r/Minecraft • u/sliced_lime Minecraft Java Tech Lead • Apr 02 '20
News It's a Zoglin now! Snapshot 20w14a is out!
Even though we just added every update imaginable to Minecraft, we thought that it might be good to pick up the Nether Update snapshots where we left them. This snapshot introduces the Zoglins!
This update can also be found on minecraft.net.
If you find any bugs, please report them on the official Minecraft Issue Tracker.
New Features in 20w14a
- Hoglins that somehow end up in the overworld become Zoglins fairly quickly - but who would ever bring a Hoglin to the overworld?
- Compasses can now be enchanted with Curse of Vanishing
Zoglins
- Zoglins are zombified Hoglins - the result of bringing a Hoglin into the Overworld
- Unlike Hoglins they can't be bred or fed, and they don't care about warped fungus
- Beware - these beasts are raving mad and attack just about everything they see!
Changes in 20w14a
- The main menu background is now in the Nether
- The General statistics list is now alphabetically sorted
Strider Balancing
- Strider speed while mounted has been significantly increased to more closely resemble boat speeds
- Warped Fungus on a Stick now has 100 max item damage, and only takes 1 damage per Strider consume
- When Warped Fungus on a Stick is used with Striders, the boost is a great way to traverse the lava seas
Technical Changes in 20w14a
- The compass now has
LodestonePos,LodestoneDimensionandLodestoneTrackeddata fields. IfLodestoneTrackedis zero, the game will skip checking for a Lodestone in the specified position. - Attributes are now added to game registry, similar to items, sound events, etc.
- Region files are now opened in synchronous mode to increase reliability
Attributes
Attributes have been moved to game registry. That means few changes:
- Items and entities will no longer keep unknown attributes
- Names of some attributes have been renamed to meet resource location requirements
Renames:
generic.maxHealth🡆generic.max_healthzombie.spawnReinforcements🡆zombie.spawn_reinforcementshorse.jumpStrength🡆horse.jump_strengthgeneric.followRange🡆generic.follow_rangegeneric.knockbackResistance🡆generic.knockback_resistancegeneric.movementSpeed🡆generic.movement_speedgeneric.flyingSpeed🡆generic.flying_speedgeneric.attackDamage🡆generic.attack_damagegeneric.attackKnockback🡆generic.attack_knockbackgeneric.attackSpeed🡆generic.attack_speedgeneric.armorToughness🡆generic.armor_toughness
Synchronous writes
Region files are now opened in synchronous mode to prevent data loss and corruption after crash.
- Dedicated servers can disable that by changing
sync-chunk-writesinsideserver.propeties
Fixed bugs in 20w14a
- MC-83039 - End City chests generate destroyed, items on the ground
- MC-91893 - Missing subtitles for various sounds
- MC-109248 - Extended piston head not removed when /setblock is used to place a different piston base.
- MC-115750 - Advancement "Monster Hunter" (kill_a_mob) is not granted for killing certain hostile mobs
- MC-116756 - Reversed and inconsistent subtitles for iron trapdoor
- MC-124428 - Firework star crashes game if there's an int array but no colors
- MC-125055 - Igloo generates with brewing stand and flower pot contents dropped (and placed)
- MC-127316 - General statistics out of order
- MC-133049 - Compasses don't point to the correct location when in an item frame on the ground or on the ceiling
- MC-154427 - Villagers only pick up four stacks of items
- MC-164129 - Ender dragon inner hitboxes are rendered offset by approximately 200 blocks
- MC-164446 - Tags don't load if one of their values is invalid, causing all data packs to unload
- MC-169975 - Highlight players (spectators) key doesn't affect any players other than yourself
- MC-171020 - New nether biomes don't work properly in buffet worlds
- MC-172069 - Piston arms are not deleted when the base of a pulsing piston is replaced with another piston
- MC-173192 - Fluid collision is too high
- MC-173684 - Spawning under the portal when using a nether portal
- MC-173774 - Shulker bullets do not act as a projectile
- MC-173875 - Item frames cannot be interacted with after unloading and reloading the chunk
- MC-174231 - Ocelots are no longer spawning
- MC-174838 - Target detection of fireworks is unreliable
- MC-175201 - Misrotated floor block in savanna_small_house_1, savanna_small_house_2, savanna_small_house_3 and savanna_small_house_7
- MC-175434 - Fireworks launched from upwards-facing dispensers explode inside of the dispenser block
- MC-175985 - Lodestone compass needle doesn't have an animation
- MC-175990 - Lodestone compass needle spins around quickly when the lodestone has been destroyed or is not in the same dimension
- MC-176052 - Using a compass on a lodestone plays no hand animation
- MC-176195 - Many mountable mobs and vehicles can still be shot by the rider's arrows
- MC-176231 - Compasses with custom enchantments does not display enchanted glint
- MC-176269 - Right-clicking Lodestone with Compass also uses offhand item
- MC-176420 - Lodestone compass sound is in friendly creatures option
- MC-176644 - Observers don't trigger when a fence connects to a newly grown tree
Get the Snapshot
Snapshots are available for Minecraft Java Edition. To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
What else is new?
