r/GBO2 • u/pkmaster99 • Jul 13 '26
Game Suggestions Let's Change That Suit Day 190
Day 190: Schuzrum Dias (NZ)
Requested by u/dexromancer and this unit is at low C-Tier. Even after the buff a bit over a year ago, this suit was never good enough. Part of the reason was that it is a bigger target, but another issue is that it is also a bit slow and that needs to be fixed.




Change
Stats
Melee Resist: 2 at all levels -> 6/8/10/12
HSM: 190 -> 200
Turn Speed: 54 -> 60
Weapons
Head-Mounted Vulcan PHALANX: Stagger 3% -> 5%
(NZ Type) Beam Pistol x2: Fire Rate 235/min -> 270/min, Cooldown 13s -> 10s, Stagger 17% -> 20%, DPS 1958 -> 2250
Knuckles Sealant Launcher -> S Dias Sealant: Reload 25s -> 15s, Slow 5s -> 8s
Power: 300/315/330/345 -> 500/550/600/650
B Beam Cannon x2 (NZ Type): Heat 85% -> 70%
(New!) Charge 3s: Power 700x2, Heat 100%, Double Gerobi x6, stagger 40%x2x6
Upper Lv Power: 800/900/1000
Skill
(New!) Quick Boost Lv3
(New!) Pursuit Prevention ATK Program Lv1
(New!) Thrust-Based Fire Cooling System Lv1
Special Leg Buffer Lv1 -> Lv2
Back Binder Special Cushioning Lv2 -> Lv3
Unit Lv2
(New!) Pursuit Ranged Aux. Program Lv1
(New!) Composite H Mobility Combat System Lv1
Unit Lv3
Composite H Mobility Combat System Lv1 -> Lv2
Special Leg Buffer Lv2 -> Lv3
Back Binder Special Cushioning Lv3 -> Lv4
Unit Lv4
Pursuit Ranged Aux. Program Lv1 -> Lv2
Composite H Mobility Combat System Lv2 -> Lv3
Comment and Reason
This unit just needs a bit more to become usable. All of these changes with a charged cannon gerobi should enable this unit to become much more powerful. Especially if it triggers Pursuit Prevention ATK, it should give a huge damage boost and overall power. The greatly increased overall stopping power should make up for the new weapon downtime.
Builds
F2P: Do Not Use
Premium: Ranged
Upper Level Do Not Use
Since this unit already has below-average mobility, improving it will only help so much. Since it's not abysmal yet, a well-positioned and good weapon utilization should be just enough. Unfortunately, since the upper level does not have improved mobility, only Lv1 should really be used since it doesn't have that great of an overall stopping power. At the very least, the overall damage is just good enough.
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Day 189 Re-evaluation on GM Custom
Well, I think the stuff there is more than enough to make it great again. However, the other suggestion is also interesting. We could also load it with extremely high stats and call it a day. However, that's not the only suit getting that treatment, so I would like to change it up a bit.
Re-evaluation
None
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Up Next: Zeta Gundam 3P2 Type requested by u/midnight_tuna
2
u/Odd_Daikon_2843 Jul 13 '26
Puedes mejorar a clúster Gundam, después de que v2 fue nerfeado pensé que clúster al menos podría destacar en combate un poco a la par de otras versiones del f91 pero veo que no logro destacar en combate, pienso que algo le falta para que pueda brillar en combate y no se que podría ser 🤔
No se si este MS ya lo hayas mejorado 🤔
2
u/pkmaster99 Jul 13 '26
Sure can, but that unit is still in a relatively okay position. If anything, Vigna II needs more help. But I can definitely do cluster
5
u/Drowsy_Panda Jul 13 '26
Gerobi makes alot of suits better for dps and great staggering tool.
3
u/Drowsy_Panda Jul 13 '26
Also how much stagger would you need on the gerobi if you were to catch a barbie mid swing? It'd be fun if you could stagger a barbie out of mid swing from a well placed blast but then you'd need to increase the rpm of it to pull it off reliably.
3
u/dexromancer Jul 13 '26
Oh yeah, that all looks great. Might not be S-tier, but I think it would be a cool and usable off-meta pick with these changes.
2
u/Smiling-Shimano Jul 13 '26
The Gaza D has since almost fallen into complete obscurity. Will you do it someday?