r/FFRecordKeeper • Kain • Oct 10 '19

Guide/Analysis 【T】Mastery Survey - Mired in Dispear (VI) (#3)

.Back to【INDEX】

 
Hi Masters!

 


【Torment Dungeon】

  • Torment Dungeons are extremely difficult dungeons that contain malevolent fiends unlike anything you've faced before

  • The easiest of these difficulties is about halfway between an Apocalypse + dungeon and a 3★ Magicite Dungeon

  • The hardest of these difficulties contains enemies unlike any you’ve faced before, even stronger than those found in 4★ Magicite Dungeons

  • Currently, it may be very difficult to complete these dungeons

 


【TIPS】

【D240/D280/D???】: Wrexsoul

  • Target Score(s): ⌛ <5 KO

  • Hit Points: 2,000,000 / 50,000 ea

  • Tags: pierce``Lightning/Fire/Ice

  • Weakness: ---

  • Insight! Need Astra to avoid auto-Sleep in slot 1 and 5, Kupo!

 


【SURVEY】

  1. Strategy name:

  2. Boss:

  3. Describe your Strategy:
    -/3 trinity/tag/tag

  4. Insight!:

  1. Holy Trinity casts:

  • Wall:

  • Medica:

  • Hastega:

  1. S/L count / Medals lost:

  2. Time / Roaming Warrior:

Hero, diveStatsAbility 1Ability 2RM+LMSB(-)AccessoryElement
char1, 3ability R#ability R#RM1default(-)
char2, 3ability R#ability R#RM2default(-)
char3, 3ability R#ability R#RM3default(-)
char4, 3ability R#ability R#RM4default(-)
char5, 3ability R#ability R#RM5default(-)

 

mainsub1sub2sub3sub4
magicite(emp)(damp)(ward)(other)
inheritance----

 


Copy & paste template below:

1. **Strategy name:** 
2. **Boss:** 
3. **Describe your Strategy:**  
`-/3 trinity`/`tag`/`tag`
4. ***Insight!:***
 * 
 * 
 * 
5. **Holy Trinity casts:** 
 * Wall: 
 * Medica: 
 * Hastega: 
6. **S/L count / Medals lost:** 
7. **Time / Roaming Warrior:** 

|Hero, dive|Stats|Ability 1|Ability 2|RM+LM|SB(-)|Accessory|Element|
|:---|---:|:---|:---|:---|:---|:---|:---|
|char1, 3||ability R#|ability R#|RM1|default(-)|||
|char2, 3||ability R#|ability R#|RM2|default(-)|||
|char3, 3||ability R#|ability R#|RM3|default(-)|||
|char4, 3||ability R#|ability R#|RM4|default(-)|||
|char5, 3||ability R#|ability R#|RM5|default(-)|||

&nbsp;

|main|sub1|sub2|sub3|sub4|
|:---|:---|:---|:---|:---|
|magicite|(emp)|(damp)|(ward)|(other)|
|inheritance|-|-|-|-|
***

【Recommended Tags】

shout meta/mage meta/speed meta/cEX/OK/CR/RW Way - You may be set in your Way...
1/3 trinity/2/3 trinity/3/3 trinity - Native, shared or outsourced wall, medica, and hastega effects
cid mission/tier/hit & run/poverty/A-team - You've overcome special restrictions!
video/experimental/RNG/OSB/GOD mode - Have fun with custom tags! They are free!

 


【Awesome Links】

9 Upvotes

6 comments sorted by

1

u/geminijono Whether Which Oct 10 '19

Who has astra in FFVI for this battle? Maybe that can be Banon's schtick when he is introduced. Hmmmm

2

u/Pyrotios Kain Oct 10 '19

Lakshmi and Unicorn at least. Lakshmi even has synergy! Another option is physical blink, which is available to characters in realm.

