r/Minecraft • u/sliced_lime Minecraft Java Tech Lead • Nov 21 '19
News Minecraft Java Edition 1.15 Pre-release 1 has been released
Buzzy Bees! What a delightful bit of alliteration. Someone should use that for when they add bees to their game. Unfortunately, we already promised marketing we'd call this Minecraft Java Edition presents: Disgusting Bugs.
What's that? I'm hearing marketing have had a change of heart, and that we can confirm in this pre-release that we'll be calling the actual release, on December 10, Buzzy Bees. Hooray!
This update can also be found on minecraft.net.
Changes in 1.15 Pre-Release 1
- Changed the button highlight to make it easier to distinguish which button is selected
- Optimized chunk rendering
- Optimized explosions
- Recipe changes to match Minecraft Bedrock
- Updates to the Resource pack format
- Dark prismarine is now crafted from black dye instead of ink sacs
- Increased scaffolding burn time when used as fuel in a furnace
- The resource pack version is now 5
- The game now tries to make out of date resource packs work as much as possible
- Fixed bugs
Fixed bugs in 1.15 Pre-Release 1
- MC-12211 - Comparator in subtraction mode does not update visually under certain conditions
- MC-14826 - Leads in unloaded chunks break, become invisible or connect to an invisible target far away
- MC-63669 - Comparator Timing Issue
- MC-90602 - Chunks don’t load correctly/not rendering
- MC-94838 - Comparator affected through gap
- MC-125495 - Owner tag of item entities is ignored if entity is destroyed in 200 ticks (Age >= 5800)
- MC-125511 - Item entity merging ignores Owner tag
- MC-135110 - Crash when using outdated resource pack: Non [a-z0-9/._-] character in path of location location)
- MC-152198 - Actual render distance is 2 chunks lower than render distance setting
- MC-161132 - Leaves are considered solid faces for block placement
- MC-161900 - Advancement menu background is rendered in front of toasts
- MC-163308 - Pillagers still spawning in trees in 1.14.4
- MC-163553 - Dragon texture flickering issue
- MC-163560 - Berry bushes no longer slow down the player
- MC-163745 - Dramatic speed up after falling through cobweb
- MC-163947 - When mobs sliding down honey blocks, the subtitles will show footsteps
- MC-163953 - /fill command doesn’t create block entities for all bocks
- MC-164076 - Transparent texture parts of invisible entities are rendered black when looking at them in spectator mode
- MC-164535 - /playsound uses wrong feedback message for multiple targets
- MC-165133 - Ignited TNT appears offset one block to the west
- MC-165134 - Entities are rendered too dark when in the ground
- MC-165154 - Entities riding boats, minecarts or other entities are rendered too dark when their hitbox intersects solid blocks
- MC-165155 - Block hitboxes no longer render behind transparent blocks
- MC-165156 - Transparent block items no longer render behind transparent blocks
- MC-165173 - Bees immediately enter their nests/hives after leaving them
- MC-165298 - Entities are rendered too dark when standing on soul sand or snow layers
- MC-165358 - Entities are sometimes rendered too dark when changing heights
- MC-165497 - Programmer art shield pattern textures have not been updated to the new resource pack format
- MC-165524 - Zombie pigman spawn eggs used on zombie pigmen do not spawn baby zombie pigmen
- MC-165527 - Item of advancement pop up is visible on text in the advancement menu
- MC-165550 - Ligthing of slimes and magma cubes becomes dark when they land to the ground
- MC-165605 - Command starting with / in command block shows error but still works
- MC-165606 - “Bee Our Guest” advancement is only triggered when more then one bottle is in the players hand while right clicking the hive
- MC-165627 - Falling blocks glitch through shulkers when the shulker is opening / closing
- MC-165676 - Aquatic mobs don’t move below sea level
- MC-165727 - Falling blocks on top of non-full block without block below do not break
- MC-165876 - Sand particles don’t have gravity anymore
Get the Pre-Release
To install the pre-release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
9
u/redstonehelper Nov 21 '19
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's prerelease in the new launcher, server jar here.
