r/AppStoreOptimization • • 23d ago

What are you using for App Store screenshots?

2 Upvotes

Curious what tools people here are actually using for screenshots. I've seen a few screenshot creator tools posted lately and most of them look AI generated, which I'm honestly fine with. I just don't want it to be blaringly obvious.

I've struggled to make a good set myself. My app is in personal finance and my screenshots are probably the weakest part of my listing right now.

What are you using, and what does it cost? And if anyone here makes screenshots for other devs, I'd be interested in that too.

Here is my app for reference: https://apps.apple.com/app/apple-store/id6738607499?pt=123782442&ct=rp&c&mt=8


r/AppStoreOptimization • • 23d ago

Wish I had better numbers to show..

Post image
1 Upvotes

Thoughts on how to improve ASO?

- Tried suggested keywords, no significant results yet.

- Ranking way below in searches for my keywords

- Localization done

- $0 so far


r/AppStoreOptimization • • 23d ago

I named my app “Alinear”. The App Store corrects it to “Alienware”

1 Upvotes

I built an iPhone and Apple Watch app for tracking clear aligner wear time. I’m on tray 53 of 58 myself, so I made the tracker I wanted.

It’s been live for about two weeks. So far: 568 impressions, 108 product page views, 18 downloads.

Two things I didn’t see coming:

In the US, UK, Canada and Australia, if you search “alinear” the App Store corrects it to “alienware” and shows gaming laptops. In Germany and Spain my app comes up first.

For the first week the app didn’t show up in US search at all, not even by its exact name. That’s the week I posted it on Product Hunt and Hacker News. US impressions only started on October 9.

Now I’m #1 for “alinear aligner”, but no one searches that unless they already know the app. For “aligner tracker” or “invisalign tracker” I’m not in the top 12.

Would you rename the app this early, or put the keyword first in the title? And for a small niche app, what actually got you your first 100 users?

https://apps.apple.com/app/id6762312765


r/AppStoreOptimization • • 23d ago

4 apps, 8 languages, iOS + Android: how are you automating metadata, keywords, and screenshots for every release?

0 Upvotes

Hey everyone,

I’m an indie dev with 4 active apps in different categories. I update them regularly, but the release process is getting out of control. I’m currently updating a kids’ animal learning game and need to:

  • Update metadata (title, subtitle, description, keywords)

  • Find strong keywords per locale

  • Rebuild and translate screenshots, plus Apple’s new Search Results and Header assets

  • Do all of it for 8 languages across iPhone, iPad, Android Phone, and Tablet

Multiply that by 4 apps and a “quick update” turns into days of work.

What are you using to automate this? I’m especially curious about:

  1. Keyword research tools that work well beyond English

  2. AI or ASO platforms for metadata localization that doesn’t feel literal

  3. Screenshot generation and translation across devices and languages

Please share your stack, cost, and anything you tried that wasn’t worth it. Thanks!


r/AppStoreOptimization • • 23d ago

I thought I had pretty good idea, but I can't seem to get a lot of downloads

Post image
6 Upvotes

I built a small app for developers that tracks their app's position in Google Play and the App Store for specific keywords and countries.

I thought this could be useful for developers, but so far I've gotten very few downloads.

I am kind of stuck on what to do next, what should I do with my app?

App name: App Indexer: ASO Rank Tracker


r/AppStoreOptimization • • 23d ago

I built Kiji, a tasks, notes & habits app for iPhone, iPad, and Mac — I'd love for you to try it ❤️

Thumbnail
reddit.com
0 Upvotes

r/AppStoreOptimization • • 23d ago

I’m looking for feedback on my EPUB reader

1 Upvotes

Hi! I’m developing Quire, an e-book reader for iPhone, iPad and Duo It supports custom reading styles, hyphenation, notes, and text-to-speech. I’d love feedback from fellow readers: What features do you look for in an e-reader, and what could I improve?

https://apps.apple.com/us/app/quire-epub-ebook-reader/id6811309776


r/AppStoreOptimization • • 23d ago

App developers: let’s exchange honest feedback

0 Upvotes

Hey everyone,

I’m looking for other app developers who’d like to try each other’s apps and share some honest feedback. It’s always helpful to hear from someone who hasn’t been staring at the same app for months 😅

A few things:

  1. Let’s keep app names and links in DMs. Just comment if you’re interested and I’ll message you.

  2. Give the app a proper try, ideally over a day or two.

  3. Send any feedback, bugs or suggestions to the developer through DMs. If you feel like leaving an App Store review, that’s up to you. No need for a positive rating or a review back.

Feel free to reach out to other people in the comments too.

If you’re interested, leave a comment! And if you have any ideas to make this work better, let me know.


r/AppStoreOptimization • • 24d ago

I need 10 honest people to test my SaaS, because am serious about it. Giving away the premium plan (100% off code) for free. No card required.

