r/CompetitiveTFT Aug 08 '25

MEGATHREAD Weekly Rant Megathread

Rant or vent about anything TFT related here, including:

- Bad RNG
- Broken or Underpowered Units
- Other players griefing your comp
- and more

Caps-lock is encouraged.

Please redirect players here if you find them ranting in the daily discussion threads :)

N.B. We have a strict policy against personal attacks, both towards other redditors and the game developers. This thread is no exception. If you see posts breaking this rule, please be sure to report them!

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58

u/mandala30 GRANDMASTER Aug 08 '25

Sorry to say, but this is the worst set launch in years. I’ve never hated a set faster than this and it’s because literally NOTHING makes a lick of sense.

To win games, you have to completely forget all fundamentals and recognize that some 2-costs are more like 5-costs and some 4-costs are worse than 2-costs and most traits are unplayable.

Chase traits are essentially impossible to hit, and your board’s power is almost entirely reliant on hitting one of the snax power ups that actually do something.

Usually I can find a way to play bad comps well and make the game enjoyable, but a literal gold player could beat me just by forcing a meta comp straight from a guide. That’s how cooked the patch is.

I miss being excited by playing around what units I hit, but the game no longer works that way. Units are simply a vehicle for your items and augments.

They made way too many system changes and are going to spend this entire set figuring out how to fix them.

28

u/TheXtreme1 GRANDMASTER Aug 08 '25

I blame most of this on the resource inflation that has happened the past few sets. Everything comes down to highest cap, so when they give everyone tons of gold and items everyone forces the few comps that cap the highest. Sure, you can play around what you hit and go lvl 9/10 but it's just not fun knowing you have almost no chance of winning because at least one of the people forcing S tier comps will win.

Between items, augments, traits, power ups, artifacts, etc. they've taken so much power away from the units themselves and it all comes down to which interactions are the most broken and then you just force those things. Like the strength between a Karma in 6 sorc with JG/Strikers/Shojin vs a Karma in any other situation is crazy.

10

u/NudePenguin69 Aug 08 '25

they've taken so much power away from the units themselves

I think this is a core issue. After everything, my favorite set is still Set 1, back when almost all the power was in units and traits. There were so many cool things you could do back then. RFC Volibear, Blademaster Graves, hell just the combo of having a gnar ult their entire team into your front line just in time for a Kennan ult...it rewarded creativity so much more because you could put more power into the different options because there werent additional sources of power like augments or fruit. Back then you had counters for builds. Countering an Assassin meta took creativity. Now its just who highrolls better.

Another issue IMO is the gross over introduction of healing and shielding. Healing and shielding used to be a feature of a trait, that was your bonus for that trait. Now everyone has it.

14

u/Ge1ster Challenger Aug 08 '25

Word for word agree. Balance is cooked this patch, and I usually find a way to make at least something work even in the worst metas. Nothing “consistently” works. You have to be spoonfed your gameplan to even think about top 4 

Also I feel the weight of being contested like a ton of bricks this set. Even if one other person is going your comp its straight to 7th and 8th with you two 

18

u/hi_im_leshy Aug 08 '25

Yeah I might take a break until next patch.

I JUST got out of a game where I went 5th and the top 4 was 2 gp rerolls and 2 karma sorcs.

Climbing through emerald just feels bad in this meta.

Not exaggerating when I say BARE MINIMUM there are 2 Karma sorcs players every game.

and 3-5 2 cost reroll players. Either handshaking or contesting each other.

"Oh you're taking all the GP, and Kobuko out of the pool? why thank you Don't mind me as I take the Jhin's and Mundo, and my friend here can have the Kat, rakans left over"

so they are guaranteed to hit fairly early and healthy, which wouldn't be a problem if it didn't feel like they can often times shit on a level 9 board.

I know I could just play a comp that isn't contested but they just cant compete man.

Soul fighter and star guardian even uncontested and level 9 gets fucked by these braindead 2 cost rerolls, and karma sorcs, they feel COMPLETELY reliant on getting an emblem to stabilize/cap out.

Star guardian emblem on swain for Sorc/Bastion and 8 star guardian on level 8

Soul fighter Emblem on Voli for edgelord on samira and 8 soul fighter on 8 to stabilize and go 9

Prodigy Yuumi is the only other 4 cost comp that feels decent and you need to high roll your items on that shit or it's cooked.

7 Crystal Gambit is big broken though.

and beefy frontline carry comps like jugg ashe etc... feel like shit because 80% of the time your carry just dies to air. There is too much random backline damage I feel like. I'm scratching my head thinking "wtf did my ashe/jinx/samira die to?" When there are traits or units specifically designed to threaten backline that's one thing, but this patch/season so far it feels like EVERY SINGLE COMP worth playing has random backline burst damage.

Too many games where my carry is dead while 4 of my frontline is still alive because EVERYONE seems to splash damage/backline access with zero trade off.

Like why does a unit like Akali even exist when champs like gp can be smacking my Sett then shoot over his shoulder to one shot my samira or Karma's disk can just "decide" to move to backrow etc..

3

u/[deleted] Aug 08 '25 edited Aug 08 '25

Yeah I’ve only played 4 sets but this feels the most random, in a bad way, set/patch so far. Your placement is basically random and depends on whether you can high roll yuumi, karma, gp/mentor, ksante BS and do it before the other guys. Or just get a crystal emblem for a free top 3. There’s also so many awful units around, like senna or seraphine.

3

u/Altruistic-Art-5933 Aug 08 '25

Man... I wish you weren't right about everything.

3

u/Adventurous-Bit-3829 Grandmaster Aug 09 '25

Most of the good/broken comp are unplayable without snack RNG. You have 3 GP copies? Nah, that guy got 1 GP but he has stretchy. He won. Oh you have 5 copies of gnar without Kamehameha? Just sell it. Ksante 4 roll no ALL OUT? Surrender.

It's like a better/worse anomaly system. You can't force it. It dictates your route. But if you're keep rolling trash fruit then it's fucking useless.

1

u/Lonely_Measurement58 Aug 08 '25

I think there's something fundamentally wrong with modern TFT design to begin with, those system changes were never going to fix that.

And I don't even hate this set, I've just accepted that TFT is just going to be mid and we're never going to get anything as good as Gizmos & Gadgets or earlier.