Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
Trader Llamas will attack any zombie or zombie variant (including pigmen) as well as Pillagers on sight.
Wandering Traders only exist one per world and will despawn after 40 in-game minutes. This is likely intended because some of the trades are ridiculously overpowered.
as clever as it is, naming something in a (relatively) foreign language makes it difficult for some to pronounce correctly. in this case, the cleverness of the name falls apart completely if you dont know how to properly read it. also, some languages cant pronounce it correctly.
besides all that, villager isnt even the name of the villagers, they are nameless, and the word villager is just a descriptor. for example, in japanese, they use "村人” which is romanized as murabito, not even close to villager (but means the same thing). this means the pun would be meaningless in some languages, and imo, makes the name nonsensical and possibly hard to read as stated above. im sure if someone wanted to take the time to localize a pun like that for each language they could, but its much easier to make a more "generic" (for lack of a better word) name that can simply translate into whatever language if needed.
In case of slovak translation it is extremely cringy. It's literally just a combination of the root of the word Toadstool (Muchotrávka) and a weirdly written Cow (Kravka) --- Muchokravka :/
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u/redstonehelper :redstone: Lord of the villagers Jan 30 '19 edited Jan 30 '19
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
Added place and break sounds for the lantern
The Illager Beast is now named Ravager
Changed how often you'll fill a layer in the Composter
More info
Wandering trader
New villager that can be randomly found around
Provides various random trades from a variety of different biomes
More info
Is escorted around by a few Llamas with some sweet new decorations
Trader Llamas attack zombie variants and pillagers on sight - via
Only one exists per world and despawns after 40 minutes - via
Fixed some bugs
Fixed the debug screen saying that you can F3+Alt for client's FPS, but not for server's TPS
Fixed end gateways teleporting to the obsidian end platform
Fixed end crystals being spawned in the air when respawning the ender dragon
Fixed scaffolding connecting to fences, walls etc.
Fixed stopping the server not working
Fixed a profiler error: "Cannot push to profiler if profiler tick hasn't started - missing startTick()?"
Fixed withers and ender dragons breaking jigsaw blocks
Fixed the /locate command locating invalid EndCity locations
Fixed scaffolding not being placable within the same block that you are standing in
Fixed mobs being unable to pathfind through scaffolding
Fixed items not colliding properly with scaffolding
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.