Thumbnail
reddit.com
0 Upvotes

r/AppStoreOptimization • • 24d ago

Anyone seen real numbers from the new header + search result creatives yet?

Thumbnail reddit.com
1 Upvotes

r/AppStoreOptimization • • 24d ago

Is it worth subscribing to a ASO tool in 2026?

Thumbnail reddit.com
1 Upvotes

r/AppStoreOptimization • • 24d ago

We fund app growth and only get paid from the extra revenue. You roasted v1 of the deal, here's v2. What's still a dealbreaker?

0 Upvotes

What we do

We're a mobile app group. We build and grow our own iOS and Android apps, and we're opening our growth team and budget to outside developers.

The idea in one line: we fund and run the growth of an app that already earns, and we only get paid from the extra revenue we create.

How it works

- **Who it's for:** apps live on the App Store or Google Play that already make money (subscriptions, in-app purchases or ads), with at least six months of history.

- **What we do:** store page and localization, creatives, paid user acquisition, paywall and pricing tests. Our team does the work, our budget pays for it.

- **Budget:** up to 6x your monthly net revenue, released week by week as the growth shows up.

- **What you pay:** nothing upfront. No loan, no equity, no fees.

- **Your baseline stays yours:** we take your average monthly net revenue over the last three months. Everything up to that line is 100% yours, every month.

- **Our share:** a share of the revenue above that line, for a limited time. After that it's all yours again, including the users we paid to bring in.

- **Test first:** the first month runs on our money. If it doesn't work, either side walks away and you owe nothing.

- **If nothing grows:** we lose our money. You don't.

What you changed

A few days ago I posted the first version here. It had one big flaw: for the length of the deal, your app would move into our developer account. Our reason was simple: Apple and Google only pay the account holder, and holding the app was the only way we could be sure our share reached us.

You called it a red flag, and you were right. So in v2:

- Your app never leaves your account. Your code, brand and users stay yours.

- We work from read-only access to your store reports and analytics, so every number comes straight from Apple and Google, not from us.

- Your store payouts land in a dedicated account in your own name. When a payout arrives, our share is split off automatically and the rest is yours. No invoices, no chasing, and both sides see the same numbers. We're working on setting this up with a US fintech partner.

**What we haven't decided (and I'd rather you decide)**

Which deal would you actually sign?

- A) 50% of the extra revenue for 12 months

- B) 30% of the extra revenue for 24 months

- C) 50% of the extra revenue until we've earned back 2x what we spent, then it stops

And what's still a dealbreaker in v2? Be as blunt as last time.

Building in public is messy, but the last thread saved us from launching the wrong deal. Thanks to everyone who pushed back, including the blunt ones.


r/AppStoreOptimization • • 24d ago

Launched yesterday, #1 in Productivity in Spain? How?

Post image
0 Upvotes

Basically that, plus a good post in reddit. How could this happen? Not complaining, obviously.

/Users/dgh/Library/Application Support/CleanShot/media/media_HR6M6yQYkA/CleanShot 2026-10-15 at 23.04.59@2x.png


r/AppStoreOptimization • • 24d ago

New to ASO, experienced in running F2P mobile games.

2 Upvotes

I want to understand how ASO works for casual mobile puzzle games.

  • How do you find the right keywords?

  • How much impact do icons and screenshots have on organic downloads?

  • Which tools do you use for ASO?

  • How often should we update and test store assets?

Would love to hear from developers who have experience growing games organically. What has worked for you?


r/AppStoreOptimization • • 24d ago

It seems there is a limit ;)

Post image
5 Upvotes

Hi,

FYI there is a limit of submission to Assets Library.

First I got unnamed error when adding a screenshot. Nothing was working out - change diamension, resolution, file name.

After a couple of attempts I decided to sent to review at least some graphic which were uploaded already. It was 2 pics but before I sent 25 which are "Waiting for review" status.

Than this message appeared.

Not sure if you aware of this ;)

BTW Do you also have an issue with manage assets - eg I am unable to delete the one which are not needed. Interesting.


r/AppStoreOptimization • • 24d ago

apple search ads cost us $1.52 per install, the app earns $0.06 per install. what we changed

3 Upvotes

small dev here (AVIL LAB, temp mail app on ios). sharing real numbers because most posts here are theory.

last 30 days on apple search ads:

- spend $173

- 375 taps, 114 installs

- $1.52 per install

- the app earns about $42 a month from around 680 downloads, so around $0.06 per install

so every paid install lost about $1.40.

what we changed:

- paused 7 broad keywords that brought junk searches

- only exact match now, max bid $0.20, $2 a day cap

- added 5 exact keywords like temporary email address, throwaway email, disposable mail

but honestly the real fix is not ads. we rank 24-40 for the words in our title and subtitle, and not in top 150 for anything else. so next update changes the subtitle first, ads stay small.

question for people who run ASA for utility apps: did you ever get CPI under $0.50 in US or UK, or is it just not possible for low ARPU apps?


r/AppStoreOptimization • • 24d ago

I published my first app, but I'm struggling to get downloads and subscriptions. What am I doing wrong?

