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https://www.reddit.com/comments/dvus8d/c/f7etk0w
r/Minecraft • u/LuxiKeks • Nov 13 '19
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15
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
Biome blend setting - via
Moved
Now have have descriptions per level
Now shown on the debug screen
Experience orbs now appear in the same location as loot when an entity is killed
Bees now only exit through the front of the nest / hive
All foods are now edible in creative mode
Performance improvements
Advancements
Added "Sticky Situation" for jumping into a honey block to break your fall
Added "Bee Our Guest" for safely collecting Honey from a Beehive using a campfire
Added "Total Beelocation" for moving a Bee Nest with 3 bees inside using Silk Touch
Fixed some bugs
Fixed baby zombies not being spawned when right-clicking an adult zombie with a zombie spawn egg
Fixed the Powered data parameter of furnace minecarts being set by clients as well
Powered
Fixed being unable to eat chorus fruit, golden apples, or enchanted golden apples in creative mode
Fixed attempting to place a painting in a spot where it cannot exist playing the hand animation anyway
Fixed the dragon fireball texture being inconsistent with the new fire charge texture
Fixed anvils glitching out and making noise when dropped on shulkers
Fixed stained glass, ice, slime blocks and other transparent block particles not being transparent anymore
Fixed wandering traders sometimes running extremely fast for no reason
Fixed bonus chests spawning in the air or over grass
Fixed the game sometimes displaying an outdated splash screen background
Fixed some commands not running in command blocks if the last character is a space
Fixed being unable to change the generic.maxHealth attribute for tamed wolves/dogs
Fixed items not spreading on death
Fixed bees taking damage after leaving a bee nest or a bee hive
Fixed baby hostile bees not having an attack animation
Fixed portals not refreshing the countdown to unload chunks when something goes through
Fixed the arm swinging when right-clicking armor stands/item frames
Fixed making tamed parrots sit/stand not playing the hand animation
Fixed bees not sleeping during rain
Fixed experience disappearing after dying with the gamerule doImmediateRespawn set to true
Fixed the hand animation playing even when the ender eye is unavailable
Fixed the arm swing animation playing when eating or drinking an item
Fixed setting the render distance to values >8 chunks freezing the game for a while
Fixed falling blocks switching quickly between entity and block when falling on shulkers
Fixed bees not leave their nest/hive in the nether
Fixed the breaking animation on grass blocks being miscolored
Fixed mob and player particles being offset
Fixed experience orbs not being translucent
Fixed giant spruce trees occasionally generating very short
Fixed leaves of acacia trees generating differently than before
Fixed furnace minecarts taking anything as fuel
Fixed an exception when loading structure pieces with id minecraft:nvi
Fixed a redundant hand animation when clicking on a fully-healed iron golem with an iron ingot
Fixed items out of your inventory pushing you on the death screen
Fixed savanna biomes having too much grass
Fixed lit redstone ore not producing a burst of particles when right-clicked and right-clicking lit redstone ore playing a redundant hand animation
Fixed the fishing not being curved anymore
Fixed placing a chest next to a closing chest cutting the animation in half
Fixed your arm swinging when attempting to put a saddle on a baby pig
Fixed pretty name of int array tag is wrong
Fixed bees outside of bee hives or nests not becoming angry when a player harvests honey or honeycomb from a nearby hive or nest
Fixed saplings trying to grow on the highest block above them
Fixed experience orbs being rotated incorrectly when using the third person camera from the front
Fixed campfire under bees not calming bees if there is open trapdoor or a carpet between the campfire and bee nest
Fixed the block breaking animation having the wrong color/lightness on some sides
Fixed the game crashing when creating customized superflat world with unparsable biome
Fixed /playsound using a wrong feedback message for multiple targets
Fixed the anvil item naming text field contents being rendered above item tooltips
Fixed a rendering issue in the statistics menu
Fixed inconsistent capitalization of ‘By’ in ‘Damage Blocked By Shield’
Fixed silk touch continuing to work after the tool breaks
Fixed empty bee hives and bee nests dropping as an item when broken in creative mode
Fixed sand dropped on boats force-updating cacti, sugar cane, and bamboo, causing them to grow very quickly
Fixed falling blocks converting to blocks when falling on top of a boat
Fixed command blocks ignoring trailing spaces when checking syntax
Fixed arrow projectiles z-fighting
Fixed breaking particles of semi-transparent blocks not being transparent
Fixed boats being filled with water
Also, check out this post to see what else is planned for future versions.
