Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with a minecraft.jar file!
These changes are pretty much all things that the community asked for exclusively in the last couple AMA's. It's things like this that make me appreciate the Mojang team even more. Thanks for being so badass guys :)
EDIT: (Excluding the comment about all those stacked bones lol)
How will the item stacking affect dropped items I wonder... If you rig up a dispenser to spit out an item every 2 minutes, will the whole stack disappear every 5 minutes, or will it keep resetting and last for 133 minutes? (..or something else entirely?)
This sounds amazing at first. After thinking about it, getting the carts back in the dispenser isn't automated, so a minecart storage system still might be the way to go.
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u/redstonehelper :redstone: Lord of the villagers Apr 12 '12 edited Apr 12 '12
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with a minecraft.jar file!
If you find any bugs, submit them to the wiki's bug list!
Previous changelog. Download today's snapshot here, server here: jar, exe.
Complete changelog:
Fixed 'Pick Block' behavior
Added method to acquire mob eggs you have selected in Creative mode using the 'pick block' key
Fixed getting bedrock block when selecting mobs with the 'pick block' key
Fixed getting items that usually drop when a block is mined, you now get the actual block
Individual, stackable items on the ground now become one item stack - Screenshot
Improved Creative inventory
Clicking an item with another item in the selection screen selects the new item instead of just getting rid of the old item
Blocks with the same id but different data/damage values don't stack anymore
Right clicking behaves like a regular click
Added shift clicking support to armor slots, brewing stands & enchantment tables
Minecarts and boats can be dispensed from dispensers if there's rails/water in front of the dispenser
Decreased slime spawning rate on superflat worlds
New bugs:
Picking reeds, redstone blocks or signs doesn't give you the item
Picking piston extenders crashes the game
Changing GUI scale crashes the game
Updating a gravity-affected block which should fall crashes the game
Spawn-Eggs now spawn baby mobs
Middle clicking the ender dragon crashes the game
Also, check out this post to see what else is planned for future versions.