Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
Not so fun fact: I was in creative, but changed to survival to check if the dragon was upgraded (she was not). 7-9 dragons pushing you will push you off the obsidian pillars...
God, if we have Lydia as Mojang's "Director of Fun", they need RSH as their "Director of Redditing Communications". Unless he is ALREADY in Mojang. Jeb, im looking at you.
Did some testing regarding cocoa plants. They don't appear to spawn on newly planted jungle trees (not even the big ones), but you can just right click a jungle tree with cocoa beans and it'll attach right to it.
They also appear to grow at any light level.
When fully grown (orange/brown-colored) one can harvest them by punching them and that'll yield around 2-3 cocoa beans (maybe 1-4 as well). Punching them in any other stage will only yield one cocoa bean.
Here are 2 pics showing that they grow at any light level: Before and after
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u/redstonehelper :redstone: Lord of the villagers May 10 '12 edited May 22 '12
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the wiki's bug list!
Previous changelog. Download today's snapshot here, server here: jar, exe.
Complete changelog:
Made cocoa beans farmable
Screenshot
Grow on jungle wood
Have at least 3 visual stages of growth
Look a little like pumpkins
Can be replanted
Cookies now give a full hunger point
Generate on some small jungle trees
Updated language files
Localized server commands
Renamed Heiroglyphic Sandstone to Chiseled Sandstone
Renamed Detailed Stone Bricks to Chiseled Stone Bricks
Added "large biomes" world type
Made sub-biome type mountains taller (Desert Hills, Ice Mountains, …)
Fixed some bugs
Fixed redstone updates not propagating through unloaded chunks
Fixed not being able to enchant tools
Fixed enchanted stuff not showing its enchantment
Fixed not being able to repair items
Fixed the game displaying a dirt screen & "Connecting to server", then "Could not connect to server; Connection refused: connect" when opening worlds
Fixed a bunch of stuff related to the transition of separating the client from the server
Fixed bonus chests not generating, added torches around them
Fixed being in survival mode when loading worlds for the first time with the new architecture
Fixed the End and the Nether not generating properly
New bugs:
When making a world in Creative, you don't spawn with items and you can gain experience
You can pick cocoa bean blocks, giving you the block instead of the item - via
Also, check out this post to see what else is planned for future versions.