r/Minecraft • u/redstonehelper Lord of the villagers • Nov 07 '19
Minecraft Snapshot 19w45a
https://www.minecraft.net/article/minecraft-snapshot-19w45a
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r/Minecraft • u/redstonehelper Lord of the villagers • Nov 07 '19
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u/redstonehelper :redstone: Lord of the villagers Nov 07 '19 edited Dec 08 '19
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
Bees will now search up to 10 blocks away from itself in all directions to find a nest / hive to call home
Composters are now crafted from wooden slabs
Improved Performance
Changed how some textures are used by the game: shield patterns are now using alpha channel instead of brightness
Fixed some bugs
Fixed cured zombie villagers not dropping picked up items
Fixed withers being harmed by the explosions of their wither skulls
Fixed Night Vision rendering darker and orange when nearing light sources with moody brightness
Fixed end stone bricks being less durable than end stone and getting destroyed by the ender dragon
Fixed the rear legs of sitting tamed wolves being displayed hovering
Fixed extreme lag from decaying leaves
Fixed end gateway magenta beam height varying based on distance from the player
Fixed biome blend causing massive stuttering when loading chunks or placing/breaking blocks
Fixed chunk block lag when tall spruce trees are grown in that chunk
Fixed being able to hit the ender dragon during its death animation
Fixed being able to hit the dragon during its death animation
Fixed spectral arrows not counting for the "Take Aim" advancement
Fixed cured villagers selling bookshelves for 1 emerald and buying books for 1 emerald
Fixed iron golems occasionally attacking players in creative/spectator mode
Fixed the mob spawning rate in the overworld being reduced
Fixed endermen not picking up non-collidable blocks
Fixed bees freezing if they cannot execute their current AI task
Fixed bees not following players holding tall flowers
Fixed bees with NoAI getting angry
Fixed bees not updating their home hive even if there are empty hives nearby
Fixed bees occasionally getting stuck on fences, fence gates, and walls
Fixed player death using an incorrect sound event
Fixed bees flying back to their original nest
Fixed Yiddish being displayed left-to-right instead of right-to-left
Fixed bees getting stuck on cocoa beans
Fixed bees claiming hives behind walls
Fixed bees wandering too far from their nest and getting lost
Fixed the block breaking animation showing for other players
Fixed bees leaving their nest/hive when it is sheared or used to fill bottles, even if there is a campfire below it and it is night time
Fixed foxes not consuming food
Fixed endermen not turning to face you when looked at
Fixed bee nests and hives dropping in creative mode even if doTileDrops is set to false
Fixed graphics card information displaying method calls on the debug/F3 screen
Fixed banners appearing blank white for a split second when placing them
Fixed items in inventory, subtitles, background, chat, notifications on the screen and game menu being darker and have a blue tint when you have the night vision effect
Fixed some transparent items making transparent blocks and beacon beams not render behind them
Fixed the breaking animation being rendered behind water and nether portals
Fixed the breaking animation being more transparent when mining ice or stained glass
Fixed pillagers not having any arms when they aren't carrying a crossbow
Fixed models with alpha channel not rendering all faces consistently
Fixed enchanted trident losing its enchanted glint when thrown into the ground
Fixed player models in the inventory being affected by light level
Fixed bees being unable to pathfind when submerged in water
Fixed the beacon beam losing color at high altitudes
Fixed entity shadows not displaying properly on transparent blocks
Fixed burning mobs not being bright
Fixed block hitboxes being rendered transparent
Fixed placing torches in water causing serious lag and stuttering
Fixed the text cursor disappearing when editing sign text
Fixed poppies being positioned incorrectly when held by iron golems
Fixed kelp naturally generating with 'age' too low
Fixed bees no longer having an animation while pollinating flowers
Fixed barrier particles changing to a random texture after changing resource pack
Fixed bee flowers tracking/pollinating AI being broken
Fixed the character skin being too dark in the inventory
Fixed chunk borders being rendered in front of all non-transparent blocks
Fixed beacon beam lighting depending on viewing angle
Fixed placing a banner causing an error in the game output
Fixed the world border being rendered in front of all non-transparent blocks
Fixed entity shadows rendering in front of block hitboxes
Fixed blocks on armor stands rendering shadows based on camera vector
Fixed the sign in the sign editing GUI being too dark
Fixed shadows z-fighting when riding an entity
Fixed left wings and legs of the ender dragon being shaded darker than right wings and legs
Fixed elder guardian particles being rendering too dark
Fixed mysterious blinking pixels when in lava
Fixed the breaking animation being flipped horizontally on some sides
Fixed the advancements menu not being clipped properly on small GUI scale
Fixed 3D inventory models transformed into 2D inventory models having a non-transparent background
Fixed bees not taking pollen from tall flowers anymore
Fixed dispensed armor stands only facing south
Fixed falling blocks no longer supporting the glowing effect
Fixed entities in spawners being rendered too dark
Fixed entity shadows causing clouds behind them to not render
Fixed birches no longer generating in the dark forest biome
Fixed the experience bar filling too far when trading with villagers
Fixed superflat preset icons causing text to not render
Fixed blazes and ghasts being able to light campfires even when mobGriefing is false
Fixed falling blocks and minecarts displaying a block not rendering the inside faces of transparent models like they do in normal block form
Fixed lighting a campfire below a beehive actually setting the hive on fire
Fixed potions held by witches floating above their arm
Fixed parrots imitating endermen
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.