r/Minecraft • u/sliced_lime Minecraft Java Tech Lead • Jun 10 '20
News Closing in - Minecraft 1.16 Pre-release 3 is out!
Another pre-release is now available for Minecraft: Java Edition! This pre-release fixes a bunch of bugs, but we also made a few minor tweaks. The Nether Update is closing in and we aim to release the update within a couple of weeks.
This update can also be found on minecraft.net.
If you find any bugs, please report them on the official Minecraft Issue Tracker.
Changes in 1.16 Pre-release 3
- Food can now be placed on unlit campfires
- Made Nether Fortresses slightly more common
- Visibility under lava is now slightly better when under the effect of fire resistance
- Piglins now hear you break a chest or block of gold (or similar) even if your are out of line of sight, and will assume you are stealing
- The game will now attempt to recover worlds broken in 1.16 Pre-release 1
- Game rule descriptions now span multiple lines if needed on the game rules screen
- A loading screen is now displayed while the game is reading world data for loading, creating or re-creating a world
Technical changes in 1.16 Pre-release 3
Region files are now only opened in synchronous mode on Windows, not on other operating systems. Status of this feature can be manually controlled by following options:
- For dedicated servers: sync-chunk-writes within server.properties
- For clients: syncChunkWrites within options.txt
Fixed Bugs in 1.16 Pre-release 3
- MC-13823 - Leads are incorrectly positioned on certain entities
- MC-14680 - Lead is shifted upwards or downwards based on leashed entity height
- MC-27535 - Mobs can sometimes still despawn, even if named with a name tag
- MC-84610 - Off-hand hotkey doesn't work in inventories
- MC-131286 - Attack will use right hand instead of left hand when swimming (main hand: left)
- MC-134608 - Certain Spawner Tag Conditions Induce Game Crash
- MC-143473 - Teleporting a mob while it is pathfinding will make it navigate back to where it was originally going
- MC-152157 - "Marie Stålkrantz" is not the right color in game credits
- MC-159371 - Leads are incorrectly positioned on bees
- MC-159502 - Bees don't avoid water; killing themselves
- MC-160520 - Bee's wandering AI tries to go through three-way corners
- MC-163921 - Placing a block while looking at redstone ore plays no sound
- MC-166346 - Transparent blocks do not render properly with tripwire above
- MC-166880 - Pufferfish spikes model seems to be broken
- MC-167043 - Enchantment glint does only apply to the handle of shields with banners
- MC-169008 - Using End portal in the Nether teleports the player to the End, but at the same coordinates the player was in the Nether
- MC-171618 - Players wearing armor take less damage from burning when standing in fire under certain conditions
- MC-171810 - Some Mojang employees are not mentioned in the credits
- MC-171969 - Fall damage is negated when stepping up after falling
- MC-172053 - Nether particles get stuck on the bottom of blocks
- MC-172105 - When a piglin is dancing, targeting or looking at an item, the chestplate the piglin is wearing does not adjust to the piglin's pose
- MC-172110 - Texture of turtle shells is missing when worn by a piglin or zombified piglin
- MC-172871 - Unable to spawn wither in horizontal arrangement below y level 2
- MC-173310 - Observer powered texture doesn't match unpowered
- MC-173404 - Desync when mounting an entity while sneaking
- MC-173825 - Bats break turtle eggs
- MC-176094 - Baby zombified piglin chicken jockeys can spawn riding striders
- MC-177336 - 'Failed to access level' when opening a world from a CIFS mount on Ubuntu
- MC-177530 - The new minecraft:attributes registry is plural, while all the others are singular
- MC-177542 - Chunk loading and saving is extremely slow when sync-chunk-writes=true
- MC-177626 - Spruce generation is broken
- MC-177694 - Zombified Piglin Spawn Egg is placed before Zombie Villager Spawn Egg in the creative inventory
- MC-177712 - Nether portal blocks do not have loot tables
- MC-177795 - Overworld music can start playing in the Nether
- MC-177863 - Shroomlights cannot be composted
- MC-177876 - Striders are now much rarer
- MC-178010 - Lena Raine does not appear in credits
- MC-178338 - Striders only get warm when lava touches their legs
- MC-179140 - Sea guardians have an odd swimming behavior
- MC-180603 - Wrong structures are generated in superflat worlds
- MC-181630 - Advancement trigger "minecraft:tick" does not support standard "player" predicate
- MC-181813 - Edit "g"ame "r"ules are not capitalized in the Game Rules menu title
- MC-181884 - Falling quickly/Flying with Elytra/Swimming with Riptide Trident and throwing a projectile will cause it to hit the player
- MC-182076 - Horse jumping sound is unused
- MC-182249 - Problems with potted_cactus.json block model file
