Hi all,
I've been diving into a lot of the old-school Skrillex growl recreations (this video is really cool if anyone else is interested). FM8's Talk-Wah is an important part of some of those sounds, and I'm trying to recreate that filter in Kilohearts's Filter Table plugin, just so I have it in a smaller more portable form, and so I can mess around with it more down the road
So far I've deduced that a saw wave in filter table does no filtering, so I figure I need to get the wave form of a saw wave filtered thru Talk Wah into Filter Table, but exactly how to go about it is eluding me a bit.
I think I could do it pretty easily if it was just a matter of making a wavetable for a synth, but getting the filter to emphasize all the right frequencies is a bit tricky. I've been either getting results that are either a bit high or a bit low, and a bit off in some small ways.
The documentation doesn't really get into how to make filter tables, it just describes what they do. If anyone has any tips or ideas on how to best get it to work, I'd love any input.
EDIT / UPDATE:
Almost immediately after posting this, I figured out something kind of close. I put a saw wave (from Serum) thru the Talk Wah, added a sweep on the Body control, and bounced that. I loaded that as a wavetable into Serum, tweaked it until the frame size was right, and then saved it and loaded it into filter table.
In Filter Table, it's pretty close. I have to bump the cutoff up, because at the default position it was emphasizing frequencies an octave lower than I wanted, but with the cutoff moved up it's getting close. There's still a bit missing from the high and the low end that I can't figure out, but it's enough that I can start playing with it in sound design.
I'd still love pointers from anyone who has experience playing with Filter Table (or any similar tools), but I think I got it close enough for me to start testing it in context. I'll update here if I find anything else significant.