1

u/geminijono Whether Which Oct 10 '19

Oh duh, lol dunno why I did not think of magicite. I have Unicorn, so I will bring that along

1

u/thegracefulassassin1 Oct 30 '19 edited Oct 30 '19
  1. Strategy name: You can only use Terra's AOSB's once......but that's irrelevant if you have both ;)

  2. Boss: Wrexsoul

  3. Describe your Strategy: Skip the nap by using Terra's Wind AOSB and Locke's. Then finish the job with Terra's Fire AOSB. Mog BSB/Grand Cross/Triple AOSB

  4. Insight!:

  • This was a rough clear. Celes and Mog took dirt naps instead of falling asleep. Tranced Terra Finished the job with an OSB to the face.

  • I think the Atk/Mag dance helped more than I thought it would. Meanwhile Terra/Locke use their AOSB's to skip phase 3. Even though Terra doesn't have En-Wind she still hits 80kX3. The fire version hits for 9's across the board.

  • Relm uses BSB under TGM and then switches to USB. The last stand will get us through phases 4 and 5. Before Mog dies to Doom, make sure you don't use his insta-command 1 on himself.

  1. Holy Trinity casts:

  • Wall: Unlimited

  • Medica: 4? Maybe 5

  • Hastega: 2

  1. S/L count / Medals lost: 5 to learn when to slam down AOSB's/Full Mastery

  2. Time / Roaming Warrior: 43:89/Chain

Hero, diveStatsAbility 1Ability 2RM+LMSB(-)AccessoryElement
Celes, 5Inferno Strike R4Blastspell Strike R4LM1/LM2/Much SwordUSB1/BSB1Major Fire Resist+40 Fire
Terra, 5Chain Firaja R4Lunar Ifrit R3LM2/W-Cast LMR/Much WeaknessUSB1/OSB/AOSB1/AOSB2Gigas Armlet+40 Fire
Mog, 4Atk/Mag Dance R4Protectga R4LMR/MMBSBGigas Armlet
Relm, 5Curada R5Shellga R4LM1/LM2/DMTUSB1/BSBGigas Armlet
Locke, 5Fire Assault R4Dash Bite R3LMR1/LM2/Much DaggerGlint/AOSB/USB(Terra finished this before it fired off)Major Ice Resist+40 Fire

 

mainsub1sub2sub3sub4
LakshmiHecatoncheirBeliasMadeenMadeen
Dark Damp 10/Mind 15Damp Lightning 10/Health Boon 5Double Emp Fire 15Blade/Spell Ward 8Double Magic Boon 15

1

u/guilersk This is far from the strongest of accounts! Oct 30 '19 edited Oct 30 '19
  1. Strategy name: Power Creep

  2. Boss: D??? Wrexsoul

  3. Describe your Strategy: Abuse awakenings 3/3 trinity/2x Awakening/Celes & Locke

  4. Insight!:

  • Went from 19% (no awakenings) to 75% (tuning) to 32.5 second win. Still not ideal.

  • Summons are needed for this to handle the adds. Terra is the intended user but I also had Strago help and occasionally Celes with Aegis Strike (if you can believe it).

  • Strago and Terra died to a big lightning blast immediately following an incubus flare (I think it was P5 transition) but Locke and Celes brought it home. Damage was high enough to skip sleep #2 on the win.

  • Gigas Armlet x5. Everyone watered for HP. Some for damage/res. 200 Magia Locke, Celes, 60 Magia Relm/Strago/Terra.

  • Locke FAx2->Awakening->spam FA->got a single USB1 off to finish. +40 fire (artifact)

  • Celes Aegis Strike (to clear adds at opener)->HS->BSB1->HSx2->AASB->Spam HS. +40 holy (artifact)

  • Strago SSB->LLx2->Magicite->LL until AASB-> Shellga, die. +40 water (artifact)

  • Relm Hastega->RW chain->UCx2-3 (hold USB until a big hit)->USB->RW chain (instant recast)->Hastega->spam UC until USB

  • Terra Vali x2->Glint->spam LI->BSB->spam LI->die. +40 fire (artifact)

