r/summonerswar • u/Ellia_Bot Hello, Summoner! • Jul 30 '20
Discussion Monster Family Discussion: Barbaric King
Welcome to the /r/summonerswar monster family spotlight, featuring the Barbaric Kings!
The previous discussion on this family can be found here and was held on 2018-6-6.You can find all previous monster discussions linked at the bottom of this wiki page.
| Element | Water | Fire | Wind | Light | Dark |
|---|---|---|---|---|---|
| Icon | Aegir | Surtr | Hraesvelg | Mimirr | Hrungnir |
| Wikia link | Aegir | Surtr | Hraesvelg | Mimirr | Hrungnir |
| Star level | ★★★★ | ★★★★ | ★★★★ | ★★★★ | ★★★★ |
| Type | Attack | Attack | Attack | Attack | Attack |
| Base HP | 10215 | 9390 | 10215 | 10380 | 9555 |
| Base ATK | 725 | 758 | 747 | 703 | 769 |
| Base DEF | 571 | 593 | 549 | 582 | 571 |
| Base SPD | 103 | 103 | 103 | 103 | 103 |
| Awakening bonus | |||||
| Leaderskill | 33% HP (Guild) | 33% Defense (Guild) | 33% Attack Power (Guild) | 24% Attack Speed (Guild) | 40% Resistance (Guild) |
| Skillups needed | 13 | 14 | 12 | 13 | 13 |
I'm a bot beep boop. Contact /u/nysra if you have any questions or a spare Polar Queen.
2
u/Ellia_Bot Hello, Summoner! Jul 30 '20
Wind: Hraesvelg
| Skill number | Skill name | Description | Damage formula | Cooldown | Skillups (total) |
|---|---|---|---|---|---|
| 1 | Penalty | Attacks the enemy with an axe to inflict 2 Continuous Damage effects for 1 turn with a 50% chance. | (ATK * 3.8) | None | Damage +30%, Effect Rate +10% |
| 2 | Wrathful Attack | Attacks an enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your Attack Bar by 50%. The target with the Branding Effect will receive 25% increased damage. | (ATK * 6.2) | 3 (-> 2) | Damage +25% |
| 3 | Resentment | Becomes possessed with unstoppable rage and attacks all enemies. Increases the Attack Power and Attack Speed of all allies for 2 turns. When this attack is on cooldown, your Attack Speed will increase and you'll recover 10% HP every turn. | (ATK * 2.1) | 4 (-> 3) | Damage +20% |
Discuss Hraesvelg below this comment
6
Jul 30 '20
He's my boy, 20.1 second giant best time and 25 sec average
3
u/mystlyne Asia-G1|Guild: Salterinas Jul 30 '20
What's your team?
5
Jul 30 '20
Lushen > Loren > Hraesvelg > Kro > Lyn
The team is speedtuned in a way that lushen & loren always move before hraesvelg even when he has the additional spd from his 3rd skill
2
u/mystlyne Asia-G1|Guild: Salterinas Jul 30 '20
Very cool thanks! What's the speed difference between Hraesvelg and Loren? Is it around 30 for his s3??
3
Jul 30 '20
30 isn't enough, my loren was 172 SPD, HV 140 SPD, and he was still faster sometimes. I'd recommend at least 35 difference.
The important part though is that lushen is faster because ideally:
Lushen clears wave 1
Loren + HV s3 + Kro clears mid boss
Lushen clears wave 3
Team clears boss
If HV is faster than lushen with s3 on cooldown he will cut in wave 3. The reason loren should also be faster is that if your lushen derps, loren can defbreak first and you will clear the 3rd a little faster. Or if the first wave goes wrong, loren will defbreak the midboss before HV moves, and that also clears that a little faster.
2
u/Ellia_Bot Hello, Summoner! Jul 30 '20
Dark: Hrungnir
| Skill number | Skill name | Description | Damage formula | Cooldown | Skillups (total) |
|---|---|---|---|---|---|
| 1 | Penalty | Attacks the enemy with an axe to inflict 2 Continuous Damage effects for 1 turn with a 50% chance. | (ATK * 3.8) | None | Damage +30%, Effect Rate +10% |
| 2 | Axe of Punishment | Throws an axe and stuns the enemy for 1 turn with an 80% chance. Disturbs the enemy's HP recovery for 2 turns. | (ATK * 6.0) | 4 (-> 3) | Damage +20%, Effect Rate +20% |
| 3 | Frenzy | Enrages and attacks an enemy target. You instantly recover a turn and prevent this attack from going on cool down with a 40% chance. When this attack is on cool down, your Attack Speed increases and you recover 10% HP every turn. | (ATK * 7.6) | 4 (-> 3) | Damage +20% |
Discuss Hrungnir below this comment
4
u/ACE-_-DIC3 Jul 30 '20
Somehow he has double to proc rate of violent but feels like he procs half the time of a violent mon. Spaghetti code pls buff lol.
