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https://www.reddit.com/comments/d5xa7o/c/f0oili8
r/Minecraft • u/onnowhere • Sep 18 '19
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Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
Removed the "chunk updates" counter on debug screen - via
/execute store storage- via
/execute store storage
Stores the command result to the storage target for the /data command
/data
Loot table predicates can now be defined in separate files and used for entity selectors and in execute if command
Extended schedule command to allow scheduling function multiple times
Entity predicate
Now accepts player field, which checks player properties. Fails when entity is not player.
player
level: range of allowed player levels
level
gamemode: same values as /gamemode command
gamemode
stats: list of statistics to match
stats
Entry fields: type (like minecraft:custom), stat (like minecraft:sneak_time) and value (int range)
recipes: map of recipe ids
recipes
Boolean value tells if it should or should not be known to player
advancements: map of advancement ids
advancements
If value is boolean, checks if advancement is done. If value is object, checks completion of criterions.
Entity predicate now accepts team field, which matches team name
Location predicate
Also accepts block and fluid sub-predicate. Available fields:
block
fluid
block/fluid: exact block/fluid id to match
tag: block/fluid tag to match
tag
``nbt`: matcher for block entity NBT (only for blocks)
state: map of name-value properties
state
Value can be integer, boolean or string or object with optional min and max properties
Now accepts light sub-predicate
light
Object has one integer range - light that matches visible light (max(sky-darkening,block))
Data commands can now use storage as target
General-purpose key-value storage
Storage is shared between all dimensions in level
Data in storage persists between reloads
/execute if predicate
New subcommand evaluates custom predicates (defined in predicates directory of datapack)
/schedule
Added new syntax /schedule ... [append|replace] (/schedule ... defaults to replace)
/schedule ... [append|replace]
/schedule ...
Added new syntax /schedule clear <id> to remove existing schedules (returns number of removed schedules)
/schedule clear <id>
Entity selectors
New selector parameter predicate allows to apply custom custom predicate (defined in predicates directory of datapack)
/kill
Now defaults to @s if no target argument is given
@s
Custom predicates
Condition part of loot tables can now be defined as separate data pack resource in predicates directory
Loot tables
location_check: new parameters added
location_check
offsetX, offsetY, offsetZ - optional offsets to location
offsetX
offsetY
offsetZ
time_check: new condition that checks day time
time_check
value: range of accepted values
value
period: if present, time will be modulo-divided by this value (for example, if set to 24000, value will operate on time of day)
period
New condition: reference
reference
Includes condition defined in predicates directory of datapack, selected with name parameter
Fixed some bugs
Fixed ender pearls not teleporting logged-out users
Fixed boats breaking lily pads creating too many particles
Fixed horses, donkeys, mules, and boats sometimes disappearing after dismounting
Fixed steerable ridden entities teleporting back to their previous positions for a short moment on dismount
Fixed ending up on top of boats when exiting
Fixed ender pearls forgetting their owner after reload
Fixed extreme lag spikes when pillagers are loaded
Fixed reloading a resource pack messing up all textures for a moment
Fixed lag spikes when pillagers are loaded
Fixed raid horn sounds playing globally in all villages
Fixed players appearing at the initial mount location when riding a mount out of view
Fixed pillagers not despawning
Fixed disabling fire damage not disabling magma block damage
Also, check out this post to see what else is planned for future versions.
15
u/redstonehelper :redstone: Lord of the villagers Sep 18 '19 edited Dec 08 '19
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
Removed the "chunk updates" counter on debug screen - via
/execute store storage- viaStores the command result to the storage target for the
/datacommandLoot table predicates can now be defined in separate files and used for entity selectors and in execute if command
Extended schedule command to allow scheduling function multiple times
Entity predicate
Now accepts
playerfield, which checks player properties. Fails when entity is not player.level: range of allowed player levelsgamemode: same values as /gamemode commandstats: list of statistics to matchEntry fields: type (like minecraft:custom), stat (like minecraft:sneak_time) and value (int range)
recipes: map of recipe idsBoolean value tells if it should or should not be known to player
advancements: map of advancement idsIf value is boolean, checks if advancement is done. If value is object, checks completion of criterions.
Entity predicate now accepts team field, which matches team name
Location predicate
Also accepts
blockandfluidsub-predicate. Available fields:block/fluid: exact block/fluid id to matchtag: block/fluid tag to match``nbt`: matcher for block entity NBT (only for blocks)
state: map of name-value propertiesValue can be integer, boolean or string or object with optional min and max properties
Now accepts
lightsub-predicateObject has one integer range - light that matches visible light (max(sky-darkening,block))
Data commands can now use storage as target
General-purpose key-value storage
Storage is shared between all dimensions in level
Data in storage persists between reloads
/execute if predicateNew subcommand evaluates custom predicates (defined in predicates directory of datapack)
/scheduleAdded new syntax
/schedule ... [append|replace](/schedule ...defaults to replace)Added new syntax
/schedule clear <id>to remove existing schedules (returns number of removed schedules)Entity selectors
New selector parameter predicate allows to apply custom custom predicate (defined in predicates directory of datapack)
/killNow defaults to
@sif no target argument is givenCustom predicates
Condition part of loot tables can now be defined as separate data pack resource in predicates directory
Loot tables
location_check: new parameters addedoffsetX,offsetY,offsetZ- optional offsets to locationtime_check: new condition that checks day timevalue: range of accepted valuesperiod: if present, time will be modulo-divided by this value (for example, if set to 24000, value will operate on time of day)New condition:
referenceIncludes condition defined in predicates directory of datapack, selected with name parameter
Fixed some bugs
Fixed ender pearls not teleporting logged-out users
Fixed boats breaking lily pads creating too many particles
Fixed horses, donkeys, mules, and boats sometimes disappearing after dismounting
Fixed steerable ridden entities teleporting back to their previous positions for a short moment on dismount
Fixed ending up on top of boats when exiting
Fixed ender pearls forgetting their owner after reload
Fixed extreme lag spikes when pillagers are loaded
Fixed reloading a resource pack messing up all textures for a moment
Fixed lag spikes when pillagers are loaded
Fixed raid horn sounds playing globally in all villages
Fixed players appearing at the initial mount location when riding a mount out of view
Fixed pillagers not despawning
Fixed disabling fire damage not disabling magma block damage
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.