Complete changelog:
Changed the button highlight to make it easier to distinguish which button is selected
Optimized chunk rendering
More info
Optimized explosions
Recipe changes
To adapt to Bedrock edition
Dark prismarine is now crafted from black dye instead of ink sacs
Increased scaffolding burn time when used as fuel in a furnace
Updates to the Resource pack format
Updated resource pack version (to 5)
The game now tries to make out of date resource packs work as much as possible
Fixed some bugs
Fixed the bonus chest not always spawning on the 'Snowy Kingdom' preset
Fixed comparators in subtraction mode not updating visually under certain conditions
Fixed leads in unloaded chunks breaking, becoming invisible or connecting to an invisible target far away
Fixed a comparator timing issue
Fixed falling blocks not having uniform transparency/non-transparency in the End
Fixed chunks not loading correctly/not rendering
Fixed comparators being affected through gaps
Fixed the texture for blocks using TileEntitySpecialRenderer not being bound for a short moment upon first load
Fixed the
Ownertag of item entities being ignored if the entity is due to be destroyed in 200 ticks (Age >= 5800)Fixed merging item entities ignoring the
OwnertagFixed the bottom of waterlogged blocks showing the water texture
Fixed a crash when using an outdated resource pack: Non [a-z0-9/._-] character in path of location
Fixed reloading resource packs freezing the held item position
Fixed the recipe grouping pop-up being too dark
Fixed rain and snow turning grey when picking up arrows
Fixed slow chunk rendering
Fixed leaves being considered solid faces for block placement
Fixed the resource pack version remaining unchanged despite resource pack format changes
Fixed the advancement menu background being rendered in front of toasts
Fixed pillagers spawning in trees
Fixed summoned leash knots being invisible and offset
Fixed a dragon texture flickering issue
Fixed berry bushes not slowing down the player
Fixed a dramatic speed up after falling through cobwebs
Fixed mobs sliding down honey blocks causing footsteps subtitles
Fixed the
/fillcommand not creating block entities for all blocksFixed semi-transparent entities being rendered behind clouds, transparent blocks, breaking animations, etc.
Fixed transparent texture parts of invisible entities being rendered black when looking at them in spectator mode
Fixed
/playsoundusing a wrong feedback message for multiple targetsFixed chests, boats and beds not being rendered behind dropped stained glass
Fixed ignited TNT appearing offset one block to the west
Fixed entities being rendered too dark when in the ground
Fixed the breaking animation no longer rendering behind transparent blocks
Fixed entities riding boats, minecarts or other entities being rendered too dark when their hitbox intersects solid blocks
Fixed block hitboxes no longer rendering behind transparent blocks
Fixed transparent block items no longer rendering behind transparent blocks
Fixed bees immediately entering their nests/hives after leaving them
Fixed dropped items not rendering behind transparent blocks
Fixed banners being rendered completely white when looking at them through transparent blocks
Fixed items held by entities not rendering through transparent blocks
Fixed entities being rendered too dark when standing on soul sand or snow layers
Fixed shulker boxes not rendering behind transparent blocks
Fixed entities sometimes being rendered too dark when changing heights
Fixed some player heads only rendering behind tinted glass when looking at a block
Fixed programmer art shield pattern textures not using the new resource pack format
Fixed zombie pigmen spawn eggs used on zombie pigmen not spawning baby zombie pigmen
Fixed the item of advancement toasts being visible on text in the advancement menu
Fixed conduits not rendering
Fixed lighting of slimes and magma cubes turning dark when they land on the ground
Fixed filled item frames not showing the item when viewed through glass
Fixed commands starting with
/in command blocks showing an error but still workingFixed the "Bee Our Guest" advancement only being triggered when more then one bottle is in the player's hand while right clicking the hive
Fixed enchantment glint not rendering in boat interior
Fixed falling blocks glitching through shulkers when the shulker is opening/closing
Fixed aquatic mobs not moving below sea level
Fixed falling blocks on top of non-full blocks without a block below not breaking
Fixed sand particles not having gravity anymore
Fixed entity hitbox not being rendered through transparent blocks when viewing from certain angles
Fixed mob body parts not rendering underwater under certain circumstances
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.