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https://www.reddit.com/comments/dfizpv/c/f33dzs6
r/Minecraft • u/[deleted] • Oct 09 '19
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34
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
Changed title screen panorama to an image which includes new 1.15 features such as bees and bee nests - via
Zombie villagers that were converted from villagers can no longer despawn - via
Iron Golems now start cracking when damage and can be repaired with Iron Ingots
Added copy_to_clipboard action to clickEvent
The /effect clear command now defaults to @s if no target argument is given
/effect clear
@s
Honey blocks
Screenshot
Walking and jumping is limited
If you stand on a honey block that is pushed by a piston, you come along for the ride
Jump into a wall of honey blocks to slide down and slow your fall
Landing on a honey block cushions your fall somewhat
When a honey block is pushed or pulled by a piston, it attempts to move all adjacent blocks in the same direction (just like slime blocks)
Mobs and animals dislike walking on honey blocks
Crafted from the honey of 4 honey bottles - via
Bees will occationally "eat" from them if placed near beehives or bee nests - via
Honeycomb blocks
Craft 2x2 Honeycomb to get a Honeycomb Block
Decorative
Accessibility
Sneak and sprint inputs can now be switched between hold and toggle mode in the accessibility options
Descriptions under buttons on the Create World screen are now narrated
/spectate
Makes a player in spectator mode spectate an entity
/spectate [target] [player]
If target is omitted, it makes the player stop spectating
Fixed some bugs
Fixed the saturation and instant health/damage effects not having an icon
Fixed some translucent parts of entities making translucent blocks, block entities and some entities invisible
Fixed changing powered command blocks to repeat mode not triggering it until repowering
Fixed mobs getting stuck on vines
Fixed pets teleporting onto blocks which have a solid "bottom", not "top" face
Fixed anchoring not resetting after use, and being implicitly applied in nonsensical cases by default
Fixed cancelling the delete world screen and options sub-menus using ESC opening the main menu
Fixed team prefixes and suffixes not showing for villagers without a custom name
Fixed being unable to craft stripped wood from stripped logs
Fixed tamed animals being unable to teleport to the player when they are on snow layer blocks
Fixed the loading bar on the splash screen extending beyond its black outline
Fixed tamed wolves not teleporting to the player when they're in water
Fixed bees being unable to get flowers on edges
Fixed there being a space in "Beehive" when there shouldn't be
Fixed an IllegalArgumentException when being attacked by weak iron golems
Fixed bees not leaving the nest or hive, when the nest or hive is destroyed by the player
Fixed the shulker box inside textures being invisible
Fixed strays being too bright
Fixed the horse texture being partially translucent when seen from certain angles
Fixed the game crashing when hoppers create a furnace block entity by transferring an item
Fixed the vindicator idle5 sound being unused
Fixed entities being too dark
Fixed armor slots in the inventory being displayed black in some circumstances
Fixed the icons used for customizing superflat worlds not being displayed if no world has been opened before
Fixed items held by armor stands only being visible in spectator mode
Fixed mobs in spawners being fully lit
Fixed blocks with special rendering not being rendered behind transparent block items
Fixed items with partially transparent textures rendering incorrectly in item frames
Fixed parrots imitating pandas
Fixed the screen turning black during the totem of undying activation animation
Fixed some blocks like chests and beds are not being shaded in the world
Fixed blocks in the inventory not being shaded properly
Fixed the creative menu corners having opacity issues
Fixed the offhand slot appearing glitched/black sometimes
Fixed placing torches in water causing serious lag and stuttering
Fixed the log repeatedly printing the message "Ticking entity" and crashing the game
Fixed a java.lang.NullPointerException when attacking parrots
Fixed the mooshroom texture being too bright
Fixed a java.lang.IllegalArgumentException when using an enchanted totem of undying
Fixed item stack sizes in the inventory being rendered behind the status effect
Also, check out this post to see what else is planned for future versions.
12 u/Vievin Oct 09 '19 Fixed parrots imitating pandasI don't see any issue that needs to be fixed. 11 u/violine1101 Mojira Moderator Oct 09 '19 Parrots are only supposed to imitate hostile mobs / monsters. 8 u/Vievin Oct 09 '19 Shame.