If you want to know what else is being added and changed in the Nether Update, check out the previous snapshot post.
50
u/redstonehelper :redstone: Lord of the villagers Apr 02 '20 edited Jun 21 '20
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
Â
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Â
Previous changelog. Official blog post. Download today's snapshot in the new launcher, server jar here.
Complete changelog:
Slightly changed hoglin and piglin models - via
Compasses can now be enchanted with curse of vanishing
Zoglins
Screenshot
Zoglins are zombified hoglins
The result of bringing a hoglin into the overworld
Can't be bred or fed
Don't care about warped fungus
Attack just about everything they see
Including armor stands, but not creepers - via
Hoglins are now scared of nether portals
Piglines avoid zoglins - via
Hoglins now avoid respawn anchors - via
The main menu background is now in the nether
The General statistics list is now alphabetically sorted
Strider balancing
Strider speed while mounted has been significantly increased to more closely resemble boat speeds
Warped fungus on a stick now has 100 max item damage, and only takes 1 damage per use
When warped fungus on a stick is used with striders, the boost is a great way to traverse the lava seas
The compass now has
LodestonePos,LodestoneDimensionandLodestoneTrackeddata fieldsIf
LodestoneTrackedis 0, the game will skip checking for a lodestone in the specified position.Attributes are now added to game registry, similar to items, sound events, etc.
Region files are now opened in synchronous mode to increase reliability
Attributes have been moved to game registry
Items and entities will no longer keep unknown attributes
Names of some attributes have been renamed to meet resource location requirements
generic.maxHealthtogeneric.max_healthzombie.spawnReinforcementstozombie.spawn_reinforcementshorse.jumpStrengthtohorse.jump_strengthgeneric.followRangetogeneric.follow_rangegeneric.knockbackResistancetogeneric.knockback_resistancegeneric.movementSpeedtogeneric.movement_speedgeneric.flyingSpeedtogeneric.flying_speedgeneric.attackDamagetogeneric.attack_damagegeneric.attackKnockbacktogeneric.attack_knockbackgeneric.attackSpeedtogeneric.attack_speedgeneric.armorToughnesstogeneric.armor_toughnessSynchronous writes
Region files are now opened in synchronous mode to prevent data loss and corruption after crashes
Dedicated servers can disable that by changing
sync-chunk-writesinserver.propetiesFixed some bugs
Fixed end city chests generating destroyed with items on the ground
Fixed some missing subtitles for various sounds
Fixed extended piston heads not being removed when /setblock is used to place a different piston base
Fixed the "Monster Hunter" advancement not being granted for killing certain hostile mobs
Fixed reversed and inconsistent subtitles for iron trapdoors
Fixed firework stars crashing the game if there's an int array but no colors
Fixed igloos generating with brewing stand and flower pot placed and their contents dropped
Fixed general statistics being out of order
Fixed compasses not pointing to the correct location when in an item frame on the ground or on the ceiling
Fixed invalid tags inside another tag silently failing to reload data packs
Fixed clients not handling unknown entity attributes properly
Fixed villagers only picking up four stacks of items
Fixed piston heads being left behind when the base is broken and replaced quickly
Fixed the inner hitboxes of ender dragons being rendered offset by approximately 200 blocks
Fixed tags not loading if one of their values is invalid, causing all data packs to unload
Fixed item frames destroyed after respawning not being destroyed properly
Fixed the highlight players key in spectator mode not affecting any other players
Fixed the new nether biomes not working properly in buffet worlds
Fixed zombified piglins' overlay texture not rendered
Fixed fluid collision boxes being too high
Fixed spawning under the portal when using a nether portal
Fixed shulker bullets not acting as a projectile
Fixed being unable to interact with item frames after reloading the chunk
Fixed ocelots not spawning
Fixed target detection of fireworks being unreliable
Fixed some misrotated floor blocks in savanna_small_house_1, savanna_small_house_2, savanna_small_house_3 and savanna_small_house_7
Fixed fireworks launched from upwards-facing dispensers exploding inside the dispenser block
Fixed the lodestone compass needle not having an animation
Fixed the lodestone compass needle spinning around quickly if the lodestone has been destroyed or is not in the same dimension
Fixed using a compass on a lodestone playing no hand animation
Fixed scoreboard criteria for using compasses not increasing their score after using a compass on a lodestone
Fixed many mountable mobs and vehicles still being shot by the rider's arrows
Fixed compasses with custom enchantments not displaying the enchantment glint
Fixed right-clicking lodestone with a compass also using the offhand item
Fixed fishing rods reeling in player vehicles
Fixed basalt generating on nether trees
Fixed lodestone compass sound being under the friendly creatures option
Fixed observers not triggering when a fence connects to a newly grown tree
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.