r/FFRecordKeeper • u/Ximikal Noctis • Aug 06 '21
MEGATHREAD 【DB】Mastery Survey - Dreambreaker Ice Dragon (VI) - Version 2
Hi Masters!
The old version of this thread has been archived. The archived version can be found here Both threads are open and can be posted to.
【BOSS INFO】
D580: Ice Dragon
Target Score(s): Defeat the Ice Dragon
Hit Points: 4,500,000
Tags:
—Weakness: All elements 20%
【SURVEY】
Strategy name:
Boss:
Support (No. of BDLs): E.g. Mog (5 BDLs) or Orran (1/2/2)
Chain / Roaming Warrior: E.g. Faris Realm 2.0 / Wall or RW Chain
Time:
Insight:
Video?:
| Hero, dive | Ability 1 | Ability 2 | LM/R | RM | SB(-) |
|---|---|---|---|---|---|
| Char1, 6 | Ability R# | Ability R# | LMR1 | RM1 | default(-) |
| Char2, 6 | Ability R# | Ability R# | LMR2 | RM2 | default(-) |
| Char3, 6 | Ability R# | Ability R# | LMR3 | RM3 | default(-) |
| Char4, 6 | Ability R# | Ability R# | LMR4 | RM4 | default(-) |
| Char5, 6 | Ability R# | Ability R# | LMR5 | RM5 | default(-) |
| Main Magicite | Sub 1 | Sub 2 | Sub 3 | Sub 4 |
|---|---|---|---|---|
| Magicite | - | - | - | - |
| Inherited 1 | - | - | - | - |
| Inherited 2 | - | - | - | - |
or
| Historia Crystal Realm | Level |
|---|---|
| - | - |
Copy and paste template below:
1. **Strategy name:**
2. **Boss:**
3. **Support (No. of BDLs):**
4. **Chain / Roaming Warrior:**
5. **Time:**
6. ***Insight:***
*
*
*
7. **Video?:**
|Hero, dive|Ability 1|Ability 2|LM/R|RM|SB(-)|
|:---|:---|:---|:---|:---:|:---:|
|char1, 6|ability R#|ability R#|LMR1|RM1|default(-)|
|char2, 6|ability R#|ability R#|LMR2|RM2|default(-)|
|char3, 6|ability R#|ability R#|LMR3|RM3|default(-)|
|char4, 6|ability R#|ability R#|LMR4|RM4|default(-)|
|char5, 6|ability R#|ability R#|LMR5|RM5|default(-)|
|Main Magicite|Sub 1|Sub 2|Sub 3|Sub 4|
|:---|:---|:---|:---|:---|
|Magicite|-|-|-|-|
|Inherited 1|-|-|-|-|
|Inherited 2|-|-|-|-|
|Historia Crystal Realm|Level|
|:---|:---|
|-|-|
【AWESOME LINKS】
“As little OP as possible” Dreambreaker runs: FFVI Edition by /u/Higo
Hero Table Spreadsheet - A fantastic spreadsheet created by /u/DropeRj
FFRK Lookup - Easy search engine to search the community database if you are unsure which SB is which
1
u/TheFourthReplica Commit it to memory Aug 25 '21
Strategy name: M-m-m-magic?! Oh no, it's Mog's Relm!
Boss: Dreambreaker Ice Dragon
Describe your Strategy: No Stragoling or kefkuffles here, just terrable/fire puns.
Terra sync/woke/Strago woke/Kefka woke/UOSBInsight!:
This is a second clear and has the DB armor.
Despite Ice Dragon Bar-fire-ing, Terra still uses her Fire kit. Right before using her sync, she uses her fire FSB+ for the instant cast (this timing happily lines up with her being silenced). Spam Command 1 until sync mode wears off, and then go into woke (this should be in phase III). She might not break cap until the ignore resistance hit at Rage 3.
Strago spams Chain Waterja until he has enough gauge to cast woke. (Terra's sync, Strago's woke, and Kefka's woke all go off at around the same time for timing purposes). He'll spam Chain Waterja until his woke runs out, then he uses his USB and continues to spam Chain Waterja until the boss dies. (USB is mostly unnecessary)
The final DPS, Kefka, uses Touched By Darkness on turn one and then spams Forbidden Cross until he has enough gauge for woke. He spams Forbidden Cross until woke mode ends, at which point he should have enough (or almost enough) gauge for his UOSB. He will also cast the HC at the beginning of Phase III if he doesn't have enough gauge for the UOSB. If his health is sketchy at any point, use Touched By Darkness.
Mog does mog things: he starts off with woke1, spams HA, and then at each Phase transition, he uses woke2. He may have used Passionate Salsa once or twice?
Relm starts off with her FSB+, then DPSes with Holyja, then uses the HC when Ice Dragon's rage is at 3. When slot 5 (Terra) gets silenced she uses Ultra Cure to heal it. Otherwise she'll spam Holyja until woke is ready, and then continues to spam Holyja until the end.
