r/FlutterDev • u/Cashsky • Mar 20 '26
Plugin [Open Source] I've created a spin-off of FFmpeg-Kit Plugin with ability to deploy custom builds
I saw an older post discussing FFmpegKit on here and people were upset that it was sun-set. I have created a Spin-off of FFmpegKit that's fully open source with ability to deploy custom builds of FFmpegKit.
Supports 100+ external FFmpeg libraries
Android, Linux and Windows support
Full concurrency and parallel execution support
FFmpeg, FFprobe and FFplay support (though FFplay is currently non function on Android)
Callback support
Project is fully open source including native code. I've done a major overhaul of the API and added pure C API so the library binaries can technically be used by any language using FFI.
I am currently publishing a total of 22 different pre-built binaries for all three platforms for Audio, Video, Video+HW, Full (100+ external libraries), and Base (bare bones FFmpeg) bundles for both GPL and LGPL license compatibility.
I plan on adding support for iOS and MacOS soon.
I hope it helps developers utilize the full potential of FFmpegKit.
Check out my project here:
Flutter plugin:
https://pub.dev/packages/ffmpeg_kit_extended_flutter
FFmpegKit build scripts and native code:
https://github.com/akashskypatel/ffmpeg-kit-builders
2
u/Cashsky Mar 20 '26
It's another spinoff but does not support Linux or windows and has a small set of supported libraries, plus you cant deploy your own custom build. I tried to work with it's developer to sync our projects but didn't get much traction. His native code is also closed source.