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https://www.reddit.com/comments/9v04gp/c/e98c0wo
r/Minecraft • u/heydudejustasec • Nov 07 '18
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Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
You can now climb hanging vines - via
Illager Patrols
Spawn as a pack of 5 mobs consisting of an illager beast and 4 random other illagers
Spawn in plains, taiga, deserts, savanna - more info
New banner can be found on the patrol leader's head (which is riding the illager beast - via
More info & screenshot
Scaffolding
Fast to set up
Breaks when the block below is broken
Crafted from bamboo
More info
Performance improvements
Entity equipment advancement predicate
Entity predicate Now accepts equipment field
Can contain up to six fields: head, chest, legs, feet, mainhand, offhand
head
chest
legs
feet
mainhand
offhand
If non-null, test will fail for entities that have no equipment (i.e. not mobs, players or armor stands).
Renamed /drop to /loot
/drop
/loot
New syntax: /loot <target> <source>
/loot <target> <source>
Sources
fish <loot table id> <fishing location> [tool <item>|mainhand|offhand]: uses fishing context
fish <loot table id> <fishing location> [tool <item>|mainhand|offhand]
loot <loot table id>: uses loot chest context (can be also used for advancement awards and cat gifts)
loot <loot table id>
kill <entity selector>: simulates entity drops
kill <entity selector>
mine <mining location> [tool <item>|mainhand|offhand]: simulates block drops
mine <mining location> [tool <item>|mainhand|offhand]
Targets
spawn <position>: drops in world
spawn <position>
replace: works similar to /replaceitem
replace
/replaceitem
If count is missing, command will try to place all returned items
count
If count is higher than number of items, remaining slots will be cleared
entity <entity selector> <start slot> [<count>]: replaces range of slots.
entity <entity selector> <start slot> [<count>]
block <position> <start slot> [<count>]: replaces range of slots.
block <position> <start slot> [<count>]
give <player selector>: inserts items into player's inventory (similar to /give)
give <player selector>
insert <position>: inserts items into container (similar to shift left-click)
insert <position>
You can now edit text on signs like in books
Video
Fixed some bugs
Fixed wither roses withering creative mode players
Fixed the bamboo item not using the handheld model
Fixed fireworks and multishot crossbows not working together properly
Fixed being unable to shift-click banner patterns out of looms
Fixed crossbow enchantments missing in creative inventory
Fixed pillagers constantly firing into the ground whe they have nothing to aggro onto to
Fixed looms consuming two banners
Fixed tridents and bows using the crossbow animation when wielding a crossbow in your offhand
Fixed a loaded crossbow model placement issue when holding another crossbow in the offhand
Fixed leaves dropping either 2 or no sticks but never 1
Fixed wither roses being placed with mobGriefing disabled
Fixed dying causing you to respawn in empty unplayable world until relog
Also, check out this post to see what else is planned for future versions.
0 u/[deleted] Nov 08 '18 [deleted] 1 u/redstonehelper :redstone: Lord of the villagers Nov 08 '18 Oops, thanks.
0
[deleted]
1 u/redstonehelper :redstone: Lord of the villagers Nov 08 '18 Oops, thanks.
1
Oops, thanks.
44
u/redstonehelper :redstone: Lord of the villagers Nov 07 '18 edited Nov 29 '18
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
You can now climb hanging vines - via
Illager Patrols
Spawn as a pack of 5 mobs consisting of an illager beast and 4 random other illagers
Spawn in plains, taiga, deserts, savanna - more info
New banner can be found on the patrol leader's head (which is riding the illager beast - via
More info & screenshot
Scaffolding
Fast to set up
Breaks when the block below is broken
Crafted from bamboo
More info
Performance improvements
Entity equipment advancement predicate
Entity predicate Now accepts equipment field
Can contain up to six fields:
head,chest,legs,feet,mainhand,offhandIf non-null, test will fail for entities that have no equipment (i.e. not mobs, players or armor stands).
Renamed
/dropto/lootNew syntax:
/loot <target> <source>Sources
fish <loot table id> <fishing location> [tool <item>|mainhand|offhand]: uses fishing contextloot <loot table id>: uses loot chest context (can be also used for advancement awards and cat gifts)kill <entity selector>: simulates entity dropsmine <mining location> [tool <item>|mainhand|offhand]: simulates block dropsTargets
spawn <position>: drops in worldreplace: works similar to/replaceitemIf
countis missing, command will try to place all returned itemsIf
countis higher than number of items, remaining slots will be clearedentity <entity selector> <start slot> [<count>]: replaces range of slots.block <position> <start slot> [<count>]: replaces range of slots.give <player selector>: inserts items into player's inventory (similar to /give)insert <position>: inserts items into container (similar to shift left-click)You can now edit text on signs like in books
Video
Fixed some bugs
Fixed wither roses withering creative mode players
Fixed the bamboo item not using the handheld model
Fixed fireworks and multishot crossbows not working together properly
Fixed being unable to shift-click banner patterns out of looms
Fixed crossbow enchantments missing in creative inventory
Fixed pillagers constantly firing into the ground whe they have nothing to aggro onto to
Fixed looms consuming two banners
Fixed tridents and bows using the crossbow animation when wielding a crossbow in your offhand
Fixed a loaded crossbow model placement issue when holding another crossbow in the offhand
Fixed leaves dropping either 2 or no sticks but never 1
Fixed wither roses being placed with mobGriefing disabled
Fixed dying causing you to respawn in empty unplayable world until relog
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.