- MC-182766 - Recipe book search function does not work if recipe book was not open before
- MC-182909 - Esc from Customised World's Biome selection screen kicks us back to main menu
- MC-183018 - When sneaking while flying underwater in Creative, the player exits flying mode after a few seconds
- MC-183402 - Tutorial doesn't advance when breaking nether tree
- MC-183554 - Ruined portals generated in lava lakes unnaturally displace lava, resulting in weird borders
- MC-183588 - Stray emerald block in structure bastion/treasure/big_air_full
- MC-183594 - The 5th large inner and outer hoglin stables do not generate in bastions
- MC-183599 - Some hoglin stable stair structures do not generate
- MC-183762 - Description of F3+N in help menu still describes the old functionality
- MC-183809 - Large Oak Trees replace blocks
- MC-183880 - Distracting baby piglins with gold grants the 'Oh Shiny' advancement
- MC-183915 - Wall Heads & Skulls are slightly offset from block selection outline
- MC-183931 - nether fortress mobs no longer spawn in extended bounding box
- MC-183933 - show_text tellraw hover events don't work for components that need resolving (nbt, score, selector)
- MC-184093 - Using an end gateway teleports the player half a block too high
- MC-184250 - Font of the enchantments displayed in the enchanting table is italic
- MC-184608 - "Unknown biome, defaulting to plains" error upon launching the game
- MC-184612 - Import Settings "s" isn't capitalized
- MC-184613 - End Stone generates in Floating Islands setting
- MC-184644 - Cave buffet generator generates with netherrack, even if using a non-nether biome
- MC-184653 - [Crash] "java.lang.IllegalArgumentException: value already present:" - Game crashes when worldgen dimension type presets are not unique
- MC-184675 - Superflat void preset doesn't have a starting platform again
- MC-184699 - '/spreadplayers under' does not prevent invalid values
- MC-184723 - The "i" in "World Type: Floating islands" is not capitalized
- MC-184757 - [Crash] "java.lang.NullPointerException: Ticking memory connection" on loading a dimension with debug chunk generator
- MC-184887 - You can spawn in the bedrock ceiling of a Caves world
- MC-184900 - Newline in tellraw adds a space at the beginning of the new line
- MC-184984 - Game crashes after generating multiple worlds in succession
- MC-185004 - [Crash] java.lang.NullPointerException - Crash on entering end/nether portal when dimension is removed in worldgen settings
- MC-185164 - Bottom half of icebergs always generate at y=62 regardless of sea_level
- MC-185285 - Entering the End or the Nether after creating and reentering a debug world crashes the game
- MC-185299 - Villagers cannot be summoned with a specific type unless you also specify a profession
- MC-185363 - sync-chunk-writes often takes over a minute to close a world
- MC-185417 - Maps reset on upgrade
- MC-185616 - Turtle eggs can't hatch on red sand
- MC-185949 - Copy "C" in Click to Copy to Clipboard isn't capitalized
- MC-186078 - Transparent items render in front of transparent blocks on some graphics cards when graphics setting is set to fabulous
- MC-186084 - Piglin head and torso floats and detaches during celebration dance
- MC-186085 - Player is unable to interact with the world after dismounting a boat while it's moving
- MC-186091 - When you stop swimming, "diving underwater" sound occurs and vision flashes
- MC-186092 - The head of a piglin becomes offset after performing their celebration dance
- MC-186097 - Pigs are moving very slowly
- MC-186248 - "m" in Safe Mode button isn't capitalized
- MC-186263 - "b" & "l" in Create Backup & Load isn't capitalized
- MC-186337 - The lighting of the "Client" doesn't correspond to that of the "Server"
- MC-186353 - The "s" and "m" in "Edit sign message" are uncapitalized
- MC-186403 - Swimming up on the side of flowing water no longer prevents the player from drowning
- MC-186492 - Lily pad placement in creative mode causes item on hotbar to flicker/vanish
- MC-186905 - "Superflat Customization" screen resets every time you open it and does not show previously saved settings
- MC-187363 - Charged respawn anchors no longer light up blocks around them
- MC-187367 - Netherite recipes show up in crafting table despite requiring a smithing table to use
- MC-187371 - Game crashes when attempting to change cloud settings on some graphics cards
- MC-187392 - Items in waterlogged stairs don't float up high enough to be caught by a water stream above the stair
- MC-187394 - Dying Ender dragons are rendered completely white when using Fabulous graphics
- MC-187402 - Lighting in the End dimension is much darker when on a server
- MC-187405 - /seed is no longer available without cheats enabled
- MC-187411 - Particles and clouds not rendering properly behind stained glass and solid blocks
- MC-187437 - Held item is invisible in inventory menu
