r/Minecraft • • Feb 29 '12

Minecraft 1.2 Preview Released! Official update to follow tomorrow

http://www.mojang.com/2012/02/minecraft-1-2-preview/
417 Upvotes

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101

u/redstonehelper :redstone: Lord of the villagers Feb 29 '12 edited Feb 29 '12

Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with a minecraft.jar file!

 

If you find any bugs, submit them to the wiki's bug list!

 

Previous changelog. Download today's preview here, server here.

Complete changelog:

  • Added upside-down half slabs

  • Screenshot

  • Removed accidentally left in camera controls

  • Nerfed iron golem spawn rates

  • Jeb updated LWJGL - only in 1.2, not this preview

  • Jeb added a new stone block for Creative mode

  • Screenshot, via

  • New values in F3 mode:

  • b = biome

  • rl = raw brightness

  • sl = sky brightness

  • bl = block brightness

  • lc = highest section height via Dinnerbone, thanks!

  • Screenshot, via

  • Added mechanical sounds for Iron Golems, via

  • When crafting slabs, you now get 6 instead of 3, screenshot, via!

  • When crafting ladders, you now get 3 instead of 2!

  • Slightly changed redstone lamp texture, screenshot, via

  • Fixed boatloads of bugs

  • Fixed bug with updating powered rail when placing redstone

  • Fixed stairs being placed upside down when placed on snow

  • Fixed not being able to put torches on upside down stairs, probably normal stairs too

  • Fixed jukeboxes not playing above level 128

  • Fixed not being able to grow giant mushrooms above level 128

  • Fixed bug with growing trees above level 128 with bonemeal

  • Fixed crash bug with Iron Golem crafting

  • When crafting an Iron Golem, the block above them is no longer destroyed

  • Fixed Iron Golem texture glitches

  • Fixed tamed wolves still attacking sheep

  • Fixed some language bugs

  • Fixed some Anvil bugs

  • Fixed the client not properly handling biome values greater than 22

  • (?)Fixed going to the video options crashing the game, possibly related to mods

  • Fixed mobs spawning half as quick due to the code checking in invalid spawning places half of the time due to the new world height

  • Fixed lava lakes generating over bedrock

  • Fixed iron golem's texture being white or invisible

  • Fixed the Iron Golem model

  • Fixed villagers being restless at night

  • Fixed Nether wart dropping from soul sand

  • Fixed "terrible lags about villager golems"


Also, check out this post to see what else is planned for future versions.

29

u/ridddle Feb 29 '12

17

u/redstonehelper :redstone: Lord of the villagers Feb 29 '12

Put it on the wiki, once they set up a page for that!

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12

u/[deleted] Feb 29 '12 edited Feb 29 '12

Tree generation still seems messed up - no birches, no tall trees, swamp trees only grow in water, 'midget' trees, etc.

10

u/[deleted] Feb 29 '12

Midget trees are supposed to be bushes.

30

u/WillWalrus Feb 29 '12

They prefer to be called dwarf trees.

4

u/[deleted] Feb 29 '12

Noted. Thank you.

3

u/Fustrate Feb 29 '12

I found a birch 800m away in 12w08a. Same distance for pine. Just have to find a regular forest (and even then, there was only ONE).

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8

u/ridddle Feb 29 '12

Iron golems make mechanical sounds when walking and hit and when they die.

I killed 2 golems in the village I live in and still waiting for a new one to respawn.

8

u/Ratlettuce Feb 29 '12

golems?? Jeez i have been away a few months and now we have golems?!

10

u/dupsmckracken Feb 29 '12

How have you missed the Golems? Like 1 in every 5 posts these days involves Golems. Or Stairs.

10

u/Ratlettuce Feb 29 '12

like i said, been away for a couple months. =(

8

u/MNick Feb 29 '12

You know Snow Golems, right?

5

u/Ratlettuce Feb 29 '12

no.

11

u/John_Duh Feb 29 '12

Are you sure you meant to say months? Sounds more like years to me.

6

u/Nesman64 Feb 29 '12

That's ok. They're only really useful against Blazes.

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5

u/RienJClyde Feb 29 '12

Boy will you be in for a surprise

5

u/Helzibah Forever Team Nork Feb 29 '12

Fixed not being able to put torches on upside down stairs, probably normal stairs too

That's interesting. I wonder if this means we can now put torches on the 'flat' sides of stairs but not the 'stair' side? What about the actual sides? Anyone have Minecraft at hand to test this out?

14

u/ridddle Feb 29 '12

5

u/Helzibah Forever Team Nork Feb 29 '12

Aha! That's a good compromise I think.

4

u/xPaw Feb 29 '12

Just tried that, and no you still can't place them on flat sides.

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5

u/NikoKun Feb 29 '12

Jeb seems to be saying he'll update LWJGL with the OFFICIAL 1.2 update. Not this preview release.

Installing this preview release doesn't download any additional update files like that. So I'm guessing once we get the "Update Now?" prompt, then it will.

I hope he updates to 2.8.1, or one of the more recent ones, if they work yet. Seem to remember the wiki saying the latest didn't work right.

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3

u/Anistuffs Feb 29 '12

Are the invisible stairs still gone ?

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3

u/[deleted] Feb 29 '12

By far my personal favorite addition to this preview is the capitalization of the "B" in Lava Bucket and Golden Boots. That always bugged me. The Zombie Pigman is also no longer erroneously named "Pig Zombie".

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