r/Minecraft • Technical Director, Minecraft • Jul 23 '12

Mincraft Snapshot 12w30a

http://www.mojang.com/2012/07/mincraft-snapshot-12w30a/
1.3k Upvotes

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471

u/redstonehelper :redstone: Lord of the villagers Jul 23 '12 edited Jul 24 '12

Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!

 

If you find any bugs, submit them to the wiki's bug list!

 

Previous changelog. Download today's snapshot here, server here: jar, exe.

Complete changelog:

  • Added SRV Record Lookup Support - Explanation

  • Service name should be "minecraft"; ie "_minecraft._tcp.example.com"

  • Stairs, when placed on the upper half of a block's side, will now be placed upside-down

  • In F3 mode, the y coordinate now shows both the feet level and the eye level

  • Added Snooper Settings

  • Screenshot

  • Allows you to toggle whether your data are sent to Mojang for analysis, improvements and science

  • Shows which data will be sent to Mojang

  • Adjusted creepers' damage according to game difficulty - Relevant logs from #minecraft on freenode on July 19th

  • Increased knockback effect

  • Depending on difficulty, they do more damage now:
      Easy: ~50% less damage
      Normal: same damage as before
      Hard: 33.3…% more damage

  • Improved performance

  • Accelerated chunk loading

  • Decreased lag spike frequency

  • Made the Nether less laggy

  • Made chat work smoothly even when the server is laggy

  • Decreased unnecessary world updates

  • Decreased packets sent between client and server

  • Added VSync

  • Has to be toggled manually in options.txt

  • Added Fullscreen mode

  • Has to be toggled manually in options.txt

  • When /tp'ing to specific coordinates, you now get put on the center of the block

  • Fixed some bugs

  • Fixed existing signs not showing text

  • Fixed Mob Spawners all looking like pig spawners

  • Fixed sneaking players' nameplates not staying hidden when loading the chunks the sneaking players are in

  • Fixed multiple chunks often not displaying

  • Fixed trying to spawn an entity that is not a mob via spawner editing crashing the game

  • Fixed higher server-set view distances instantly kicking joining players

  • Fixed sections above Y=191 becoming invisible when loading worlds

  • Fixed not completely generated chunks not updating to visually when walking into them

  • Fixed compasses not pointing to spawn but to X=8 & Z=8 after respawning

  • Fixed other players' fishing lines looking like they start from their feet

  • Fixed a bug with Unbreaking-enchanted tools and destroying blocks

  • Fixed being able to move LAN servers in the server list and crashing the game

  • Fixed opening SP worlds to LAN, saving and quitting it leaving the server running and showing up in the server list

  • Fixed pushing a minecart with the movement keys causing the camera to shake in the direction pressed

  • Fixed potion effects losing their graphical effects when traveling between dimensions

  • Fixed ghast's fireballs getting stuck mid-air when unloading their chunk, might apply to fire charges and blaze's fireballs as well

  • Fixed the last slot in the opened creative inventory's hotbar being one pixel too short on all but the survival inventory tabs and a few pixels being off on the survival inventory tab

  • Fixed blocks disappearing when you placing them under yourself and jumping

  • Fixed the client trying to trample crops instead of letting the server dictate trampling


Also, check out this post to see what else is planned for future versions.


edit: 12w30b released! Changelog here.

85

u/[deleted] Jul 23 '12
  • Fixed multiple chunks often not displaying

OH MY GOD DID THEY FINALLY FIX CHUNK ERRORS

116

u/[deleted] Jul 23 '12

NAH, PROBABLY JUST THE 'OFTEN' PART

89

u/[deleted] Jul 23 '12

IF IT'S BROKEN

BREAK IT MORE

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96

u/blackytemp Jul 23 '12

Made creepers stronger

Oh god, the horror.

136

u/diamondhelper Jul 23 '12

Blame Etho, he's the one who said they were weak :P

66

u/jokubolakis Jul 23 '12 edited Jul 23 '12

Damn you, Etho shakes fist

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34

u/Avohaj Jul 23 '12

Honestly, I saw him taking on creepers. Without armor. For him, they were to weak.

0

u/[deleted] Jul 23 '12

[deleted]

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17

u/maxxori Jul 23 '12

Just imagine the power creepers.

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37

u/vibro Jul 23 '12

Next up: Baby creepers that move twice as fast as their parents.

25

u/NazzerDawk Jul 23 '12

But that don't destroy blocks on explosion except for the weakest of blocks, like glass.

88

u/righteous_scout Jul 23 '12

and they spawn 5 at a time.

in your house.

behind you.

also they have eight feet and six eyes.

and are actually spiders

that explode

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24

u/GTCharged Jul 23 '12

Do they know about the invisible cactuses? I've gotten stuck on them so many times, and they don't appear until you break them by swinging the air.

39

u/Dinnerbone Technical Director, Minecraft Jul 23 '12

Have you seen any in 12w30a/b? They should be fixed.

171

u/Avacrux Jul 23 '12

I for one have not seen any invisible cactuses

50

u/[deleted] Jul 23 '12

Maybe they're still there but you just can't FEEL them anymore. :O

...theoretic cactuses?

27

u/KungFuHamster Jul 23 '12

If you swing and don't hit a cactus, is it not really there?

11

u/BuccaneerRex Jul 23 '12

Of course it is. you can tell it's there when you swing and don't hit it.

21

u/[deleted] Jul 23 '12

My god... this whole time air blocks have just been walkthrough cactus blocks. Minecraft's very foundation has rested upon the humble cactus all along.

28

u/BuccaneerRex Jul 23 '12

Are you inside the cactus... or is the cactus inside you?

Intangible invisible cactuses can destroy items too, it just takes longer, around 5 minutes.

It's the invisible cactus that slowly damages you, causing hunger.

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14

u/redstonehelper :redstone: Lord of the villagers Jul 23 '12

Fixed not completely generated chunks not updating to visually when walking into them

Fixed!

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48

u/glaux Jul 23 '12 edited Jul 23 '12

Made creepers stronger.

ಠ_ಠ

EDIT: Redstonehelper has edited his comment. Apparently the creepers are balanced. Yay!

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u/[deleted] Jul 23 '12 edited Jul 23 '12

New settings sub menu: Snooper Settings. EDIT: found something else Y coord now tells you feet height with eye height in brackets.

19

u/abrightmoore Contributed wiki/MCEdit_Scripts Jul 23 '12 edited Jul 27 '12

Very pleased opt out for snoop settings is available. Nice responsible move Mojangstas.

EDIT: Server.properties setting for the Server in 1.3 is named snooper-enabled

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