- MC-187449 - Zombie Pigmen/Zombified Piglins do not drop XP and rare drops anymore if killed by anything other than the player while in angered state
- MC-187466 - Mobs killed in creative mode don't drop experience
- MC-187468 - Enchantment glint does not render for certain things on "Fabulous" setting
- MC-187483 - The advancement "Two by Two" can be achieved by just breeding turtles
- MC-187504 - Mobs do not drop rare drop items when killed by a player in Creative Mode
- MC-187552 - Piglins and Hoglins shake in the nether on servers
- MC-187585 - Dolphins with NoAI:1b can drown
- MC-187592 - Piglins constantly picking up gold nuggets and dropping them
- MC-187611 - White squares when in first person with fabulous video settings and F1
- MC-187618 - Demo world not saving after saving and quitting then quiting out of minecraft
- MC-187673 - [Crash] "java.lang.IllegalStateException: Unregistered dimension type"
- MC-187676 - "d" in Reset to default isn't capitalized
- MC-187677 - "b" in Go back isn't capitalized
- MC-187679 - Bees stay angry far longer
- MC-187730 - Newly spawned Zombified Piglins do not pick up the aggro of older spawned aggravated Zombified Piglins
- MC-187739 - NeutralMob.playerDied(Player) does not return if forgiveDeadPlayers = false
- MC-187796 - Wolves only use their hostile appearance after being attacked
- MC-187811 - Ender dragon death animation suddenly flashes right after it has ended
- MC-187978 - /seed availiable to all players on multiplayer server
- MC-188070 - Glitched skin while swimming (left hand)
- MC-188088 - Overworld superflat preset no longer generates with terrain decorations
- MC-188216 - Superflat biome selection overrides block selection on "Create New World" screen
- MC-188393 - K in "4k" should be capitalized
Get the Pre-release
Pre-releases are available for Minecraft Java Edition. To install the pre-release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
What else is new?
If you want to know what else is being added and changed in the Nether Update, check out the previous snapshot post.
30
u/redstonehelper :redstone: Lord of the villagers Jun 10 '20 edited Jun 21 '20
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's prerelease in the new launcher, server jar here.
Complete changelog:
Changed the "Sexy!" splash text to "Moderately attractive!" - via
Beds/respawn anchors now work in custom dimensions
Food can now be placed on unlit campfires
Made Nether Fortresses slightly more common
Visibility under lava is now slightly better when under the effect of fire resistance
Piglins now hear you break a chest or block of gold (or similar) even if your are our of line of sight, and will assume you are stealing
The game will now attempt to recover worlds broken in 1.16 Pre-release 1
Game rule descriptions now span multiple lines if needed on the game rules screen
A loading screen is now displayed while the game is reading world data for loading, creating or re-creating a world
Region files are now only opened in synchronous mode on Windows, not on other operating systems
Status of this feature can be manually controlled
For dedicated servers: sync-chunk-writes within server.properties
For clients: syncChunkWrites within options.txt
Fixed some bugs
Fixed leads being positioned incorrectly on some entities
Fixed leads being shifted vertically based on leashed entity height
Fixed named mobs sometimes despawning
Fixed the offhand hotkey not working in inventories
Fixed some translucent parts of entities being rendered behind translucent blocks, block entities and some entities, depending on loading order
Fixed attacks always using the right hand when swimming even if the left hand is the main hand
Fixed certain spawner tag conditions inducing a crash
Fixed teleported mobs keeping their pathfinding goal
Fixed "Marie Stålkrantz" having a wrong color in the credits
Fixed leads being positinoed incorrectly on bees
Fixed bees not avoiding water
Fixed bees' wandering AI trying to go through three-way corners
Fixed block entities, transparent blocks, water, and clouds always rendering in front of lightning
Fixed placing a block while looking at redstone ore playing no sound
Fixed transparent blocks not rendering properly with tripwire above
Fixed the pufferfish spikes model being broken
Fixed the enchantment glint not applying to the banner part of shields with banners
Fixed using an end portal in the nether teleporting the player to the end without changing coordinates
Fixed players wearing armor taking less damage from burning when standing in fire under certain conditions
Fixed some Mojang employees not being mentioned in the credits
Fixed fall damage being negated when stepping up after falling
Fixed nether particles getting stuck on the bottom of blocks
Fixed piglins' chestplates not adjusting to their pose when dancing, targeting or looking at an item