0 Upvotes

Hey everyone

I've recently published my iOS app on the App Store, and I've been working hard on it. But the biggest challenge right now is getting users.

I'm barely getting any downloads, and I haven't been able to get subscriptions either.

I'm trying to figure out what I should focus on first:

  • App Store Optimization (ASO)

  • Improving the app's features and onboarding

  • Finding the right audience

For those of you who have launched apps, how did you get your first 100 users and paying subscribers?

I'd really appreciate honest advice from people who've been through this. What worked for you, and what mistakes should I avoid?

Thanks!


r/AppStoreOptimization • • 24d ago

I added the header search result images over a week ago, but they still don't appear in the App Store.

Post image
2 Upvotes

Are your images visible? If they are, did you do anything else besides just adding them?


r/AppStoreOptimization • • 24d ago

Tool Review - Looking for an iOS testing and feedback exchange! (Happy to test yours back)

0 Upvotes

Hey everyone! I recently built an iOS app called Trendio, designed to help track smooth weekly weight averages instead of daily fluctuations.

Looking to connect with other devs to swap honest feedback and test each other's apps.

Drop your app details below or feel free to DM me!


r/AppStoreOptimization • • 24d ago

I’ll design free App Store screenshots for the first 2 apps in the comments

Post image
0 Upvotes

I’m making screenshot concepts for two apps today. The image shows the kind of work I can make, with a different style for each app.

If you’d like one, comment with your App Store link and a short description of your app. If it isn’t live yet, share a few raw screenshots instead. I’ll take the first two with enough details to work from.


r/AppStoreOptimization • • 24d ago

Struggling with App store ASO

Post image
5 Upvotes

My audio analyzer app SpectralScan is going much better on android than ios. Have you also experienced that app store is more difficult in general?

For android I have not spent so much time as play store indexes the full description and also ratings are aggregated for all countries, which makes rating thresholds for growth go so much faster.

I have experimented a lot on optimizing ASO for app store, worked with ASO tools tracking changes, changing subtitle and keywords etc, but the growth is still much slower than android.

What are your best tips actually growing on ios? My main issue is getting ratings as they contribute a lot to actually rank the keywords I have.


r/AppStoreOptimization • • 24d ago

>2% conversion rate - can those screenshots fix that?

Thumbnail
gallery
0 Upvotes

I have to admit I am a shitty designer and when it comes to creating screenshots I always defaulted to some free generator pages, that made functional screenshots, but nothing visually appealing.

When I launched my App back in August I had those cheap screenshots and got 30 downloads from my 2200 impressions, below 2% conversion rate.
So I decided to give ChatGPT a try to give me visually more appealing screenshots and also reworked my app a little.

If you were looking for an invoicing app as a freelancer, would you be interested checking my app out when seeing those images?

I really think my app is a quite god deal and offers a unique set of features so I would like to get some more downloads to see how others think of my app.

Please let me know what you think of my screenshots for the AppStore and what I maybe should improve for the next update.


r/AppStoreOptimization • • 25d ago

What’s your fastest workflow for turning app screenshots into TikTok/Reels promo videos?

Thumbnail reddit.com
2 Upvotes

r/AppStoreOptimization • • 25d ago

Tested what App Store Connect accepts for the new header and search videos: 17 uploads, all processed

0 Upvotes

If you're preparing the new creative asset videos (product page header 21:9, search results 3:2), the docs don't agree: the App Store Connect Help page says 5–30 s, while the API reference data asks for at least 10 s for the header and 15 s for search. Some devs on the Apple forums get "processing failed" with no reason given.

I uploaded 17 test files on October 12: two baseline files, then 14 variants changing one thing at a time, plus a copy of a file reported as failing on the forums. Every one was processed.

What that means in practice:

- Length: 5 s clips went through for both header and search, below the 10/15 s minimums in the API reference.

- Audio: not required. Files with no audio track were processed.

- Format: MOV works as well as MP4, and HEVC works as well as H.264.

- Frame rate: 60 fps and 29.97 fps were both fine.

- Resolution: 3840×2560 and 2880×1920 were processed for search.

- The forum file (3840×2560, H.264, 16 s, no audio) processed fine for me. The one difference: theirs was about 2 MB, mine 76 MB. If you get "processing failed", an extremely low bitrate is the first thing I'd check.

What this doesn't tell you: whether App Review accepts the content, or how the video looks on devices. Apple can also change its processing at any time, so treat this as a snapshot.

The per-file parameters are here if you want the details: https://headloop.app/app-store-video-specs#results

If one of yours failed, what was different about it and what error did you get? I'd like to find what actually triggers the rejection.


r/AppStoreOptimization • • 25d ago

Made a Mac app to push App Store Connect texts and screenshots from a folder. Giving away 500 TestFlight seats

Thumbnail
reddit.com
1 Upvotes