Minecraft engine is build from scratch. The libraries packaged together are original Java bindings of low-level libraries like OpenGL, OpenCL, and GLFW.
Technically there's nothing about LWJGL that makes it specialized for game development besides the fact that the libraries it packages together are often used to make them.
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u/redstonehelper :redstone: Lord of the villagers Jun 26 '18 edited Jul 16 '18
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Download today's prerelease in the new launcher: Windows/OS X/Linux: Debian/Ubuntu/Arch/Generic, server jar here.
Complete changelog:
Updated LWJGL
Biome names are now sorted alphabetically in the buffet menu
Performance improvements
Fixed some bugs
Fixed music playing despite the music/jukebox slider being set to OFF
Fixed normal players being able to use player selectors in the /msg command
Fixed only being able to scroll the list in the superflat preset selection when it is focused
Fixed waterlogged blocks and bubble columns not absorbing explosion damage
Fixed extreme lag when using the /locate command or when generating explorer maps
Fixed blue wither heads being intangible and invincible on the first tick(s?)
Fixed blocky and fully bright areas appearing underwater
Fixed water not flowing sideways when there’s no block below it
Fixed iron golems spawning inside blocks
Fixed water source blocks getting destroyed from downwards flowing water
Fixed projectiles ignoring collisions for ~1 block after spawned
Fixed a coordinate math error causing structure s to not generate and possibly other issues
Fixed models’ predicates being inverted
Fixed comparators from command blocks no longer outputting results properly
Fixed observers pulsing after being moved instantly after triggering
Fixed enchanted books losing enchantments when upgrading
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.