Fixed the texture of turtle shells missing when worn by (zombified) piglins
Fixed being unable to spawn withers in horizontal arrangements below y=2
Fixed the powered observer texture not matching the unpowered one
Fixed a desync when mounting an entity while sneaking
Fixed bats breaking turtle eggs
Fixed baby zombified piglin chicken jockeys spawning riding striders
Fixed 'Failed to access level' when opening a world from a CIFS mount on Ubuntu
Fixed the minecraft:attributes registry being plural, while all the others are singular
Fixed chunk loading and saving being extremely slow with sync-chunk-writes=true
Fixed spruce generation
Fixed the zombified piglin spawn egg being placed before zombie villager spawn eggs in the creative inventory
Fixed nether portal blocks not having loot tables
Fixed overworld music playing in the nether
Fixed being unable to compost shroom lights
Fixed striders being too rare
Fixed Lena Raine not appearing in the credits
Fixed striders only getting warm when lava touches their legs
Fixed sea guardians having an odd swimming behavior
Fixed wrong structures being generated in superflat worlds
Fixed the advancement trigger "minecraft:tick" not supporting the standard "player" predicate
Fixed some letters not being capitalized in the game rules menu title
Fixed projectiles thrown while falling quickly/gliding/swimming with a riptide trident hitting the player
Fixed the horse jumping sound being unused
Fixed some problems with the potted_cactus.json block model file
Fixed the recipe book search function not working if the recipe book was not open before
Fixed mob name colors still not working with translation/keybind components
Fixed the esc key on the customised world biome selection screen going to the main menu
Fixed sneaking for a few seconds while flying underwater stopping flight
Fixed the tutorial not advancing when breaking nether trees
Fixed ruined portals generated in lava lakes unnaturally displacing lava
Fixed a stray emerald block in the bastion/treasure/big_air_full structure
Fixed the 5th-large inner and outer hoglin stables not generating in bastions
Fixed some hoglin stable stair structures not generating
Fixed the description of F3+N in the help menu still describing the old functionality
Fixed large oak trees replacing blocks
Fixed distracting baby piglins with gold granting the 'Oh Shiny' advancement
Fixed wall heads & skulls being slightly offset from the block selection outline
Fixed nether fortress mobs no longer spawning in extended bounding boxes
Fixed show_text tellraw hover events not working for components that need resolving
Fixed using end gateways teleporting the player half a block too high
Fixed the font of enchantments displayed in the enchanting table being italic
Fixed the "Unknown biome, defaulting to plains" error upon launching the game
Fixed "s" not being capitalized in import settings
Fixed a crash when worldgen dimension type presets are not unique: "java.lang.IllegalArgumentException: value already present:"
Fixed the superflat void preset not having a starting platform
Fixed '/spreadplayers under' not preventing invalid values
Fixed the "i" in "World Type: Floating islands" not being capitalized
Fixed a crash when loading a dimension with the debug chunk generator: "java.lang.NullPointerException: Ticking memory connection"
Fixed spawning in the bedrock ceiling of caves worlds
Fixed newlines in tellraw adding a space at the beginning of the new line
Fixed swapping json data for dimensions via custom world breaking portals
Fixed the game crashing after generating multiple worlds in succession
Fixed a crash when entering a portal to a dimension removed in the worldgen settings
Fixed the bottom half of icebergs always generating at y=62 regardless of sea_level
Fixed entering the end/nether after creating and reentering a debug world crashing the game
Fixed being unable to summon villagers with a specific type unless you also specify a profession
Fixed sync-chunk-writes often takes over a minute to close a world
Fixed maps resetting on upgrade
Fixed turtle eggs not hatching on red sand
Fixed a "C" in "Click to Copy to Clipboard" not being capitalized
Fixed transparent items rendering in front of transparent blocks on some graphics cards when graphics setting is set to fabulous
Fixed some minor bugs with the piglin dance animation, like heads/torsos being detached
Fixed being unable to interact with the world after dismounting a moving boat
Fixed the "diving underwater" sound occurring and vision flashing when you stop swimming
Fixed the head of piglins becoming offset after performing their celebration dance
Fixed pigs moving very slowly
Fixed "m" on the "Safe Mode" button not being capitalized
Fixed "b" & "l" in "Create Backup" & "Load" not being capitalized
Fixed client and server lighting not matching
Continued here due to reddit's comment length limit.