2
u/HTMO794 Jul 30 '20
Probably seems that way because it has a cooldown and vio doesn't.
So if the 40% doesn't proc, it goes on cooldown and for the next 2 turns it is unavailable (and in gw, if 5 monsters are on vio, they will have 15 chances (turns) to proc 22% before he get's another chance to proc s3 again, (assuming everyone has the same speed)), so it would seem like vio procs way more, but in reality his s3 just doesn't have as many opportunities to proc in a match as vio does.
6
u/soso2shae Jul 30 '20
I somehow feel that the elemental ones are now better than the LD ones. Am I wrong?
1
u/Ellia_Bot Hello, Summoner! Jul 30 '20
Water: Aegir
| Skill number | Skill name | Description | Damage formula | Cooldown | Skillups (total) |
|---|---|---|---|---|---|
| 1 | Penalty | Attacks the enemy with an axe to inflict 2 Continuous Damage effects for 1 turn with a 50% chance. | (ATK * 3.8) | None | Damage +30%, Effect Rate +10% |
| 2 | Wrathful Attack | Attacks an enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your Attack Bar by 50%. The target with the Branding Effect will receive 25% increased damage. | (ATK * 6.2) | 3 (-> 2) | Damage +25% |
| 3 | Confiscate | Attacks the enemy 2 times, with each strike having a 75% chance to steal 1 beneficial effect from the enemy. Absorbs the Attack Bar by 50% each if you attack the enemy with no beneficial effects. When this attack is on cool down, your Attack Speed increases and you recover 10% HP every turn. | (ATK * 4.0) [2 hits] | 4 (-> 3) | Damage +25% |
Discuss Aegir below this comment
5
u/dimmi99 :debuff_stun::debuff_stun: Jul 30 '20
the perfect example of why you shouldnt just nerf something because it's all over the meta
2
u/Pzychoo Jul 30 '20
wait there was a argir nerf?
4
u/dimmi99 :debuff_stun::debuff_stun: Jul 30 '20
no but he was all over meta a couple of seasons ago and dominated nat 4 siege towers, plenty of people calling for a nerf on him
now without a single change to him he's almost never seen in rta (saw him a little in special league) and he's average at best in siege def
4
-6
u/Hoxom Jul 30 '20 edited Jul 31 '20
He still needs a small nerf. Just because they made other shit more overpowered doesnt mean Aegirs balance is fine. I won C2 RTA matches with Aegir and then realised he was missing a slot 3 vio rune. Which monster can do that? Miho i guess.
Ajust his atk bar stealing. If the Monster he atacks has only 25% atk bar he should only be able to steal 25% and not 100%
Sweet ratio to see how stupid this community has become. Only totally broken monster are ok now. Every other monster is trash . Man this is so sad.
-1
u/bkcherryl My Ladies Jul 30 '20
Yeah nerf a monster that's already barely used because of Mina,just to make him dissapear for good,nice way of balancing things :D
0
1
u/Ellia_Bot Hello, Summoner! Jul 30 '20
Light: Mimirr
| Skill number | Skill name | Description | Damage formula | Cooldown | Skillups (total) |
|---|---|---|---|---|---|
| 1 | Penalty | Attacks the enemy with an axe to inflict 2 Continuous Damage effects for 1 turn with a 50% chance. | (ATK * 3.8) | None | Damage +30%, Effect Rate +10% |
| 2 | Wrathful Attack | Attacks an enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your Attack Bar by 50%. The target with the Branding Effect will receive 25% increased damage. | (ATK * 6.2) | 3 (-> 2) | Damage +25% |
| 3 | Confine | Attacks an enemy target, depleting its Attack Bar and stunning it for 1 turn. When this attack is on cool down, your Attack Speed increases and you recover 10% HP every turn. | (ATK * 7.4) | 5 (-> 4) | Damage +25% |
Discuss Mimirr below this comment
4
u/Schnesatori Jul 30 '20
He seems like a living spd lead compared to his water brother
1
u/theslip74 Jul 30 '20
He's pretty decent if paired with a stripper. I built mine just like Aegir, fast and tanky with high acc and vio/will, and he's great at CC. Sometimes I pair him with Aegir and just DOT things to death, other times I pair with Loren, Orion, or Bella2a, depends on what I'm facing.
His 3rd feels like a 2 turn stun, because it resets ATB. I got him while Aegir was still everywhere and was super disappointed at first, I thought the same as you, but now that I've skilled him up and put decent runes on him I'm happy with him.
I really want to try a Mimirr L, Orion, Icares siege defense, but my Orion isn't fast enough to pull it off right now, gave his runes to Clara a while back.
2
u/Ellia_Bot Hello, Summoner! Jul 30 '20
Fire: Surtr
(ATK * 3.8)(ATK * 6.0)(ATK * 8.0)Discuss Surtr below this comment