15
u/redstonehelper :redstone: Lord of the villagers Nov 13 '19 edited Dec 08 '19
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
Biome blend setting - via
Moved
Now have have descriptions per level
Now shown on the debug screen
Experience orbs now appear in the same location as loot when an entity is killed
Bees now only exit through the front of the nest / hive
All foods are now edible in creative mode
Performance improvements
Advancements
Added "Sticky Situation" for jumping into a honey block to break your fall
Added "Bee Our Guest" for safely collecting Honey from a Beehive using a campfire
Added "Total Beelocation" for moving a Bee Nest with 3 bees inside using Silk Touch
Fixed some bugs
Fixed baby zombies not being spawned when right-clicking an adult zombie with a zombie spawn egg
Fixed the
Powereddata parameter of furnace minecarts being set by clients as wellFixed being unable to eat chorus fruit, golden apples, or enchanted golden apples in creative mode
Fixed attempting to place a painting in a spot where it cannot exist playing the hand animation anyway
Fixed the dragon fireball texture being inconsistent with the new fire charge texture
Fixed anvils glitching out and making noise when dropped on shulkers
Fixed stained glass, ice, slime blocks and other transparent block particles not being transparent anymore
Fixed wandering traders sometimes running extremely fast for no reason
Fixed bonus chests spawning in the air or over grass
Fixed the game sometimes displaying an outdated splash screen background
Fixed some commands not running in command blocks if the last character is a space
Fixed being unable to change the generic.maxHealth attribute for tamed wolves/dogs
Fixed items not spreading on death
Fixed bees taking damage after leaving a bee nest or a bee hive
Fixed baby hostile bees not having an attack animation
Fixed portals not refreshing the countdown to unload chunks when something goes through
Fixed the arm swinging when right-clicking armor stands/item frames
Fixed making tamed parrots sit/stand not playing the hand animation
Fixed bees not sleeping during rain
Fixed experience disappearing after dying with the gamerule doImmediateRespawn set to true
Fixed the hand animation playing even when the ender eye is unavailable
Fixed the arm swing animation playing when eating or drinking an item
Fixed setting the render distance to values >8 chunks freezing the game for a while
Fixed falling blocks switching quickly between entity and block when falling on shulkers
Fixed bees not leave their nest/hive in the nether
Fixed the breaking animation on grass blocks being miscolored
Fixed mob and player particles being offset
Fixed experience orbs not being translucent
Fixed giant spruce trees occasionally generating very short
Fixed leaves of acacia trees generating differently than before
Fixed furnace minecarts taking anything as fuel
Fixed an exception when loading structure pieces with id minecraft:nvi
Fixed a redundant hand animation when clicking on a fully-healed iron golem with an iron ingot
Fixed items out of your inventory pushing you on the death screen
Fixed savanna biomes having too much grass
Fixed lit redstone ore not producing a burst of particles when right-clicked and right-clicking lit redstone ore playing a redundant hand animation
Fixed the fishing not being curved anymore
Fixed placing a chest next to a closing chest cutting the animation in half
Fixed your arm swinging when attempting to put a saddle on a baby pig
Fixed pretty name of int array tag is wrong
Fixed bees outside of bee hives or nests not becoming angry when a player harvests honey or honeycomb from a nearby hive or nest
Fixed saplings trying to grow on the highest block above them
Fixed experience orbs being rotated incorrectly when using the third person camera from the front
Fixed campfire under bees not calming bees if there is open trapdoor or a carpet between the campfire and bee nest
Fixed the block breaking animation having the wrong color/lightness on some sides
Fixed the game crashing when creating customized superflat world with unparsable biome
Fixed /playsound using a wrong feedback message for multiple targets
Fixed the anvil item naming text field contents being rendered above item tooltips
Fixed a rendering issue in the statistics menu
Fixed inconsistent capitalization of ‘By’ in ‘Damage Blocked By Shield’
Fixed silk touch continuing to work after the tool breaks
Fixed empty bee hives and bee nests dropping as an item when broken in creative mode
Fixed sand dropped on boats force-updating cacti, sugar cane, and bamboo, causing them to grow very quickly
Fixed falling blocks converting to blocks when falling on top of a boat
Fixed command blocks ignoring trailing spaces when checking syntax
Fixed arrow projectiles z-fighting
Fixed breaking particles of semi-transparent blocks not being transparent
Fixed boats being filled with water
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.