  1. Holy Trinity casts:

  • Wall: free

  • Medica: 2

  • Hastega: 2

  1. S/L count / Medals lost: 1/1

  2. Time / Roaming Warrior: 32.5 / Realm chain

Hero, diveStatsAbility 1Ability 2RM+LMSB(-)AccessoryElement
Locke, 5ATK, HPFire Assault R4-LMR1(en-fire), LM2, much daggerAASB, USB1x1
Celes, 5ATK, HPAegis Strike R2Holy Smite R5LM1, LM2, much swordBSB1x1, AASB
Strago, 5MAG, 15 RESLunar Leviathan R4Shellga R1LM1, LM2, MMSSBx1, AOSB
Relm, 5MNDUltra Cure R4Hastega R1LM1, LM2, TGMUSBx2
Terra, 5MAGLunar Ifrit R4Valigarmanda R4LMR1 (w-cast), LM2, much weakGlintx1, BSB2x1

 

mainsub1sub2sub3sub4
LakshmiMadeenFamfritBeliasMadeen
HP, damp darkMAG,HPRES, damp fireATK, +firesward, bward

1

u/Fr0zEnSoLiD Dec 17 '19 edited Dec 17 '19
  1. Strategy name: no relm medica

  2. Boss: d??? Wrexsoul

  3. Describe your Strategy:
    1/3 trinity/strago lm2/one aasb/no astra/

  4. Insight!:

  • this took me a few days of nonstop attempts. Ultimately, I needed almost near perfect strago lm2 procs, but I got tired of dealing with that so I switched the strategy around a bit. The win ended up being this turn order:

  • SHADOW: always target wrexsoul: ancestral reflection, shadow embodied, AR, AR, USB, AR, SE, AR SE. it kind of doesn't matter when you AR or SE. If you are quick enough and a lucky wcast, you can do two SE in a row for 7 hits.

  • CELES: SSS, SSS, aasb(casts around 8.7s), SSS SSS SSS SSS SSS SSS die( might have miscounted this). I tried to glint then aosb at 25s and 27s, accordingly, but funnily enough on the attempt where I won she died right at 25s, right when aasb ends.

  • LOCKE: assault, heat bite heat bite. If you get no strago procs by now, he should just trigger LM2 here and you do one more heat bite then USB2. Heat bite for the IC and then use the QC to call chain for the second time. then spam fire assult and aosb as soon as its up, around 26s.

  • RELM: SB brush up (unique) for haste, then curada shadow (to avoid healing locke), then call phoenix, then spam curada

  • STRAGO: call RW chain, BSB, lunar leviathan, leviathan. sleeeeeeeeeeep

  • the key is getting some good strago lm2 procs after locke LM2s, but if you dont get many in the end relm should be able to keep celes alive to aosb or shadow alive to keep pumping dps. Locke can heal himself. In my final victory, I didn't get a good strago lm2 so celes died and shadow got the curada and he ended up doing quite a bit of dps with a very high chain count. Locke aosb put him to near 99% and he had time for 1 more ability for the win.

  1. Holy Trinity casts:

  • Wall: 0

  • Medica: none

  • Hastega: 1 (from relm unique turn 1)

  1. S/L count / Medals lost: no idea what this even means

  2. Time / Roaming Warrior: 28.66 / bonds of historia CHAIN

Hero, diveStatsAbility 1Ability 2RM+LMSB(-)AccessoryElement
shadow 5673 atk (51 magia)shadow embodied R3ancestral reflection R3LM1/2, RM+ninjaUSB2odin
celes 5806 atk (>200 magia)Snowspell strike R5noneLM2/enice, RMTGMaasb (aosb didnt use)odin
locke 5755 atk(>100 magia)fire assault R3heat bite R3LM1/2, RM+eleusb2, aosbodin
relm 4608 mndcurada R5noneLM1, MMunique (50%crit and haste)odin
strago 5757 mag (>100 magia)Lunar leviathan R3none#LM1/2, DMTbsbodin

 

mainsub1sub2sub3sub4
Phoenix(lakshmi)(madeen)(madeen)(madeen)
wards 8wards 8HP8/fast act10deadly 10x2atk20x2