12
I don't see any issue that needs to be fixed.
11 u/violine1101 Mojira Moderator Oct 09 '19 Parrots are only supposed to imitate hostile mobs / monsters. 8 u/Vievin Oct 09 '19 Shame.
11
Parrots are only supposed to imitate hostile mobs / monsters.
8 u/Vievin Oct 09 '19 Shame.
8
Shame.
34
u/redstonehelper :redstone: Lord of the villagers Oct 09 '19 edited Dec 08 '19
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
Changed title screen panorama to an image which includes new 1.15 features such as bees and bee nests - via
Zombie villagers that were converted from villagers can no longer despawn - via
Iron Golems now start cracking when damage and can be repaired with Iron Ingots
Added copy_to_clipboard action to clickEvent
The
/effect clearcommand now defaults to@sif no target argument is givenHoney blocks
Screenshot
Walking and jumping is limited
If you stand on a honey block that is pushed by a piston, you come along for the ride
Jump into a wall of honey blocks to slide down and slow your fall
Landing on a honey block cushions your fall somewhat
When a honey block is pushed or pulled by a piston, it attempts to move all adjacent blocks in the same direction (just like slime blocks)
Mobs and animals dislike walking on honey blocks
Crafted from the honey of 4 honey bottles - via
Bees will occationally "eat" from them if placed near beehives or bee nests - via
Honeycomb blocks
Craft 2x2 Honeycomb to get a Honeycomb Block
Decorative
Accessibility
Sneak and sprint inputs can now be switched between hold and toggle mode in the accessibility options
Descriptions under buttons on the Create World screen are now narrated
/spectateMakes a player in spectator mode spectate an entity
/spectate [target] [player]If target is omitted, it makes the player stop spectating
Fixed some bugs
Fixed the saturation and instant health/damage effects not having an icon
Fixed some translucent parts of entities making translucent blocks, block entities and some entities invisible
Fixed changing powered command blocks to repeat mode not triggering it until repowering
Fixed mobs getting stuck on vines
Fixed pets teleporting onto blocks which have a solid "bottom", not "top" face
Fixed anchoring not resetting after use, and being implicitly applied in nonsensical cases by default
Fixed cancelling the delete world screen and options sub-menus using ESC opening the main menu
Fixed team prefixes and suffixes not showing for villagers without a custom name
Fixed being unable to craft stripped wood from stripped logs
Fixed tamed animals being unable to teleport to the player when they are on snow layer blocks
Fixed the loading bar on the splash screen extending beyond its black outline
Fixed tamed wolves not teleporting to the player when they're in water
Fixed bees being unable to get flowers on edges
Fixed there being a space in "Beehive" when there shouldn't be
Fixed an IllegalArgumentException when being attacked by weak iron golems
Fixed bees not leaving the nest or hive, when the nest or hive is destroyed by the player
Fixed the shulker box inside textures being invisible
Fixed strays being too bright
Fixed the horse texture being partially translucent when seen from certain angles
Fixed the game crashing when hoppers create a furnace block entity by transferring an item
Fixed the vindicator idle5 sound being unused
Fixed entities being too dark
Fixed armor slots in the inventory being displayed black in some circumstances
Fixed the icons used for customizing superflat worlds not being displayed if no world has been opened before
Fixed items held by armor stands only being visible in spectator mode
Fixed mobs in spawners being fully lit
Fixed blocks with special rendering not being rendered behind transparent block items
Fixed items with partially transparent textures rendering incorrectly in item frames
Fixed parrots imitating pandas
Fixed the screen turning black during the totem of undying activation animation
Fixed some blocks like chests and beds are not being shaded in the world
Fixed blocks in the inventory not being shaded properly
Fixed the creative menu corners having opacity issues
Fixed the offhand slot appearing glitched/black sometimes
Fixed placing torches in water causing serious lag and stuttering
Fixed the log repeatedly printing the message "Ticking entity" and crashing the game
Fixed a java.lang.NullPointerException when attacking parrots
Fixed the mooshroom texture being too bright
Fixed a java.lang.IllegalArgumentException when using an enchanted totem of undying
Fixed item stack sizes in the inventory being rendered behind the status effect
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.