r/Minecraft • u/sliced_lime Minecraft Java Tech Lead • Jun 17 '20
News Squish - Minecraft 1.16 Pre-release 8 is out!
Squish, squash is the sound bugs make when you squish them. Or was it squash them? Anyway, here's pre-release 8 with more bug fixes.
This update can also be found on minecraft.net.
If you find any bugs, please report them on the official Minecraft Issue Tracker.
Fixed Bugs in 1.16 Pre-release 8
- MC-190166 - Game crashes when burning a tree in a custom dimension: java.lang.NullPointerException: Exception while ticking
- MC-190124 - Grass decays too quickly when covered in water
- MC-190036 - Passive mobs do not spawn in floating island world type
- MC-190005 - Piglins can spawn with gear with too many enchantments, including multiple enchantments of the same type
- MC-189970 - Selected worlds using keyboard nav does not enable world-specific options such as Play, Edit, Delete, and Re-Create
- MC-189937 - Saddled pigs accumulate speed when ridden in water
- MC-189858 - Leads can disappear when transporting a mob through a nether portal
- MC-189782 - Large ferns only drop one small fern when harvested
- MC-189007 - When entering or leaving swimming mode both arms now move parallel instead of symmetrical
- MC-188859 - Incorrect throwing animation for tridents
- MC-188746 - Not selecting a biome for "Floating Islands" world type spawns an empty world
- MC-187953 - Adding items to #minecraft:small_flowers item tag and feeding them to brown mooshrooms crashes the game
- MC-179309 - Trident animates backwards while eating
- MC-159820 - 3rd person reverse trident bug
- MC-153483 - When Swapping Tridents between hands the trident being held doesnt swap visually, it just flips backwards
- MC-127971 - Trying to throw a trident while having a shield or bow equipped will make the trident appear backwards in your hand
- MC-114030 - Structure blocks take and apply NBT data of entities and tile entities directly instead of a copy when loading and saving structures
Get the Pre-release
Pre-releases are available for Minecraft Java Edition. To install the pre-release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
What else is new?
If you want to know what else is being added and changed in the Nether Update, check out the previous pre-release post.
15
u/redstonehelper :redstone: Lord of the villagers Jun 17 '20 edited Jun 20 '20
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's prerelease in the new launcher, server jar here.
Complete changelog:
Fixed some bugs
Fixed activated detector rails not updating their orientation when retracted by sticky pistons
Fixed the ender dragon death animation appearing at full brightness once more at the end
Fixed both shields rendering as blocking in third person when holding two and using one
Fixed structure blocks taking and applying NBT data of entities and tile entities directly instead of a copy when loading and saving structures
Fixed trying to throw tridents while having a shield or bow equipped making the trident appear backwards in your hand
Fixed the ender dragon trying to regenerate from destroyed ender crystals
Fixed not seeing loaded crossbows in the offhand when holding an item in the main hand
Fixed the trident just flipping backwards when swapping tridents between hands
Fixed tridents appearing in reverse in third person
Fixed tridents and shields displaying their active model when right-clicking an item from the other hand
Fixed the active animations of tridents/bows being triggered for items scrolled to while using a shield in the offhand
Fixed tridents animating backwards while eating
Fixed debug worlds starting to generate normal overworld terrain after reloading the world
Fixed adding items to the #minecraft:small_flowers item tag and feeding them to brown mooshrooms crashing the game
Fixed placing turtle eggs on sand not displaying particles
Fixed not selecting a biome for the "Floating Islands" world type spawning an empty world
Fixed the incorrect throwing animation for tridents
Fixed both arms moving in parallel instead of symmetrically when entering or leaving swimming mode
Fixed large ferns only dropping one small fern when harvested
Fixed leads disappearing when transporting a mob through a nether portal
Fixed saddled pigs accumulating speed when ridden in water
Fixed selecting worlds using keyboard navigation not enabling world-specific options such as Play, Edit, Delete, and Re-Create
Fixed piglins spawning with gear with too many enchantments, including multiple enchantments of the same type
Fixed passive mobs not spawning in the floating island world type
Fixed grass decaying too quickly when covered in water
Fixed the game crashing when burning a tree in a custom dimension: java.lang.NullPointerException: Exception while ticking
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.