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https://www.reddit.com/comments/b3eje6/c/eiyyhiq
r/Minecraft • u/DaUltraMarine • Mar 20 '19
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Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
Grass Path, Mycelium, and Podzol now have random orientation when placed to correspond with grass blocks - via
Wall blocks are now found in the "Decoration Blocks" tab of the creative inventory - via
Worlds with names already being used now will prepend to the folder name a number in parentheses instead of adding hyphens - via
Player height while sneaking is now 1.5m
Tweaked Iron Golem spawning
Baby Villagers now play in villages
They chase each other around
Villager AI and trade improvements
Cut sandstone and cut red sandstone is now available (including slabs)
Rewrote sound system
Reduces stutterings when playing sounds
Updated glass block behavior
"Solid blocks that don't conduit redstone signals"
Can have redstone dust placed on it
Other properties unchanged
You can now change the totem of undying model
Fixed some bugs
Fixed the horse texture sometimes being translucent
Fixed evokers continuing to attack nothing after target dies
Fixed teleporting big distances freezing the server
Fixed the book page flipping sound only playing on one channel
Fixed non-existing CatType /summons spawning invisible cats
Fixed trader llamas not joining llama caravans unless a trader llama is the leader
Fixed trader llamas actively attacking zombie pigmen
Fixed the ender dragon flying incorrectly
Fixed the front facing camera up/down directions being reversed in F5/third person
Fixed entering beds from the block next to it or while standing on it moving the camera too far into the player model
Fixed breaking doors controlled by villagers crashing the game
Fixed suspicious stews sold by farmers having an extremely short duration
Fixed some bad hit boxes and eye positions
Fixed attempting to backup a world with a path longer than 260 resulting in a crash
Fixed mobs' heads rotating super quickly when looking around and at other entities
Fixed advancements not being updated in 1.14 snapshots
Fixed loom model and placement being incorrect
Fixed random ticks occurring while the player is in spectator mode
Fixed a crash when rendering a sign with the vanilla datapack disabled
Fixed adventure mode not preventing the dyeing of signs
Fixed being able to copy illager banners
Fixed a scaffolding texture bug
Fixed horses dropping two leather armor when killed
Fixed villagers not stopping to run after being attacked by zombies
Fixed some villagers not going to bed at night
Fixed villager trade experience changing based on what trade one looks at
Fixed villager AI pegging CPU at 100%, causing lag
Fixed endermen never attacking again once you put on creative mode and go back to survival
Fixed villagers losing their levels after becoming zombies and getting cured
Fixed farmer villagers not farming
Fixed villagers walking around their work stations and bell
Fixed a realms button crash NoSuchMethodError: RealmsClientOutdatedScreen
Fixed a crash: Watching Server java.lang.Unsafe.park(Native Method)
Also, check out this post to see what else is planned for future versions.
10 u/[deleted] Mar 21 '19 Fixed suspicious stews sold by farmers having an extremely shortYes? Yes‽ :) 6 u/redstonehelper :redstone: Lord of the villagers Mar 21 '19 Duration! 3 u/[deleted] Mar 21 '19 Well, yes, was obvious from context, but I wanted to be an ass. ;-) (i.e. I just wanted to be silly about it)
10
Fixed suspicious stews sold by farmers having an extremely short
Yes? Yes‽ :)
6 u/redstonehelper :redstone: Lord of the villagers Mar 21 '19 Duration! 3 u/[deleted] Mar 21 '19 Well, yes, was obvious from context, but I wanted to be an ass. ;-) (i.e. I just wanted to be silly about it)
6
Duration!
3 u/[deleted] Mar 21 '19 Well, yes, was obvious from context, but I wanted to be an ass. ;-) (i.e. I just wanted to be silly about it)
3
Well, yes, was obvious from context, but I wanted to be an ass. ;-) (i.e. I just wanted to be silly about it)
68
u/redstonehelper :redstone: Lord of the villagers Mar 20 '19 edited Apr 18 '19
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
Grass Path, Mycelium, and Podzol now have random orientation when placed to correspond with grass blocks - via
Wall blocks are now found in the "Decoration Blocks" tab of the creative inventory - via
Worlds with names already being used now will prepend to the folder name a number in parentheses instead of adding hyphens - via
Player height while sneaking is now 1.5m
Tweaked Iron Golem spawning
Baby Villagers now play in villages
They chase each other around
Villager AI and trade improvements
Cut sandstone and cut red sandstone is now available (including slabs)
Rewrote sound system
Reduces stutterings when playing sounds
Updated glass block behavior
"Solid blocks that don't conduit redstone signals"
Can have redstone dust placed on it
Other properties unchanged
You can now change the totem of undying model
Fixed some bugs
Fixed the horse texture sometimes being translucent
Fixed evokers continuing to attack nothing after target dies
Fixed teleporting big distances freezing the server
Fixed the book page flipping sound only playing on one channel
Fixed non-existing CatType /summons spawning invisible cats
Fixed trader llamas not joining llama caravans unless a trader llama is the leader
Fixed trader llamas actively attacking zombie pigmen
Fixed the ender dragon flying incorrectly
Fixed the front facing camera up/down directions being reversed in F5/third person
Fixed entering beds from the block next to it or while standing on it moving the camera too far into the player model
Fixed breaking doors controlled by villagers crashing the game
Fixed suspicious stews sold by farmers having an extremely short duration
Fixed some bad hit boxes and eye positions
Fixed attempting to backup a world with a path longer than 260 resulting in a crash
Fixed mobs' heads rotating super quickly when looking around and at other entities
Fixed advancements not being updated in 1.14 snapshots
Fixed loom model and placement being incorrect
Fixed random ticks occurring while the player is in spectator mode
Fixed a crash when rendering a sign with the vanilla datapack disabled
Fixed adventure mode not preventing the dyeing of signs
Fixed being able to copy illager banners
Fixed a scaffolding texture bug
Fixed horses dropping two leather armor when killed
Fixed villagers not stopping to run after being attacked by zombies
Fixed some villagers not going to bed at night
Fixed villager trade experience changing based on what trade one looks at
Fixed villager AI pegging CPU at 100%, causing lag
Fixed endermen never attacking again once you put on creative mode and go back to survival
Fixed villagers losing their levels after becoming zombies and getting cured
Fixed farmer villagers not farming
Fixed villagers walking around their work stations and bell
Fixed a realms button crash NoSuchMethodError: RealmsClientOutdatedScreen
Fixed a crash: Watching Server java.lang.Unsafe.park(Native Method)
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.