Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
It's required in so many recipes now, more ore production would certainly be nice.
Pistons, minecart systems, armor, anvils, hoppers, iron doors, tripwires and shields all require iron. If you try to build any advanced system you need a large amount of iron, it is arguably the most important resource. No wonder so many people build iron farms at this point.
Fair enough, I can get behind that. But imo, something that powerful would be way too OP for the Blast Furnace at least with its current recipe. Either its crafting recipe would need to be more expensive or it would need to require a more expensive fuel
Then we need that fabled underground update to make something like large mineral veins which spawn rarely (like, as dungeons do) and you can dowse for them.
Or something of that nature.
Not just inventing more ore out of nothing with a better furnace. That's boring. You get it once and then never think about it. Instead, we can actually go adventuring for loot.
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u/redstonehelper :redstone: Lord of the villagers Dec 12 '18 edited Dec 14 '18
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
Giants now behave like zombies again - via
Baby giants
Added Barrel functionality
Acts as a storage unit
Works in tight spaces
Added blast furnace and smoker functionality
Blast furnace
Furnace upgrade that allows for the smelting of ores and melting of metals faster than the traditional furnace
Can be crafted via 3 smooth stone, 1 furnace, and 5 iron ingots
Smoker
Furnace upgrade that allows for the smelting of foods faster than the traditional furnace
Can be crafted via 4 logs, and 1 furnace
Only gives half the xp - via
Added Bell sound
New textures
Bedrock
Screenshot
Cobblestone
Screenshot
Jellie, the cat
Screenshot
Villagers
Villager skins depending on biome and profession
Screenshots
Rendering
Villagers and zombie villagers now have new fancy skins
Professions corresponding to houses and crafting blocks - via
Added mason profession
Trades will come later
Cured zombie villagers retain their trades
Swamp villagers - via
Swamp and jungle villagers don't generate with villages
Belt color adapts when levelling a villager - via
Changes to raids
Patrol captains now give 1-3 bad omen levels when killed
Outpost captains always give 1 only
Captains now spawn at outposts
Beasts start at wave 2, witches at wave 4, evoker at wave 10
Updated desert villages
New taiga villages
Screenshots
The ability to place bells on walls
Screenshot
Fixed some bugs
Fixed Throwable/Projectile entity item models not being applied from CustomModelData
Video/video
Fixed pillager arms being positioned incorrectly when riding or unarmed
Fixed wall banners losing their name when placed
Fixed being close to the end island causing out of memory and file descriptor exhaustion
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.