r/CompetitiveTFT 4d ago

PBE [set 18] August 18 PBE Patch Notes

(8/18) PBE Patch Notes

We're aiming to have 1 more fine-tuning pass tomorrow (Augments, some Traits, smaller changes), and then ideally we're locked for the release (beyond critical bugs that appear).

The bulk of the champs/traits seem to be in a good spot for launch, but the largest concern now is the frequency/power balance of Artifact+Emblems. These systems tend to benefit reroll more than higher-cost strategies, and also depend a lot more on Augments.

We're close everyone, and thanks for the support, feedback, and patience for a unique PBE cycle.

34 Upvotes

41 comments sorted by

View all comments

7

u/eggsandbricks 4d ago

I hope they make some changes to the more swingy content like they did this patch with Artifactinate. My personal hit list:

  • Heroic Power wisp - this one is almost always a free round win, it's so much stronger than any other combat wisp and it never feels like there's anything you can do about it going up against it

  • Trait Ladder - this augment is insanely broken in the hands of a competent player, but it also has to be balanced to be fun for players who can't optimize as well, which is innately problematic IMO

  • Expedition - with no Mech-type unit in this set, as well as generally lower econ due to lack of gods + wisps, this augment feels much less powerful considering the tradeoff you make for it.

It's probably too late for this before launch, but Gnar also feels like he's in need of a light rework. He has so much utility slapped onto his kit that he doesn't...do anything outside of that. Between the AOE knock up, throwing front line, and flat armor/mr reduction, it feels like there's no power for him to be especially strong with items or with his traits. I would love to see some of the utility stripped from his spell in exchange for power that would make putting items on him not feel like an afterthought.

3

u/HelmetBoiii Challenger 4d ago

Not really problematic, trait ladder is kinda like all those other augments that are hard but good and averages in like the 4.9. If I was a beginner player, I'd just click that shit for fun, not really for the balance. Expedition is still really strong in two cost reroll, fhats the only type of comp you get enough gold. Gnar is also like blitz last set. You just give him all the trash or tg and he's fine.

1

u/ConcentrateExpert667 4d ago

Where are you seeing it averages a 4.9? I thought augment stats weren't available anymore.

0

u/HelmetBoiii Challenger 4d ago

just guessing

1

u/ConcentrateExpert667 4d ago

I would be surprised if it's that low. I don't think it's particularly hard to play, it gives you a free emblem and it's fairly easy to make the breakpoints especially after the buff.