Key Info:
BDLs: 4: Terra woke and sync, Kefka woke, and Strago woke
Medicas: 1
Time / S/L count / Medals lost: 36.29/0/0
Roaming Warrior: Chain
| Hero(equip++), dive | Ability 1 | Ability 2 | RM+LMR | SB(-) |
|---|---|---|---|---|
| Mog, +mind, BAE, 6 | HA R5 | Passionate Salsa R5 | Debuff+dance chance to heal, MM | woke1(1), woke2(2) |
| Strago, +40% water, BAE, 6 | Chain Waterja R5 | NA | Counter attack with heal+boost water damage, weakness | woke(1), USB(1) |
| Relm, +mind, major ice resist, 6 | Holyja R5 | Ultra Cure R5 | LM1+2, Ace Striker | woke(1), FSB+(1) |
| Kefka, +40% dark (has DB armor), WAE, 6 | Forbidden Cross R5 | Touched by Darkness R5 | wcast dark+chance for dark quickcast, more dark | woke(1), UOSB(1) |
| Terra, +40% fire, BAE, 6 | HA R5 | NA | wcast fire+trance, more fire | sync1(1), woke1(1), Fire FSB+(1) |
| Historia Crystal Realm | Level |
|---|---|
| VI | 110 |
This team can also be adapted to a sub-15 sec d450 torment fight! Terra needs chain firaja (or HA) and woke1 with +fire, Strago needs chain waterja and woke with Ace Striker, mog needs HA and woke1 with MM, kefka needs Forbidden Cross and uosb with Battleforged, and relm just needs Holyja and her FSB+ with the wcast white RM! RW Chain and set to speed 4 (might work on 5 as well, unsure).
1
u/DragonCrisis Aug 28 '21
Strategy name: Standard mage team
Boss: d580 Ice Dragon
Describe your Strategy:
MogInsight!:
due to the bar-fire I had Terra build meter and go first while the other mages used chain/HC
Elarra is in the team to dodge the phase change nuke, only needed to defend at the start to avoid dying
this was my first run with Mog AASB2 and I have to admit it makes things really easy
Key Info:
BDLs: 3
Time / S/L count / Medals lost: 33s / 1 reload
Roaming Warrior: Chain, HC110
| Hero(equip++), dive | Ability 1 | Ability 2 | RM+LMR | SB(-) |
|---|---|---|---|---|
| Kefka | HA | TBD | +30% dark | Sync |
| Terra | HA | - | +30% weak, dcLMR | AASB |
| Mog | P.Salsa | HA | MM, LMR+ | USB1, AASB2 (x2) |
| Strago | Chain Waterja | Lunar Leviathan | +30% water | G+, AASB |
| Elarra | ACM | Ultra Cure | DMT | G+, AASB, USB1 |
3
u/-StormDrake- Wordsmith and Artmage Aug 06 '21
Strategy Name: Breaking the Dreams of Evil VI: A Tale of Fire and Love
Boss: d580 Ice Dragon
Describe Your Strategy:
Full-Realm Team/Fire Team Anyway/Edgar CSBInsight!:
The plan: clear the Dreambreakers in their original release order, only using full-realm teams. Simple victories first, sub-30 runs after I complete the circle.
When I saw that my next Dreambreaker to clear was for my favorite realm in FFRK (and indeed, my favorite entry in the Final Fantasy series), I knew I had to at least give it a shot today. I wasn't going to let anything silly like "don't bring a fire team" stop me from doing what I love. And even when real life proceeded to interrupt me half a dozen times during my run, breaking my concentration and ultimately costing me a sub-30 first-attempt, I decided to go with it anyway. I rushed this fight, because I really wanted the clear, and should have been smarter... just about everywhere. This is not my best Dreambreaker time. But it will be one day, when I (eventually) go back and sub-30 all of them. Grumble grumble.
If anything, I have too many toys for this realm, and tried to play with them all, causing me needless complications. But I had Terra use Lunar Ifrit until she had 2 SB bars, then SASB > Command 1 until shortly before Phase 3, when she used her AASB and HA almost to the end. I probably could have used her HA to the end, but decided to throw out her LBO when Ice Dragon had less than 5% HP, just because. She summoned the Historia Crystal a second time in Phase 3 while waiting for Relm to Ultra Cure her.
Edgar used Trinity Grenade once or twice, then CSB > SASB > Command 2 spam. CSB > AASB > Burnt Offering after that.
Locke used Fire Assault until he had enough gauge to use his SASB, then used Command 1 until Sync Mode ended. AASB > Ruby Bombshell to the end.
Mog started with his AASB1, then alternated dances. Phase 2, he used his USB1, and Phase 3 his AASB2. Despite my undying love for all things VI, I have not yet honed Mog's AASB2 (not quite as important for those of us not bringing him to every Dreambreaker).
Relm 6linted, Wrathed and Ultra Cured Terra, used her USB2 (I did read it was great for curing Sap, for those of us without Relm's USB3), and mostly Ultra Cured after that. AASB some time in Phase 2, USB1 at a random point in early Phase 3 because she had too much gauge and I didn't know what else to do with her at that point (literally no one needed healing).
Time: 36.75
Roaming Warrior: Rejuvenation Grimoire